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NEC PC-Engine/SuperGrafx => PC Engine/SuperGrafx Discussion => Topic started by: HailingTheThings on August 28, 2015, 10:47:18 AM
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Surprised nobody else posted this. Apparently this game will be ported to the PC Engine.... if the stretch goals are reached, that is.
https://www.kickstarter.com/projects/saberridergame/saber-rider-and-the-star-sheriffs-the-video-game?ref=discovery
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I've never heard of it, and since the threshold is just for 3DS and PCs, I just can't get excited. $250,000 sounds like an awfully big number to hit for a PCE port when the base goal is only $75,000.
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16-Bit Style Graphics
Style doesnt mean it's easily portable on a 16 bit platform. They would have to re export every asset, and build the "engine "completely differently to port to PCE. Unless the game is designed with 16-bit limitations in mind, the difference between now and then are so different. Porting a 16-bit game up is a lot easier than back. I say this is probably of a bs marketing buzzword unless they are actually building it for PCE to begin with and then porting that to 3DS and PC.
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I was literally listening to the Saber Rider soundtracks on the way home from work today and thinking about how I'd do a PCE Saber Rider game.
If they reach the SNES/PCE level, I'm guessing that they'll just use the 3DS assets to create 2D backdrops.
It's worth backing to me just to get some more Saber Rider products.
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Don't these people know about actual anime?
It's incredible how long western fans can cling to a mediocre show just because it had a really good intro.
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Don't these people know about actual anime?
It's incredible how long western fans can cling to a mediocre show just because it had a really good intro.
Not everyone is an elitist otaku.
I can watch the original Macross series subtitled and it's a cool show, but not only do I not need to learn Japanese to elevate the "quality" of the anime even further, Robotech will always be the far superior experience for me. It was an important show that I experienced at the perfect time in my life. Nostalgia may play a big part for me, but the localization is what really makes it special compared to other "anime" of any period. Just the same, I'll never enjoy the original Fist of the North Star animated film in Japanese anywhere near as much as the dub. The dialogue and acting are what take it to the next level and make it timeless. The original My Neighbor Totoro dub is also the only version I can watch now.
When anime tapes began to become available, my buddy and I were paying a lot of money for them and later a local video rental store brought in pretty much everything available at the time. We copied every tape they had and many of those early anime are still watchable mostly because of nostalgia. But several such as those I've mentioned, are great because of how the localizations were handled and how it builds off of the original content.
This kickstarter isn't licensing 星銃士ビスマルク, it's for fans of the unique version we were lucky to have bitd.
Imagine how boring your life would be if you stuck your nose up at any game that wasn't first certified AAA by the experts?
And this is actually for a video game. It's not a remastered bluray series. A game should basically be the "really good intro" as an interactive experience.
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I'm in if it looks like they actually are getting close to doing a PC Engine version.
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This looks interesting, and I would definitely be in for a PC Engine version. I rather doubt that they'll get anywhere near that level, but I'll keep my fingers crossed.
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Bump!
It'll most likely never meet its stretch goals, but a girl can dream damn it!
Yay!
(http://i.imgur.com/WPRIIdS.jpg)
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I never heard of this before, but given what little I could see of the gameplay, I dont expect this to be ported over so well to Snes or PCE. I would imagine a decent amount of sacrifices would have to be made. The other thing too is, are we talking PCE on a pressed disc, or a Imation CD-R slapped in a jewel case. I guess I just cant get interested in this. Never watched the anime, and the tiny gameplay clips don't do it for me.
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I never heard of this before, but given what little I could see of the gameplay, I dont expect this to be ported over so well to Snes or PCE. I would imagine a decent amount of sacrifices would have to be made. The other thing too is, are we talking PCE on a pressed disc, or a Imation CD-R slapped in a jewel case. I guess I just cant get interested in this. Never watched the anime, and the tiny gameplay clips don't do it for me.
That was my initial thought as well, but the way they describe it in the kickstarter text actually makes it sound like they'll make a different version for the PCE/SNES. That being said, it seems like making it for the SNES/PCE would be more difficult than for the initial platform they're targeting, so how would that be an additional bonus to this project - a bonus that is more difficult to create than the main offering just sounds silly to me. I am such a rookie to this I am probably way off base, but the numbers to me don't seem thought through.
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I think that they have people in mind to program the SNES and PCE versions. I expect that they'd be simple straightforward stages that are pretty much the same design-wise.
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I backed it for the 3DS and I'd be glad go throw more money at em if they make a PCE port.
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Yeah for me it's like, what Id want to see before backing this is actual PCE or Snes gameplay, preferably PCE. Right now all I can see is tiny cropped video of what I guess is the 3DS version, and that looks fine as far as I can tell, but its just not enough for me to make a sound decision, especially when I am sure the PCE product would be different.
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The developer is lowering the Dreamcast stretch goal, and will likely lower the PCE one down, too.
http://dreamcast-talk.com/forum/viewtopic.php?p=82963#p82963
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The developer is lowering the Dreamcast stretch goal, and will likely lower the PCE one down, too.
http://dreamcast-talk.com/forum/viewtopic.php?p=82963#p82963
:pray: :pray: :pray:
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The developer is lowering the Dreamcast stretch goal, and will likely lower the PCE one down, too.
http://dreamcast-talk.com/forum/viewtopic.php?p=82963#p82963
This is most pleasing.
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The developer is lowering the Dreamcast stretch goal, and will likely lower the PCE one down, too.
http://dreamcast-talk.com/forum/viewtopic.php?p=82963#p82963
Thank the swirlie gods! :D i would be glad to have a new game for the old Dreamcast :D
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They've added legit tiers for Dreamcast. Now I wait until the PCE announcement.
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Cool, I remember watching that ages ago. It was that tan space-sheriff guy with long black hair and his robot horse, name was 'silver'. The photo with the robots looks different than what I remember though.. Hmm... :-k
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Cool, I remember watching that ages ago. It was that tan space-sheriff guy with long black hair and his robot horse, name was 'silver'. The photo with the robots looks different than what I remember though.. Hmm... :-k
Are you thinking of Bravestar?
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(http://static.tvtropes.org/pmwiki/pub/images/rsz_bravestarr_cover_4594.jpg)
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Or maybe...
(http://i.imgur.com/f8OAtWO.jpg)
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Why not !?
(http://ecx.images-amazon.com/images/I/61JS9PV7CPL.jpg)
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(http://i.imgur.com/Emt9L5H.jpg)
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No Ghostbusters yet?
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(http://i.imgur.com/RloHAwQ.jpg)
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Cool, I remember watching that ages ago. It was that tan space-sheriff guy with long black hair and his robot horse, name was 'silver'. The photo with the robots looks different than what I remember though.. Hmm... :-k
Are you thinking of Bravestar?
Yes! And omg blackstar! I had a toy of blackstar on his dragon... He had an attached lighter thingie on his back and while you were 'rolling' it with your thumb his amulet was glowing. So many memories have managed to completely vanish. The funny thing is that I can still rememeber the opening song of the saber riders but not the show itself... Thanks for the photos!
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Cool, I remember watching that ages ago. It was that tan space-sheriff guy with long black hair and his robot horse, name was 'silver'. The photo with the robots looks different than what I remember though.. Hmm... :-k
Are you thinking of Bravestar?
Yes! And omg blackstar! I had a toy of blackstar on his dragon... He had an attached lighter thingie on his back and while you were 'rolling' it with your thumb his amulet was glowing. So many memories have managed to completely vanish. The funny thing is that I can still rememeber the opening song of the saber riders but not the show itself... Thanks for the photos!
Dude, Blackstar, dude...
Lava Locs is God.
(http://i.imgur.com/t134GR0.jpg)
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It looks amazing! I'll have to think about backing it before the Kickstarter ends. Hope it reaches that stretch goal of $210,000 for the PCE version. : )
-Thomas
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Hello PCENGINEFX Community!
Chris here from Team Saber Rider.
Thank you very much for your interest in our project.
Right now we are looking for ways to lower the stretch goal for the PC Engine version.
Please stay tuned about news about this.
Also, can you please let me know how many potential PC Engine version bakers are here?
Right now we are working on the artwork for the game cover. I can't wait to see the first version.
The artwork is being done by a very talented artist in japan. I think it can't become more authentic :)
If you have any questions or suggestions, please let me know.
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Welcome aboard!
Also, can you please let me know how many potential PC Engine version bakers are here?
I enjoy baking, especially cakes and pies made with rhubarb or my special goatse cookies. :mrgreen:
I don't wanna rain on anyone's parade and I'd back a Turbob version for sure, but there's probably not as many backers as you'd hope for. Based on sales of previous Turbob homebrew games, you'd likely not sell even 1000 copies over time, with no more than a couple hundred of those buyers backing it up front.
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Hello PCENGINEFX Community!
Chris here from Team Saber Rider.
Thank you very much for your interest in our project.
Right now we are looking for ways to lower the stretch goal for the PC Engine version.
Please stay tuned about news about this.
Also, can you please let me know how many potential PC Engine version bakers are here?
Right now we are working on the artwork for the game cover. I can't wait to see the first version.
The artwork is being done by a very talented artist in japan. I think it can't become more authentic :)
If you have any questions or suggestions, please let me know.
I believe that I chose the non-3DS (SNES box?) $130'ish option. If a new option includes something done PCE style, I'd much prefer switching to that.
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I'd be down for a PCE pledge
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@Necromancer I like cake and pie! :D
Well sure we don't expect high sales for the pc engine version. I understand this more as a nice "side effect". I am into PC Engine maybe 2 years now. Not very long, but I really like the machine. I have a IFU myself and I resurrected maybe 10 CD Drives and a few duos so far. I like the look and feel. The covers are always very cool, sometimes much better that the game itself. Something we don't want to do btw :D. I mean we want a cool cover and a cool game.
This PCE port is something which is only doable in a Kickstarter and that is why it is in it. What we are doing is something never has done befrore in this way. In 2015 we take a real 80s anime IP and bring it to one of the best gaming systems from the 80s as professional as possible. All these new retro games these days try to look like the real thing, we are also doing the real thing.
When I saw Atlanthean (just on video and very brief on the gamescom so far) I knew it is possible!
Like I said, right now we are looking into ways to have it directly included or at a early, reachable stretch goal. If we will offer it as a stretch goal, we are not allowed to offer direct pledges for this. In this case you can assume Dreamcast = PC Engine. Pledge for one of the 4 dreamcast levels and write us a note that you wish the PC Engine version instead.
If we are able to include it directly, than we would add 4 new reward levels. They would be the same as the Dreamcast ones. If you want, you can use the first way already. Reaching the main goal as soon as possible is important.
I will post more updates soon if that's okay. :)
EDIT: Attention to all who pledged for the $49 DREAM SPECIAL LEVEL 1!
I forgot to include the EBU Star Sheriff Badge in the reward text.
I can not edit this anymore.
The EBU bagde IS incuded in the $49 DREAM SPECIAL LEVEL 1!
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I would back this. That is all.
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Hello PCENGINEFX Community!
...
If you have any questions or suggestions, please let me know.
I've been following your announcements at Dreamcast-Talk, so I'm not entirely surprised you made it this way. I do have one question, though. What would the differences be between the Dreamcast and PC Engine versions? Besides 80s TV show on an 80s console, why should I or anyone opt for the PCE version over the Dreamcast version (presuming that person has both consoles).
I don't wanna rain on anyone's parade and I'd back a Turbob version for sure, but there's probably not as many backers as you'd hope for. Based on sales of previous Turbob homebrew games, you'd likely not sell even 1000 copies over time, with no more than a couple hundred of those buyers backing it up front.
I think the Turbo homebrew scene is just getting started. I think when something like Pier Solar gets made for the Turbo rather than a Defender clone, we'll see more casual people buy into it, I think. Don't get me wrong, I love Atlantean even more than Defender (seriously, best Defender clone out there right now), but I would think that many of the younger folks aren't into old arcade style games. This new game might fall into that category, too, though.
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Well, we do have Mysterious Song, though I'd say it's not as grand as Pier Solar, and we ran into limitations that would've required a lot of backtracking to make it how we would've liked(like animated townspeople). I think Lucretia is still coming, but I haven't been keeping track as I'm not involved in that project.
As for me, I probably wouldn't bother with a DC version, as I didn't grow up with the show. But a PC Engine version would rock my socks as
A: New game for the Turbob
B: A flippin' run n' gun for the Turbob!
:)
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Well, we do have Mysterious Song, though I'd say it's not as grand as Pier Solar, and we ran into limitations that would've required a lot of backtracking to make it how we would've liked(like animated townspeople). I think Lucretia is still coming, but I haven't been keeping track as I'm not involved in that project.
Uh, totally forgot about Mysterious Song, and it's sitting on my shelf. :oops:
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@Necromancer I like cake and pie! :D
You're in good company here then! I may donate later on, I'll definitely keep tabs on the project. More PC Engine games is always a good thing. Good luck to you, sir!
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I just got news that we will be able to show you the first pixel art of our 4 heroes on sunday or monday. I got already a first internal WIP shot and now I am so excited! Can't wait!
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Okay guys, tomorrow we will reveal our heroes as Pixel Art. Stay tuned :)
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Meet your heroes!
(https://s3.postimg.cc/7parms5pv/meet_heroes.png)
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Meet your heroes!
(https://s10.postimg.cc/rmqgamkh5/meet.png)
Sweet stuff!
When my finances are in order, you'll actually be the first kick-starter I'll back, like ever...
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Meet your heroes!
(https://s10.postimg.cc/rmqgamkh5/meet.png)
They're not within PC Engine or SNES specs, but they're close and at least look like they are. Which is much better than most modern faux retro style graphics or mock-ups.
An automated conversion to PC Engine colors will lose shades and detail.
Here's how I'd port this mock-up to real PC Engine compatible colors (<15-color 9-bit colored sprites):
(http://superpcenginegrafx.net/misc/srspritespce.png)
There are many alternate ways that Colt could be colored to look more like the original mock-up, or the show, or what just looks best. Here is one PCE alternate blue color scheme:
(http://superpcenginegrafx.net/misc/altcolt1.png)
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Ha! Awesome! :dance:
Well these Sprites are made for the PC, 3DS and DC version. There is no color limit there.
When (if) we go to SNES and PCE of course our GFX needs adjustments.
Also I really like your conversation to PC Engine. It works very well!
Is there a problem with the size of the sprites on PC Engine?
Saber is 69px high (we work with 320x240 on PC, 3DS and DC)
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Ha! Awesome! :dance:
Well these Sprites are made for the PC, 3DS and DC version. There is no color limit there.
When (if) we go to SNES and PCE of course our GFX needs adjustments.
Also I really like your conversation to PC Engine. It works very well!
Is there a problem with the size of the sprites on PC Engine?
Saber is 69px high (we work with 320x240 on PC, 3DS and DC)
The sprite sizes aren't a problem, but when maximizing sprite bandwidth for 16-bit consoles, you should design the main poses around an efficient set of sprites blocks. If the SNES and PCE versions are going to be based on the same (SNES) design, then you'll likely wind up cobbling the meta-sprites from one small size and one big size. If the PCE version was made reasonably efficient (all kinds of sizes), then it would have no trouble tossing around 4 times as many sprites as the 3DS trailer has during the stage sections and that scorpion boss could be all sprites to preserve the background artwork.
I'm not into the 3DS, but the Saber Rider games is much more appealing now that I know that the characters are sprites with nice pixel art and not 3D.
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Thank you :)
Well it was always meant to be in nice pixel art, but we had problems with a deadline.
You know, Saber RIder is a real IP owned be Pierrot and WEP. The Kickstarter is written in our contract and we had to start. Unfortunately real pixel art was not ready, so we used our test gfx we used when writing the 3DS engine. That is why I kept the scences in the trailer short and small.
Good pixel art like we know and love is a top priority for this project!
If you can, please support us :)
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Good pixel art like we know and love is a top priority for this project!
Well, Simon can certain give you that good pixel art. :)
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Yeah that is why we hired him. He will start next week. The current GFX is not from him and made by us.
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Saber is 69px high ....
If you can knock him down to 64 pixels high, you might only need to update 1 sprite :)
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@TheOldMan
That should be no problem. When we designed these characters we did it for a resolution of 320x240 to use it on PC, 3DS and DC.
The resolution for the PCE is lower so we also need to reduce size of the chars a bit.
Here is a slightly fixed version. Aprils upper area was looking a bit strange.
(https://s3.postimg.cc/7parms5pv/meet_heroes.png)
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Some more pixels:
(https://s2.postimg.cc/5u4qy7s3d/ramrod_Cockpit_kick.png)
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Looks nice. April reminds me of Wonder Momo. :mrgreen:
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That should be no problem. When we designed these characters we did it for a resolution of 320x240 to use it on PC, 3DS and DC.
The resolution for the PCE is lower so we also need to reduce size of the chars a bit.
The PCE will do 320x240, but most games use 256x224 instead.
240 high is seriously into overscan territory on old TVs, so 224 high is normal.
You could switch between the 256-wide and 320-wide for menu or intro screens if you like.
SNES is 256x224, so if you're targeting both systems, then that's probably the resolution to design for.
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Well PSE and SNES are still stretch goals while 3DS, PC and DC arethe main goals.
The 3DS has a native resolution of 320 (400 upper screen) x 240. Therefore we need to do the GFX first for this systems and later reduce the gfx for PCE and SNES.
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Only this morning did I remember that I still have the Saber Rider painting that I did for Grade 8 Art class (1988/89).
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SCAN! :dance:
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I couldn't find it where I keep most of my old art. I have memories of focusing on specific details and remember drawing Saber Rider art with the show paused.
After finding another painting that I believe was the same assignment, I asked my buddy and it sounds like it was a piece he turned in for the assignment, but I did at least the painting.
He thinks that he doesn't have it, but I know that I forgot about it altogether until I saw it some time within the last couple years.
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April is my jam.
Doing 64 pixel high sprites on PCE would be the best idea, as it would be similar to all of the similar games on PCE, and would allow for a better gameplay experience.
It could be like a Cross Wiber that doesn't suck.
Pushing less around per entity would also allow for more entities, less crowded screen... more action!
and moar background stuff.
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Yeah for me it's like, what Id want to see before backing this is actual PCE or Snes gameplay, preferably PCE. Right now all I can see is tiny cropped video of what I guess is the 3DS version, and that looks fine as far as I can tell, but its just not enough for me to make a sound decision, especially when I am sure the PCE product would be different.
THIS! I don't expect them to have any sort of PCE footage since it was basically just announced that they would do it if they make the standard goal. Even a better shot of the 3ds version would suffice... with that I could at least get a general idea of what to expect. Until then it will be hard for me to back and wait years to get it.
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Guys, the Kickstarter says clearly, that this project is currentely in pre production.
The engine is ready for 3DS but there is not much content yet.
The Kickstarter is there to fund for all the content.
We don't sell a final game.
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Attention: It is now also possible to pledge with paypal for our Saber Rider and the Star Sheriffs Kickstarter campaign. But because of technical reasons we can only offer Paypal to EU citizen and we can only collect the Euro currency. This solution is for people with no credit card only. Please check out our paypal outlet here: http://www.callxyz.com/SaberRiderPaypal.html
If you have a credit card, please support us on Kickstarter directly: http://kck.st/1WWmbEH
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What do you think guys?
(https://s7.postimg.cc/3jykjeg8n/colt.gif)
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I like it, but I feel like Colt is moving his boobs too much, but then again, what do I know? lol He looks fine. :3 I'm sure others will chime in.
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New version:
(https://s12.postimg.cc/x9qfve9op/colt.gif)
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I like it, but I feel like Colt is moving his boobs too much, but then again, what do I know? lol He looks fine. :3 I'm sure others will chime in.
His chest is on a pivot is all, I think it looks pretty damn good.
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It looks great. :)
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Okay guys, the waiting is over! Here is the official cover for the PC Engine Limited Edition:
(https://s15.postimg.cc/6eew1n3vv/SRPCELE.png)
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OK, I guess I'll buy it now.
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Here is the official cover for the PC Engine Limited Edition:
Is that for the CD case or the cardboard box?
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Damn, that cover is hot. If I end up having some extra play money before the campaign is over, just might have to upgrade.
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@TheOldMan this is for the Super Jewel Box with 2Disc tray:
http://www.kdg-mt.com/sites/default/files/6c_dsc_k2_6714.jpg
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Hmm, it's tempting to switch over from Bee Special 2 to the LE, however, I like having a regular jewel case to fit in with all my other games... I'll probably stick with what I got.
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Is there a pledge option which gives you both versions of the PC Engine game? I'd upgrade to that if possible.
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this is for the Super Jewel Box with 2Disc tray...
Ah, ok. Just thought the proportions were wrong for a stock cd case.
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@Black Tiger you can do that.
Pledge for the Limited Edition and use our upgrades. You can add the normal PCE version for 45 USD.
@TheOldMan yeah this is just for the LE. The normal version will have a standard Jewel Case
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Hm, not sure if I noticed this before. Guess it won't make it though, 4 days to go but $15k short...
So the gameplay would be something like Gun Smoke and/or Wild Guns on the challenge stages ? I couldn't find a video to provide some idea, I just see anime stuff.
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@Black Tiger you can do that.
Pledge for the Limited Edition and use our upgrades. You can add the normal PCE version for 45 USD.
@TheOldMan yeah this is just for the LE. The normal version will have a standard Jewel Case
I tried finding a way to upgrade while on my mobile browser, but had no luck. If I click on the Bee package or whatever it's called, it only downgrades my "total" pledge.
Nightwolve: I'm pretty sure that is was $3000 less yesterday afternoon. If it at least maintains that pace it could make it. I just hope that they push to get more exposure in "retro" communities and media asap.
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Needs like 4800$ in 3 days to git down on it. There was a pretty hefty jump.
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Yeah, they locked down another $10k. They need to up a last minute mass-spamming effort and they could pull it off.
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So, PCE or DC? Is there a compelling reason to get DC? Otherwise, why not PCE, right?
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WELL THAT ESCALATED QUICKLY.
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Woah, yep, they made it. Congrats!
Well, I hope backers will be happy with what comes of this... I don't see no gameplay videos (in other words, no prototype), so it's not something I found trustworthy even if I was mildly interested.
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Woah, yep, they made it. Congrats!
Well, I hope backers will be happy with what comes of this... I don't see no gameplay videos (in other words, no prototype), so it's not something I found trustworthy even if I was mildly interested.
Imagine the boss battles in Atlantean, with Saber Rider art + music.
That's how I'll basically be doing that.
wait what.
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Ah, so somebody here is handling the PCE port, huh... I see... :)
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Ah, so somebody here is handling the PCE port, huh... I see... :)
;)
I didn't want to say anything because it was kind of funny to watch the skepticism and speculation.
\o/
I was honestly hoping for more guessing at who'd be working on it, though. lol
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'Tis good to hear you're on board. I didn't speculate because it didn't sound like they had any real plans other than "give us money and we'll pay someone to figure it all out later" (VGS style).
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'Tis good to hear you're on board. I didn't speculate because it didn't sound like they had any real plans other than "give us money and we'll pay someone to figure it all out later" (VGS style).
Yeah I was telling Ark that last night when he told me he was onboard. Had they held this thing proper, with something more to show then just tiny 3DS clips and mock shots, showing specific teams of developers are on board ready to do each individual version, then they would have gotten more backers.
As is it is still just backing an idea of a game, not an actual product yet, and that does not go over well these days. Too many kickstarters have failed hard due to this kind of vague promise style marketing. I'm not big on the whole pre-order mess either, but if Ark puts out a game for this, and it is some kind of action game, I will buy one. Unless I die sometime between now and spring 2017 anyway.
As is, I liked the idea, but it was just that currently, an idea. None of the guys listed on the kickstarter had any experience with PCE, and mostly were Euro guys. I dont want to trust my money with euro people who mostly built their career on stuff like the Amiga or C64 or later at Nintendo, because their style on how they do their games tends to be something I dont enjoy much. Ark's version will probably be the only really worthwhile thing to come out of this I feel like. I just have a gut feeling the the other games are going to be copy/paste Power Rangers Metal Slug: The Game.
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I was honestly hoping for more guessing at who'd be working on it, though. lol
I kinda guessed that it was going to be you ... have fun doing the game!
I'm sure that it'll be an interesting experience for you, working with Simon Butler.
Don't forget to put in a warehouse section. All licensed 1980's games had to include a warehouse section, it must have been a legal requirement, or something! :wink:
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'Tis good to hear you're on board. I didn't speculate because it didn't sound like they had any real plans other than "give us money and we'll pay someone to figure it all out later" (VGS style).
Yeah I was telling Ark that last night when he told me he was onboard. Had they held this thing proper, with something more to show then just tiny 3DS clips and mock shots, showing specific teams of developers are on board ready to do each individual version, then they would have gotten more backers.
As is it is still just backing an idea of a game, not an actual product yet, and that does not go over well these days. Too many kickstarters have failed hard due to this kind of vague promise style marketing. I'm not big on the whole pre-order mess either, but if Ark puts out a game for this, and it is some kind of action game, I will buy one. Unless I die sometime between now and spring 2017 anyway.
As is, I liked the idea, but it was just that currently, an idea. None of the guys listed on the kickstarter had any experience with PCE, and mostly were Euro guys. I dont want to trust my money with euro people who mostly built their career on stuff like the Amiga or C64 or later at Nintendo, because their style on how they do their games tends to be something I dont enjoy much. Ark's version will probably be the only really worthwhile thing to come out of this I feel like. I just have a gut feeling the the other games are going to be copy/paste Power Rangers Metal Slug: The Game.
This post is the spawn of Debbie Downer and Negative Nancy... It's their lesbian love child.
PP man, you gotta have faith sometimes...toss caution to the wind and whatnot.
Anyway glad it made it's goal and hopefully then some, and having Ark on it makes it even better.
And yeah warehouse level for sure.
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Maybe I'm getting old and crusty but it kind of rubs me wrong that there are basically three versions of the TG/PCE game. I understand that you have to cater to the collectards nowadays in order to do anything but it just seems rediculous. Isn't being on TG/PCE limited enough in and of itself? Why must we have flashy limited numbered (gouge on ebay later) editions?
Anyways, glad to see it got funded though. Should be a fun romp, especially with Ark involved.
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This post is the spawn of Debbie Downer and Negative Nancy... It's their lesbian love child.
PP man, you gotta have faith sometimes...toss caution to the wind and whatnot.
Anyway glad it made it's goal and hopefully then some, and having Ark on it makes it even better.
And yeah warehouse level for sure.
Eh, I would beg to differ, what he, Necro and I said are perfectly sound reasons to have been unwilling to support/trust this thing... There's not enough there, and I think it violates, in spirit, Kickstarter's principle of needing to have some kind of "working prototype" to demo (ONE stage or half-a-stage!) as would be the case if it was about building a physical product/device.
Did I miss some video that wasn't an anime about what the game would look like ? It uses all these anime clips to lure the viewer, that right off the bat sparked distrust as a natural reaction in me. I hope it all works out, don't get me wrong, but I would feel very nervous to have funded it...
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'Tis good to hear you're on board. I didn't speculate because it didn't sound like they had any real plans other than "give us money and we'll pay someone to figure it all out later" (VGS style).
Yeah I was telling Ark that last night when he told me he was onboard. Had they held this thing proper, with something more to show then just tiny 3DS clips and mock shots, showing specific teams of developers are on board ready to do each individual version, then they would have gotten more backers.
As is it is still just backing an idea of a game, not an actual product yet, and that does not go over well these days. Too many kickstarters have failed hard due to this kind of vague promise style marketing. I'm not big on the whole pre-order mess either, but if Ark puts out a game for this, and it is some kind of action game, I will buy one. Unless I die sometime between now and spring 2017 anyway.
As is, I liked the idea, but it was just that currently, an idea. None of the guys listed on the kickstarter had any experience with PCE, and mostly were Euro guys. I dont want to trust my money with euro people who mostly built their career on stuff like the Amiga or C64 or later at Nintendo, because their style on how they do their games tends to be something I dont enjoy much. Ark's version will probably be the only really worthwhile thing to come out of this I feel like. I just have a gut feeling the the other games are going to be copy/paste Power Rangers Metal Slug: The Game.
This post is the spawn of Debbie Downer and Negative Nancy... It's their lesbian love child.
PP man, you gotta have faith sometimes...toss caution to the wind and whatnot.
Anyway glad it made it's goal and hopefully then some, and having Ark on it makes it even better.
And yeah warehouse level for sure.
No, see I don't. If I tossed 50 bucks at every guy that said "Hey I got a great idea about a game, so pay me first and then I will make it....", then I wouldn't have any money left for actual games already released, and I'd not have that much to play in the end. I have already watched people I know do this, and it's not for me. Much of what is proposed on Kickstarter falls though, or gets delivered but the end product is nowhere where it was supposed to be. Same goes for game pre-orders...
For this game here, I don't have any fond memories for the anime, so the subject matter is iffy for me from the start. But the PCE could use another good action game, and I am sure Ark will pull it off.
When you look at the PCE side of homebrew projects, Ark's team is really the only competent one around with multiple solid releases. Before knowing Ark was handling it last night if they made the goal, I had no faith they could do it at all. Now I at least know that one of these Saber Rider games will be good and worth playing, regardless of if I like the anime or not. When Ark gets it done and its released, I will buy his vision of the game.
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I'm not worried now that I know Ark's on board, but previously my hopes weren't too high that it'd turn out great. Getting nice pixel art isn't that difficult (not in terms of finding someone with the talent anyway), but there's just not that many people out there that are willing and able to code for and design within archaic hardware limitations and end up with a polished game.
The only reasons I was willing to toss some money at it was because it's for PCE (not a platform regularly looked at for crowdfunding), I wouldn't have been out all that much money if it turned to crap, and I honestly didn't expect it to get funded anyway.
P.S. - How do I buy gems and where are the polls on which to spend them? :P
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I wish I'd had the money to fund this, but I hope the game will be available to non-backers! PCE needs more run & guns!
Arkhan, make sure you add an obligatory spaceship shooter section or two. ;)
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I wish I'd had the money to fund this, but I hope the game will be available to non-backers! PCE needs more run & guns!
Arkhan, make sure you add an obligatory spaceship shooter section or two. ;)
I'm pretty sure this will be available for general sale in the future, to not do so would make no sense.
Oh, and color me peeved about the DC "demo", it felt like a waste of 45 minutes for me to download, figure how to burn, burn, and then test just to realize it was basically a slideshow.
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I'm in anyway for the PCE CD, especially knowing now that Arkhan's on board.
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I wish I'd had the money to fund this, but I hope the game will be available to non-backers! PCE needs more run & guns!
Arkhan, make sure you add an obligatory spaceship shooter section or two. ;)
I'm pretty sure this will be available for general sale in the future, to not do so would make no sense.
Oh, and color me peeved about the DC "demo", it felt like a waste of 45 minutes for me to download, figure how to burn, burn, and then test just to realize it was basically a slideshow.
This is why I opted to not make a slideshow. I know how everyone in TurboTown feels about that sort of thing, given all the vaporware we've gotten moist for.
Things of note:
You can expect the shippy boss battles similar to Atlantean.
I am anticipating NOT making it like Contra. Saber Rider was very wild west shoot-out style. I feel it will be more akin to Rolling Thunder and such with timing + hipshot bonanza action, instead of "hold button down, get spread shot, win"
Depending on the source art, parallax/layering shenanigans may not come into play. Why sacrifice nicely done backgrounds and cut them up/simplify them just to add in fake eye candy?
Before anyone starts with the "but, but huuuuu parallax".
Valis didn't have parallax until what, Valis 4? Iga Ninden Gaiou didn't.... etc.
So, it isn't really a game breaker. Half the greatest games on the machine don't have it, so I personally will not lose sleep over not being able to shoehorn it in.
Especially if some of the levels are indoor.
This will mostly depend on the art direction.
Which, as I currently understand it, will be us getting handed art that needs diddled a bit to fit into PCE restraints.
hidden April shower scene?
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Without a doubt, Contra > Rolling Thunder. That said, RT could have been done right, say, if it had more variety. I didn't care for the door mechanic either. But I'm still looking forward to this.
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Without a doubt, Contra > Rolling Thunder. That said, RT could have been done right, say, if it had more variety. I didn't care for the door mechanic either. But I'm still looking forward to this.
Oh, I don't mean Rolling Thunder 100%, complete with doors/dicking off.
I just mean the general pacing of the shooting at stuff.
Imagine say, Cyber Cross with mostly guns, and less stumpy-ass-artwork that looks kinda weird.
Honestly, Contra is Contra. It's never been replicated. Gunstar Heroes kinda came close, but even that was never as good.
City Hunter.
That's the PCE equivalent of Rolling Thunder. I anticipate a game of similar nature in terms of the way you shoot things and dodge things. Definitely not as warehousey as that, though (sorry Elmer, lol)
or even Shinobi. I personally think this is a game more akin to the PC Engine's library, and would fit in better than
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Well, I was openly skeptical about this project but now that I know Ark is working on it I funded it. My insurance policy is if Arkhan screws up he's a short 2 hour drive away for me to kick him in the nuts.
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Well, I was openly skeptical about this project but now that I know Ark is working on it I funded it. My insurance policy is if Arkhan screws up he's a short 2 hour drive away for me to kick him in the nuts.
Jahahajajaha.
:)
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Wait, so is the Turbo CD version going to be an original game and not a port of the 3DS game? And what about the DC version then, for whoever's doing that one? Huh. It is good to hear Arkhan is working on the TCD version though, that does give me more confidence in it.
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Ah, so somebody here is handling the PCE port, huh... I see... :)
;)
I didn't want to say anything because it was kind of funny to watch the skepticism and speculation.
\o/
I was honestly hoping for more guessing at who'd be working on it, though. lol
I was guessing it was maybe some group of coders n' such that I wasn't familiar with, maybe some of the French that got coding skillz.
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Porting the 3DS one would be a disaster, due to the 3DS being a much more capable machine, and the graphics hardware differences.
Coming up with a fresh, similar idea is a better idea. Especially when we can essentially plan it to be in line with other PCE games.
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Yeah, that definitely makes sense.
Oh, and I LOVE Rolling Thunder, so I like hearing that that game will be one of your inspirations... I'm probably one of the few people out there who likes Rolling Thunder more than Contra (and this goes for the NES games of those same names as well.) My favorite run & gun series is Metal Slug, for the record, but Rolling Thunder is fantastic and one of my favorite '80s arcade games.
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What we'll be doing is taking the design of the other versions and seeing how to make it best fit a PCE. So we will follow it to a degree, but change/improve depending on how we feel to best serve the gameplay, given the limitations we have.
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Great, great news indeed !
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How much $$$ you getting to do it Arkhan? :lol:
At least in my mind it's not vaporware anymore with impossible ports for older consoles being announced. I trust Arkhan will be able to deliver a great game.
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Make it like the old Robocop arcade game!
Anyways, looking forward to this even more now that I know Ark & Paul are behind the helm!
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Make it like the old Robocop arcade game!
Anyways, looking forward to this even more now that I know Ark & Paul are behind the helm!
One of my favorite Data East arcade games :)
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Same here, at least, that's what my memories tell me. Haven't played it since I was a kid.
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Make it like the old Robocop arcade game!
Anyways, looking forward to this even more now that I know Ark & Paul are behind the helm!
I was thinking exactly the same thing but with slightly faster gameplay. Like a cross between Robocop and Sunset Riders.
Bear in mimd that we can't stray too far from the other versions, but I think this would work out well for the PCE.
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I like the idea of version differences, it makes it more like the old days where different teams made the ports a la Aladdin.
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I like the idea of version differences, it makes it more like the old days where different teams made the ports a la Aladdin.
and Pirates of Darkwater!
and a bunch of other titles like that.
edit:
and yeah, the Robocop arcade game is another good example of the kind of shooting that would make more sense in this game.
Honestly, something like Vigilante with guns + Saber Rider art would be pretty sweet as it is.
anyone who thinks Vigilante isn't a good game probably doesn't actually like the PCE.
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OK I'm in for the standard PCE version. My first time to back a kickstarter.
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The shipping is soul-crushing. $19? This better be good Ark
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The shipping is soul-crushing. $19? This better be good Ark
Yeah $19 is a bit steep for shipping.
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The shipping is soul-crushing. $19? This better be good Ark
Yeah $19 is a bit steep for shipping.
19$ is hella-steep for shipping. Complete (https://emoji.tapatalk-cdn.com/emoji243.png) (https://emoji.tapatalk-cdn.com/emoji90.png)
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I don't even know why you would set the shipping price in the present, much less one that insults people's intelligence a bit... They had nothing, it's a "fund me and we'll figure most of it out later" campaign after all, like Necro said... Putting down $19 in advance is essentially including an extra "work tax" with it from the get-go.
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I think the shipping stuff is sort of automagically generated, assuming the location of Germany. I have nothing to do with that.
if we're distributing it from the USA, I would think everyone would get a kickback on that. ...
and then the overseas people would get a "... hey you owe us more shipping..."
or something.
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I think the shipping stuff is sort of automagically generated, assuming the location of Germany. I have nothing to do with that.
if we're distributing it from the USA, I would think everyone would get a kickback on that. ...
and then the overseas people would get a "... hey you owe us more shipping..."
or something.
Perhaps they just figured a flat rate and added a bit to cover their butts. If say the PCE version ships from U.S. all in the U.S. would have cheap shipping cost but, those that are across the world may be $20 or more. Same for the other versions depending on where they are being shipped. It's crappy but whatever.
Ark should shit us out a solid gold masterpiece and it will be worth it.
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Haha at you guys crying over shipping. Try living outside the states for a while...
Not only do I regularly get charged extra for shipping, because of the extreme inconvenience, but I usually seem to get charged double and sometimes triple the value of the stamps attached to my packages... I am sure I am not alone...
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Haha at you guys crying over shipping. Try living outside the states for a while...
Not only do I regularly get charged extra for shipping, because of the extreme inconvenience, but I usually seem to get charged double and sometimes triple the value of the stamps attached to my packages... I am sure I am not alone...
This!
Damn customs charges.
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I too was wondering who would handle the PCE port (I also backed it, of course) but glad to see we are in good hands............
Now if we can get it before June 2017 :P
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I am sorry but this shipping costs are real.
And this 19 USD are already a special deal we got.
Normal shipping with DHL to the US is 49 EURO...
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German post is crazy expensive, even from a neighbour country.
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I am sorry but this shipping costs are real.
And this 19 USD are already a special deal we got.
Normal shipping with DHL to the US is 49 EURO...
If Arkhan is the US contact to develop and press the CDs, you might as well let him distribute it from the US as he's mentioning. If this is just about the PCE port, that is. You simply need a US contact to handle shipping from within. Problem solved, and it's not you in Europe shipping to the US each time per order, and a US buyer having to convert dollars to Euros, and lose out there too.
In their defense, that's the other thing, $19 USD is $17 Euros at this point. Which can change between then and now.
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It might be more cost effective for us to distribute. They'd just need to ship me a crate of all the Ltd. loot stuff.
Depends on if there are more European orders vs. USA ones or not.
but yeah, international shipping rates are terrible now.
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Yeah, that's a good point. If minimum pressing order is 1,000 CDs, you keep 500, handle US orders, you ship the other 500 back to him in Europe for European orders. Another straightforward, easy way out of this, etc. And if it turns out there's more orders from one continent versus the other, you adjust as needed (he sends you back more, or you send him back more, etc).
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I am sorry but this shipping costs are real.
And this 19 USD are already a special deal we got.
Normal shipping with DHL to the US is 49 EURO...
If your plan is to use DHL, then good luck with that. They are f*cking terrible, at like, everything. Back when I worked for FTD.com in their customer service like every day I would have to handle/fix at least 5-10 vendor related orders lost or damaged by DHL. Then you factor in all the orders my co-workers had to fix because they had to fix DHL's f*ck ups also, and it just gets to be too much.
Want some insight into how bad DHL is?
http://www.consumeraffairs.com/delivery/dhl.html
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I figure it doesn't matter too much how much the shipping is or even if the game is good. I'll just get my money's worth just talking shit to Arkan until June 2017 :)
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All I know is it better have a saved high score screen or I'm gonna punch Ark right in the ovaries.
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All I know is it better have a saved high score screen or I'm gonna punch Ark right in the ovaries.
I want to see a Rings of Power style secret title screen.
[URL]http://opcfg.kontek.net/archive/naughtydog.html[URL]
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ring of power = areola?
That definitely earns the necro seal of approval.
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ring of power = areola?
That definitely earns the necro seal of approval.
Hairy areola and I'm in.
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Check your PMs for pics. :mrgreen:
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Check your PMs for pics. :mrgreen:
Thank you!
Now, don't bother me for the next few minutes.
:)
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Shipping sounds expensive but that's the deal these days. Royal mail used to be cheap but not anymore.
A small parcel <1kg (which is what I expect this would be) tracked to USA is currently £12.45, which is almost bang on $19
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I also supported this Kickstarter - for the $118 option. I really hope that the PC Engine version turns out great. :pray: :pray: :pray: