PCEngineFans.com - The PC Engine and TurboGrafx-16 Community Forum
NEC PC-Engine/SuperGrafx => PC Engine/SuperGrafx Discussion => Topic started by: segagamer on May 02, 2006, 04:26:16 AM
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I have recently purchased Crest of Wolf (original game) for use on Magic Engine but every time I boot up the game, the emulator crashes. I tried to boot the game using Hu-Go to see if the disc was defective but it is in perfect condition and Hu-Go can play it but I do not hear any sound effects (seems the BGM is played at a very high volume). Has anyone experienced what I have with Crest of Wolf for PCE and can tell me what I can do to fix the problem I have with using Magic Engine to play it?
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1. Which version of ME
2. Which system card
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ME v1.0 pr10
System Card v3.0 (included w/ME)
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Is that Magic System v3?
I've just tried it with the 'real' System Card v3 and it works fine.
I also just tried with Magic System v3 on ME 0.9 and the colours are all mucked up so that may be the problem.
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Yes, the one I was referring to is Magic System v3. So after I have downloaded the original PCE System Card v3 bios, where should I place that file so that Magic Engine will read it? I have a folder for ME that has all the unzipped files and folders.
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Yes, the one I was referring to is Magic System v3. So after I have downloaded the original PCE System Card v3 bios, where should I place that file so that Magic Engine will read it? I have a folder for ME that has all the unzipped files and folders.
You can put it wherever you want, you just need to make sure that the PCE.INI files has the correct pointer to it.
For example:
# ----
# path settings
# ----
[path]
;
; system card paths
; --
;
system_card_1=c:\magicengine\system10.pce
system_card_2=c:\magicengine\system21.pce
system_card_3=c:\magicengine\syscard3.pce
system_card_4=
-bt
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I got Crest of Wolf to work now, thanks for all your help.
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Cool. Be nice to report the solution to David Michel on his forum, so your open thread can be useful to others. Though it's the first time I hear the Magic System makes the emulator crash (in ME 1.0 that is).