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Non-NEC Console Related Discussion => Chit-Chat => Topic started by: Nando on September 10, 2012, 05:44:39 AM

Title: Undiscovered beat 'em ups? Racketboy review
Post by: Nando on September 10, 2012, 05:44:39 AM
Fun list and learned about a few games I hadn't played.

http://www.racketboy.com/retro/the-best-undiscovered-beat-em-ups

Title: Re: Undiscovered beat 'em ups? Racketboy review
Post by: SuperDeadite on September 10, 2012, 05:56:40 AM
No Legionaire?  Probably cause it's not emulated lol.
Title: Re: Undiscovered beat 'em ups? Racketboy review
Post by: SignOfZeta on September 10, 2012, 06:01:59 AM
I have to admit, that list kind of schooled me. There are quite a few things on there I never knew about. If it never hit consoles and didn't have a US arcade release, there is a good chance I missed it.

Examples: Asura Blade (a fighter) and Osman (a Strider clone) which I only learned about in the last few years.
Title: Re: Undiscovered beat 'em ups? Racketboy review
Post by: Nando on September 10, 2012, 09:14:18 AM
No mention of Gladiator: Road of Sword by IGS. If you haven't looked at titles from this company you should. Not the BEST of games but well worth checking out, if you can.

Title: Re: Undiscovered beat 'em ups? Racketboy review
Post by: RegalSin on September 10, 2012, 10:19:08 AM
Any moron can go through their Mamelon and pick out the Beat em ups.
Speaking of which I no longer have my Mamelon. Oh forsaken me, no Mamelon. I played most of those already and some in the arcades.
Title: Re: Undiscovered beat 'em ups? Racketboy review
Post by: Necromancer on September 10, 2012, 10:49:01 AM
No Riot City?!?  Bah!
Title: Re: Undiscovered beat 'em ups? Racketboy review
Post by: nodtveidt on September 10, 2012, 11:11:21 AM
Some of the arcade ones aren't exactly rare... Golden Axe: TRODA, Aliens Vs Predator, Vendetta, and Shadow Over Mystara were pretty well-known back in the day. Sonic Blast Man, Captain Commando, and Cadillacs & Dinosaurs are sort of uncommon. Violent Storm was kind of rare because Vendetta didn't do so hot, and the Spider-Man brawler wasn't too widespread. A couple of the others I'd never heard of, such as Gaia Crusaders and Growl.
Title: Re: Undiscovered beat 'em ups? Racketboy review
Post by: ParanoiaDragon on September 10, 2012, 12:40:16 PM
I recall playing Captain Commando alot BITD.  I can't remember if there was ever a port, maybe for SNES?  Growl sounds familiar, I think there was a Genesis port of it?
Title: Re: Undiscovered beat 'em ups? Racketboy review
Post by: TheClash603 on September 10, 2012, 12:46:01 PM
My favorite genre when I was a kid and definitely still one of my favorites now.  The list had a handful of games I never played, now I am excited to check them out.

It always boggled my mind that these games didn't come out on home systems.  There are a few that may have been too advanced for 16-bit hardware, but would've sold well enough to justify a port a few years later when the PSX/Saturn came out.
Title: Re: Undiscovered beat 'em ups? Racketboy review
Post by: nodtveidt on September 10, 2012, 01:01:33 PM
Just tried Battle Circuit in MAME... pretty damn interesting game. :)
Title: Re: Undiscovered beat 'em ups? Racketboy review
Post by: bartre on September 10, 2012, 01:52:50 PM
I recall playing Captain Commando alot BITD.  I can't remember if there was ever a port, maybe for SNES?  Growl sounds familiar, I think there was a Genesis port of it?
yup, snes port, used to have it, sadly, my cart died :(
Title: Re: Undiscovered beat 'em ups? Racketboy review
Post by: kazekirifx on September 10, 2012, 02:53:23 PM
I own quite a few of those arcade boards - basically all the 4-player ones. I have a thing for collecting 4-player beat-em-ups so that I can play them with my 3 brothers, and with friends at parties.

Growl has to be a personal favorite for me. I love how unashamedly brutal it is (while your heroes are supposedly out to 'save the animals'). The weapons are awesome, and the regular punch attack is inhumanly fast. The number of bad guys that can appear on screen is so many that the game glitches constantly - I love that! The visual glitches make the game even more intense... thinking 'This board might crash any moment now!' (Only actually got the game stuck once.) If only this game were longer, it would be perfect.

A game that DEFINITELY should have been on this list but wasn't is Karate Blazers by Video System (Aero Fighters on Neo Geo, etc.). Another awesome and unique beat-em-up. Guess there are places where you can play it for free in flash these days. That kinda sucks. Get the board, and wire for 4 players!
Title: Re: Undiscovered beat 'em ups? Racketboy review
Post by: Emerald Rocker on September 10, 2012, 02:53:44 PM
On the subject of Growl, here's a review I wrote (http://www.unlimitedzigworks.com/2736/growl-arcade.html) for Growl.  It's one of those games that seems like it will be AWESOME for the first five minutes, but...

I do have to admit that the number of enemies onscreen is absolutely nuts.
Title: Re: Undiscovered beat 'em ups? Racketboy review
Post by: kazekirifx on September 10, 2012, 03:04:44 PM
On the subject of Growl, here's a review I wrote (http://www.unlimitedzigworks.com/2736/growl-arcade.html) for Growl.  It's one of those games that seems like it will be AWESOME for the first five minutes, but...

I do have to admit that the number of enemies onscreen is absolutely nuts.


What? Why are there always people who shit on this awesome game? Take it from someone who owns the arcade board and takes it out regularly for parties: this game IS AWESOME. Have you even tried it with 4 players? Personally, I never get tired of beating the crap out of the hoards of enemies. It has that satisfying feel and sound when you hit them. The only problem is that it's too short. I always feel like I could go for 4 or 5 more stages when the end comes around.

I can see how maybe it might get tedious with only 1 or 2 players. Actually, come to think of it, I don't think I've ever even played it with less than 4, or maybe 3, players. Everyone at the gaming party has a blast when I take the Growl board out. Don't think I've ever witnessed anyone not enjoy it in person...

EDIT: Sorry. You are a bad person for writing that review. You are a part of the problem, spreading negative propaganda about great old arcade games.
Title: Re: Undiscovered beat 'em ups? Racketboy review
Post by: Emerald Rocker on September 10, 2012, 03:15:22 PM
I know, I'm evil :(

In a party atmosphere, it probably would be pretty cool.  I mean, there are just so many enemies and so many weapons all over the place.  And let's be honest, things that I complained about (like "balance" and "variety") don't matter much in a four-player game.  I can also see how Growl neophytes would be amused by all the weird stuff that happens -- watching their faces would be priceless!

EDIT: But I have to know -- what is the fire cavern stage like with four players?
Title: Re: Undiscovered beat 'em ups? Racketboy review
Post by: kazekirifx on September 10, 2012, 03:29:16 PM
Would have loved to see it on the video wall.

C'mon though, "Growl is a pretty shitty game," and "...it wasn't actually good." Really?
I don't see how anyone could not love a game that is this silly, and yet takes itself so seriously, and is gratuitously violent, while still fun to play... and allows up to 4 players. So it's not finely tuned like Final Fight? Who cares? It's the only game that has the guts to put this many enemies, weapons, and friendly animals on screen without a care for how much it taxes the game engine. Guess I like my beat-em-ups the same way I like my quesadillas. And besides, anything that can provide me with this much entertainment over the years has to be good.

This and Taito's other 4-player beat-em-up, Arabian Magic, are my meat and potatoes. Arabian magic is not much like Growl, as it feels much more polished and is longer, but it is also a fun and unique beat-em-up. Wish Taito had made some more 4-player gems like these. I'm sure they all would have been great.
Title: Re: Undiscovered beat 'em ups? Racketboy review
Post by: Emerald Rocker on September 10, 2012, 03:59:16 PM
I miss the old-time arcades, when they actually had stuff like video walls, tons of patrons, and arcade games made by companies other than Namco and Sega.
Title: Re: Undiscovered beat 'em ups? Racketboy review
Post by: kazekirifx on September 10, 2012, 04:22:05 PM
Cheers to that, bro.
Title: Re: Undiscovered beat 'em ups? Racketboy review
Post by: nodtveidt on September 10, 2012, 07:09:05 PM
Just tried Growl... and have to agree with Emerald Rocker. This is one I won't be playing again anytime soon... there are way better brawlers out there.
Title: Re: Undiscovered beat 'em ups? Racketboy review
Post by: 8bitForLife on September 10, 2012, 09:47:09 PM
Since i went to tahoe alot and frequented the arcades in tahoe carson city and reno I have seen alot of these games. They are all awesome. I saw dnd at the mgm grand as a kid and sat there the whole time playing it till i beat it then had to go home. Tmnt 1 and tmnt4 in the arcades was also a blast. One he kind of mentioned but only the second was one Crime fighters. It was just an awesome game. Each of the end boss's had some get up that made them look like one of the bad guys from a slasher film as one looked like freddy, jason, leatherface, and etc.
Title: Re: Undiscovered beat 'em ups? Racketboy review
Post by: bartre on September 11, 2012, 03:02:31 AM
y'know, that jackie chan game was pretty awesome, now that i think about it.

i used to work at a game/music/movie store and someone asked about it, so we tested it out.
they weren't interested and left, so i spent the rest of my shift playing it :P
Title: Re: Undiscovered beat 'em ups? Racketboy review
Post by: Nando on September 11, 2012, 03:10:10 AM
I own quite a few of those arcade boards - basically all the 4-player ones. I have a thing for collecting 4-player beat-em-ups

Can I come over and play???? :D

That's really cool. I'd love to have a collection of beat 'em up boards.
Title: Re: Undiscovered beat 'em ups? Racketboy review
Post by: majors on September 11, 2012, 08:44:01 AM
One he kind of mentioned but only the second was one Crime fighters. It was just an awesome game.

I have a soft spot for CF. Always liked it's gritty-ness aside from the 4 player charactors all have bright colored pants. I LOVE the fact that the gun item is instant, no slow moving bullets.

Lot of games on that list!
Title: Re: Undiscovered beat 'em ups? Racketboy review
Post by: csgx1 on September 11, 2012, 10:13:05 AM
Interesting list.  A lot of game I've never played on that list.

Never played the arcade version of Growl but the Sega Genesis port is not a very good game.  The graphics are terrible for the Genesis, sprite are small and it's only a one player game.  Though there are a lot of enemies on the screen. 
Title: Re: Undiscovered beat 'em ups? Racketboy review
Post by: kazekirifx on September 11, 2012, 01:54:13 PM
Just tried Growl... and have to agree with Emerald Rocker. This is one I won't be playing again anytime soon... there are way better brawlers out there.

Seems some people just don't get it. Come to my next 4-player bash and you will have a much harder time not enjoying it I guarantee.

I HATE those folks who steal the arcade ROMs, fire it up with MAME, and then make a judgment about an older game. Those people are doing nothing short of RAPING our old games as far as I'm concerned. MAME pirates in general get no respect from me.
Title: Re: Undiscovered beat 'em ups? Racketboy review
Post by: Emerald Rocker on September 11, 2012, 02:40:37 PM
It's unfortunate that the PS2 version is only two players.  When it comes to 4P action, I can only speculate -- the game's probably a blast if you have 6 or 7 rum-drenched gamers, swapping out seats when one player dies.

I'd love to try out some 4P Dungeon Magic, too.
Title: Re: Undiscovered beat 'em ups? Racketboy review
Post by: RegalSin on September 11, 2012, 03:15:49 PM
Kalleria baby, anytime, every time.

MAME

Dude seriously..........Kalleria No really dude, it is only way to play these games again, unless you have the room and the money.
No seriously dude, some of the original cabinets are damaged, 
and nobody has an original copy aside a developer that probably forgot about it.

Seriously dude the rule with arcades, is that you can either build your own god forsaken cabby, buy a pre-built cab, or use MAME.

Seriously, I purpose a NEC Computer section and your calling retro.
Dude, seriously.

If you buy a game on the redring360, Weed, or Phony, and your not getting to full anything. Did you know they removed characters from many of the games ported? Seriously dude.

Title: Re: Undiscovered beat 'em ups? Racketboy review
Post by: roflmao on September 11, 2012, 03:18:47 PM
Dude.
Title: Re: Undiscovered beat 'em ups? Racketboy review
Post by: kazekirifx on September 11, 2012, 07:36:55 PM
It's unfortunate that the PS2 version is only two players.  When it comes to 4P action, I can only speculate -- the game's probably a blast if you have 6 or 7 rum-drenched gamers, swapping out seats when one player dies.

I'd love to try out some 4P Dungeon Magic, too.

Yeah. I bought the PS2 one and was flabbergasted to find 4P was taken out. They did the same with Arabian Magic and Cadash. If it weren't for that, I wouldn't have gone out and bought an Arabian Magic board, or be looking to buy a Cadash board now.
Title: Re: Undiscovered beat 'em ups? Racketboy review
Post by: Necromancer on September 12, 2012, 02:44:58 AM
Dude.

Seriously.