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NEC TG-16/TE/TurboDuo => TG-16/TE/TurboDuo Discussion => Topic started by: T2KFreeker on August 05, 2006, 02:33:46 PM

Title: Question about Shinobi PC Engine.
Post by: T2KFreeker on August 05, 2006, 02:33:46 PM
I have the GP32 and the ROM, but I have the actualy Hu Card coming, or else I would never have done the ROM, seriously, but I have to ask. Although I am blown away by the amazing graphics here on this version as it looks almost perfect to the arcade version of the game, did they not include the 3D levels with the shurikens? I loved the bonus stages back in the day as it was one of the things that lured me to Shinobi in the arcades as the star throwing just looked awesome for its time. It's just that the ROM I have seems tobe missing those stages and I wanted to know if they are indeed missing from the actual Hu Card as well.
Title: Question about Shinobi PC Engine.
Post by: Joe Redifer on August 05, 2006, 03:05:43 PM
I have no clue what GP32 is... doesn't sound very exciting.  Anyway, Shinobi for the PC Engine is missing the bonus stages as well as the entire second level (consisting of 3 stages and a boss fight).  Kind of pisses me off as the second level was a really good one.  And I enjoyed the bonus stages as well.
Title: Question about Shinobi PC Engine.
Post by: T2KFreeker on August 05, 2006, 03:11:08 PM
Quote from: "Joe Redifer"
I have no clue what GP32 is... doesn't sound very exciting.  Anyway, Shinobi for the PC Engine is missing the bonus stages as well as the entire second level (consisting of 3 stages and a boss fight).  Kind of pisses me off as the second level was a really good one.  And I enjoyed the bonus stages as well.


Hmm, that sucks. Oh well, at least I can enjoy what is there. Why in the Hell would these parts be missing though as it just seems like the system would be more than capable of handling them. That is a bummer. To think, I see crazy people paying over $100.00 for this game sealed on ebay! Oh, and the GP32 is a handheld system by Game Park. Actually a damn good little machine truthfully.
Title: Re: Question about Shinobi PC Engine.
Post by: SignOfZeta on August 05, 2006, 03:11:26 PM
Back in the day memory was expensive. Home versions often lacked special stuff to keep the size of the cart/HuCard small. It took forever for a home version of SFII to actually include the burning barrel bonus stage.

So what is the state of PCE emulation GP32 these days? I had heard it was pretty great. Can it run ISOs like the PSP?
Title: Re: Question about Shinobi PC Engine.
Post by: T2KFreeker on August 05, 2006, 03:16:13 PM
Quote from: "SignOfZeta"
Back in the day memory was expensive. Home versions often lacked special stuff to keep the size of the cart/HuCard small. It took forever for a home version of SFII to actually include the burning barrel bonus stage.

So what is the state of PCE emulation GP32 these days? I had heard it was pretty great. Can it run ISOs like the PSP?


Not that I have seen as it stores stuff on the SMC cards, only 124 megs. The games themselves on Hu Card run outstanding though. I have only seen a couple ROMS that I own not run. Perhaps if I had a way to take directly from the HU Card itself? It makes no sense that Raiden will run but Cyber Core wont! :roll:
Title: Question about Shinobi PC Engine.
Post by: Jammaniaclord on September 08, 2006, 05:57:19 AM
The GP32 is one HECK of a little Korean handheld. Noted mostly for it's INCREDIBLE emulation capabilities, it does have some commercial titles for it as well. There is a new version out, but some devoted followers do not like it as much as the original, but it DOES have very impressive specs. Check it out at their main website, or head over to Lik-Sang to read documentation on  them.
Title: Question about Shinobi PC Engine.
Post by: Joe Redifer on September 08, 2006, 01:13:53 PM
The SMS version has all of the levels and features 2 MEGA POWER.  I'm not sure if the HuCard version features 2 MEGA POWER or not, but it should at least have all of the levels the SMS version does.  My guess is that if these levels were in the HuCard version of the game, the PC Engine would break (crack in two) from the sheer power required to process said levels.  Only the Sega Master System was designed with enough power to handle this insane amount of awesomeness.  It says so in the Bible.
Title: Question about Shinobi PC Engine.
Post by: nodtveidt on September 08, 2006, 02:19:59 PM
Erm...
Title: Question about Shinobi PC Engine.
Post by: GUTS on September 08, 2006, 06:26:56 PM
The SMS version of Shinobi is a bajillion times better, the PCE version of Shinobi sucks shit.  Despite the graphical upgrade, they took the bonus stages out and changed some other stuff around and it doesn't play nearly as well.
Title: Question about Shinobi PC Engine.
Post by: Keranu on September 08, 2006, 06:27:31 PM
Quote from: "Joe Redifer"
The SMS version has all of the levels and features 2 MEGA POWER.  I'm not sure if the HuCard version features 2 MEGA POWER or not, but it should at least have all of the levels the SMS version does.  My guess is that if these levels were in the HuCard version of the game, the PC Engine would break (crack in two) from the sheer power required to process said levels.  Only the Sega Master System was designed with enough power to handle this insane amount of awesomeness.  It says so in the Bible.

I believe you :) .
Title: Question about Shinobi PC Engine.
Post by: sunteam_paul on September 08, 2006, 09:39:54 PM
heh, the SMS version actually is a lot better.
Title: Question about Shinobi PC Engine.
Post by: vestcoat on September 08, 2006, 10:02:03 PM
Quote from: "Joe Redifer"
The SMS version has all of the levels and features 2 MEGA POWER.  I'm not sure if the HuCard version features 2 MEGA POWER or not, but it should at least have all of the levels the SMS version does.  My guess is that if these levels were in the HuCard version of the game, the PC Engine would break (crack in two) from the sheer power required to process said levels.  Only the Sega Master System was designed with enough power to handle this insane amount of awesomeness.  It says so in the Bible.


Right on.  I'd be surprised if they were even able to get NINJA MAGIC, ARCADE-LIKE ACTION or the RING OF FIVE in that Hucard.

Check this out...

R-Type + Sega Master System + 2 MEGA POWER = all levels successfully contained, awesome game.

R-Type + PCE + Hucard = Hucard shatters, game released in two separate installments.

Golden Axe + Sega Master System + 2 Mega Power = Crummy game

Golden Axe + PCE + CD-Rom2 card = Unbelievably terrible, unplayable game.

Y's + Sega Master System + Battery Back-up Memory = Up to five games can be saved and alternated.  Yay!  All of your friends can play.

Ys + PCE + Back-up RAM storage = 5 slots for one player, another boring RPG.
---------------


Ok, I'll stop it with the late-night sarcastic posts after this.
I have to say Joe, your post was the funniest thing I've read all day.



...god, can you imagine sitting around trying to play Ys with four other people?  Alternating???   *ughh*
Title: Question about Shinobi PC Engine.
Post by: Bloodsack on September 09, 2006, 02:24:01 AM
Hey T2KFreeker. I got a GP32 & GP2X.  The GP2X runs a little bit smoother then the gp32 emu.  The great thing about the GP2X is I can finally play some pce ISO's on GP2X.  Not with sound yet, but  I think the next update with enable sound.

To stay on topic though,I have to agree with what GUTS said.  the hu card version of Shinobi is very watered down. I never really like the first shinobi anyways.  Revenge of shinobi on (Genesis/Mega Drive) blows it away.
Title: Question about Shinobi PC Engine.
Post by: Joe Redifer on September 09, 2006, 03:55:52 AM
Hey, where are you getting off on this R-Type Sega Master System + 2 mega Power nonsense?  R-Type for the SMS has 4 mega Power.  4 megas!  I have counted them myself!  1, 2, 3, 4 megas!

And you are right, I am surprised they were able to squeeze arcade-like action into PCE Shinobi.  That usually takes a mega of its own.  But it didn't have the Ring of Five.  Instead they had the Ring of Four.
Title: Question about Shinobi PC Engine.
Post by: esteban on September 09, 2006, 04:01:00 AM
Quote from: "Joe Redifer"
Only the Sega Master System was designed with enough power to handle this insane amount of awesomeness.  It says so in the Bible.
Shinobi alone would justify the purchase of a SMS. Of course, we don't even have to go there, because every 3-Dimensional Mega Cartridge is a force to be reckoned with as well. (Are you ready for contact with the inner dimension? Seriously, are you?)
Title: Question about Shinobi PC Engine.
Post by: Joe Redifer on September 09, 2006, 04:08:49 AM
Sega even hid an extra dimension into one of their games.  Line of Fire has a secret 3D mode.  I thought I had all of the 3D games but noooooo....  Now I have to buy this.  One of these days I am going to have to add up all my megas to see how powerful I am.
Title: Question about Shinobi PC Engine.
Post by: esteban on September 09, 2006, 04:42:56 AM
Quote from: "Joe Redifer"
Sega even hid an extra dimension into one of their games.  Line of Fire has a secret 3D mode.  I thought I had all of the 3D games but noooooo....  Now I have to buy this.  One of these days I am going to have to add up all my megas to see how powerful I am.
I didn't know that any games had a hidden 3D mode! That's too kool.
Title: Question about Shinobi PC Engine.
Post by: vestcoat on September 09, 2006, 08:03:24 AM
Quote from: "Joe Redifer"
Hey, where are you getting off on this R-Type Sega Master System + 2 mega Power nonsense?  R-Type for the SMS has 4 mega Power.  4 megas!  I have counted them myself!  1, 2, 3, 4 megas!

And you are right, I am surprised they were able to squeeze arcade-like action into PCE Shinobi.  That usually takes a mega of its own.  But it didn't have the Ring of Five.  Instead they had the Ring of Four.


Wow, I didn’t know SMS R-Type was a 4 mega game.  Where does it say that?  I have the cart and box, but no manual.  I thought Phantasy Star was the first US game with 4 mega power.
I got SMS Sonic Blast (1997 baby!) and that has skull-shattering 8 MEGA POWER.  It gets so intense I have to bust out the Sega Control Stick sometimes just to keep my brain from oozing out of my orifices.

Anyway, I just got the US R-type hucard (thanks Rolins!) because I was so sick of the music on the complete CD.  After a few minutes of playing the Hucard I thought “geez, the graphics don’t look much better than the SMS version.”  I remembered them looking better on the Complete CD.
So I put the CD in again and realized, “nope, same graphics.”  The point of this story?  CD music and a few cinemas make games seem more polished (even though I’m not a fan of the R-type remixes).
Anyone else feel this way?  I suspect it would be the same with Raiden.  The music on Super Raiden is incredible.  Does the Hucard feel weak after playing the CD?

Also, has anyone played Shinobi on the NES?  How does that stack up?
Title: Question about Shinobi PC Engine.
Post by: malducci on September 09, 2006, 08:24:39 AM
Quote
“geez, the graphics don’t look much better than the SMS version.”


 :lol:
Title: Question about Shinobi PC Engine.
Post by: Joe Redifer on September 09, 2006, 03:01:05 PM
It says right on the R-Type box that it has 4 mega power.  Also I demand that you send me Sonic Blast.

Shinobi on the NES didn't have the mega power to compete with the SMS version which had an amazing 2 megas.  Well, the ROM size for the NES version indicates 2 megas but they must not be ultra-powerful megas like Sega uses.  The NES Shinobi probably has megas imported from "Discount Megas" in China or something.
Title: Question about Shinobi PC Engine.
Post by: Keranu on September 09, 2006, 06:20:12 PM
Just to let you guys know, Sonic Blast is a big mess :D . Though I kinda like it at the same time...
Title: Question about Shinobi PC Engine.
Post by: Joe Redifer on September 09, 2006, 09:41:29 PM
How is it possible for Sonic Blast to be a mess when it has 8 mega power?  Look at Midnight Resistance!  8 Megas of pure amazingess!
Title: Question about Shinobi PC Engine.
Post by: Keranu on September 09, 2006, 09:50:24 PM
Was there a console port of Midnight Resistance? I love the arcade game!
Title: Question about Shinobi PC Engine.
Post by: Kaminari on September 09, 2006, 10:32:21 PM
Probably a matter of taste, but I always felt R-Type HuCard was superior to the Complete CD. For someone who grew up with the arcade game at the nearby bistro, the HuCard port is simply the coin-op at home. The CD edition from Irem has arguable techno covers and average cutscenes which break the flow of the original game.

Super Raiden on the other hand is better than the HuCard port not only because of its great soundtrack, but because the use of Redbook tracks freed the PSG for better sound effects (which is not the case in R-Type CD). And the gameplay is more balanced too. Bigger support doesn't necessarily mean better contents, but here it proves to be right.
Title: Question about Shinobi PC Engine.
Post by: nodtveidt on September 09, 2006, 11:05:22 PM
Quote from: "Keranu"
Was there a console port of Midnight Resistance? I love the arcade game!

Yes...there is a Genesis port of Midnight Resistance.

What's all this "mega" stuff? Guys, get with the program, this ain't the 80s anymore! :P :lol:
Title: Question about Shinobi PC Engine.
Post by: Bloodsack on September 10, 2006, 04:01:55 AM
Quote from: "nodtveidt"
Quote from: "Keranu"
Was there a console port of Midnight Resistance? I love the arcade game!

Yes...there is a Genesis port of Midnight Resistance.

What's all this "mega" stuff? Guys, get with the program, this ain't the 80s anymore! :P :lol:


I sure do miss the 80's.  Thats when games were games.  Everything today has to be about the wow factor.  wow....look at those graphics!  It's not as much about gameplay anymore like it use to be :cry:
Title: Question about Shinobi PC Engine.
Post by: GUTS on September 10, 2006, 08:42:30 AM
Its always been about the graphics man, there's no more emphasis on that today than there was back then.
Title: Question about Shinobi PC Engine.
Post by: Joe Redifer on September 10, 2006, 11:27:19 AM
It's ALWAYS been about the "wow factor", man.  If it weren't we wouldn't have the fancy-schmancy Xbox360 which can put even more sprites on screen than the Neo Geo!  It also has better scaling than the Sega CD and better sound than the SNES!  Wow.  Just wow.

I also agree about R-Type HuCard being much better than R-Type Complete CD.  The music is so much better on the chip version.  I really did like the arrangements in the R-Type Special CD, though (music only... not a game).  Are there any differences between the US and Japan R-Type HuCards besides being only on one card in the US?  I read somewhere that the US version has more flicker due to being on one card, but I find that notion preposterous and I don't see any difference.

Quote from: "Keranu"
Was there a console port of Midnight Resistance? I love the arcade game!

Yes, on the Genesis and it has 8 Mega Power!  It says so right on the box and that means you MUST buy it!  The Genesis has far superior-sounding music compared to the arcade (Genesis version done by Hitoshi Sakimoto), but the voices are gone and if you are used to the dial then the control may take a few seconds to get used to.
Title: Question about Shinobi PC Engine.
Post by: esteban on September 10, 2006, 03:24:54 PM
Quote from: "Kaminari"
Super Raiden on the other hand is better than the HuCard port not only because of its great soundtrack, but because the use of Redbook tracks freed the PSG for better sound effects (which is not the case in R-Type CD). And the gameplay is more balanced too. Bigger support doesn't necessarily mean better contents, but here it proves to be right.
Super Raiden is better, but not to the point that the HuCard version should be discounted :).

To the person who asked about HuCard vs. SCD versions of Raiden: You will be incredibly pleased with the HuCard and you should get it if you don't have a lot of $$$.

That said, Super Raiden is absolutely worth the purchase price, since the soundtrack is golden and it adds two additional stages not found on the HuCard. Search for "rolins" and "Super Raiden" in these forums and you'll find a detailed post documening all of the differences between HuCard and SCD.
Title: Question about Shinobi PC Engine.
Post by: Keranu on September 10, 2006, 04:58:48 PM
Quote from: "Bloodsack"
I sure do miss the 80's.  Thats when games were games.  Everything today has to be about the wow factor.  wow....look at those graphics!  It's not as much about gameplay anymore like it use to be :cry:

80's were the best times in history, I would go back if I could. But as a couple other posters already said, the wow factor has been around since the dawn of console competition. I see where you are coming from though and I get a lot more fun out of games from the 80's than I do for today's gaming personally. Games today are more all about the "exploration" factor :P .
Title: Question about Shinobi PC Engine.
Post by: Kaminari on September 11, 2006, 01:42:10 AM
Quote from: "Joe Redifer"
Are there any differences between the US and Japan R-Type HuCards besides being only on one card in the US?


The only difference I spotted is the Y letter of the R-Type logo, which has been slightly modified in the US version.
Title: Question about Shinobi PC Engine.
Post by: Keranu on September 11, 2006, 11:39:29 AM
Didn't notice that, interesting.
Title: Question about Shinobi PC Engine.
Post by: Tatsujin on September 11, 2006, 01:34:40 PM
Quote from: "Joe Redifer"
I have no clue what GP32 is... doesn't sound very exciting.  Anyway, Shinobi for the PC Engine is missing the bonus stages as well as the entire second level (consisting of 3 stages and a boss fight).  Kind of pisses me off as the second level was a really good one.  And I enjoyed the bonus stages as well.

also the armoury isn't complete as well! :cry: