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NEC PC-Engine/SuperGrafx => PC Engine/SuperGrafx Discussion => Topic started by: soop on July 30, 2012, 10:08:25 PM

Title: Hori Fighting Commander
Post by: soop on July 30, 2012, 10:08:25 PM
Got my FC through from Samurai Ghost yesterday (thankyou!), and couldn't resist plugging it in for a game of Street Fighter II.  I like it, a lot, but it's noticably smaller than the Avenue in your hand.  I haven't actually compared it to a SNES pad yet.

Overall though I'm finding the pad is really responsive, and though it seems loose (quite a lot of give around the x/y axis) it really sticks to your thumb, and the height on the z axis is just about spot-on.  Same with the 6 face buttons.

For some reason though, I'm finding it unusually hard to pull off dragon punches.  What's everyone elses opinion?
Title: Re: Hori Fighting Commander
Post by: Tatsujin on July 31, 2012, 12:15:23 AM
you mean the Hori Fighting Commander PC?

it's slightly wider than the SFC pad (ca. 8mm) but the rest seems to be the very same as far dimensions going.

it's a very good pad for fighting games, esp. SFII'. only negative point is the placement of the button-V rapid switch just next to the D-pad. it always gets in my way when performing hadoukens and such.

i used to have one pad for SFII usage only, where i filed that switch down to ground zero.
Title: Re: Hori Fighting Commander
Post by: soop on July 31, 2012, 12:22:39 AM
Yeah, that switch get's pushed up all the time - it doesn't do anything if you don't touch the button though, and TBH, I rarely do.