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NEC TG-16/TE/TurboDuo => TG-16/TE/TurboDuo Discussion => Topic started by: Keith Courage on January 07, 2013, 07:20:10 PM

Title: Turbo Grafx Collecting
Post by: Keith Courage on January 07, 2013, 07:20:10 PM
I was wondering..... Are most people in here out to own a copy of Every U.S. released Turbo Grafx game or do most of you just buy the good games that you enjoy and forget or sell off the lousy ones?
Title: Re: Turbo Grafx Collecting
Post by: pc_kwajalein on January 07, 2013, 10:09:54 PM
I'm the latter. I've tried to compile complete libraries in the past, but I never made even made it to 10% of any list. I have a very impressive Bonk/Zonk collection that spans across many consoles and a couple handhelds, but my interest fizzled about 5 games shy of completion, plus I'm thinking about selling it off.

But now I just accquire games that I enjoy, or game series that I like. It's easier for me. 
Title: Re: Turbo Grafx Collecting
Post by: soop on January 07, 2013, 10:18:54 PM
I'm the latter. I've tried to compile complete libraries in the past, but I never made even made it to 10% of any list. I have a very impressive Bonk/Zonk collection that spans across many consoles and a couple handhelds, but my interest fizzled about 5 games shy of completion, plus I'm thinking about selling it off.

But now I just accquire games that I enjoy, or game series that I like. It's easier for me. 

Yeah, I'm a little confused about the whole thing.  Basically, I know what games I want - what's "next on my list" so to speak, but some time ago, when I'd bought all the first choice of (reasonably priced) games, people pointed out a load of other great games I wasn't necessarilly aware of.

Then, there are games which are quirky and weird.  Some, like Be Ball are great, some like Kickball are less to my taste.

And after THAT, you've got the cheapo games that don't look like much but are pretty darn fun, like Motoroader.

I think the plan is to pick and choose the games as and when they appear, snapping up bargains.  Then when I get to the point where all I have left to get are Mahjong games and Darius Alpha, it would be stupid not to complete :)
Title: Re: Turbo Grafx Collecting
Post by: ProfessorProfessorson on January 07, 2013, 11:30:49 PM
I was wondering..... Are most people in here out to own a copy of Every U.S. released Turbo Grafx game or do most of you just buy the good games that you enjoy and forget or sell off the lousy ones?

You know, probably the most US titles I owned at one time was around 60'ish titles. This was back when I was a teen, and I believe I did have a few hu-card titles that I honestly could care less about, but at that point I was getting my hands on anything Turbo related and checking them off a released game list. Tv Sports Basketball, Turrican, Talespin, and a couple others. I'm not like that now. I don't have any aspirations to get a complete set of anything anymore on any console. Doing that just opens up your library to games you will obviously have no intention of playing, regardless of them being good or bad, and in other cases, you end up with some obviously really bad titles that get shuffled to the back due to a mix of lack of play and obvious scorn.
Title: Re: Turbo Grafx Collecting
Post by: Obfuscate on January 08, 2013, 01:11:40 AM
I only collect the games with sentimental value from my childhood and as many shooters (TG-16 and PCE) as I can.
Title: Re: Turbo Grafx Collecting
Post by: fsa on January 08, 2013, 01:13:15 AM
For me I am caught in between as I know there are game I will never be able to afford so I just try to get hold of anything Turbo related that I don't currently have (thankfully i got some of the good Hu cards way back in the 90's). I am into "SHMUP" and I try to find any or every one I can for any system. My 2 cents.
Title: Re: Turbo Grafx Collecting
Post by: turboswimbz on January 08, 2013, 01:47:32 AM
     I love collecting anything turbo, and thinking about the history of the items - I pretty much play even the bad games every now and then.  At this point though I'm just collecting, while a whole set would be cool, it's not the main focus, or a make it or break it thing for me, playing them all is. (this is why I'm sure at some point I'll emulate or maybe go with an everdrive)  Maybe one day that will change, but for now, my goal is to get and play a many of the US titles as possible as see where the ride take me.  On the PCE side I just look for the games I want to play, and if i get one not to my liking I sell it or trade it.   
Title: Re: Turbo Grafx Collecting
Post by: BigusSchmuck on January 08, 2013, 02:17:15 AM
I'm interested in games that I liked playing back in the day or never got the chance to play. I really see no point in getting a complete collection as I know all it will do is collect dust and never get played.
Title: Re: Turbo Grafx Collecting
Post by: Tatsujin on January 08, 2013, 02:30:49 AM
since few years, due to the lack of play-time, I'm more of a collector.
Title: Re: Turbo Grafx Collecting
Post by: KingDrool on January 08, 2013, 03:07:31 AM
See my signature! ;)

I know I'll never get the complete collection, though. I'm not selling one of my kids' kidneys in order to buy Magical Chase.
Title: Re: Turbo Grafx Collecting
Post by: FiftyQuid on January 08, 2013, 03:16:49 AM
I was wondering..... Are most people in here out to own a copy of Every U.S. released Turbo Grafx game or do most of you just buy the good games that you enjoy and forget or sell off the lousy ones?
At first I was out to own a copy of every U.S. release, but I imposed a $20 limit on myself for each game.  This kept me from losing my head.  As the amount of games I owned grew I strayed from that limit (for hard to find titles), but all and all I maintained my composer.  There were a few months where I would get home from work and there was something in my mailbox every night.

Nowadays (over a year later), I've mellowed out.  I'm still trying to complete a U.S. collection, but "trying" is almost too strong a word.  If I happen across a great price on a hu card or CD-ROM or SCD I'll toss some $$$ at it, but I'm not "on the hunt" like I was before.

I'm mainly playing my NES right now and I bought a SNES off BlueBMW that I'm sure will see some instant action once it arrives.  I'm still casually looking for a PC-FX too.



Title: Re: Turbo Grafx Collecting
Post by: roflmao on January 08, 2013, 03:29:43 AM
I've never intended on trying to achieve a complete collection for any console.  Having said that, I have picked up a number of games for the TG16/PCE that were not initially on my "must have" list because I've read about them here and found them on the cheap (most recently, Volfied and Hatris, both of which I'm really digging).  So my library is much larger than I had ever anticipated, and if I never pick up another game for the system, I'll have enough to keep me happy forever.  But that doesn't stop me from looking out for the occasional deal I can't pass up. :)

For all my other 8 and 16-bit consoles, I only have a dozen or two games; just the ones I've held onto since bitd or have been looking for.  Those systems don't get as much play anyway. ;)
Title: Re: Turbo Grafx Collecting
Post by: Necromancer on January 08, 2013, 03:56:17 AM
I'd like to one day have a complete TG-16 collection, though it'll likely never happen and I don't obsess about it; I'll just keep snagging missing Turbobs when they pop up (and any PCE titles that tickle my fancy), and if it happens it happens.  And I'm okay keeping the few real stinkers that'll get little to no play time, as they aren't worth much of anything and take up little room. 
Title: Re: Turbo Grafx Collecting
Post by: FiftyQuid on January 08, 2013, 04:14:37 AM
I'd like to one day have a complete TG-16 collection, though it'll likely never happen and I don't obsess about it; I'll just keep snagging missing Turbobs when they pop up (and any PCE titles that tickle my fancy), and if it happens it happens.  And I'm okay keeping the few real stinkers that'll get little to no play time, as they aren't worth much of anything and take up little room. 
Yeah, the stinkers tend to stay in their cases, but it's not like I'll get anything for them if I sell them.  So I just enjoy looking at the game case.
Title: Re: Turbo Grafx Collecting
Post by: Jibbajaba on January 08, 2013, 04:20:46 AM
I basically buy games with no overall goal in mind.  For other systems, I'll get rid of games that I buy and end up not liking, but for the turbo, I hang on to them.

Chris
Title: Re: Turbo Grafx Collecting
Post by: DragonmasterDan on January 08, 2013, 04:24:43 AM
I am two games short of a complete set (I don't count Kiosk Discs, or the girlie gallery discs as games). So I do collect, however I also play my games. Admittedly some more than others. Even the terrible games like Tailspin, Darkwing Duck, Impossamole, Night Creatures and Falcon have been played. Sometimes I even intentionally bust out bad games when friends come by to have them torture through it. So yeah, I definitely collect but I also play.
Title: Re: Turbo Grafx Collecting
Post by: PunkicCyborg on January 08, 2013, 04:42:44 AM
i buy what i want to play. i prefer pce unless the moonspeak hinders me so ill buy the turbob version in that situation if its available at a good price.
Title: Re: Turbo Grafx Collecting
Post by: csgx1 on January 08, 2013, 07:54:00 AM
I only buy/collect games that I have an interest in playing.  If I had a full set, there would be a lot of titles that I would never play. 

I guess full sets are cool to look at and to brag about but I feel it's money and space wasted when games just sit on shelves not being played/enjoyed.   
Title: Re: Turbo Grafx Collecting
Post by: CPTRAVE on January 08, 2013, 09:13:38 AM
 :-k thining about it, it seems that I play my games that I buy. and I love seeing my library grow. So I am into both right now collecting and gaming. 
Title: Re: Turbo Grafx Collecting
Post by: ElSeven on January 08, 2013, 10:28:25 AM
I've been steadily purchasing more and more pce/turbo games over the past... 15 years or so, but there have been huge gaps of time that I completely ignored my collection while I was busy with other systems (saturn, sfc,  dreamcast, famicom, etc).  I recently decided to go for a complete US Turbo collection, but I sadly feel that I'm priced out of owning everything.  I have no desire to pay over $150 for any one game.   I'll probably end up at 97% of the library and just make fancy cd-rs for the remaining 5 expensive games and use an everdrive for magical chase.  I had a complete magical chase at one point (in my collection for about 10 years), and sadly had to let it go due to unrelated financial strain  :cry: :cry: :cry:

Since magical chase is only 4Mbit and the Arcade Card can load 16Mbit, has anyone tried to load a hacked rom off an ACD?  I remember a few years ago there was the Super Hucard project, but I don't recall if an ACD was ever attempted.  I'm sure this idea has already been tossed around a million times and is prob impossible...

nvm, just read about the 256KB Duo RAM.  that answer's that  ](*,)
Title: Re: Turbo Grafx Collecting
Post by: syphic on January 08, 2013, 12:44:52 PM
I never intended to go for a full set just mainly pick up titles that i loved playing back in the day but when I found that lot of rare titles and knocked some of the biggies off in one shot i decided to try and go for a full set.
Title: Re: Turbo Grafx Collecting
Post by: psychobear on January 08, 2013, 12:46:26 PM
For me I started with the 10 games I had for 15 years. Never wanted a full set until a couple of years ago.

I figured that a full or a near TG-16 set was more realistic then any other set for another system. I also recently left a hobby that was just a money pit that in the end was not gonna be worth what time and money I put in it. So I sold it. I started to buy the titles I wanted to play long ago and I figured I should have a crack at it. I collect for NES and SNES but mostly the titles that I always wanted to play and the titles that bring back memories.

Some turbo games won't get played as much as other but every few weeks I slide one in (bad games need love to).


Title: Re: Turbo Grafx Collecting
Post by: MrFlutterPie on January 08, 2013, 01:02:30 PM
I collect and I play, the two are completely intertwined for me :)
Title: Re: Turbo Grafx Collecting
Post by: DrBread on January 08, 2013, 01:53:47 PM
I only buy the good games and watch gameplay to figure out the good ones that i would like.
Title: Re: Turbo Grafx Collecting
Post by: Sadler on January 08, 2013, 02:05:29 PM
Kind of off topic, but I'm not sure I understand the whole "I only buy good games" thing. With very few exceptions, the not great US releases are cheap. People practically (or literally) give away games like TV Sports and Power Golf all the time. You can still get Tailspin sealed for cheap (and I don't think that's a bad game). You can make the case that Magical Chase or Dynastic Hero aren't worth the price they go for and I totally see where you are coming from, but they really are good games. I can't think of many games that are considered shitty that go for that much. I guess Darkwing Duck isn't cheap, and I don't really enjoy World Sports Competition, but outside of that, what "bad" games cost more than $10 or $20? Most of them can be had for $5 loose, in many cases less complete.
Title: Re: Turbo Grafx Collecting
Post by: soop on January 08, 2013, 08:47:33 PM
Yeah (and bear in mind I collect PCE here), there are a tonne of games that aren't widely regarded as "good", but in reality the PCE doesn't actually have many bad games.  In fact, one could argue that fact that it only has "games you don't like".

Stuff like Volfied, Be Ball, Puzznic, Marchen Maze, Gomola Speed don't often make it into people's top 10, but I can sit down for an hour easy and play them (apart from Gomola Speed which I don't own).
Title: Re: Turbo Grafx Collecting
Post by: reno5 on January 09, 2013, 12:09:01 AM
I would like to get the full US set but i'm not rushing it. If i see a game i'm missing at a great price i go for it.

I'm curently trying to play and finish more Turbo games. I'm an RPG fan so i'm curently playing Neutopia and Dragon Slayer.
Title: Re: Turbo Grafx Collecting
Post by: MrFlutterPie on January 09, 2013, 01:54:10 AM
Yeah (and bear in mind I collect PCE here), there are a tonne of games that aren't widely regarded as "good", but in reality the PCE doesn't actually have many bad games.  In fact, one could argue that fact that it only has "games you don't like".

Stuff like Volfied, Be Ball, Puzznic,.

I love Puzznic!  It was my very first PCE game :)  I agree though it will never be in my top 10 but I still play and enjoy it.
Title: Re: Turbo Grafx Collecting
Post by: ProfessorProfessorson on January 09, 2013, 02:36:32 AM
Kind of off topic, but I'm not sure I understand the whole "I only buy good games" thing. With very few exceptions, the not great US releases are cheap. People practically (or literally) give away games like TV Sports and Power Golf all the time. You can still get Tailspin sealed for cheap (and I don't think that's a bad game). You can make the case that Magical Chase or Dynastic Hero aren't worth the price they go for and I totally see where you are coming from, but they really are good games. I can't think of many games that are considered shitty that go for that much. I guess Darkwing Duck isn't cheap, and I don't really enjoy World Sports Competition, but outside of that, what "bad" games cost more than $10 or $20? Most of them can be had for $5 loose, in many cases less complete.

For me, just because they are cheap does not mean they are worth getting. To me it's just tossing money away that could be better spent towards games I really do want to play. Id rather take 40 bucks and buy something like Gradius II, then to buy TV Sports Basketball, World Class Baseball, and China Warrior. I may end up with 3 more games, but it is 3 I will never play, so why buy them? I don't buy games with a collectors mentality though. I just like buying stuff I know I will enjoy.
Title: Re: Turbo Grafx Collecting
Post by: vestcoat on January 09, 2013, 05:59:11 AM
When I started, I only pursued games I wanted, but I also bought plus cheap unknowns when I stumbled upon them. There weren't a whole lot of online TG reviews in the Nineties/early 2000's and I've never been into emulation; how was I to know which games were bad? TG games don't take up much space and I saw no reason not to blow $10 on Shadow of the Beast or Tailspin. I'd spent so many years drooling over pictures in TTI mailing and EMG that I wasn't about to let some text-only Turbolist review dictate my purchases.

The thought of collecting didn't occur to me until I had ten years and 80+ games under my belt. Inflating prices and the fact that I already had most of the rarities motivated me to make a checklist. Other than Dynastic Hero, I only paid $100+ for two games (Bonk 3 hu cib, Bonk 3 scd) and $50+ for a few more (Cotton, BS, Godzilla, Terraforming).

I would not have collected with prices like they are now. In 2010, I decided MC was out of my range and threw in the towel. I'm happy with my 99% set and I still buy PCE games a couple times a year, but I couldn't care less about condition and I'm happy to grab loose discs and hucards when I have the chance.

Id rather take 40 bucks and buy something like Gradius II, then to buy TV Sports Basketball, World Class Baseball, and China Warrior. I may end up with 3 more games, but it is 3 I will never play, so why buy them?
For me, the "bad" games are part of why I like the system. Other than the occasional RPG, sim, or strategy game, video games don't hold my attention like they used to and I rarely play single-player action games for more than half an hour. Because of this, I have almost as much fun playing Darkwing Duck as I do SMB3. The only TG games I never touch are the two football games, the boxing/kickboxing titles, and Falcon.
Title: Re: Turbo Grafx Collecting
Post by: Obfuscate on January 09, 2013, 08:21:16 AM
Id rather take 40 bucks and buy something like Gradius II, then to buy TV Sports Basketball, World Class Baseball, and China Warrior.

Problem with your logic here is World Class Baseball is f*cking awesome. Me and my friends played the shit out of that one back in the day and I still go back and play through it probably once a year. TV Sports games and China Warrior can suck my balls though.
Title: Re: Turbo Grafx Collecting
Post by: MrFlutterPie on January 09, 2013, 10:00:43 AM
China Warrior isn't that bad.  It's sort of like a timing game.  It reminds me of an early precursor to timing/rhythm games of today.
Title: Re: Turbo Grafx Collecting
Post by: ProfessorProfessorson on January 09, 2013, 10:01:44 AM
Id rather take 40 bucks and buy something like Gradius II, then to buy TV Sports Basketball, World Class Baseball, and China Warrior.

Problem with your logic here is World Class Baseball is f*cking awesome. Me and my friends played the shit out of that one back in the day and I still go back and play through it probably once a year. TV Sports games and China Warrior can suck my balls though.

I just never liked it and never will. To be honest though I am very picky about any sports title I will play. World Class Baseball is just not one of them.
Title: Re: Turbo Grafx Collecting
Post by: SMF on January 09, 2013, 11:05:06 AM
I never set out to complete the entire set of U.S. games. By the time I was an adult I had roughly half the games. So if I seen a game I didn't have at a used game store cheap I would snatch it up. Now I look back at some games I picked up and I'm glad I did some of them are pretty badass.
Title: Re: Turbo Grafx Collecting
Post by: Obfuscate on January 10, 2013, 02:10:46 AM
Id rather take 40 bucks and buy something like Gradius II, then to buy TV Sports Basketball, World Class Baseball, and China Warrior.

Problem with your logic here is World Class Baseball is f*cking awesome. Me and my friends played the shit out of that one back in the day and I still go back and play through it probably once a year. TV Sports games and China Warrior can suck my balls though.

I just never liked it and never will. To be honest though I am very picky about any sports title I will play. World Class Baseball is just not one of them.

LOL, to each their own. I just don't think you can compare to the TV Sports games or China Warrior as those games are simply broken gameplay where WCB actually plays pretty smooth for an old Baseball game.
Title: Re: Turbo Grafx Collecting
Post by: The Burnin8or on January 10, 2013, 06:28:47 AM
I'm content to pick up games I had when I was young as well as games I was interested but missed out on back then. Having a complete collection isn't anwhere in my plans, although would be cool.
Title: Re: Turbo Grafx Collecting
Post by: DarkKobold on January 10, 2013, 01:04:39 PM
My opinion:
Title: Re: Turbo Grafx Collecting
Post by: Nec.Game.head on January 12, 2013, 04:36:48 PM
I recently considered just going for it and dropping some serious cash if I had to in order to have a complete US HuCard collection .. But then I came to my senses and realized I really don't need every game especially since theirs a whole ton of the US HuCard games that pretty much blow and are not worth the trouble of obtaining especially for the bragging rights .. I'm just gonna keep it real and obtain only what I'm truly gonna play ...
Title: Re: Turbo Grafx Collecting
Post by: mrhaboobi on January 14, 2013, 06:25:09 AM
i started about 8 years ago, so prices were better then and i used to buy large lots and sell/trade what i didnt need, i also got lucky buying sealed dynastic heros for $50 ( 2x) and the odd cheap super air zonk, and they because good trade material, i did always want a complete set, mainly due to growing up as a kid with a pc engine, well a friend who had one.. but i loved it more than him :).. I have just one hu card to buy ( sinistron ), and the odd manual and replacment box before i have a CIB collection, i was lucky enough to get Magical Chase ( us version ) from a Yahoo.jp auction for cheap ( well truth be told my GF at the time, now my wife, bought it for me as a bday present ) manual and box both came separately, manual via digitpress ( i paid $60 for that at the time which felt like such a rip but im glad i have it now ), box came via this forum as part of a trade with another collector..  Im also keen on any mags, promo items etc.. my two main collecting bugs are TG16 and Dragon Quest :)..
Title: Re: Turbo Grafx Collecting
Post by: rrob78 on January 15, 2013, 03:06:18 AM
Im mostly consentrating on collecting the games I played when I was young, Keith Courage, Bonk's Adventure, which I have now, but also some of the good games that are within my budget. I doubt id be able to go for the entire library that was released in the US, it would be nice though.
Title: Re: Turbo Grafx Collecting
Post by: soop on January 15, 2013, 03:19:10 AM
I've found at several points I've aquired "all the games I really want" only to discover there is yet more awesomeness.  I can't realistically see a point where I'll be "done".
Title: Re: Turbo Grafx Collecting
Post by: SignOfZeta on January 15, 2013, 05:52:52 AM
I never "complete" any collection, but if I did it wouldn't be a video game collection. There are too many bad games out there. I'm not going to spend any money or devote any space to games that are shit. I have too may other hobbies, other passions. Rather than pay a grand for Magical Chase I'd be traveling someplace or buying car parts.

The systems with the best good/bad ratio are probably the Neo Geo and the Neo Geo Pocket, but even those systems have a dozen or so stinkers (Gowkaiser, pachislot shite).

If I were to "complete" a video game collection it would probably be NGP, Wonderswan, or Dreamcast. It certainly wouldn't be NEC, and it sure as hell wouldn't be US NEC since the box art is f*cking horrific, and then there are those cheap-ass outer boxes, and the games that only have cheap-ass outer boxes and no case...its like collecting match books or pogs or something.

To anyone who "collects", that's fine, but make sure you are enjoying life to its fullest before you spend all your money on plastic crap you won't even play.
Title: Re: Turbo Grafx Collecting
Post by: mrhaboobi on January 15, 2013, 09:07:30 AM
If I were to "complete" a video game collection it would probably be NGP, Wonderswan, or Dreamcast.

I actually have a complete PAL Dreamcast collection :) very cool!! awesome shooters!..
Title: Re: Turbo Grafx Collecting
Post by: DarkKobold on January 15, 2013, 09:23:27 AM
It certainly wouldn't be NEC, and it sure as hell wouldn't be US NEC since the box art is f*cking horrific,

I don't understand this. I love the NEC box art, for the most part.
Title: Re: Turbo Grafx Collecting
Post by: turboswimbz on January 15, 2013, 09:41:26 AM
It certainly wouldn't be NEC, and it sure as hell wouldn't be US NEC since the box art is f*cking horrific,

I don't understand this. I love the NEC box art, for the most part.

just becuase some love it doesn't mean it still wasn't terrible. (and it was/is BAD)
Title: Re: Turbo Grafx Collecting
Post by: esteban on January 15, 2013, 04:53:56 PM

THERE WAS SO MUCH BAD ART back in the day. TG-16 is not the worst offender. At all. TRUTH.

(http://junk.tg-16.com/images/haters_gonna.jpg)

Title: Re: Turbo Grafx Collecting
Post by: SignOfZeta on January 15, 2013, 07:14:09 PM
It certainly wouldn't be NEC, and it sure as hell wouldn't be US NEC since the box art is f*cking horrific,

I don't understand this. I love the NEC box art, for the most part.

Some people like to have hairy women piss on their face. What's your point?

"Turbografx 16: Like a Hairy Woman Pissing on Your Face!"®

Several times here I've explained how I think there was basically no way the TG-16 could have been a hit in the US no matter how it was handled, but the incredibly bad box art sure didn't help.
Title: Re: Turbo Grafx Collecting
Post by: soop on January 15, 2013, 09:38:10 PM
It was bad.  I hate bad box-art.  And I've made no bones about the fact that I think the TG-16 is an abomination compared to the PC Engine.
Title: Re: Turbo Grafx Collecting
Post by: esteban on January 16, 2013, 03:34:38 PM
TOPIC: Cover Art.

STANCE: YOU GUYS ARE KRAZY.

THESIS: The worst offenders, for TG-16, are easily eclipsed by HORRENDOUS ART on other North American platforms that co-existed with our beloved TG-16: NES, SMS, GENESIS, etc.

EVIDENCE: Open your damn eyes (OYDE).

BONUS THESIS - JAPAN HAS CRAP: Don't act like Japan didn't have a significant amount of lame art as well. Thankfully, Japan's crap:quality ratio was (arguably) lower than North America. I'm not as familiar with European releases of console games to comment on that part of the world. ANIME = CRAP, you bastards. It might as well be Scrappy Doo and Barney Rubble and Astro and Josie on the covers of games. YOU THINK THAT JAPAN'S SCRAPPY DOO AND JAPAN'S WILMA RUBBLE ARE SUPERIOR? Ha! It is, in fact, nothing but common garbaggio (as Mussolini would say).

EVIDENCE: Open your damn mind (OYDM).
Title: Re: Turbo Grafx Collecting
Post by: roflmao on January 16, 2013, 03:40:15 PM
Truth.
Title: Re: Turbo Grafx Collecting
Post by: SignOfZeta on January 16, 2013, 04:43:00 PM
I can buy that generic manga characters are roughly equal to generic Hanna Barbara characters.

What I can't buy is that bad Turbo art is anywhere near the level of either. The original art done for Cosmic Fantasy 2 (US) is absolutely f*cking horrible. It's not simply a western equivalent to the Japanese original.

Furthermore, WTF is the point of (badly) westernizing the box art anyway? The entire game is full of its original art. In the HIGHLY unlikely event that the US customer bought CF2 because of the shitty box art then he's going to be pretty pissed off by all the big eye stuff inside.

Btw, the JP cover of Victory Run is pure magic. It isn't manga-esque at all and it was replaced with some crappy-ass generic middle school airbrush art project.

It's true that other systems had terrible art as well (Megaman...wow) but...this is an NEC forum so that's probably why the TG gets the attention here.
Title: Re: Turbo Grafx Collecting
Post by: vestcoat on January 16, 2013, 05:50:51 PM
THESIS: The worst offenders, for TG-16, are easily eclipsed by HORRENDOUS ART on other North American platforms that co-existed with our beloved TG-16: NES, SMS, GENESIS, etc.
Overall, maybe, but if you compare the box art year by year, the TG was behind the times. Most box art sucked in the Eighties, but the TG is remarkable for consistently blowing chunks well into the Nineties.

The SMS had the worst art of any system ever, largely due to Tonka's games released in '86-88. By '89, Sega moved away from lone soccer balls and clip art bare feet and begun to use decent(ish) centerpieces. The white checkerboard still made everything look bad, but the background art slowly expanded and got better until the system died in '91.

The NES was unusually good for the Eighties. Using pixel art for the early games really saved Nintendo from the embarrassing first steps Sega went through. The uniform consistency looked good and the art never looked worse than the actual game. There was some bizarre stuff like Mega Man (which I liked), but the third-party art was good too. I bought a lot of used NES carts at a secondhand store in '89-90 and there was enough good label art to make my ten-year-old self very indecisive. I spent half an hour trying to choose between Metal Gear, Legacy of the Wizard, Tiger Heli, Trojan, Dragon Warrior, and Godzilla one day.

I'm not a Genesis gamer, but IIRC, the early Genesis titles looked pretty good. There were a few duds like Sword of Vermillion, but black boxes really helped.

The TurboGrafx... I don't know where to start. Looking at the wall in Toys R Us was like going back in time five years. As excited as I was about the TurboGrafx, its games didn't look nearly as cool as the NES or Genny. A real leap of faith was required to buy an unknown game. I would never have considered games like Dungeon Explorer, Ys III, or CF2 without some serious convincing of EGM and VG&CE.

The small library made it worse. While the NES and Genesis had a continual flood of new games to sweep the occasional bad art off the store shelves, the TG stagnated and never had enough releases to get the launch titles off the rack. The vidpro cards for Takin' It to the Hoop and all of those hideous orange spine games were still burning themselves into my memory when the few stores that supported the TG started clearing their stock in '92. By the time TTI had good box art, nobody stocked it.
Title: Re: Turbo Grafx Collecting
Post by: SMF on January 16, 2013, 06:38:55 PM
The Turbos box art was so bad I loved it lol.
Title: Re: Turbo Grafx Collecting
Post by: SignOfZeta on January 16, 2013, 06:49:50 PM
I wonder if the choice TTI made to use so much original art near the end was a reluctant one.

"Jeff, where is that new art for Lords of Thunder you said you could get for us cheap from that guy who does the velvet paintings for sale in the parking lot of the 7-11?"

"Well, boss, it turns out he doesn't actually do those paintings. He just sells them. Sorry."

"I don't care! Just have him get me something ASAP!"

"Sorry, he's back in jail again, boss."

"Damn it, Jeff, now we're going to use this weird-ass Masamune Shirow stuff. Well, we can at least make the logos really huge to cover up as much of it as possible. I guess the days of great covers like Valis III are behind us now. Mike said the woman on that cover looked like a tranny, but I don't see it. I'm glad I fired him.
Title: Re: Turbo Grafx Collecting
Post by: soop on January 16, 2013, 08:35:34 PM
^ Exactly, Zeta.  I like to imagine that the head of marketing had a retarded cousin who did shit drawings, whom he would hire to do the box art.
Title: Re: Turbo Grafx Collecting
Post by: DragonmasterDan on January 16, 2013, 11:57:17 PM
I wonder if the choice TTI made to use so much original art near the end was a reluctant one.

"Jeff, where is that new art for Lords of Thunder you said you could get for us cheap from that guy who does the velvet paintings for sale in the parking lot of the 7-11?"

"Well, boss, it turns out he doesn't actually do those paintings. He just sells them. Sorry."

"I don't care! Just have him get me something ASAP!"

"Sorry, he's back in jail again, boss."

"Damn it, Jeff, now we're going to use this weird-ass Masamune Shirow stuff. Well, we can at least make the logos really huge to cover up as much of it as possible. I guess the days of great covers like Valis III are behind us now. Mike said the woman on that cover looked like a tranny, but I don't see it. I'm glad I fired him.

It wasn't just NEC and TTI making bad cover art. I mean US Cosmic Fantasy 2 is quite an eyesore too and that was Working Designs.
Title: Re: Turbo Grafx Collecting
Post by: SignOfZeta on January 17, 2013, 05:36:56 AM
Did TTI actually make bad cover art? For the most part it seems they used the good stuff. LoT, Dungeon Explorer II. I have like five US games so I don't really remember.
Title: Re: Turbo Grafx Collecting
Post by: MotherGunner on January 17, 2013, 05:47:55 AM
For the most part it seems they used the good stuff. LoT, Dungeon Explorer II.

Recycled Japanese Art, so yes.  =)
Title: Re: Turbo Grafx Collecting
Post by: ProfessorProfessorson on January 17, 2013, 06:27:28 AM
Did TTI actually make bad cover art? For the most part it seems they used the good stuff. LoT, Dungeon Explorer II. I have like five US games so I don't really remember.

Most of the bad cover art comes from the first couple of years, then it started to get somewhat better until TTi came along and fixed it for good.
Title: Re: Turbo Grafx Collecting
Post by: SuperPlay on January 17, 2013, 06:39:21 AM
Slightly off the main topic however I created a thread a while ago which compares the cover art work of TG16 and PCE releases.

http://www.pcenginefx.com/forums/index.php?topic=9703.0

I must find some time to complete this along with fixing the dodgy links etc.
Title: Re: Turbo Grafx Collecting
Post by: FiftyQuid on January 17, 2013, 07:19:17 AM
Slightly off the main topic however I created a thread a while ago which compares the cover art work of TG16 and PCE releases.

http://www.pcenginefx.com/forums/index.php?topic=9703.0

I must find some time to complete this along with fixing the dodgy links etc.


Awesome.  Thanks for this link.  I've never come across this thread before.
Title: Re: Turbo Grafx Collecting
Post by: T2KFreeker on January 17, 2013, 07:50:26 AM
Hmm, collecting. Well, to hear some poeple on here, there are no good Turbografx games that can't be had on the PC Engine, so, go figure. Seriously though, my all time favorite system. Not collecting everything. However, there is a groovy handful of games I have and still some I wants too. Magical Chase ain't happening though, sadly. Too rich for my blood.
Title: Re: Turbo Grafx Collecting
Post by: Corredor X on January 17, 2013, 10:42:48 AM
I only buy the ones I'll really be playing, but I must say the idea of completing the whole run of titles of a console is a very interesting one. The TG-16/PCE library is no exception...
Title: Re: Turbo Grafx Collecting
Post by: DragonmasterDan on January 17, 2013, 11:45:23 AM
Hmm, collecting. Well, to hear some poeple on here, there are no good Turbografx games that can't be had on the PC Engine, so, go figure.

Beyond Shadowgate
Title: Re: Turbo Grafx Collecting
Post by: vestcoat on January 17, 2013, 01:45:42 PM
Order of the Griffon
Title: Re: Turbo Grafx Collecting
Post by: King_Vidiot on January 17, 2013, 01:50:03 PM
love me some OotG  :twisted:
Title: Re: Turbo Grafx Collecting
Post by: Keith Courage on January 17, 2013, 02:28:35 PM
truthfully I never really paid much attention to the cover art when I was younger. However, I did think it looked awfully generic that most of the games themselves where just one color with the name of the game in another color over them.
Title: Re: Turbo Grafx Collecting
Post by: esteban on January 18, 2013, 11:00:15 PM
UPDATE: This isn't over!

IS IT OVER?: Hell no. Also, I will be insulting and attack your sense of style. I will question your taste. I will flip everything upside down and claim that YOU DESIRE GENERIC COMMERCIAL GARBAGE (you can have it) whilst I APPRECIATE UNDERSTATED PAINTINGS that didn't even try to compete with OVERLY SLICK COMMERCIAL CRAP you lust for. I am not claiming that this was NEC's bold plan (to take a principled stance against overly slick commercial art); I am simply claiming that NEC, somehow (probably via ineptitude) made a GENUINE, CONSISTENT and IMPORTANT contribution to the industry in regard to cover art.   

LITMUS TEST: I will gladly own all the original paintings used for the bulk of TG-16/TG-CD releases (especially earlier coverart, before NEC/TTi/XXX started experimenting with other things) and display them proudly in my home.

WHY?: Because the coverart you folks want is truly slick, commercial art and GENERIC (oh, the irony!). YOU WANT IT. YOU CAN HAVE IT. I realized many years ago that the "uninspired" paintings that NEC commissioned = The North American TG-16 aesthetic, and therefore should be seen as a UNIQUE, SPECIAL GIFT from our corporate forbears.

CONFESSION: Back in the day, I wanted exactly what you wanted: I wanted TG-16 to match the slick, commercial art of the industry. I, too, longed for the XTREME and the COMMERCIAL and the JAPONAISE. Thankfully, those dark days are long behind me. I feel bad for all of you as I place my plump, pompous ass on a cushion overstuffed with superiority and contrarianism.

UNINSPIRED, BUT NOT "HORRIFIC": Uninspired as they may be (I'm excluding TG-16 Dungeon Explorer and Victory Run, which are, admittedly, clip-art-cum-painting-cum-coffee-shop-wall-decoration), they now stand out as the "bland oeuvre" I associate with TG-16 aesthetics. I actually think it's a wonderfully consistent and charming element.

NOT GENERIC, NOT UNINSPIRED, BUT RATHER--UNDERSTATED: As the years pass me by like a train that has cancelled all local stops, I realize that many of the paintings are understated, but actually interesting compositions.

NOT BAD, BUT RATHER--GOOFY/CORNY: Sure, a lot of the covers are corny/goofy, but this is far more charming and honest to the content of the actual games than the "GENERIC KOOL" you guys apparently still clamor for.

PAINTINGS?: That's right. PAINTINGS. Goddamn museum-worthy, understated paintings, you naysayers.

(http://junk.tg-16.com/images/slick_shit.jpg)
Title: Re: Turbo Grafx Collecting
Post by: jelloslug on January 19, 2013, 01:00:31 AM
People complan about TG-16 cover art when the NES had classics like this:

(http://donthatethegeek.com/wp-content/uploads/2012/01/Megaman-Boxart.jpg)
Title: Re: Turbo Grafx Collecting
Post by: vestcoat on January 19, 2013, 04:41:01 AM
Esteban used to be such a nice guy.
Title: Re: Turbo Grafx Collecting
Post by: esteban on January 19, 2013, 06:16:10 AM
Esteban used to be such a nice guy.


RESPONSE: Quite true. (http://junk.tg-16.com/images/pcgs.png)
Title: Re: Turbo Grafx Collecting
Post by: flywheels on January 23, 2013, 07:31:28 AM
I jumped into the TG-16 scene when Toys 'R Us stores had all their Turbo stuff on deep clearance.  I can't remember what I paid for everything, but I know it would be considered a steal these days.  Years later I dumped all the Turbo stuff in favor of buying a PC Engine Duo RX (although I now use the gray/orange CoreGrafx + Super CD-ROM 2).  Now I really really want to buy a TG-16 console again and buy some of the U.S. Turbo Chip games...but man has this stuff gotten pricey!
Title: Re: Turbo Grafx Collecting
Post by: vestcoat on January 23, 2013, 07:41:39 AM
Welcome to the forums, Flywheels. Interesting Turbo history. The pre-1992 Turbochips are still cheap, especially if you're not CIB collecting.
Title: Re: Turbo Grafx Collecting
Post by: Alt-Nintega1 on January 23, 2013, 01:38:46 PM
I was wondering..... Are most people in here out to own a copy of Every U.S. released Turbo Grafx game or do most of you just buy the good games that you enjoy and forget or sell off the lousy ones?

I play the games I like. But also would like to collect every US title just because Turbo stuff is a collectable hobby. The games I don't like will just sit on a shelf just like a baseball card would, or a record or book etc.
Title: Re: Turbo Grafx Collecting
Post by: SignOfZeta on January 23, 2013, 04:59:59 PM
In the mid 90s a fellow Turbo fan and I were joking about how collecting the complete TG-16 library would be an interesting goal. Neither of us had ever considered or even heard of anyone collecting a "complete" anything. We were humored by the idea of collecting all TG-16 in the same way hipster douchebags are amused by the idea of collecting the complete Huey Lewis and the News world-wide discography or how white supremacists collect tar baby miniatures.

"This shit sucks, wouldn't it be HILARIOUS to collect it!? Ha!"

They idea that people actually do collect it, honestly, earnestly, not even realizing how shitty it is, (or worse/better they DO realize how shitty it is but for some reason they love stuff that sucks) is nothing short of amazing, and the prices people are paying...

...I think TG-16 "collector" scene has done what few have achieved. Like reality television and the Republican party, it has gone so next level into the areas of sucky and stupid and obliviousness to its own sucky stupidity that its BEYOND PARODY.

Like...I can't even come up with jokes to describe how crappy and insane TG-16 collecting is anymore.

"You'd probably pay $40 for this POS!"
(http://grab.by/jhvg)
"Nope! I paid $55!"

"You probably see something well made but, out of fear of competency, reject it and pay more for something shittier. Right Estaban?"
"Yep!"

Seriously, can anyone even explain WTF is going on in this illustration?

(http://grab.by/jhvq)

The road is...a hoceky mask? Or...WTF is this?

The answer is not "awesome", btw.
Title: Re: Turbo Grafx Collecting
Post by: glazball on January 24, 2013, 12:30:32 AM
I collect and I play, the two are completely intertwined for me :)

  Just had to qft.  I want to play everything, from laughably shitty to epic.  I can't play a game until I have it (I don't do emulation), and then not selling it later makes me a collector.

Edit: Zeta, wow I never noticed the eyes before!  How did I miss that?  That's damn creepy!
Title: Re: Turbo Grafx Collecting
Post by: RoyVegas on January 24, 2013, 04:35:38 AM
Seriously, can anyone even explain WTF is going on in this illustration?

(http://grab.by/jhvq)

The road is...a hoceky mask? Or...WTF is this?

The answer is not "awesome", btw.


Considering the view is from inside the car, rear view mirrors...  I think the real question is, why is the hand facing the wrong direction?
Title: Re: Turbo Grafx Collecting
Post by: Retrocool on January 24, 2013, 04:56:07 AM
I personally buy games that i personally want because I want to play them.  I, myself, is not going to buy sports game because I am not a big fan of sports. So there is no desire there to ever play them.  Why have something in my collection that will just collect dust.  I rather have that game out there for someone else to purchase and actually enjoy.

I do want games that I am willing to pay money for, even though that game is absolutely ridiculous in price, but I want it because I want to play it. Nowadays, I am only looking for a select few games that I MUST HAVE.  I do not need a Bonk 3 Hu Card when I already have the CD of the game.  It is just not fair, the only reason I would get that game if I want to play it on my express, but I usually only play Alien/Devils Crush on that as well as puzzle games like Klax or Tricky Kick.



Title: Re: Turbo Grafx Collecting
Post by: vestcoat on January 24, 2013, 06:39:39 AM
They idea that people actually do collect it, honestly, earnestly, not even realizing how shitty it is, (or worse/better they DO realize how shitty it is but for some reason they love stuff that sucks) is nothing short of amazing, and the prices people are paying...
I agree about prices, but the "why collect shitty games?" argument doesn't hold up in the digital age because collecting any physical media is so obtuse. For the collector with a shelf full of laserdiscs to critique the sensibilities of the the collector with forty extra TurboGrafx games is kind of funny. Now you happen to have pretty good justifications for your pursuits - high standards for video games, Factory vinyls with artistic merit, etc., but the fact is physical possessions tie us down and waste our energy. They cost money, they require storage solutions, cleaning/dusting/buffing/re-capping, organization, a modicum of security and protection from the elements, and they make it hard to move. We'd all be better off if we consolidated our man caves into 6TB hard drives.

I'm sitting in a room surrounded by twenty-year-old video games, D&D books, and CD's. I have two shelves full of VHS tapes and most people don't even buy Blu-Ray anymore. I have a 1/4" 4-track that weighs half as much as I do and I have a SCSI CD-ROM enclosure for my hardware sampler. I have boxes of comics, Star Wars figures and Transformers. Am I foolish for lowering my standards and collecting one extra CD shelf of crap games like Super Volleyball? I guess, but it's doesn't make a goddamn bit of difference. If I had any sense, I'd sell all of my junk, download the appropriate torrents, and take a long vacation with my girlfriend.
Title: Re: Turbo Grafx Collecting
Post by: glazball on January 24, 2013, 08:48:17 AM
  You're absolutely right Vestcoat.  Allow me to kickstart your Vacation Fund Sell-Off.  Send him your PMs with offers.  I'll go ahead and call dibs on your Terraforming :P

  Madonna (or her songwriter) was right too - it's a material world.  Might as well enjoy all this plastic and silicone while we're here.  I can only hope that whoever gets all my CDs and VHSs and video games after I'm dead and gone will appreciate them half as much as I have.  Hmmm... or maybe I'll just have them cremated with me!  Don't want anyone else to suffer with the burden of storing all this shit.
  
Title: Re: Turbo Grafx Collecting
Post by: esteban on January 24, 2013, 11:42:00 AM
STATUS: Delighted that Zeta finally bit! I am quite happy that he provided images, too (please include more--with commentary--in the next post). Here goes...

Like it has gone so next level into the areas of sucky and stupid and obliviousness to its own sucky stupidity that its BEYOND PARODY.

Like...I can't even come up with jokes to describe how crappy and insane TG-16 collecting is anymore.

"You'd probably pay $40 for this POS!"
(http://grab.by/jhvg)
"Nope! I paid $55!"

"You probably see something well made but, out of fear of competency, reject it and pay more for something shittier. Right Esteban?"
"Yep!"

Seriously, can anyone even explain WTF is going on in this illustration?

(http://grab.by/jhvq)

The road is...a hoceky mask? Or...WTF is this?

The answer is not "awesome", btw.


I don't want to conflate two separate issues:

(1) TG-16 collecting

(2) The artistic merit of TG-16 cover art.

J'ACCUSE!: In my truly fantastic prior post, I argued that the cover art that is sheepishly mocked ad nauseum (especially by Swiss folks and J'apanotaku and you, too, average forum member) does indeed possess artistic merit. Now, I freely admitted that som stuff (like the Dungeon Explorer cover) was pretty damn generic and could be hung in a coffee house (or at a Dangerous Journeys convention). Would I still want said painting of TG-16 Dungeon Explorer? HE'LL YES. The Japanese original is nothing to get excited over, either. But, since I love Dungeon Explorer, I'm not going to kick the cover art out of my bedroom (indeed, I'd hang it above my dresser).

BOTTOM LINE: So...Dungeon Explorer is pretty mediocre.

IN DEFENSE OF MOTOROADER: Holy shit! You honestly aren't intrigued by that cover art? It actually is one of the very few examples of TG-16 art that actually does something interesting! I'm not bullshitting you here. Really, I'm not. There are truly surreal elements to the bold composition of MotoRoader. It's not messy, it's clean. The imagery and color are sharp, bold, deliberate. This wasn't thrown together randomly. This isn't incompetent. This is as close to Magritte as we're going to get with 5-player overhead racing games. Familiar, archetypical images comprise this seemingly simple painting...yet, as you correctly identified, your gut tells you that something is wrong. I love this cover! A masterpiece.
Title: Re: Turbo Grafx Collecting
Post by: SignOfZeta on January 24, 2013, 12:20:32 PM
The most fascinating thing about that cover is just sitting around thinking about it. What...AM I looking at? What made the artist think this made sense?

The great big TG16 logo in the middle of it really f*cks it up though.

But seriously, what is going on in this thing?
Title: Re: Turbo Grafx Collecting
Post by: esteban on January 24, 2013, 01:22:03 PM
The most fascinating thing about that cover is just sitting around thinking about it. What...AM I looking at? What made the artist think this made sense?

The great big TG16 logo in the middle of it really f*cks it up though.

But seriously, what is going on in this thing?

DON'T LUST FOR THE LITERAL: As you correctly pointed out, good art forces the viewer off his couch (or out of his desk chair) of passivity and encourages an active dialogue (sometimes an existential "WTF?" is all it takes to start this dialogue). The meaning to any masterpiece like MotoRoader, of course, lies beyond a merely literal description.


THE LITERAL: It's actually quite obvious what this is...a driver in a futuristic racing world is wearing a mirrored helmet. We see only his eyes--the rest of his helmet is a reflection of his immediate environment (dashboard gauges, road ahead, etc). I could go on with the details, but you get the gist.

L'INTERPRETATION: On the deserted, desiccated, barren wasteland of Life, we choose certain paths to move forward. Sometimes we may be running away from pain; at other times we are desperate for help and support. Sadly, the barren desert offers no assistance. You will never have anyone who can truly help you. You are alone. A menacing city looms in the horizon and you, with your stone hands frozen in fear, grip the steering wheel like an octogenarian in a dragster: "Please, please let me sip the sweet nectar of life tomorrow. Just one more day!" you plead with a distant, uninterested Fate. But wait, what's this! It appears to be a Honda Civic, circa 1987, with a wicked sweet after-market spoiler! Surely, this is Salvation! Surely, this is that kind soul, that mentor, that friend, that confidant that can help you traverse the Brutal (paved) Road of Life! Surely, at the very least, they can show you The Way.

No. You are mistaken. The other driver doesn't offer assistance, but rather, Pain. Pure, Unadulterated Pain (or PUP, as I like to call it). The other driver--THOUGH HE MAY BE YOUR BROTHER, SISTER, LOVER, FATHER, MOTHER, FRIEND--that other driver is your HINDRANCE, your obstacle, your albatross, your doom.

MotoRoader. 5-players. Ayn Rand Approved.
Title: Re: Turbo Grafx Collecting
Post by: vestcoat on January 24, 2013, 01:51:39 PM
I foresee a new youtube channel of TurboGrafx art reviews.
Title: Re: Turbo Grafx Collecting
Post by: SignOfZeta on January 24, 2013, 08:10:28 PM
The most fascinating thing about that cover is just sitting around thinking about it. What...AM I looking at? What made the artist think this made sense?

The great big TG16 logo in the middle of it really f*cks it up though.

But seriously, what is going on in this thing?


DON'T LUST FOR THE LITERAL: As you correctly pointed out, good art forces the viewer off his couch (or out of his desk chair) of passivity and encourages an active dialogue (sometimes an existential "WTF?" is all it takes to start this dialogue). The meaning to any masterpiece like MotoRoader, of course, lies beyond a merely literal description.


THE LITERAL: It's actually quite obvious what this is...a driver in a futuristic racing world is wearing a mirrored helmet. We see only his eyes--the rest of his helmet is a reflection of his immediate environment (dashboard gauges, road ahead, etc). I could go on with the details, but you get the gist.

L'INTERPRETATION: On the deserted, desiccated, barren wasteland of Life, we choose certain paths to move forward. Sometimes we may be running away from pain; at other times we are desperate for help and support. Sadly, the barren desert offers no assistance. You will never have anyone who can truly help you. You are alone. A menacing city looms in the horizon and you, with your stone hands frozen in fear, grip the steering wheel like an octogenarian in a dragster: "Please, please let me sip the sweet nectar of life tomorrow. Just one more day!" you plead with a distant, uninterested Fate. But wait, what's this! It appears to be a Honda Civic, circa 1987, with a wicked sweet after-market spoiler! Surely, this is Salvation! Surely, this is that kind soul, that mentor, that friend, that confidant that can help you traverse the Brutal (paved) Road of Life! Surely, at the very least, they can show you The Way.

No. You are mistaken. The other driver doesn't offer assistance, but rather, Pain. Pure, Unadulterated Pain (or PUP, as I like to call it). The other driver--THOUGH HE MAY BE YOUR BROTHER, SISTER, LOVER, FATHER, MOTHER, FRIEND--that other driver is your HINDRANCE, your obstacle, your albatross, your doom.

MotoRoader. 5-players. Ayn Rand Approved.


I think that's supposed to be a 959 but the artist is so...bad...that he has malformed its spoiler to be about 5 times higher than its supposed to be.

As for the helmet, it came to me in a dream a little before I read your post. MotoRoader is actually a pseudonym for Peacemaker:

(http://images.wikia.com/marvel_dc/images/2/2e/Peacemaker_001.jpg)

It has to be. I've never seen another helmet so featureless and yet so polished.
Title: Re: Turbo Grafx Collecting
Post by: esteban on January 24, 2013, 11:07:51 PM
STATUS: Zeta is slowly clawing his way to a clearing in his forest of confusion concerning art. Zeta, let go of your lust for the literal. The videogames you play and love are absurd and surreal and lovely--allow the cover art that represents them room to breathe. The exaggerated proportions on the 959 are intentional, deliberate and serve a purpose. The polished mirror mask you deride is standard issue in the Futuristic Racing World (FRW) that includes HOPPER and sanctions the use of weapons!

Zeta, do you want cereal box art with disclaimers (the automobiles and helmets have been enlarged to show texture) to distinguish the Literal from the Figurative?

I would be thoroughly disappointed if the artist commissioned to create the cover art for MotoRoader followed the safe, predictable, generic path you seem to wish for: a screenshot of the game? A pixel-for-pixel painting of a screenshot from the game? Or perhaps a cover reminiscent of NASCAR and Ridge Racer and Lord-knows-what-else? Slick and shiny and Xtreme (even the logos should be slick, shiny and "in your face"!). The Fast and Furious 5, if you will allow a TurbTap into the mix.

I feel our minds and souls have connected on some plane of existence, dear Zeta: though we may disagree, we shall ever be indebted to MotoRoader for provoking a serious discussion on Art, Life, Realism, the Literal vs. the Figurative, etc.

(http://grab.by/jhvq)

I am the helmeted racer. You are the helmeted racer. We are anonymous creatures, safely hidden behind our protective racing gear, protected in our own impenetrable bubble of ideology and philosophy. And yet, in rare, glorious moments (such as this thread), we get a glimpse at each other's eyes. Our eyes are telling. Our eyes reveal all. You can read my heart, my soul and my mind by looking into my eyes (of course, if it's a sunny day, the glare of the sun reflecting off my helmet may make it difficult to peer at my eyes through the exceedingly narrow slots in my mask).  (http://junk.tg-16.com/images/pcgs.png)  
Title: Re: Turbo Grafx Collecting
Post by: BlueBMW on January 25, 2013, 12:01:39 AM
I love estebans posts....
Title: Re: Turbo Grafx Collecting
Post by: soop on January 25, 2013, 12:17:05 AM
Me too :D what a guy!
Title: Re: Turbo Grafx Collecting
Post by: Keith Courage on January 25, 2013, 06:51:05 AM
The helmeted racer? As long as that means he has Helmet cranked up on his car stereo while racing then that's fine by me.
Title: Re: Turbo Grafx Collecting
Post by: runinruder on January 25, 2013, 06:58:02 AM
The helmeted racer? As long as that means he has Helmet cranked up on his car stereo while racing then that's fine by me.

Yeah, "Ironhead" going full-blast makes any goofy-looking racing helmet forgivable.
Title: Re: Turbo Grafx Collecting
Post by: esteban on January 25, 2013, 08:47:38 AM
DISCLAIMER: It goes without saying that I love Zeta. I always look forward to his posts. Plus, he can be cantankerous.  (http://junk.tg-16.com/images/pcgs.png)

Title: Re: Turbo Grafx Collecting
Post by: MotherGunner on January 25, 2013, 09:46:41 AM
DISCLAIMER: It goes without saying that I love Zeta. I always look forward to his posts. Plus, he can be leperous.  (http://junk.tg-16.com/images/pcgs.png)




Fixed.
 =]

(http://www.christineclarkdesign.com/CHRISTINECLARKDESIGN.COM/300_files/ephors.jpg)
Title: Re: Turbo Grafx Collecting
Post by: TheClash603 on January 25, 2013, 11:14:49 AM
Haha, how have I been missing these posts?

It is funny, I never looked at that Moto Roader box art before, it is f*cking awful!  I love the game, so I must just be so excited to play, I just skip over the art.

I honestly spent no less than 10 minutes looking at this f*cking thing, it doesn't make sense.  The mirror theory makes no sense because you are looking at the wrong side of the car behind him and the helmet theory makes no sense at all for many reasons.
Title: Re: Turbo Grafx Collecting
Post by: esteban on January 25, 2013, 08:17:21 PM
I honestly spent no less than 10 minutes looking at this f*cking thing, it doesn't make sense.  The mirror theory makes no sense because you are looking at the wrong side of the car behind him and the helmet theory makes no sense at all for many reasons.

Re-read my post where I reveal the simple truth of this image. It makes perfect sense.

Title: Re: Turbo Grafx Collecting
Post by: glazball on January 27, 2013, 12:55:32 AM
 As esteban pointed out, the mirrored helmet is indeed reflecting Roader's world.  His one handed grip on the wheel exudes calmness, but look again.  Look at his eyes.  They betray an intense fear, as if he is a prisoner inside that unforgiving cage of a helmet, forced to only look forward towards the finish line.  Anything less than first place gets him vaporized in the horrible, dystopian future world of Moto Roader.  Will this be Roader's last race?
Title: Re: Turbo Grafx Collecting
Post by: vestcoat on January 27, 2013, 06:59:52 AM
Will this be Roader's last race?
f*ck no. Gonna get va-poo-rized? Hit run+select, sucker,
Title: Re: Turbo Grafx Collecting
Post by: ProfessorProfessorson on January 27, 2013, 07:49:57 AM
(http://i9.photobucket.com/albums/a66/Amakusa666/motoroaderbestever.png)

There, happy?
Title: Re: Turbo Grafx Collecting
Post by: TheClash603 on January 27, 2013, 08:05:05 AM
WHAT THEY GAVE YOU

(http://imageshack.us/a/img849/2134/dogshit.jpg)

WHAT THEY MEANT TO GIVE YOU

(http://imageshack.us/a/img201/6576/lovingdogshit.jpg)
Title: Re: Turbo Grafx Collecting
Post by: esteban on January 27, 2013, 09:43:48 AM

STATUS: This thread has taken an unexpected turn.


As esteban pointed out, the mirrored helmet is indeed reflecting Roader's world.  His one handed grip on the wheel exudes calmness, but look again.  Look at his eyes.  They betray an intense fear, as if he is a prisoner inside that unforgiving cage of a helmet, forced to only look forward towards the finish line.  Anything less than first place gets him vaporized in the horrible, dystopian future world of Moto Roader.  Will this be Roader's last race?

STATUS: NEVER LOOK BACK.
Title: Re: Turbo Grafx Collecting
Post by: SignOfZeta on January 27, 2013, 10:28:53 AM
I've learned so much.
Title: Re: Turbo Grafx Collecting
Post by: sonikthehedgehog on January 29, 2013, 07:57:01 AM
I've always been about completing the set but I just focus on the good games now. I have pretty much everything I want and have moved on to the JP releases.
Title: Re: Turbo Grafx Collecting
Post by: esteban on February 01, 2013, 10:49:01 PM

STATUS: Still disturbed by the fecal matter. Gross.
Title: Re: Turbo Grafx Collecting
Post by: Duo_R on February 02, 2013, 01:55:57 AM
I think I always assumed that was a helmet. But Esteban's post just made me appreciate the art a little more. A thread where we do some art appreciation (or lack of appreciation) for some of the covers would be awesome.
Title: Re: Turbo Grafx Collecting
Post by: esteban on February 03, 2013, 12:46:19 AM
I think I always assumed that was a helmet. But Esteban's post just made me appreciate the art a little more. A thread where we do some art appreciation (or lack of appreciation) for some of the covers would be awesome.


Hahhahahahaha. Anyway....

STATUS: Yes, that is L'helmet de NCS, which, as I have established, is standard issue in futuristic racing circuits/worlds/universes.

(http://junk.tg-16.com/images/pcg0.png)

 
Title: Re: Turbo Grafx Collecting
Post by: Gladiator316 on February 20, 2013, 05:59:45 AM
To me personally collecting just for the sake of having it or bragging to others is a serious waste of time and money...I do have a lot of systems and majority of my games are the big title releases and few in number, but for this system i decided to collect every game only cause there are 94 chip games and i honestly really like playing the bad ones from time to time...unlike the 800+ library for the NES in which maybe 30 or so are good games worth playing.
Title: Re: Turbo Grafx Collecting
Post by: Dyna138 on February 21, 2013, 05:23:05 AM
When I first started getting back into the Turbo I was only picking up good games I wanted, but the seed was planted by watching spida1a and his collection videos. I really loved the TG16 when I was younger and it seemed like I was the only one supporting this great system back when anyone cared about was the NES and Genesis. I thought with only a little over 100 games and me already having 40 or so it wouldn't be too hard to finish a complete collection

Yeah right...more than 10 years later I'm still working on it. Real life and limited playtime have slowed me down a little but one day I hope to finish my collection...not to mention actually beat every one of them.
Title: Re: Turbo Grafx Collecting
Post by: jeffhlewis on February 21, 2013, 05:57:56 AM
Collecting complete sets is cool and all, but ultimately not all it's cracked up to be. I just finished the U.S. Sega Master System collection. Once I was done with that, I wasn't content so I started collecting the blue label reprints. Once I was done with that, I wasn't content so I started collecting the entire Japanese Mark III set...and so on, and so on. Now that I have all this stuff I never have time to play it. Plus you wind up buying rare turds for crazy amounts of cash (in my case, Buster Douglas Boxing...ugh).

It's a lot more fun to just collect across all of the systems and get the good stuff.
Title: Re: Turbo Grafx Collecting
Post by: -D- on February 25, 2013, 03:07:21 PM
I'm just strictly in it to play the games, so my collection is a random mishmash of US & JP releases.  I will of course tend to prefer a US version so I can actually read the manual, but if the JP version is quite a bit cheaper then I might get it instead.  And I'm mostly in it with this platform for the shmups, and a huge chunk of them are Japanese only, further making me not care about region.

But I am picky about condition and loose hucards.  I don't care about spine cards and cardboard boxes, but other than that everything I buy has to have the game, original case, and manual.
Title: Re: Turbo Grafx Collecting
Post by: xelement5x on February 26, 2013, 07:35:41 AM
Collecting complete sets is cool and all, but ultimately not all it's cracked up to be. I just finished the U.S. Sega Master System collection. Once I was done with that, I wasn't content so I started collecting the blue label reprints. Once I was done with that, I wasn't content so I started collecting the entire Japanese Mark III set...and so on, and so on. Now that I have all this stuff I never have time to play it. Plus you wind up buying rare turds for crazy amounts of cash (in my case, Buster Douglas Boxing...ugh).

It's a lot more fun to just collect across all of the systems and get the good stuff.

Hehe, I did the same thing except with Sega CD games.  Complete US set, then variants, now I'm working on getting all the JP and EU exclusives.  I have a feeling that eventually I will try and get all the JP titles, since working towards something big like this is kind of fun.  Plus, I don't really know of anyone with all the Sega CD/Mega CD games (or anyone who enjoys the system that much really) so I don't feel like I'm plodding down the same old road as everyone else. 

That said, I've definitely modified my buying habits for other stuff.  No longer am I trying to find one of everything, or just buy it all.  I've become a lot more selective about a lot of the things I buy and clearing out things I don't want, need, or will never play.