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NEC PC-Engine/SuperGrafx => PC Engine/SuperGrafx Discussion => Topic started by: akamichi on October 13, 2005, 12:52:19 AM

Title: Double Dragon II
Post by: akamichi on October 13, 2005, 12:52:19 AM
Hi all,

Finally got around to playing some games.  For some reason, all of a sudden I felt the need to play Double Dragon II.  It's probably the best game of its kind on PCE.  Definitely better than Riot Zone.

After all these years, I still like the NES version better than this one.  There's nothing wrong with the PCE version, but Naxat decided to "remix" everything.  The characters don't even look like the typical Technos-style.  It doesn't make the game worse, but I simply prefer the NES/Kunio game/arcade style.

Other than that, I believe the NES and PCE have the same stages.  I think I'll try out the NES and MD versions to fully compare the two.  I think the MD version's graphics are the closest to the arcade.

Well, that's my quick review of Double Dragon II.  Good game to pick up for PCE but nothing particularly special compared to NES.
Title: Double Dragon II
Post by: Keranu on October 13, 2005, 08:50:37 AM
I love the PCE version of Double Dragon II. I have to play the NES version again to compare them better, but I would probably think it's better too, but I love the music in the PCE one, along with the cinemas.
Title: Double Dragon II
Post by: Michael Helgeson on October 13, 2005, 02:26:03 PM
I thought it was a great port too,but honestly i love the arcade more,but the story elements trown in were excellent on Nes,and the Pc ENgine graphics were really nice.
I liked the ninja helecopter stage on Nes too.Seemed this was opted out of the PcEngine,unless it was moved soemwhere and I didnt play far enough into it.
Super Double Dragon was the best for me.
Title: Double Dragon II
Post by: Keranu on October 14, 2005, 10:52:07 AM
There is just some kind of law out there where the NES versions are better than the original arcade versions in the NES days. The NES is such a charm.  8)
Title: Double Dragon II
Post by: GUTS on October 14, 2005, 12:35:49 PM
That's because the NES was so underpowered that the companies actually had to put some effort into adapting the game to the console.  As the gap between arcades and consoles shrunk, so did the creativity in the ports.
Title: Double Dragon II
Post by: Michael Helgeson on October 14, 2005, 03:43:15 PM
I actually thought Double Dragon 3 on Nes looked better and played better then on the arcade.Same for Bionic Comando.
Title: Double Dragon II
Post by: Keranu on October 14, 2005, 06:34:03 PM
Interestingly enough, the NES ports of arcade games are even better than some other ports to consoles. One that comes to mind is Double Dragon on the Sega Master System. I guess developers tend to enjoy the NES more.
Title: Double Dragon II
Post by: ParanoiaDragon on October 15, 2005, 09:35:13 PM
There is a helicoptor stage in the PCE version.  I gotta say I like the PCE version the best IMO.
Title: Re: Double Dragon II
Post by: Black Tiger on October 16, 2005, 09:05:04 AM
Quote from: "akamichi"
Hi all,

Finally got around to playing some games.  For some reason, all of a sudden I felt the need to play Double Dragon II.  It's probably the best game of its kind on PCE.  Definitely better than Riot Zone.


Anyone played Warriors Of Fate? If so, is that any good?

If the people who ported Forgotten Worlds for NEC had gotten to port Final Fight as well, it would've featured the strengths of both the Sega/Mega-CD and SNES/SFC games.

There aren't many independant scrolling bg's so flat ones would've been fine and we all know how well the PCE handles piles of sprites.

Yet another 'what could've been'...

Speaking of which, I would've really loved a faithful Double Dragon 1 PCE port.
Title: Double Dragon II
Post by: ParanoiaDragon on October 16, 2005, 11:10:17 AM
I don't doubt that there someday will be a port of the 1st game, along with the first 3 Castlevania's someday.  Not saying it's deffinitly going to happen for sure, but, I can see it happening.
Title: Double Dragon II
Post by: Keranu on October 16, 2005, 02:22:00 PM
The first game rules (NES version mainly), a port of that would be nice. Speaking of beat'em up ports, I want to try out that expensive River City Ransom port. Looks like the NES version with a touch-up makeover and killer CD audio.
Title: Double Dragon II
Post by: Black Tiger on October 16, 2005, 03:32:51 PM
Quote from: "ParanoiaDragon"
I don't doubt that there someday will be a port of the 1st game, along with the first 3 Castlevania's someday.  Not saying it's deffinitly going to happen for sure, but, I can see it happening.


Yeah, sooner or later, someone will port some game to some platform until you can play anything on anything.

And within a couple decades or so there'll probably be programs that'll convert/program games from one platform to any other.
Title: Double Dragon II
Post by: ParanoiaDragon on October 16, 2005, 05:16:42 PM
When I say someday, I'm saying us(Frozen Utopia) if not some other dev team.  Frankly, redoing Double Dragon should be too hard.  It's not like we'd have to come up with new music, a level design, etc.  We'd just copy the arcade version.  That's why I say it could very possibly happen.  We have so many ideas for projects, that if we get stuck on one, we can just work on another while the other problem is being fixed, which is actually happening right now as I speak, but, I can't say what it is that we're doing, you'll just have to wait, cuz I'm not aloud to divulge about our secret project.
Title: Double Dragon II
Post by: vestcoat on October 16, 2005, 08:15:06 PM
Quote from: "Keranu"
There is just some kind of law out there where the NES versions are better than the original arcade versions in the NES days. The NES is such a charm.  8)


I think an exception to that rule would be TMNT 2.
I still had some good times playing the NES version, but it was a big letdown after playing the arcade.
Title: Double Dragon II
Post by: cybersalad on October 16, 2005, 08:52:09 PM
I don't get why you guys copy old games.  What's the point?  There's already emulators out there.  And all that's going to happen is you're going to remake an old game, and then get a cease and desist letter from whoever owns the rights, and it will get shut down.

Why not just make your own double-dragon style brawler?
Title: Double Dragon II
Post by: ParanoiaDragon on October 16, 2005, 10:12:13 PM
First, most of our games are totally original, & we will be charging for them.

2nd, it'd be great to have a port of the 1st Double Dragon on the Turbo, are you saying it would suck if we did that?  

3rd, there wouldn't be a cease & desist order, since we wouldn't be charging even a single penny for the game.  

And 4th, we do indeed have a Double Dragon styled brawler of our own, totally original, that we will be selling.  It's more of a cross between the sprite size & music of the Streets of Rage games, & the level structure of Final Fight.  

Me, I want to see remakes of old games on the Turbo, I love the Turbo, & I have no problem making music & voice acting for free, it's fun, & it's for the love of the Turbo/PCE.  So, really, what's the point of NOT making a remake of an old game?  That's what wouldn't make sense!  Come to think of it, I'm not even sure if Tradewest or Technos are even still around(they probably are, I mean, I recently found out that Telenet is a part of Namco :shock: ).  Even so, they can't do a single damn thing if we aren't charging for the game.  Heck, even Hudson Soft has no interest in their old PCE games(not that we're going to go ahead & just remake old games of their's & sell them).  Still, we'll probably end up releasing Neutopia 3 for free.  I think we're still trying to get their attention to see if we can work out a deal on that.  If not, we might even just rename it & a few other things, & sell it, with people still knowing it's Neutopia 3, their just wouldn't be anything that Hudson could say about it if we did that.

edit-BTW, I would think that a cease & desist order would be more of a Konami thing, not a Technos or Tradewest thing....not that they wouldn't do it if we were breaking the law ofcoarse, just trying to make a point. :D

edit again-Also we wouldn't be copying any old games, we still have to build them from the ground up, I mean, it's not like you can just rip sprites n tiles from an arcade game & just throw it on the Turbo.  Everything has to be made from scratch.
Title: Double Dragon II
Post by: akamichi on October 17, 2005, 03:25:44 AM
Personally I want to see those old games on the PCE.  I wanted them back when PCE was in its prime and I still feel that way now.

I've been kicking around some ideas about making a PCE game.  Never really did anything yet, but someday I hope.  It'd be easier to make a port than to make an original game anyway.  All the artwork/music/etc is already there.

At this point, just seeing new games on the PCE regardless of originality makes me happy.
Title: Double Dragon II
Post by: cybersalad on October 17, 2005, 08:02:36 AM
You don't understand how copyright and trademark law works.  You don't need to charge anything to be in violation of it.

Some of the classic system remakes are kind of neat--like that dude who-remade pac man on the Atari 2600 just to prove it could be done.  Of course, the guy had 20 extra years over Todd Frye's 5 weeks. :)
Title: Double Dragon II
Post by: GUTS on October 17, 2005, 08:32:16 AM
Yeah I dont see the point either of investing time in ports when that time could be used for something new.

Not trying to be an ass, but you guys should get something out the door before talking about all these other projects.
Title: Double Dragon II
Post by: ParanoiaDragon on October 17, 2005, 02:10:30 PM
Actually we do indeed understand, as one of us is all to well versed in the law, mainly since he got sued for making a Star Wars game that he didn't even charge for.  Which was about 10 or so years ago, because of that, & his lawyer, he is now WELL versed in the law of what can & can't be done.  There are some things that can't be exactly like an original game made by someone, & other things you can get away with, without breaking the law.  We wouldn't be doing this blindly :roll:   And so far, we don't have any remakes, we have nothing but fresh ideas that are being worked on.  But we will make ports as well, frankly, there's nothing anyone can do about it.  We could keep it to ourselves, without telling a single soul, & it would be just as legal as it would if we let people download it for free.  Plus, we're not the only ones that are planning on making remakes either, the first 3 Castlevania's are already being ported to the Turbo as we speak, but not by us.  We still might do them ourselves though, I don't know how this other guys work is, since I've seen none of his work yet.

Anways, I think it is YOU who does not understand the law.  I'm not saying I "personally" do, that's not my department.  But, it sounds like you're very bitter about any new Turbo games ever coming out, whether they be new or remakes.  What's your deal anyways?  "Oh, lookout, I better let Tradewest know that someone is remaking Battletoads, for free, for fun, legally!"  This is the closest I've ever come to flaming in my life.

edit-This is directed at the Cybersalad, not GUTS.  Yo Salad, if you take this as a flame, I apologize, but I'm in a pretty pissy mood right now, & you're just giving off a super negative vibe.  As for me, I don't know everything, I just make music, that's it.  I just don't see any point in voicing hatred towards remakes of old games, what the hell is there to complain about?  "We just made a total remake of Faxanadu, that blows away the original, with beautiful graphics, & wonderful music"  Why would anyone want to complain about that?

edit-btw, I'll be open enough to mention I'm pretty pissed off at my new health insurance provider, so that really doesn't help how I'm feeling right now.  I stormed out of Rite Aid, with quite a bit of boxed in rage because of all the problems we're having.  I'm REALLY starting to miss Kaiser, I can tell you that, but, are new policy is a HECK of alot cheaper......which I guess means crappier service, & loads of problems :cry:  

Anyways Salad, I apologize, I'm venting & taking it out on you, & that's no excuse.  I'm just frusterated with 2 things right now, 1-our health insurance & 2-I want to make music for old games that we remake, if we ever do indeed remake them.  Hudson, so I'm told, has no problem with us doing Neutopia 3 as long as we don't charge for it, so that's a relief.  But as for remaking old games, I really want to do it, to take a game, & use the spec's of the Turbo along with remaking the music in cd quality.  I mean, how much would it rock, if there was like a perfect version of Battletoads for Turbo, where the music is kickin' along with great graphics, not to mention making the game BEATABLE!  Or making Turbo versions of all the Bonk's that never made it to the Turbo, that'd be awesome.

Rest assured, so far, out of our plethora of projects, there isn't yet a single remake of a game(unless you count Mysterious Song), there's 1 sequal(Neutopia 3) & all the rest are totally original.
Title: Double Dragon II
Post by: Keranu on October 17, 2005, 04:36:05 PM
We have lots of game docs planned out for original games, lots . By the time we release all of the original games we have planned, a few ported games wouldn't hurt us... well ported games wouldn't hurt anyone or anything. I myself would much rather see fresh new games than ports, but we have so many original games planned out anyways that throwing some cool updated ports in to show what the system can do would be nice to show off.
Title: Double Dragon II
Post by: cybersalad on October 17, 2005, 05:15:08 PM
I suggest you get a new lawyer.   You can't be sued for making a similar game (like if you made a game with original graphics, sound, and similar gameplay)--but if you're going to call the game Double Dragon (Which is a trademark) and you're going to rip graphics from the original game (which are copyrighted) and release it on the net, you're asking for trouble.  Even keeping it to yourself isn't legal, but nobody is going to find out so it's no big deal.

The game concept itself is not copyrightable, but the expression of the game is--the expression includes music, graphics, and even level layouts in some cases.

But anyway, I've only been making games professionally for 10 years, and have fended off a cease and desist in my time--Don't take my word for it. :)
Title: Double Dragon II
Post by: cybersalad on October 17, 2005, 05:17:33 PM
Actually, I'll slightly rephrase that--you can be sued for anything.  However, there's no grounds for a lawsuit if you just do a similar game. It's totally legal (as seen in Data East vs. Epyx and Capcom vs. Data East).  It didn't stop Capcom for trying to sue Data East--even though it was totally groundless. The legal process still cost both of them money even though Data East won.

It's when you start ripping graphics, sound, and using other peoples trademarks that you're violating the law.

Oh, and I'm not trying to be a dick--just telling you the truth.  So there's no need to flip out on me.
Title: Double Dragon II
Post by: ParanoiaDragon on October 17, 2005, 07:20:00 PM
Nah, I know you're not being a dick.  I apologize again, it's not like me to lash out.  I've just had a bad day, & took out my aggression on a fellow Turbo fan.  When it comes to ripping things from a game, we'd be making everything from scratch, so, we wouldn't be ripping sprites, tiles, or music, we'd redo it all from the ground up.  And I didn't say we have a lawyer, it's just that one of our guys, who has been making games since he was a teenager, has gone thru the whole cease & desist order thing with Lucasarts or whatever, & got a lawyer & learned alot, doing alot of his own research on the subject.  Ofcoarse to me, & I'm sure to you as well, it seems ridiculous, since we're giving what I'd say a tribute to the company that originally made the game, with us not making money, & them not losing any.  I suppose we could just make remakes in secret, & release them to certain sites that apparently can't be taken down, or so I'm told.  That's about all I can think of.  But, we're making new games for now anyways, so, that's something to worry about in the future I suppose.

And I apologize once more, I feel bad for lashing out.  I know that as a musical artist, you can perform someone else's song live, & profit off of it.....now that's one that I never understood.  My brother used to do that back in the day.  He'd do a few of his own songs in a performance, & do a couple of covers, while not having to pay a dime for any of it.  Sometimes......the law really bites.  Like with remaking a game for no profit, it just doesn't seem like there'd be anything illegal about it.  I know I've seen people redo games for other systems(in rom form), I wonder if they've ever gotten sued.  The main one that comes to mind is the Sonic game for the SNES, or maybe it was Mario for the Genesis?  I know there's demo of Megaman & Ghouls n Ghosts for Lynx, there's gotta be some way to get away with it. :?:
Title: Double Dragon II
Post by: akamichi on October 17, 2005, 10:40:19 PM
Wow, this kinda got offtopic. hehe.

I'd like to see Dragon Spirit and Dragon Saber redone using ACD/SCD though. :)
Title: Double Dragon II
Post by: Keranu on October 18, 2005, 06:50:44 PM
Hey that would be a great idea actually since those games could use a graphic tune up. The gameplay and music in those games are excellent enough as it is!
Title: Double Dragon II
Post by: ParanoiaDragon on October 18, 2005, 07:27:55 PM
I'd have no problem redoing the music.  I even have the soundtrack cd's for the arcade versions to help me base how I recompose them.
Title: Double Dragon II
Post by: Michael Helgeson on October 19, 2005, 02:31:40 AM
Id like to see you guys get your games out,one at a time.Do you have a planned release,set withen the next 3 months,5 months?
I know its hard,but you guys got to have goals,set them,get them realized.
It would be better for the mass of pcengine/Turbo users if you guys got something thats fun to play out there,in a good timeline.Finish one project at a time,not work on 3 at once and never get anything done.
I know Keranu will have more time on his hands coming up,because he liberated himself from his states local teen lockup facility.
Maybe with this new found time,given he will still have to work,but at least wont have homework,maybe he can devote more of this newly aquired free time towards making sprite work happen,and maybe inspire the others in the Frozen utopia group to see how hard he is working,thus inspiring them to do the same amount,doubling efforts,thus releasing something sooner rather then later?
Title: Double Dragon II
Post by: Michael Helgeson on October 19, 2005, 08:17:56 AM
I was thinking,Frozen Utopia could do a Arcade Card capable title or something maybe? A beat-em up like Final Fight,maybe even like Golden Axe?It would be interesting to see how it would turn out if you did.
Also, Rage of the Dragons.NeoGeo.Game is not officially supported by Technos,loose kinda on the story,but does use the Double Dragon characters.Technos didnt pursue any legal case over this title.
So I doubt Technos would be going after you for doing something along the same lines.Id like to see a arcade port/update of soem type of DoubleDragon on a system I like other then GBA.
I think it would be great.
Title: Double Dragon II
Post by: Michael Helgeson on October 19, 2005, 11:42:10 AM
I think this topic should stay at the top of the list here,sorry to pcengine radio or whatever its called.Im more concerned with games to be then music of yesteryear.
Title: Double Dragon II
Post by: esteban on October 19, 2005, 02:42:32 PM
Quote from: "Michael Helgeson"
I think this topic should stay at the top of the list here,sorry to pcengine radio or whatever its called.Im more concerned with games to be then music of yesteryear.
Blasphemy! :)
Title: Double Dragon II
Post by: Michael Helgeson on October 22, 2005, 06:31:10 AM
LOL,now its at the top yet again!!! BWAA HA HA HA HA!!!
Title: Double Dragon II
Post by: akamichi on October 23, 2005, 02:16:32 AM
I stumbled onto this site totally by accident just now.
http://www.classicgaming.com/doubledragon/

Compares all the Double Dragon games on every imaginable system.  Check out the Double Dragon 2 page from the Video Games link for some reviews of PCE, MD, and NES versions in particular.
Title: Double Dragon II
Post by: Keranu on October 23, 2005, 02:24:22 PM
Hey thanks for the link, I love it!
Title: Double Dragon II
Post by: TR0N on November 06, 2005, 10:56:31 PM
Quote from: "ParanoiaDragon"

Come to think of it, I'm not even sure if Tradewest or Technos are even still around(they probably are, I mean, I recently found out that Telenet is a part of Namco :shock: ).

Technos has been dead for a while now.

Still in the end some good came out of it. Some of people who use to be with, Technos made a new company called, Millon. They did make, RCR EX&Double Dragon Advance for the GBA that Atlus publish.

Pretty much that compeny... now holds the right to those serise.
Title: Double Dragon II
Post by: ParanoiaDragon on November 07, 2005, 03:17:32 PM
We do indeed have planned releases, one of which I can elaborate on, it's a surprise, & it's becoming a bigger project, in otherwords, a real kick arse game.  I'll say it's totally original, no copyrights to worry about, we may end up making official copies as well.  We do also have Mysterious Song, that we're still waiting on the cinemas for.  We've had alot of set back's with our members.  The latest, is Nod has a newborn baby(his first I might add), so obviously, he had more important things to take care of then making games.  That's alot of responsibility.  

Plus, both Lord_Cack & DeveloperX have lost their homes for different reasons, & are trying to get settled into new lives.  We also lost our cinema guy LCPL who just up & disapeared.  We do have Seldane working on tiles now, & Keranu is working on sprites, & me on music, getting things finished for our secret project.  Plus, Neutopia 3 has already started, Seldane might end up being the tile maker for that, since DevX is still kind of MIA for now.  These things take time, we don't want our games to look or feel like hacks.  But we also like to plan ahead of time, & we are always looking to recruit more coders, tile/sprite artists, & we already have atleast 1 back up musician, with myself & Jevax at the helm.  We have big plans, but we also like to bring some of our "plans" to the public, to get opinions to see if people want our plans.

I'm not sure when the cinemas will be ready, Fragmare of Mindrec is now doing the cinemas, & he's good at what he does.  Personally, I'm thinking of remaking music from other Turbo games, just for incase we do any sequals in the future, like, remaking music that wasn't redone in Dungeon Explorer 2, for the prospect of maybe someday making Dungeon Explorer 3, if anyone makes one, or, even if they don't, it'd be cool to do.  Plus I'm always coming up with more ideas for new games, not to mention exsisting games we're working on.
Title: Double Dragon II
Post by: Keranu on November 07, 2005, 06:41:53 PM
Yep, it's mainly just me, PD, and Seldane these days now. We are the super trio!
Title: Do the Double
Post by: _joshuaTurbo on November 15, 2005, 04:31:24 AM
Double Dragon II on NES and SCD was way better than the arcade ver.

The SCD was really excellent I was alittle dissapointed with the remix'd music not being very much like the NES version, but the final boss fight was perfectly translated to CD from the NES ver.  I loved Double Dragon II on SCD, its a blast to run thru!  The Heli scene was super sized on turbo too, as the NES version was only one screen, while the SCD version had a HUGE Helicopter to go thru!!


some other cool games that were great on both NES and turbo, were Ninja Gaiden, Bomberman, and don't foget about the Bonk ports.... heehee, too bad we never got any Battletoads or TMNT tho.... :(

ONE huge dissapointment when comparing NES to Turbo games is BATMAN,  when I saw that Batman was released on Hucard by Sunsoft I dropped $35US on it and waited for it to arrive at my home.  While it did have some remixed NES tunes on it, it played NOTHING like the NES version.  NES Batman was one of my favorite 8bit games, and I was really hoping a 16bit upgrade would be available, but I was wrong....  poop, the damn game played more like bomberman, total crap.

Anyone doing Turbo projects and adding to the library of killer games we can play, are extremely cool!  And I am greatly thankful for them!!  No matter what type of games they are.
Period!

L8r G8r's
Title: Double Dragon II
Post by: Keranu on November 15, 2005, 09:07:41 AM
Haha, I wish they made the NES version of Batman for PCE also, but I enjoy the puzzle brainer one we got instead. The music is truely rad, is it not? ;)
Title: Double Dragon II
Post by: ParanoiaDragon on November 15, 2005, 01:31:39 PM
Batman, another game I wouldn't mind porting to the Turbo!
Title: Double Dragon II
Post by: akamichi on November 16, 2005, 01:32:06 AM
I believe that NES Batman is the best movie to game translation available up to now. :)  It would be hard to beat IMO, but I'm sure you could find better movie adaptions out there.  

Then again, movie->game adapations didn't get the reputation for being crap for nothing!

A PCE ver of NES Batman would just rock though.
Title: Double Dragon II
Post by: SNKNostalgia on November 19, 2005, 11:58:54 PM
It seems like movie to game ports were a lot better back in the day. Hell even Gremelins 2 was a fun game on NES. Same goes for some others like Robocop 1 NES (Of course the Arcade version is really awesome). Batman is the best of them all though. Sunsoft made some really great games in the early 90's.

Anyway, Double Dragon 2 for SCD is a nice port, it is much more like the arcade version except without the horrible slowdown and it has improved graphics. I just like all 3 versions, they are different.
Title: Double Dragon II
Post by: esteban on November 20, 2005, 04:02:26 AM
OK, I might as well say this (I've been holding back :) ). I just want to go on the record to say that I actually appreciated the Red Book audio tracks in DD2 SCD. So many folks have dissed the soundtrack, but I feel it was for the same reason why folks dissed the R-Type Complete soundtrack (namely, because it was dated, late 80's sounding). While I TOTALLY love DD tunes (especially NES tunes), and I would have loved to hear reworkings of them, I totally get a kick out of the DD2 SCD tunes. Personally, they really help "re-capture" the late 80's, so they add to the game. Sure, some elements of the songs were corny, but so were the late 80's :)

I've discussed my appreciation for the R-type Complete soundtrack elsewhere -- stop the hate, folks :)

rant/
Title: Double Dragon II
Post by: ParanoiaDragon on November 20, 2005, 07:19:40 AM
I love the DD2 soundtrack, except for the 1st level, & I love the entire R-type Complete soundtrack....I didn't know people thought it sucked!?
Title: Double Dragon II
Post by: esteban on November 20, 2005, 06:25:31 PM
Quote from: "ParanoiaDragon"
I love the DD2 soundtrack, except for the 1st level, & I love the entire R-type Complete soundtrack....I didn't know people thought it sucked!?
Yeah, a lot of folks were disappointed by R-Type... we discussed it here not too long ago, but it's been something that comes up frequently among R-Type fans who were hoping the SCD wouold have really killer adaptions of the classic tunes.
Title: Double Dragon II
Post by: ParanoiaDragon on November 20, 2005, 07:07:10 PM
That's wierd, I have no problem with it, I think it's great!  Ah, maybe someday I'll go & redo the songs more appropriate to their original style when I have time.