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Non-NEC Console Related Discussion => Console Chat => Topic started by: HercTNT on January 10, 2012, 06:20:10 PM
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And finally i will close out my series with your opinions on the worst controllers ever. My top 5 are:
1. Atari jaguar controller: for me the level of suck is unmatched
2. Genesis 3 button: hate the three button, love the 6 button
3. Atari 7800: big nobby stick with buttons on both sides, really hated it!!
4. Nes max: it speaks for itself
5. philips cdi: ok i take it back, this one is worse than the jaguar
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This is tough...
1: 3DO - Will not f*cking do diagonals, requires 20 lbs of force just to register a direction, not enough buttons for its time
2: Jag - Just...shit
3: Anything else Atari. My god, for practically inventing games as we know them they sure didn't understand controllers very well. The 2600 was like some kind of strength training device.
4: Dreamcast - Sure, it looks like the NiGHTS pad, but its actually total shit. Buttons are tiny. d-pad is ASYMMETRICAL (WHAT THE f*ck!?) analog stick has a dead spot in it representing a full %25 of its travel, missing two face buttons (as compared to NiGHTS pad), cable exits the bottom (again, WTF?) and by far the worst part, the basic shape of the thing forces your hands in this f*cked up position where your thumbs actually have to point away from the center. This is still a way better controller than the 3DO, for example, but after the Saturn its a huge WHAT THE f*ck device. I so so love LOVE the Dreamcast, but f*ck this controller.
5: Intellivision
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N64.
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I have to agree with the Jaguar here, it's definately the worst stock controller I've used. I like my 3do pad, but it's the one of the Panasonic controllers, I hear the Goldstar ones sucked balls.
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I remember playing CDi Zelda at a friend's house, and they only had the remote-controller looking device to use. It was so awful that it didn't even feel like a game at all. I left feeling that the CDi was more like a fancy VCR or something than a game system... so this one gets my vote. http://pics.shorty.org/files/195/philips_cdi_controller_1.jpg
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The Intellivision controller is the single worst controller ever created, ever.
It's got craptactile response, controls like crap anyway, and is so poorly designed that they barely work half the time.
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It's a toss up between Atari Jaguar and CDi. For a stock controller, it was a mess. At least there were hardly any good games to be released for it to force me to get used to the controllers.
For that we had the N64. bleh. I enjoyed the Virtual Boy controller far more than those damn things!
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Controllers just started to suck the moment the N64 was released, before that everything was normal and reasonable. The N64 tried to make an all in one controller, and it worked, but the buttons made no sense for fighting games. However who cares because Nintendo was living off pokemon, Rare, and Mario Party into it's later years.
They released five Mario Parties but no Mario 64 2 game, or even Mother 3? They figured they could get people to buy Mario Party over and over with differnt variations, but not something like Mother 3, or even Mario. Even Megaman 64 and Resident Evil 2 got an release, and Zero would have headed over their too.
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Controllers just started to suck the moment the N64 was released, before that everything was normal and reasonable.
Normal and reasonable are hardly how I'd describe the CDi, 5200, or Channel-F(!) controllers, and yet those are positively pedestrian compared to strange add-ons like the u-force and power glove.
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I have to put a tie between the 3DO and Jag controllers. You know what is actually not that bad of a controller is the Amiga CD 32 controller.
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I should add this joyless stick here:
(http://i.imgur.com/Kd8eE.jpg)
- Backwards design, as compared to every other joypad-type controller that I can recall.
- Joystick seems to be incapable of hitting diagonals.
- I believe this was the only official joystick released for the US Master System.
- Joystick knob is huge and oddly shaped.
- Tiny buttons. Same size as the normal game pad it seems.
- Feels cheap and creaky.
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The Atari 5200 controller is easily the worst. And for numerous reasons.(http://upload.wikimedia.org/wikipedia/commons/thumb/c/c1/Atari-5200-Controller.jpg/548px-Atari-5200-Controller.jpg)
The ergonomics: This controller is in no way shape or form comfortable to hold or use. There's no good way to get a good reach on the fire buttons. It will put your hand to sleep with excessive use.
The Joystick: This is the worst Joystick ever created, children in the 1940s and 50s had to deal with Polio. Children in the 1980s had to deal with the Atari 5200 controller. The joystick doesn't self center. It's analog and doesn't self center, so if you're playing a game that pushing forward further makes you go faster, the controller just tips and goes limp. Atari only included a flimsy rubber cover to try to hold it in place. This is just a terrible design.
The Buttons: The buttons on this controller are terrible, they're hard to hit, and if you use them too often the fragile contacts on the inside crack and break, sometimes after only very light use.
This is the worst controller ever!
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I stand corrected. THAT ^ is the worst controller ever! :lol:
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I stand corrected. THAT ^ is the worst controller ever! :lol:
Yep, I forgot to mention that the joysticks also break very very easily as well.
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DDan: Why not the INTV?
It's basically that controller, only worse.
AND it's permanently attached to the system (unless its an INTV 2)
The 5200 controller has better buttons/feel than the INTV nonsense... !
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DDan: Why not the INTV?
It's basically that controller, only worse.
AND it's permanently attached to the system (unless its an INTV 2)
The 5200 controller has better buttons/feel than the INTV nonsense... !
INTV buttons are easy to hit, the disc while not perfect is lightyears more responsive than that awful limp 5200 controller.
I have a 30 or so year old INTV with the controllers still attached, while clunky they work. They don't go limp, the don't break from normal use.
Have you ever used the 5200 controller?
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Yeah, it's got better tactile response than the INTV one, for one thing.
I have one. I have both actually
I even have INTV 1 and INTV 2. That controller is lame.
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Playstation 1 - 3 pads
NES Max
backwards SMS stick
N64 pad
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While I wouldn't call it the worst, it is possibly the one I was most disappointed with once I picked one up:
(http://upload.wikimedia.org/wikipedia/commons/thumb/f/f9/Namco_Negcon_centred.jpg/800px-Namco_Negcon_centred.jpg)
I played a TON of Gran Turismo 1 and 2 back in the day and read a few glowing reviews about it. It WAS pretty cool, but didn't give me the advantage I was expecting. I held onto it for awhile and then noticed it was going for relatively crazy prices on ebay and sold it off. I kind of miss it, just because it's so unique, but I know I'd probably never use it again.
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LOL a Neo-Con controller hahaha
I need one of those.
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I love my NeGCon.
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Third party controllers count? That opens up a huge field of crap.
But as far as officially released/indorsed controllers go, this is a total piece of junk:
(http://www.gametrog.com/GAMETROG/SEGA_Genesis_Accessories_1_3-Button_6-Button_Arcade_Controller_Wireless_Flight_Stick_files/shapeimage_3.png)
When I bought it I was expecting something like the analog flight sticks I used for my family's computer at the time for flight sims. But it's just a stick attached to where a regular d-pad is. The amount of movement the stick has is a joke, and it's really hard to control anything accurately. You can replicate the experience by taking a Genesis pad, then gluing a shift knob to the d-pad. The base is way too small, and while it has little suction cups on the bottom they are completely useless and in the end you just have to hold the base down with your other hand as you try to play. Why SEGA, WHY!?
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oh, yeah
(http://atariace.com/images/atariace.com/atari/joysticks/images/suncomtac3.jpg)
The Tac 3 is a giant pile of dick.
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Third party controllers count? That opens up a huge field of crap.
But as far as officially released/indorsed controllers go, this is a total piece of junk:
(http://www.gametrog.com/GAMETROG/SEGA_Genesis_Accessories_1_3-Button_6-Button_Arcade_Controller_Wireless_Flight_Stick_files/shapeimage_3.png)
That looks pretty similar to the Quickshot (http://www.ebay.com/itm/Python-4-Quickshot-Joystick-Turbo-Grafx-16-NEW-/330625709361) joystick for the Turbob, and your description makes it sound like a similarly painful experience. :-&
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upside down is so RAD
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SMS Mushroom stick is classic suck.
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Of course third party stuff counts!! in all my threads. If that opens it up, have at it, lets hear your thoughts!!
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I grew up on the Atari 5200 controller and had a shitty Apple II C+ joystick, and I honestly adapted to them quite well. To me the 5200 controller bashing is just a fad, I honestly don't think it is that bad.
Honestly, the two controllers that confuse the hell out of me are:
1.) Virtual Boy - The two d-pad set up always messed me up. When I use the controller, somehow my hands go all over the place, and I just can't find any comfort in it.
2.) Wii - The remote only controller for the Wii works very well, both for motion games and also for horizontally controlled classic style gaming. Then some games ask for you to attach the nunchuk, and this is when it all goes to hell. I am too uncoordinated to move both of my arms in specific directions. When I play Zelda and have to do a spin attack, that movement just isn't natural to me. As much as I enjoy the new Zelda game, I just struggle so much when I have to roll stuff and get my arms moving in various ways. It reminds me of the short time period I tried to play drums as a kid, and it was just horribly difficult and I gave up.
**EDIT**
As soon as I hit submit, it came to me that I really dislike another controller. The Sega Master System d-pad is a pile of garbage. Since there is no definition in the directions on the pad, I always end up hitting diagonal when I just want to go straight. In games where holding up is required, this can be a big issue.
Also, although I like the actual feel of the controller, special mention needs to go out to the Vectrex, as the sticks on them were incredibly fragile.
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I really like the VB Controller...