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NEC PC-Engine/SuperGrafx => PC Engine/SuperGrafx Discussion => Topic started by: ProfessorProfessorson on August 11, 2012, 01:55:42 PM

Title: All's Well That Ends Well
Post by: ProfessorProfessorson on August 11, 2012, 01:55:42 PM
(http://i9.photobucket.com/albums/a66/Amakusa666/DSCN5639.jpg)
Heroes and their Damsels in Distress. She sure is fugly. Surprised he doesn't just toss her off the building.
Title: Re: All's Well That Ends Well
Post by: Bernie on August 11, 2012, 02:35:18 PM
Is that on the Duo I sent ya?  :)
Title: Re: All's Well That Ends Well
Post by: ProfessorProfessorson on August 11, 2012, 02:36:22 PM
Yep :)
Title: Re: All's Well That Ends Well
Post by: Bernie on August 11, 2012, 02:37:26 PM
Awesome!
Title: Re: All's Well That Ends Well
Post by: ProfessorProfessorson on August 11, 2012, 02:41:26 PM
Figured I'd give Vigilante a run through on it a little while ago. Played Vasteel for a hr last nite, and spent some time today playing Flash Hiders and Ninja Spirit too.
Title: Re: All's Well That Ends Well
Post by: PunkicCyborg on August 11, 2012, 02:43:12 PM
I need to learn how to clear Vigilante. I love the game but need some practice.
Title: Re: All's Well That Ends Well
Post by: Bernie on August 11, 2012, 02:43:22 PM
Flash Hiders...  what genre of game is that?
Title: Re: All's Well That Ends Well
Post by: HercTNT on August 11, 2012, 02:43:33 PM
Professer, how do you like vasteel?
Title: Re: All's Well That Ends Well
Post by: roflmao on August 11, 2012, 02:44:11 PM
I like the Mr. Heli ad in the background.  I've never beaten Vigilante, though I don't think I gave it a very fair shot before selling it many years ago.  Now I want to pick it up again. :)
Title: Re: All's Well That Ends Well
Post by: Black Tiger on August 11, 2012, 02:47:04 PM
Flash Hiders...  what genre of game is that?


It's a fighting game. A version was also made for Super Famicom. There is a comparison in the PCE/MD/SFC screen shot thread.

http://pcengine.co.uk/HTML_Games/Flash_Hiders.htm
Title: Re: All's Well That Ends Well
Post by: ProfessorProfessorson on August 11, 2012, 03:35:37 PM
I need to learn how to clear Vigilante. I love the game but need some practice.


I've been playing it since I was a kid when it was released in arcades. Even after a few years of not playing it I can jump in and just clear the game on a credit or two. You have to be persistent and just mow through people. Only stop at the doorways where enemies come out, when they have a gun, or at the last second when a enemy approaches from behind. Rule of thumb for attacking anyone with a weapon is unless its a hand gun jump kick them. Hand gun guys are easier to kill just by walking up and attacking them.

Flash Hiders...  what genre of game is that?
Fighter. If you like stuff like Galaxy Fight it might be up your ally. Its pretty solid.

Professer, how do you like vasteel?

I have always loved Vasteel. Right now I am playing a Japanese copy, but back in 94 through 96 I spent a ton of hours playing the Working Designs release. Its definitely one of Humans better games, and its import friendly for those that cant suffer heavy Japanese text laden games. Its a rewarding game to those who stick with it, especially when you see some of the active battlefield visuals.
Title: Re: All's Well That Ends Well
Post by: Tatsujin on August 11, 2012, 04:18:49 PM
oh professer is back on obey track again  :clap:

btw. as already mentioned many times, vigilante is a very cool game. how one can give that away?..lol.

Title: Re: All's Well That Ends Well
Post by: esteban on August 12, 2012, 12:40:37 AM
(http://i9.photobucket.com/albums/a66/Amakusa666/DSCN5639.jpg)
Heroes and their Damsels in Distress. She sure is fugly. Surprised he doesn't just toss her off the building.


WELCOME BACK, PROFESSOR. (http://junk.tg-16.com/images/pcgs.png)



MISSIVE FOR THE IGNORANT (the Professor need not read this, for he already knows the Truth):
Vigilante is a short, easy game. It is also the game that made me realize that one should NOT use autofire in many games. Autofire detracts from the challenge, skill and satisfaction. Vigilante allows you to attack (swing nunchaku) at varying rhythms. It's subtle, but this little nuance makes the game INFINITELY more enjoyable for me. My "Just Say No to TurboSwitches" approach has helped me better appreciate a bunch of games.

THANK YOU VIGILANTE. YOU ARE MORE THAN YOU APPEAR TO BE. YOU ARE MY MENTOR.

MY SAVIOR.

/missive



Anyway, welcome back, Professor. (http://junk.tg-16.com/images/pcgs.png)

I hope you are not offended that I took this opportunity to preach the gospel of non-assisted button-pressing. Vigilante is just one of those games.


Title: Re: All's Well That Ends Well
Post by: ProfessorProfessorson on August 12, 2012, 01:46:41 AM
Oh I agree. I'm sure that there are many who think they ace Vigilante because they use auto fire, only to go play the arcade game via mame or a cab and find they get their ass kicked for lack of that feature. What I have always loved about Vigilante of TG/PCE is how solid a port it is. In general in fact, if you compare how accurate arcade ports on the likes of Genesis are compared to how they were on Necs hardware, Nec wins hands down because it retains the look and feel in most cases, regardless of using Hu-Card or Cd.

The Genesis does have some shining examples like Two Crude Dudes, Wrestlewar, Gain Ground, Strider, Hellfire and other Toaplan titles, and The Punisher, but over all its count doesn't stack up as high as Nec does with its long list of classic arcade titles by Irem, Taito, Capcom, Data East, SNK, Konami, etc that were ported over. In fact Konami was on a great streak up until they botched the Martial Champion port. And when I say botched, it is only because it was too ambitious a project for Super Cd, and it should have used the arcade card. Because they did not do so they had to cut some animation and sprite size was cut down pretty drastically (arcade characters sprite size was on par with Art of Fighting). Compared to what they cut though, they still retained a ton in the port so its not "terrible".
Title: Re: All's Well That Ends Well
Post by: esteban on August 12, 2012, 01:44:24 PM
Oh I agree. I'm sure that there are many who think they ace Vigilante because they use auto fire, only to go play the arcade game via mame or a cab and find they get their ass kicked for lack of that feature.


Absolutely.



Quote
What I have always loved about Vigilante of TG/PCE is how solid a port it is. In general in fact, if you compare how accurate arcade ports on the likes of Genesis are compared to how they were on Necs hardware, Nec wins hands down because it retains the look and feel in most cases, regardless of using Hu-Card or Cd.

The Genesis does have some shining examples like Two Crude Dudes, Wrestlewar, Gain Ground, Strider, Hellfire and other Toaplan titles, and The Punisher, but over all its count doesn't stack up as high as Nec does with its long list of classic arcade titles by Irem, Taito, Capcom, Data East, SNK, Konami, etc that were ported over. In fact Konami was on a great streak up until they botched the Martial Champion port. And when I say botched, it is only because it was too ambitious a project for Super Cd, and it should have used the arcade card. Because they did not do so they had to cut some animation and sprite size was cut down pretty drastically (arcade characters sprite size was on par with Art of Fighting). Compared to what they cut though, they still retained a ton in the port so its not "terrible".


I know folks have compared the sprites/graphics of Strider arcade vs. Strider Genesis...and I feel that the spirit of the arcade game is captured by the Genesis port. Some ports miss this aspect of a game (the authenticity of spirit) and leave us with technical authenticity that somehow remains sterile.

Anyway, I love Konami's port of Gradius II for PCE. Very challenging (for me), but it felt great to beat the bastard. (http://junk.tg-16.com/images/pcgs.png)

I know you love your vs. fighting games (see? I don't even know the proper name of the genre), but Martial Champion, sadly will get as much play as the other fighters on every console I own (which is to say, NONE).

OK, I lied: I have actually played Strip Fighter II (emulator) years ago. (http://junk.tg-16.com/images/pcg0.png)



Title: Re: All's Well That Ends Well
Post by: ProfessorProfessorson on August 12, 2012, 03:03:48 PM
I actually dont even recommend people buy Martial Champion unless they played and liked the original arcade game. The game doesn't share the same play mechanics found in Street Fighter 2, so its liable to turn many people away.
Title: Re: All's Well That Ends Well
Post by: Tatsujin on August 12, 2012, 06:38:54 PM
martial champion's amazing intro is worth it alone..hehe. but yeah it's a pity that they had to cut down the sprite size in such a drastically way :(
the rest seems to be intact.
Title: Re: All's Well That Ends Well
Post by: geise on August 13, 2012, 02:00:19 AM
I loved Martial Champions in the arcade.  I actually liked it better than SF2 at the time.  When I saw the pc-engine port in Gamefan, and saw the intro was there I was like "hell yes!"  Bought it from Die Hard Gamefan and was fairly disappointed.  Some levels have zero animation.  Now I just play the cheap pcb on a supergun.  I will still never sell the pc-engine one though. 
Title: Re: All's Well That Ends Well
Post by: ProfessorProfessorson on August 13, 2012, 03:29:47 AM
I loved Martial Champions in the arcade.  I actually liked it better than SF2 at the time.  When I saw the pc-engine port in Gamefan, and saw the intro was there I was like "hell yes!"  Bought it from Die Hard Gamefan and was fairly disappointed.  Some levels have zero animation.  Now I just play the cheap pcb on a supergun.  I will still never sell the pc-engine one though. 

Yeah the battleship stage was like one of the ones that I really liked that took a major hit visually, but in general a lot of them just loss their animated spots and finer details. It just sucks. I know the system could have handled the game way easier had the arcade card been used. Konami should have waited. I think they were too concerned with trying to cash in on the fighting game craze. For PCE back before the arcade card there wasn't that many fighters on Pc Engine, so there was a decent lack of competition and a good chance to make money.
Title: Re: All's Well That Ends Well
Post by: Mathius on August 13, 2012, 03:41:36 AM
Welcome back to OBEYLAND, prof! :D
Title: Re: All's Well That Ends Well
Post by: Arkhan on August 13, 2012, 03:44:05 AM
Vigilante is one of my favorite games for the Turbo.   I first played it in the late 90s when my aunt gave me all her turbo stuff.   I immediately discovered that plowing through full tilt was the best way to play.   

It's my kind of beat em up. I hate stopping and having to wait for the little blinky arrow to tell me I am allowed to continue ending lives. 

Im the kid that plays Mario with the run button held in the whole time.   That's probably why I liked Sonic more.

I've recently gone back and played Vigilante with the Turbo Stick and find it to be even funner that way.  Jump kicking the motorcycle douches is awesome.


and, the Turbo version is better than the arcade because you don't have that tinny, farty-shit IREM FM music!

Title: Re: All's Well That Ends Well
Post by: esteban on August 13, 2012, 04:39:28 AM
Vigilante is one of my favorite games for the Turbo.   I first played it in the late 90s when my aunt gave me all her turbo stuff.   I immediately discovered that plowing through full tilt was the best way to play.   

It's my kind of beat em up. I hate stopping and having to wait for the little blinky arrow to tell me I am allowed to continue ending lives. 

Im the kid that plays Mario with the run button held in the whole time.   That's probably why I liked Sonic more.

I've recently gone back and played Vigilante with the Turbo Stick and find it to be even funner that way.  Jump kicking the motorcycle douches is awesome.


and, the Turbo version is better than the arcade because you don't have that tinny, farty-shit IREM FM music!




Ha! You use the TurboStick and it helps to jumpkick the motorcycle dudes? I might try that. My timing sucks on the bridge. Ha! (http://junk.tg-16.com/images/pcgs.png)

Title: Re: All's Well That Ends Well
Post by: Arkhan on August 13, 2012, 04:40:24 AM
No, it doesn't help, I just find that the game is more fun with the joystick.

Those were two separate comments about the game :D


I like watching him bounce off their heads all Jackie Chan style. 
Title: Re: All's Well That Ends Well
Post by: ProfessorProfessorson on August 13, 2012, 04:56:07 AM
I did a play through again yesterday of Vigilante and I just realized, though I need to play through again to make sure, that the last boss is only exposed to a attack when his feet are in a certain specific position when he is taking a step forward or back.  If I am right it would help cut down on that 1-2 credits I'd normally use at him to beat him because I usually just go wild and attack him with a volley of jump kicks and standing kicks and pray for results, unlike the other bosses that have clear and definite weak spots and patterns and can be walked all over if you take your time and attack them right.
Title: Re: All's Well That Ends Well
Post by: esteban on August 13, 2012, 05:07:12 AM
I did a play through again yesterday of Vigilante and I just realized, though I need to play through again to make sure, that the last boss is only exposed to a attack when his feet are in a certain specific position when he is taking a step forward or back.  If I am right it would help cut down on that 1-2 credits I'd normally use at him to beat him because I usually just go wild and attack him with a volley of jump kicks and standing kicks and pray for results, unlike the other bosses that have clear and definite weak spots and patterns and can be walked all over if you take your time and attack them right.


Yes. IIRC, you can use the "lever" that operates chain that hold up Madonna as a visual guide as where to stand. The bastard usually grabs me by the throat and tosses me at least 2-3 times. Because he can.




No, it doesn't help, I just find that the game is more fun with the joystick.

Those were two separate comments about the game :D


I like watching him bounce off their heads all Jackie Chan style. 


Ha! I didn't read those two sentences as two separate comments--I blame WISHFUL THINKING. Ha! (http://junk.tg-16.com/images/pcgs.png)