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NEC TG-16/TE/TurboDuo => TG-16/TE/TurboDuo Sales & Trades => Topic started by: sunteam_paul on November 01, 2011, 06:58:50 AM

Title: PC Engine colour palette for artists
Post by: sunteam_paul on November 01, 2011, 06:58:50 AM
Here's a palette image that I made, it's handy to pick proper PCE colours from when drawing.

(http://img402.imageshack.us/img402/4139/pcenginecolourpalette.th.png) (http://img402.imageshack.us/i/pcenginecolourpalette.png/)
Title: Re: PC Engine colour palette for artists
Post by: Arkhan on November 01, 2011, 07:22:34 AM
yayyyyy colors.

Title: Re: PC Engine colour palette for artists
Post by: Keranu on November 01, 2011, 11:26:26 AM
Awesome job, Paul! We've been waiting for a fully arranged palette like this for years! I'm so used to my own crappy palette set up. Thanks a lot, I have it saved!
Title: Re: PC Engine colour palette for artists
Post by: Arkhan on November 01, 2011, 04:51:35 PM
The most important piece of this is the graytones, I think
Title: Re: PC Engine colour palette for artists
Post by: nodtveidt on November 01, 2011, 04:56:59 PM
Keranu man, he posted this on the FU forum like... a year ago. :)
Title: Re: PC Engine colour palette for artists
Post by: sunteam_paul on November 01, 2011, 09:51:45 PM
Keranu man, he posted this on the FU forum like... a year ago. :)

Yeah, but this is updated since then.
Title: Re: PC Engine colour palette for artists
Post by: nodtveidt on November 01, 2011, 10:06:34 PM
Yeah, come to think of it... it does look a bit different. The other one was more top to bottom layout-wise.
Title: Re: PC Engine colour palette for artists
Post by: fragmare on November 02, 2011, 04:02:10 AM
You know, I never really did get much use out of copying colors from a pre-made palette.  I did it that way for a while, but eventually I found manually typing in the colors I need until I end up with the 15 colors I want for that sprite/tileset is much more effective and efficient.  Rule of 36 FTW  :)
Title: Re: PC Engine colour palette for artists
Post by: Arkhan on November 02, 2011, 04:18:37 AM
You can go with rule of ~31-39 to be honest, lol.  It'll accept them all on the turbob.
Title: Re: PC Engine colour palette for artists
Post by: Nando on November 03, 2011, 09:04:10 AM
KICK ASS!
Title: Re: PC Engine colour palette for artists
Post by: sunteam_paul on November 04, 2011, 10:15:44 PM
I found manually typing in the colors I need until I end up with the 15 colors I want for that sprite/tileset is much more effective and efficient.

Hardcore.