PCEngineFans.com - The PC Engine and TurboGrafx-16 Community Forum

NEC TG-16/TE/TurboDuo => TG-16/TE/TurboDuo Discussion => Topic started by: vestcoat on December 19, 2013, 06:33:38 AM

Title: Why does Mickey Mouse Legend of Illusion on SMS suck so bad?
Post by: vestcoat on December 19, 2013, 06:33:38 AM
Seriously
Title: Re: Why does Mickey Mouse Legend of Illusion on SMS suck so bad?
Post by: galam on December 19, 2013, 07:51:52 AM
Because we havent had an obvious "VS" against captain silver
The brilliant minds that create these threads are helping us all realize why gamez are so much better than each other.

VS is the only way to settle it, dood
Title: Re: Why does Mickey Mouse Legend of Illusion on SMS suck so bad?
Post by: Necromancer on December 19, 2013, 08:09:11 AM
Is this a real question or just passive aggressive nerd rage?
Title: Re: Why does Mickey Mouse Legend of Illusion on SMS suck so bad?
Post by: RoyVegas on December 19, 2013, 09:58:58 AM
Is this a real question or just passive aggressive nerd rage?

passive aggressive nerd rage

or was your question also not a real question either?  :-k
Title: Re: Why does Mickey Mouse Legend of Illusion on SMS suck so bad?
Post by: Black Tiger on December 19, 2013, 10:15:18 AM
Its a Sega game.
Title: Re: Why does Mickey Mouse Legend of Illusion on SMS suck so bad?
Post by: nodtveidt on December 19, 2013, 10:36:55 AM
Its a Sega game.
^^^ this.
Title: Re: Why does Mickey Mouse Legend of Illusion on SMS suck so bad?
Post by: A Black Falcon on December 19, 2013, 11:11:43 AM
It's because the game is by Aspect, a company that Sega outsourced a bunch of later Game Gear platformers to.  Unfortunately, Aspect never managed to make a good game, at least not on the Game Gear they sure didn't.  Some people like a few of their GG games, but I think they're mediocre at best, and are mostly bad.

Aspect developed all of these Game Gear games that were published by Sega:
-Sonic the Hedgehog 2 (bad, particularly on GG)
-Sonic Chaos (average)
-Sonic Triple Trouble (mediocre, same as chaos)
-Sonic Blast (poor)
-Tails' Adventure (probably their best GG game)
-Legend of Illusion starring Mickey Mouse (the game is slow and mediocre to bad)
-Deep Duck Trouble starring Donald Duck (another slow and subpar platformer, much like Legend of Illusion)
-Coca-Cola Kid (Japan-only release, supposedly okay-ish)
-Ax Battler: The Legend of Golden Axe (the bad Zelda 2-style Golden Axe game)
-Virtua Fighter Mini (mediocre)
-The Lost World: Jurassic Park (terrible, super-short game)
-Batman Returns (another bad licensed platformer)
-Tama and Friends (Japan-only, no idea about this one but I doubt it's good)

With games like those making up a substantial chunk of Sega's first-party Game Gear library, it's no wonder that the GG's game quality level was so suspect so much of the time... I wish Sega hadn't done much of anything with Aspect.  The only GG Sonic game I definitely like is the first one, Sonic the Hedgehog, which was done by Sega itself.  Sega or better external teams also did the first two Mickey (Illusion) games for the GG, both of which are fun, the first Donald game, which is decently entertaining, and the few good later first-party-published Game Gear platformers, such as Zenki (JP only) and Ristar.  But Aspect... the closest they got to "good" is Tails' Adventure and Sonic Chaos, and I don't know if either one quite makes it.
Title: Re: Why does Mickey Mouse Legend of Illusion on SMS suck so bad?
Post by: Tatsujin on December 19, 2013, 11:13:32 AM
i love captain silver
Title: Re: Why does Mickey Mouse Legend of Illusion on SMS suck so bad?
Post by: Joe Redifer on December 19, 2013, 11:58:09 AM
Most people love the hell out of the SMS version, saying it's way better than the Genesis version which is pure shit in comparison. I am not one of those people. Instead, I am sane.

Perfect topic for the TurboGrafx forum. I would move it, but f*ck it.
Title: Re: Why does Mickey Mouse Legend of Illusion on SMS suck so bad?
Post by: johnnykonami on December 19, 2013, 02:37:09 PM
I never quite figured out all of these Sega/Disney platformers.  Castle of Illusion is the one that's supposed to be a masterpiece, right?  I'm always after a really well made platformer with great graphics/music/level layout and variety, there was such a torrent of terrible ones during the 16-bit era that it makes it really tough to determine which are really good.
Title: Re: Why does Mickey Mouse Legend of Illusion on SMS suck so bad?
Post by: Tatsujin on December 19, 2013, 02:50:24 PM
  Castle of Illusion is the one that's supposed to be a masterpiece, right? 

on the MD/genny? f*ck YEAHS :D
Title: Re: Why does Mickey Mouse Legend of Illusion on SMS suck so bad?
Post by: roflmao on December 19, 2013, 07:02:46 PM
Castle of Illusion is awesome.

IT'S AWESOME!!!!

Imo, it's one of the reasons I keep my Genesis around (however I have a 5 yr old so my reasoning may be a bit skewed...)
Title: Re: Why does Mickey Mouse Legend of Illusion on SMS suck so bad?
Post by: rtyper on December 19, 2013, 10:22:19 PM
should i update my browser, because it seems to be displaying garbled rubbish:

http://www.pcenginefx.com (http://www.pcenginefx.com/)
naah looks ok,
it's when I get this: Re: Why does Mickey Mouse Legend of Illusion on SMS suck so bad?
on a pcengine/tg16 forum / thread
Title: Re: Why does Mickey Mouse Legend of Illusion on SMS suck so bad?
Post by: wyndcrosser on December 19, 2013, 11:10:36 PM
should i update my browser, because it seems to be displaying garbled rubbish:

http://www.pcenginefx.com (http://www.pcenginefx.com/)
naah looks ok,
it's when I get this: Re: Why does Mickey Mouse Legend of Illusion on SMS suck so bad?
on a pcengine/tg16 forum / thread


F*ing agree lol
Title: Re: Why does Mickey Mouse Legend of Illusion on SMS suck so bad?
Post by: Xak on December 19, 2013, 11:13:40 PM
I love AX Battler


DEFENDERS of Oasis !!!
Title: Re: Why does Mickey Mouse Legend of Illusion on SMS suck so bad?
Post by: Tatsujin on December 19, 2013, 11:47:35 PM
says le man with le c64 logo in le avater^^
Title: Re: Why does Mickey Mouse Legend of Illusion on SMS suck so bad?
Post by: fragmare on December 20, 2013, 12:14:24 AM
Castle of Illusion is the one that's supposed to be a masterpiece, right?

Yea man, Castle of Illusion on the Genesis is one of those early Genesis games that MOVED UNITS.  I remember seeing and playing it for the first time on a friend's Genesis, and I was amazed by how colorful it was an how well it played.  Still a great game, after all these years too.
Title: Re: Why does Mickey Mouse Legend of Illusion on SMS suck so bad?
Post by: Tatsujin on December 20, 2013, 12:26:57 AM
for me still the best disney licensed game to date WITH A f*ckING LANDSLIDE!!! :D
Title: Re: Why does Mickey Mouse Legend of Illusion on SMS suck so bad?
Post by: fragmare on December 20, 2013, 02:07:35 AM
for me still the best disney licensed game to date WITH A f*ckING LANDSLIDE!!! :D

Yea, though Quack Shot Starring Donald Duck is up there too... man, all those early 16-bit era Disney games on the Genesis were solid.  I still get the lv1 music for Quack Shot stuck in my head sometimes.

That's why I had such high hopes for Tale Spin and Darkwing Duck on the TG16... but was horribly let down, like everybody else.  :/
Title: Re: Why does Mickey Mouse Legend of Illusion on SMS suck so bad?
Post by: galam on December 20, 2013, 02:41:07 AM
... man, all those early 16-bit era Disney games on the Genesis were solid.

 Yeah, like fantasia?
Title: Re: Why does Mickey Mouse Legend of Illusion on SMS suck so bad?
Post by: Tatsujin on December 20, 2013, 08:02:36 AM
... man, all those early 16-bit era Disney games on the Genesis were solid.

 Yeah, like fantasia?

:lol:

:farktasia:
Title: Re: Why does Mickey Mouse Legend of Illusion on SMS suck so bad?
Post by: rtyper on December 20, 2013, 09:49:57 AM
says le man with le c64 logo in le avater^^
I fail to see what relevance moi avatar has on this subject.
There is a seperate section for threads regarding 'other console chat' and that is where this belongs.
Is this site actually watched by so called 'moderators'??
If the answer is 'yes' then this should be sorted out by them, rather than half-assed postings.
Title: Re: Why does Mickey Mouse Legend of Illusion on SMS suck so bad?
Post by: Tatsujin on December 20, 2013, 05:45:08 PM
says le man with le c64 logo in le avater^^
I fail to see what relevance moi avatar has on this subject.
There is a seperate section for threads regarding 'other console chat' and that is where this belongs.
Is this site actually watched by so called 'moderators'??
If the answer is 'yes' then this should be sorted out by them, rather than half-assed postings.


ok, you won :)
Title: Re: Why does Mickey Mouse Legend of Illusion on SMS suck so bad?
Post by: Keith Courage on December 20, 2013, 07:52:39 PM
Because it was made for a Sega system instead of an NEC system?
Title: Re: Why does Mickey Mouse Legend of Illusion on SMS suck so bad?
Post by: Arkhan on December 20, 2013, 09:34:25 PM
says le man with le c64 logo in le avater^^

I fail to see what relevance moi avatar has on this subject.
There is a seperate section for threads regarding 'other console chat' and that is where this belongs.
Is this site actually watched by so called 'moderators'??
If the answer is 'yes' then this should be sorted out by them, rather than half-assed postings.




(http://i.chzbgr.com/maxW500/6567866112/hB2638E30/)
Title: Re: Why does Mickey Mouse Legend of Illusion on SMS suck so bad?
Post by: fragmare on December 20, 2013, 10:16:31 PM
... man, all those early 16-bit era Disney games on the Genesis were solid.

 Yeah, like fantasia?

Fantasia was alright.  It paled in comparison to Castle of Illusion and Quack Shot, though.  I always yearned for them to come out with some kind of port of Quack Shot or equally nice Disney game on the TG16, since they clearly had the license (Tale Spin, Darkwing Duck), but it never happened.  :/
Title: Re: Why does Mickey Mouse Legend of Illusion on SMS suck so bad?
Post by: Tatsujin on December 20, 2013, 10:25:39 PM
farktasia is such a horrible game in almost every judgable way.
Title: Re: Why does Mickey Mouse Legend of Illusion on SMS suck so bad?
Post by: DragonmasterDan on December 21, 2013, 12:29:56 AM
I actually like both Castle of Illusion and Land of Illusion for SMS.

I also like Sonic 1 for SMS more than the Genesis version.


*hides*
Title: Re: Why does Mickey Mouse Legend of Illusion on SMS suck so bad?
Post by: Tatsujin on December 21, 2013, 12:38:41 AM
I also like Sonic 1 for SMS more than the Genesis version.

elaborate?
Title: Re: Why does Mickey Mouse Legend of Illusion on SMS suck so bad?
Post by: DragonmasterDan on December 21, 2013, 12:40:43 AM
I also like Sonic 1 for SMS more than the Genesis version.

elaborate?

More interesting level design (a lot of the levels give you more to explore and more secrets to compensate for the fact that Sonic wasn't quite as fast) , a bit less buggy, Yuzo Koshiro composed music in certain levels. I think the overall game plays a bit better. It's not as classic, but going back and playing them both I find the SMS version to be more appealing.
Title: Re: Why does Mickey Mouse Legend of Illusion on SMS suck so bad?
Post by: vestcoat on December 21, 2013, 07:13:00 AM
I actually like both Castle of Illusion and Land of Illusion for SMS.
CoI is excellent while LoI is one of the best games on the system. I don't understand how the third game took the series from the pinnacle of the SMS to a wonky platformer with a black bar filling 40% of the screen. I blame the Game Gear.
Quote

I also like Sonic 1 for SMS more than the Genesis version.
Sonic SMS is a great 8-bit game. Sonic Genesis is a great 16-bit game. Both versions showcase their hardware perfectly. Can't really compare them.
Title: Re: Why does Mickey Mouse Legend of Illusion on SMS suck so bad?
Post by: DragonmasterDan on December 21, 2013, 07:23:13 AM
CoI is excellent while LoI is one of the best games on the system. I don't understand how the third game took the series from the pinnacle of the SMS to a wonky platformer with a black bar filling 40% of the screen. I blame the Game Gear.

I've not played Legend of Illusion (I'm guessing this was one of those Nordic country and Brazil only SMS releases). But the first two I found to be excellent on the SMS. And agree with your assessment.

Quote

Sonic SMS is a great 8-bit game. Sonic Genesis is a great 16-bit game. Both versions showcase their hardware perfectly. Can't really compare them.

I wouldn't say they showcase their hardware perfectly, but I would agree that they're both great games.
Title: Re: Why does Mickey Mouse Legend of Illusion on SMS suck so bad?
Post by: toymachine78 on December 22, 2013, 12:43:01 AM
Why are you even discussing this? Isn't this the tg16 forum? Where are all the regular haters.... (cough Tats).... that come out of the woodwork to berate a person for posting in the incorrect forum?
Title: Re: Why does Mickey Mouse Legend of Illusion on SMS suck so bad?
Post by: Tatsujin on December 22, 2013, 12:53:25 AM
me a hater? where so?
Title: Re: Why does Mickey Mouse Legend of Illusion on SMS suck so bad?
Post by: toymachine78 on December 22, 2013, 01:03:45 AM
Why are you even discussing this? Isn't this the tg16 forum? Where are all the regular haters.... (cough Tats).... that come out of the woodwork to berate a person for posting in the incorrect forum?

Oh no.... It just struck me..... I'm becoming one of you... Argh!! NOOOOOOOOOOOOOOO......  :P
Title: Re: Why does Mickey Mouse Legend of Illusion on SMS suck so bad?
Post by: Tatsujin on December 22, 2013, 01:21:09 AM
just let the anger flow through you :P
Title: Re: Why does Mickey Mouse Legend of Illusion on SMS suck so bad?
Post by: nodtveidt on December 22, 2013, 02:25:07 AM
Better anger than butthurt. :lol:
Title: Re: Why does Mickey Mouse Legend of Illusion on SMS suck so bad?
Post by: A Black Falcon on December 22, 2013, 05:51:09 AM
I actually like both Castle of Illusion and Land of Illusion for SMS.
CoI is excellent while LoI is one of the best games on the system. I don't understand how the third game took the series from the pinnacle of the SMS to a wonky platformer with a black bar filling 40% of the screen.
I already explained why -- Sega outsourced the third game to Aspect.  That's also why the first GG Sonic game is the only great one, since all the others were Aspect games.
Title: Re: Why does Mickey Mouse Legend of Illusion on SMS suck so bad?
Post by: jeffhlewis on December 22, 2013, 06:45:22 AM
Fantasia looked so awesome in magazine shots - as soon as I fired up the game for the first time I was scrambling for the receipt. Such a turd.
Title: Re: Why does Mickey Mouse Legend of Illusion on SMS suck so bad?
Post by: galam on December 22, 2013, 06:57:20 AM
Fantasia looked so awesome in magazine shots - as soon as I fired up the game for the first time I was scrambling for the receipt. Such a turd.

100%
Title: Re: Why does Mickey Mouse Legend of Illusion on SMS suck so bad?
Post by: nodtveidt on December 22, 2013, 07:17:21 AM
Fantasia was the first licensed game I ever saw get universally panned by all the gaming magazines at the time.
Title: Re: Why does Mickey Mouse Legend of Illusion on SMS suck so bad?
Post by: vestcoat on December 22, 2013, 07:42:58 AM
I already explained why -- Sega outsourced the third game to Aspect.  That's also why the first GG Sonic game is the only great one, since all the others were Aspect games.
Oh, thanks BF. I missed your first post. This makes sense now.
Title: Re: Why does Mickey Mouse Legend of Illusion on SMS suck so bad?
Post by: A Black Falcon on December 22, 2013, 08:03:07 AM
Quote from: vestcoat
Oh, thanks BF. I missed your first post. This makes sense now.
Sega must have been able to find some studio not as bad as Aspect... but I guess that'd have cost money, and they obviously wanted to do their GG support on the cheap.  Nintendo wasn't nearly as cheap with its Game Boy games, and it shows...