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NEC TG-16/TE/TurboDuo => TG-16/TE/TurboDuo Discussion => Topic started by: GuyKazama on November 27, 2001, 06:20:00 AM
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It plays everything perfectly except for when I get to a cut scene in a CD or SCD game. For some reason the audio isn't in sync with the animation of the cut scene (e.g. the voice audio is a split second behind the mouth animation). Does anyone know what's causing this?
I have a TG-16 CD system with a Super System 3 card.
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You know, some games are just that way. The animating and sound syncronizing wasn't all that precise back in those days.
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Is there a sizable delay between the start of a cutscene and the sound beginning? At that point, you may need to be concerned. TZD hasn't done repairs since May of this year, but their repair page is still up, offering a link to a place that will service your Turbo CD if you need it.
Kinda sucks NEC won't do it themselves though...
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It's really not that bad, I think nferno has the correct assessment., I just don't want my Turbo cd system dying on me. Thanks.
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Hi, there.
An important question: are you having such sync problems with original CD's? Because the problem you've mentioned happens quite often when you mount a CD from ISO + MP3 files.
Take care,
Brasilpce (UNIVERSO PC-ENGINE)
pcengine.cjb.net (http://pcengine.cjb.net/)
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Both originals and cdr's do the same thing. It's hardly noticeable in some games, but in others it becomes very irritating. LIke I said, it only happens during a cut scene involving facial movements and the sounds that should correspond with those movements. I first noticed it while playing Cosmic Fantasy 2, but not all games do it. Might and Magic 3 is also very noticeable. I don't know, it's not that big of a deal, it justs seems annoying. Thanks for the help.
Guy