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Non-NEC Console Related Discussion => Chit-Chat => Topic started by: roflmao on April 28, 2012, 05:51:24 PM

Title: Capture gameplay direct to PC?
Post by: roflmao on April 28, 2012, 05:51:24 PM
Does anyone have suggestions on capturing gameplay from real hardware directly to your computer?  About a year ago I picked up one of these USB capture devices (http://www.amazon.com/StarTech-SVID2USB2-S-Video-Composite-Capture/dp/B000O5RIWO/ref=sr_1_1?ie=UTF8&qid=1335674021&sr=8-1), but there is a slight lag so playing shooters is really frustrating.  I'm "turbografxnerd" on Youtube (http://www.youtube.com/user/turbografxnerd/videos) and I haven't uploaded anything in awhile because I really dislike my current capture device.  Is there anything good out there that I can plug into my computer (via usb or one of the internal slots) that will allow me to capture and view in realtime?  Otherwise I guess I'll invest in a DVD recorder and run my systems through that to my TV.  Then rip the discs.

As far as my computer goes, I've got an i7 920 overclocked to 3.3Ghz with 6 Gigs of RAM and (2) 10k Raptor drives in a Raid 0 configuration for my system drive, so I would think it's capable of recording in realtime.  I capture and edit HD video all the time and have done some live internet broadcasting using Wirecast and a 3 HD sources on this machine without any complaints.

Thanks!
Title: Re: Capture gameplay direct to PC?
Post by: SuperDeadite on April 28, 2012, 05:57:53 PM
I use a DVD recorder.  But the limitation is most only do S-Video at best.  Works fine for Youtube, but not the best.  If you want to use component or pure RGB for ultimate quality, there is only one option really:

http://www.micomsoft.co.jp/sc-500n1.htm

Expensive, but the only consumer capture device to exist that take pure RGB currently.
Title: Re: Capture gameplay direct to PC?
Post by: SignOfZeta on April 28, 2012, 11:46:26 PM
Well, you could just split the signal so it goes to a TV as well as your crappy capture device. Then it wouldn't matter how much lag there was. This method would cost about $3.
Title: Re: Capture gameplay direct to PC?
Post by: _joshuaTurbo on April 29, 2012, 05:06:57 AM
Well, you could just split the signal so it goes to a TV as well as your crappy capture device. Then it wouldn't matter how much lag there was. This method would cost about $3.


That's exactly what I do.
Sample:
Title: Re: Capture gameplay direct to PC?
Post by: roflmao on April 29, 2012, 09:25:37 AM
I use a DVD recorder.  But the limitation is most only do S-Video at best.  Works fine for Youtube, but not the best.  If you want to use component or pure RGB for ultimate quality, there is only one option really:

http://www.micomsoft.co.jp/sc-500n1.htm

Expensive, but the only consumer capture device to exist that take pure RGB currently.


Yeah, that's a little too rich for my blood. :mrgreen: And all of my older consoles output only composite or s-video anyway.

Well, you could just split the signal so it goes to a TV as well as your crappy capture device. Then it wouldn't matter how much lag there was. This method would cost about $3.


If only I had my gaming TV next to my computer...  I tried that once using my netbook, but it couldn't keep up and the captures looked like a slideshow.

That's exactly what I do.
Sample:
http://youtu.be/4dYEuDqtVv8


You need to do more TiD videos.  I really like 'em.   :clap:

Thanks for the suggestions, though.  I have an old P4 with a video capture card and if I ever rearrange my gaming area to make room for it, I will.  I swear my house is getting smaller...

Title: Re: Capture gameplay direct to PC?
Post by: Joe Redifer on April 29, 2012, 10:29:59 AM
Keep in mind that if you go the DVD recorder route the horizontal resolution will be halved.  That's how DVD recorders work.  Also there will be a crap-ton of compression artifacts and the format it records in does not lend itself to editing very well.  For s-video stuff I use a Sony DSR-25.  For component and HDMI stuff I have a Blackmagic Intensity card.

The Micomsoft thing is awesome, too bad it's Windows only and not in English.
Title: Re: Capture gameplay direct to PC?
Post by: SignOfZeta on April 29, 2012, 12:21:38 PM
Well, you could just split the signal so it goes to a TV as well as your crappy capture device. Then it wouldn't matter how much lag there was. This method would cost about $3.

If only I had my gaming TV next to my computer...  I tried that once using my netbook, but it couldn't keep up and the captures looked like a slideshow.

Well then go to the Salvation Army store and buy a crappy little $30 13" TV to set next to your machine temporarily while you make the videos.
Title: Re: Capture gameplay direct to PC?
Post by: roflmao on April 29, 2012, 01:00:56 PM
Well then go to the Salvation Army store and buy a crappy little $30 13" TV to set next to your machine temporarily while you make the videos.

Space is pretty limited in my office for a TV, though I've thought about trying to find room in here of one...  That's probably my best option for now.
Title: Re: Capture gameplay direct to PC?
Post by: RegalSin on April 29, 2012, 09:44:08 PM
What I do is use a capture card. It gets the job done pretty good, threw the composite, to get the voice I would have to probably use another recorder with something to combine the sound channels. I have not done this in a long, long time. Then I would combine the sound and video in a
video editing program.

I like the Dvi idea instead. I think they sell those little boxes that can capture MPG, with video and sound together and then you could transfer it over to the computer, and edit from their. I remember seeing them around alot.

Fire wire was implimented earlier for high-end camcorders, digital records, and television cameras, and they do a great job.

Title: Re: Capture gameplay direct to PC?
Post by: Joe Redifer on April 29, 2012, 11:16:03 PM
I would like to try a Framemeister for game footage capture.  I have no idea if it does SCART RGB or not (EU configuration).  A friend of mine has a SCART to HDMI converter that works with EU RGB but it messes stuff up, adding interlacing artifacts where there was no interlacing and things like that.  Looked awesome as hell, but when things started moving... ug.  Also wondering if the Framemeister has that stupid HDMI flag which prevents you from recording the signal like the PS3 does but the Xbox 360 does not.
Title: Re: Capture gameplay direct to PC?
Post by: soop on April 30, 2012, 12:05:27 AM
Any reason you don't want to use emulation?  You can get a USB > PCE adaptor for the pads, just seems like that might be the easiest option.
Title: Re: Capture gameplay direct to PC?
Post by: SuperDeadite on April 30, 2012, 12:05:43 AM
Naturally the Framemeister is wired for the Japanese 21pin spec.  But a simple Europe SCART->JP21 adapter can be easily had on ebay. 
Title: Re: Capture gameplay direct to PC?
Post by: Joe Redifer on April 30, 2012, 03:23:02 AM
Hadn't thought of that.
Title: Re: Capture gameplay direct to PC?
Post by: roflmao on April 30, 2012, 04:09:17 AM
Fire wire was implimented earlier for high-end camcorders, digital records, and television cameras, and they do a great job.

Yeah, I've got a camcorder with firewire and have tried using it to record gameplay, but I have to play on the little screen attached to the camcorder, which I think Is smaller than an Express' screen. :)  I once tried using "Y" adapters to split the video to the camcorder and my TV, but then the picture got all wonky.  Maybe the signal wasn't strong enough to go to both sources?

Any reason you don't want to use emulation?  You can get a USB > PCE adaptor for the pads, just seems like that might be the easiest option.

Maybe if I had one of those USB > PCE adapters that would be a viable option, but it just doesn't feel right OBEYing without a standard controller.  I do have USB > Playstation adapter on the way, and maybe that'll work better than the crummy USB gamepad I currently have.  Do you happen to have a link to the USB > PCE converter?  That sounds pretty cool.
Title: Re: Capture gameplay direct to PC?
Post by: sunteam_paul on April 30, 2012, 07:21:26 AM
I do have USB > Playstation adapter on the way, and maybe that'll work better than the crummy USB gamepad I currently have.

I use an old PS1 pad and I find it pretty comfortable to use. And if I ever get thumb ache I just switch the analogue stick on (good for Gomola Speed).
Title: Re: Capture gameplay direct to PC?
Post by: roflmao on April 30, 2012, 12:07:57 PM
The PS1 adapter arrived today so I'm hoping to get an emulator and some ROMS installed this evening to test out.  I haven't really followed the emulation scene.  Is there one particular emulator that stands out?

Title: Re: Capture gameplay direct to PC?
Post by: soop on April 30, 2012, 10:08:51 PM
The PS1 adapter arrived today so I'm hoping to get an emulator and some ROMS installed this evening to test out.  I haven't really followed the emulation scene.  Is there one particular emulator that stands out?



I can't remember what it's called, but I always liked the one made by Mr Kipling and Jamsponge
Title: Re: Capture gameplay direct to PC?
Post by: roflmao on May 01, 2012, 04:18:12 AM
Well I've downloaded Ootake version 2.65 and so far it seems pretty easy to use.  I wish the record function recorded to .avi or .mp4.  I'm trying to find a good screen capture program to record the videos now... 
Title: Re: Capture gameplay direct to PC?
Post by: spenoza on May 01, 2012, 05:14:27 AM
PCEjin has inaccurate volume levels but is otherwise pretty good. You can record and then, on replay, encode to AVI. BizHawk does this as well and has correct audio levels, but has more problems with desyncing on replay.
Title: Re: Capture gameplay direct to PC?
Post by: kakutolives on May 01, 2012, 07:02:46 PM
I would like to suggest one of these:

http://www.ebay.com/itm/Adaptec-GAMEBRIDGE-AVC-1410-USB-to-AV-/251049093098?pt=LH_DefaultDomain_0&hash=item3a73b127ea

I had no problems capturing while playing through it. although I dont know how well it might perform on a netbook (I also believe the drivers only work on xp no vista or windows 7 support :( )
Title: Re: Capture gameplay direct to PC?
Post by: grahf on May 01, 2012, 11:20:36 PM
I would like to try a Framemeister for game footage capture. .........  Also wondering if the Framemeister has that stupid HDMI flag which prevents you from recording the signal like the PS3 does but the Xbox 360 does not.

In addition to what SuperDeadite said, you can also just mod the RGB to mini-din8 adapter that comes with it.

About the HDMI recording flag, no, it doesn't have one. If you're feeding HDMI input into it though, it will keep the flag if the original signal has it. For what you want to do with it though it would be fine.

The Framemeister has honestly been the best addition to my game collection I've made in the last 10 years. If you guys have the means, I can't recommend one enough.
Title: Re: Capture gameplay direct to PC?
Post by: SuperDeadite on May 02, 2012, 12:59:56 AM
I would like to try a Framemeister for game footage capture. .........  Also wondering if the Framemeister has that stupid HDMI flag which prevents you from recording the signal like the PS3 does but the Xbox 360 does not.

In addition to what SuperDeadite said, you can also just mod the RGB to mini-din8 adapter that comes with it.

About the HDMI recording flag, no, it doesn't have one. If you're feeding HDMI input into it though, it will keep the flag if the original signal has it. For what you want to do with it though it would be fine.

The Framemeister has honestly been the best addition to my game collection I've made in the last 10 years. If you guys have the means, I can't recommend one enough.

Unless you are like me and have no displays that take HDMI.  :)  Only other thing is the Framemeister isn't so good for arcade pcb usage.  But I doubt that affects too many people here.
Title: Re: Capture gameplay direct to PC?
Post by: roflmao on May 02, 2012, 02:34:22 AM
I would like to suggest one of these:

http://www.ebay.com/itm/Adaptec-GAMEBRIDGE-AVC-1410-USB-to-AV-/251049093098?pt=LH_DefaultDomain_0&hash=item3a73b127ea

I had no problems capturing while playing through it. although I dont know how well it might perform on a netbook (I also believe the drivers only work on xp no vista or windows 7 support :( )


Thanks for the link.  Yeah, I doubt the netbook (1.6ghz Atom processor) would be able to keep up.  It's too bad, because it has Windows XP installed, while my main computer has Windows 7.

For the time being, I'm going to continue tinkering with using emulation to record videos as I think once I get the process down, it'll be the simplest.  There's just something that feels wrong about using emulation when I've got perfectly good systems and actual games right next to me. :D 
Title: Re: Capture gameplay direct to PC?
Post by: Joe Redifer on May 02, 2012, 08:14:09 AM
I would like to try a Framemeister for game footage capture. .........  Also wondering if the Framemeister has that stupid HDMI flag which prevents you from recording the signal like the PS3 does but the Xbox 360 does not.

In addition to what SuperDeadite said, you can also just mod the RGB to mini-din8 adapter that comes with it.

About the HDMI recording flag, no, it doesn't have one. If you're feeding HDMI input into it though, it will keep the flag if the original signal has it. For what you want to do with it though it would be fine.

The Framemeister has honestly been the best addition to my game collection I've made in the last 10 years. If you guys have the means, I can't recommend one enough.

Unless you are like me and have no displays that take HDMI.  :)  Only other thing is the Framemeister isn't so good for arcade pcb usage.  But I doubt that affects too many people here.

That's because of the wonky, non-standard frequencies of arcade boards.  Arcade games are really tough to record.  I'l keep my eye out for a Framemeister.  $400+ is a but much, not sure how that price is arrived at.  I'd pay $150 for sure.  Damn it, why doesn't Micomsoft have a US office?  They could sell their stuff as there's no rule it has to be used for videogames.
Title: Re: Capture gameplay direct to PC?
Post by: SuperDeadite on May 02, 2012, 01:35:18 PM
The Framemeister retails from Micomsoft directly for 38,640yen.  Which is about $482.50 by today's rates.  I think Amazon sells them a bit cheaper, but these have only been out for a few months, nobody is really selling them used yet.
Title: Re: Capture gameplay direct to PC?
Post by: grahf on May 03, 2012, 02:23:03 AM
It seems like the normal going price is 32,800yen, as I've seen a few places selling it for that exact price. Either way, yeah, it's expensive for people in the US right now.
Title: Re: Capture gameplay direct to PC?
Post by: Joe Redifer on May 04, 2012, 08:07:12 PM
There arso seems to be a Flamemeister which is the same thing.  Maybe it is cheaper.
Title: Re: Capture gameplay direct to PC?
Post by: grahf on May 05, 2012, 01:19:54 AM
It's too bad they didn't keep the awesome Engrish name.