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NEC PC-Engine/SuperGrafx => PC Engine/SuperGrafx Discussion => Topic started by: pixeljunkie on November 20, 2013, 07:59:19 AM

Title: Power Drift
Post by: pixeljunkie on November 20, 2013, 07:59:19 AM
I recently played this for the first time on my Everdrive and decided to pick up a copy. It came in the mail this week and I've spent about an hour or so on it so far. It's EXTREMELY challenging, but I keep coming back for more. It's surprisingly good, but honestly doesn't make much sense.

Anyone have any strategies or recommendations for which character is best? Has anyone actually finished it before? Am I correct that there is no way to continue?
Title: Re: Power Drift
Post by: sunteam_paul on November 21, 2013, 07:12:30 AM
It's a bad game but it's also really good. In the right mood I find it quite exciting to play.
Title: Re: Power Drift
Post by: pixeljunkie on November 21, 2013, 07:33:35 AM
It's a bad game but it's also really good. In the right mood I find it quite exciting to play.

Yeah, exactly. As I was playing it, I could see how someone would go [especially now] "god, this is awful!" But something kept me there, I kept playing. The difficulty is pretty insane.
Title: Re: Power Drift
Post by: Tatsujin on November 21, 2013, 06:45:47 PM
I think it was the best available version outside the arcade until the saturn sega age came out.
Title: Re: Power Drift
Post by: Opethian on November 22, 2013, 01:22:01 AM
ドリフト!^_^
Title: Re: Power Drift
Post by: rtyper on November 22, 2013, 01:30:46 AM
Put me in the "god, this is awful" group.
It's a bit 'flat', as in 'the banking was awol' and I don't remember any of the characters making any difference to the driving experience. Then again the arcade original wasn't that good to start with once you got over the (overused) sprite-scaler effects.
Driving games not the engines forte unfortunately apart from the laugh-a-minute (in multiplayer) Motoroader 1.
Title: Re: Power Drift
Post by: pixeljunkie on November 22, 2013, 02:29:23 AM
I played some again this morning. It's pretty inconsistent in terms of difficulty too. I'll spin out, 2 or 3 cars will pass me putting my position behind [obviously] but then I will CLEARLY pass 3 or 4 cars and my rank is the same....then I lose?! It's weird. Why do I keep playing this?
Title: Re: Power Drift
Post by: pixeljunkie on November 22, 2013, 04:57:03 AM
how...in the...hell??? He finished first in every race?

http://www.thebrothersduomazov.com/2009/11/power-drift.html
Title: Re: Power Drift
Post by: Tatsujin on November 22, 2013, 07:24:07 AM
Oh.. and nice to see that they even built in/took over the after burner bonus stage :D
Title: Re: Power Drift
Post by: Opethian on November 22, 2013, 07:31:41 AM
"has the heart of a true Turbo champion... and the psyche of a madman."

duomazov 4 lyfe
Title: Re: Power Drift
Post by: Joe Redifer on November 22, 2013, 06:59:58 PM
Power Drift was the game that was ALWAYS running on the TurboGrafx-16 in-store display at my local game rental shop back in the day. They didn't rent it out, though. I always thought it looked kind of choppy and sparse. Is the Saturn version exactly like the arcade?
Title: Re: Power Drift
Post by: vestcoat on November 22, 2013, 07:57:35 PM
Power Drift was the game that was ALWAYS running on the TurboGrafx-16 in-store display at my local game rental shop back in the day. They didn't rent it out, though. I always thought it looked kind of choppy and sparse. Is the Saturn version exactly like the arcade?
Weird: a rental store with a PCE import on display BITD? Was their TG16 modded or did they use an adapter?
Title: Re: Power Drift
Post by: Joe Redifer on November 23, 2013, 08:10:04 PM
They used a barney converter like I have. They rented Mega Drive games that were filed, but I guess they didn't want to include a converter with each PCE rental.
Title: Re: Power Drift
Post by: shubibiman on November 26, 2013, 06:10:32 PM
I love this game. It has pure, genuine, arcade feel. It epitomizes the golden age of Sega golden age in the arcades. Of course its playability is awkward and it has only 5 stages but I love the craziness.
Title: Re: Power Drift
Post by: Tatsujin on November 26, 2013, 08:38:21 PM
Only 5 stages?
Title: Re: Power Drift
Post by: lukester on November 27, 2013, 06:20:08 AM
I think NEC Avenue should have done the port. Asmik can't be excused, considering their Shinobi port was bad.

I've tried it before, and I didn't find it fun.
Title: Re: Power Drift
Post by: Tatsujin on November 27, 2013, 11:08:44 AM
Asmik can't be excused, considering their Shinobi port was bad.


:?:

their shinobi port wasn't bad it was just incomplete :idea:

which sure makes it kinda bad, but for other resons than amateurism and inability.
Title: Re: Power Drift
Post by: Mathius on November 27, 2013, 11:44:46 AM
Power Drift was the game that was ALWAYS running on the TurboGrafx-16 in-store display at my local game rental shop back in the day. They didn't rent it out, though. I always thought it looked kind of choppy and sparse. Is the Saturn version exactly like the arcade?

The Saturn version is a step down from the arcade but still a very very close port. I am trying (and failing) to track down Yu Suzuki Gameworks on the Dreamcast so I can play the best home port. Listen to Power Drift's soundtrack while driving. Best "goin' down the highway" music around!
Title: Re: Power Drift
Post by: Joe Redifer on November 27, 2013, 12:11:45 PM
I don't much care for the Yu Suzuki games on the Dreamcast. The audio is emulated wrong. The car is changed in Out Run, etc.
Title: Re: Power Drift
Post by: Tatsujin on November 27, 2013, 12:13:00 PM
Listen to Power Drift's soundtrack while driving. Best "goin' down the highway" music around!

but always C o'course. love to lissen to that language of silence :)
Title: Re: Power Drift
Post by: Tatsujin on November 27, 2013, 12:16:36 PM
I don't much care for the Yu Suzuki games on the Dreamcast. The audio is emulated wrong. The car is changed in Out Run, etc.

yeah, the changed testarossa into that super ugly wanna be a ferarri car that couldn't have been designed any worser, was the biggest downer in shenmue/yu book version of outrun.

anyway saturn sega age outrun is the best version ever of that game.. even better than the arcade to more than just one reason.
Title: Re: Power Drift
Post by: Mathius on November 27, 2013, 12:50:06 PM
I don't much care for the Yu Suzuki games on the Dreamcast. The audio is emulated wrong. The car is changed in Out Run, etc.

yeah, the changed testarossa into that super ugly wanna be a ferarri car that couldn't have been designed any worser, was the biggest downer in shenmue/yu book version of outrun.

anyway saturn sega age outrun is the best version ever of that game.. even better than the arcade to more than just one reason.

The 60 fps option is true beauty.
Title: Re: Power Drift
Post by: Joe Redifer on November 27, 2013, 06:39:59 PM
Yes and the arranged soundtrack in the JP version isn't too shabby, either!
Title: Re: Power Drift
Post by: Mathius on November 27, 2013, 10:11:05 PM
Yes and the arranged soundtrack in the JP version isn't too shabby, either!

I've not heard the Japanese version's tunes. I'll add it to my Saturn 'want' list.
Title: Re: Power Drift
Post by: Tatsujin on November 27, 2013, 11:42:20 PM
I would happen to have an extra copy (formerly for bemby) lying around here. I could send it to benby (with some other stuff..one day) and he could then trade it or watever to you :)
Title: Re: Power Drift
Post by: Mathius on November 28, 2013, 09:47:55 AM
I would happen to have an extra copy (formerly for bemby) lying around here. I could send it to benby (with some other stuff..one day) and he could then trade it or watever to you :)

You won't have to twist my arm very hard. :)
Title: Re: Power Drift
Post by: Xak on November 30, 2013, 03:52:41 AM
Outrun on PCE rules. My fave driver though for the system by far is Knight Rider