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NEC TG-16/TE/TurboDuo => TG-16/TE/TurboDuo Discussion => Topic started by: slinkyturd on November 29, 2014, 06:10:08 PM

Title: "Let's Compare: Ninja Spirit"
Post by: slinkyturd on November 29, 2014, 06:10:08 PM
Clearly every one of us made the correct choice when it came to choosing a platform to play this game.


https://www.youtube.com/watch?v=Ry6aTcrQa8M
Title: Re: "Let's Compare: Ninja Spirit"
Post by: o.pwuaioc on November 29, 2014, 06:26:40 PM
The Amiga/ST versions aren't god awful.
Title: Re: "Let's Compare: Ninja Spirit"
Post by: slinkyturd on November 29, 2014, 06:31:43 PM
The "grafx" weren't bad but the music doesn't even compare to the awesomeness of TG16.
Title: Re: "Let's Compare: Ninja Spirit"
Post by: esteban on November 30, 2014, 01:11:31 AM

The "grafx" weren't bad but the music doesn't even compare to the awesomeness of TG16.

100% agreed.

I like the arcade tunes, from the little I heard, but DAMN the TG-16/PCE tunes ooze atmosphere.

Really, really nice.

Also, it is a shame the person making the video couldn't get to the "big statue" boss in PCE version.
Title: Re: "Let's Compare: Ninja Spirit"
Post by: johnnykonami on November 30, 2014, 03:23:35 AM
I had a C64 growing up, and that Ninja Spirit port doesn't look bad at all considering.  I am always a little confused about the ZX spectrum being seemingly unable to produce more than just the color yellow.  Apparently you could also use blue because the weapon selection was using it.  I have no idea why they wouldn't integrate more blue into the actual game background just for the sake of contrast.

But no doubt that the TG-16 port was the best one.
Title: "Let's Compare: Ninja Spirit"
Post by: esteban on November 30, 2014, 05:50:04 AM
I've said it before, but it remains trüe:

The PCE/TG-16 port of Ninja Spirit  is arcade-perfect. The original arcade game is nearly arcade-perfect, but not quite.

Trüe story.
Title: Re: "Let's Compare: Ninja Spirit"
Post by: VenomMacbeth on November 30, 2014, 06:04:26 AM
I love Ninja Spirit's PCE tunes...but that arcade FM though...
Title: Re: "Let's Compare: Ninja Spirit"
Post by: esteban on November 30, 2014, 06:09:44 AM

I love Ninja Spirit's PCE tunes...but that arcade FM though...

The arcade tunes are nearly as arcade-perfect as the PCE tunes.

Pretty nice.
Title: Re: "Let's Compare: Ninja Spirit"
Post by: jtucci31 on November 30, 2014, 06:12:23 AM

I love Ninja Spirit's PCE tunes...but that arcade FM though...

The arcade tunes are nearly as PCE-perfect as the PCE tunes.

Pretty nice.

Is that what you meant? :lol:
Title: Re: "Let's Compare: Ninja Spirit"
Post by: Gentlegamer on November 30, 2014, 06:50:53 AM
Wow, the C=64 version isn't bad. It's fast, and the screen scrolls smoothly, which is a feat for C=64.
Title: Re: "Let's Compare: Ninja Spirit"
Post by: slinkyturd on November 30, 2014, 11:51:11 AM
I'd argue that the music on the Gameboy was better than I would have expected and also better than many actual console version.
Title: Re: "Let's Compare: Ninja Spirit"
Post by: cr8zykuban0 on November 30, 2014, 07:20:14 PM
omg the zx spectrum and the amstrad versions look terrible! never knew this game was in other systems, let alone the arcade! the turbografx port is very amazing and well done looking close to the arcade
Title: Re: "Let's Compare: Ninja Spirit"
Post by: o.pwuaioc on November 30, 2014, 10:34:15 PM
omg the zx spectrum and the amstrad versions look terrible! never knew this game was in other systems, let alone the arcade! the turbografx port is very amazing and well done looking close to the arcade
It goes without saying that the Spectrum ports of anything are going to be terrible. I have no idea how this computer got so popular.
Title: Re: "Let's Compare: Ninja Spirit"
Post by: VenomMacbeth on December 01, 2014, 05:33:12 AM
There was a time when I considered the GB port a holy grail, but after watching some gameplay, I definitely have no desire to go out of my way for it anymore.  If I found a copy for cheap like I did X & After Burst, though...
Title: Re: "Let's Compare: Ninja Spirit"
Post by: Necromancer on December 01, 2014, 05:47:58 AM
The Turbob is obviously my pick as best, but the gameboy one is surprisingly pretty good.
Title: Re: "Let's Compare: Ninja Spirit"
Post by: Dicer on December 01, 2014, 09:30:04 AM
Rare case when a home version is better...

Turbo>Arcade>Gameboy>>>C=64>>>>>>>>>>>>>>>>>>everything else.

64 version is impressive as is the Gameboy considering, those ST/Amiga version got butchered though.


Title: Re: "Let's Compare: Ninja Spirit"
Post by: esteban on December 01, 2014, 09:43:26 AM


I love Ninja Spirit's PCE tunes...but that arcade FM though...

The arcade tunes are nearly as PCE-perfect as the PCE tunes.

Pretty nice.

Is that what you meant? :lol:

Hahaha. I meant what I said and said what I meant. :)


But there is a nice logic to your post as well. :)
Title: Re: "Let's Compare: Ninja Spirit"
Post by: imparanoic on December 01, 2014, 12:40:23 PM
apart from the Gameboy version, which is also made by irem,  the computer version was made by English developers - poorly made with little dedication for quality, look at the street fighter2  and ghouls and ghost , back in the early 90's the difference in quality between Japanese and western developers was immense ) but there were a few odd decent western developers, but the tide started to change from playstation era.

even worse thing about the home version, only a single action button ( though late in amiga lifespan, second button was implemented)
Title: Re: "Let's Compare: Ninja Spirit"
Post by: Arjak on December 02, 2014, 03:52:26 PM
I'm not at all a graphics whore, but if I ever met a person who bought a ZX Spectrum for gaming back in the day, I would definitely point at them and laugh. Loudly. :lol:
Title: Re: "Let's Compare: Ninja Spirit"
Post by: fragmare on December 02, 2014, 05:35:55 PM
Rare case when a home version is better...

Turbo>Arcade>Gameboy>>>C=64>>>>>>>>>>>>>>>>>>everything else.

64 version is impressive as is the Gameboy considering, those ST/Amiga version got butchered though.




Eh, it's a close call between the original Irem arcade game and the TG16 version, but I'd say the arcade is slightly better.  Much like R-Type.  Irem were gods at porting their stuff to the TG16, though, for sure.

And if you say the TG16 version is better because it has the 5-hit life counter, you obviously don't know what it means to run with the wolves.  ;)
Title: Re: "Let's Compare: Ninja Spirit"
Post by: esteban on December 02, 2014, 09:57:05 PM
Run with the wolves.
Title: Re: "Let's Compare: Ninja Spirit"
Post by: Paddyfitz18 on December 03, 2014, 03:04:42 AM
apart from the Gameboy version, which is also made by irem,  the computer version was made by English developers - poorly made with little dedication for quality, look at the street fighter2  and ghouls and ghost , back in the early 90's the difference in quality between Japanese and western developers was immense ) but there were a few odd decent western developers, but the tide started to change from playstation era.


Interesting observation.
Title: Re: "Let's Compare: Ninja Spirit"
Post by: reno5 on December 03, 2014, 03:30:26 AM
Nice find. Always interesting to see how the same game is being ported.

gameboy version looks good.
Title: Re: "Let's Compare: Ninja Spirit"
Post by: Dicer on December 03, 2014, 05:23:46 AM
Rare case when a home version is better...

Turbo>Arcade>Gameboy>>>C=64>>>>>>>>>>>>>>>>>>everything else.

64 version is impressive as is the Gameboy considering, those ST/Amiga version got butchered though.




Eh, it's a close call between the original Irem arcade game and the TG16 version, but I'd say the arcade is slightly better.  Much like R-Type.  Irem were gods at porting their stuff to the TG16, though, for sure.

And if you say the TG16 version is better because it has the 5-hit life counter, you obviously don't know what it means to run with the wolves.  ;)

Nope, not the lives, some of the best obey music pours out of that chip, and is just a delight to listen to, also control is spot on. It almost feels like the arcade is the port, TBH