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NEC TG-16/TE/TurboDuo => TG-16/TE/TurboDuo Discussion => Topic started by: ccovell on October 27, 2015, 01:34:31 PM

Title: Dungeon Explorer II "DEBDE DEBDA"
Post by: ccovell on October 27, 2015, 01:34:31 PM
Well, I'm looking for it...

Here's a RAM hack (DEII (J)) that lets you walk nearly anywhere:
$3626:FF
(http://www.chrismcovell.com/images/DE2-cheat1.gif)

Also, at the character select screen, $9A48:00-1X lets you choose inaccessible characters (BE, for example).

Let me know if anybody finds other hidden or unused stuff in the game / ISO.
Title: Re: Dungeon Explorer II "DEBDE DEBDA"
Post by: Bernie on October 27, 2015, 01:38:23 PM
Just the Japanese version?  That's pretty neat either way.


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Title: Re: Dungeon Explorer II "DEBDE DEBDA"
Post by: ccovell on October 27, 2015, 01:47:15 PM
You can test out the US version for me if you have it, moneybags.
Title: Re: Dungeon Explorer II "DEBDE DEBDA"
Post by: Bernie on October 27, 2015, 01:52:12 PM
Lol


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Title: Re: Dungeon Explorer II "DEBDE DEBDA"
Post by: seieienbu on October 27, 2015, 01:56:30 PM
Here's a dumb question.  Let's say you're Dr. Moneybags esq. and have the US copy of the game, how would you go about testing this?
Title: Re: Dungeon Explorer II "DEBDE DEBDA"
Post by: ccovell on October 27, 2015, 02:03:35 PM
Dr. Moneybags would likely also have a Turbo Everdrive, in which case he could download my patch for a JP Super System Card (and apply it) as part of PCEmon ( http://www.chrismcovell.com/PCEmon/index.html ) since the latest version has a RAM-freezing feature right in the Backup RAM menu:

(http://www.chrismcovell.com/PCEmon/cheat.gif)

Or else, use TurboRip to make an ISO/Cue of his game, run that in the emulator Mednafen, and edit the RAM ($1626 if looking at "RAM" in the debugger) to $FF.
Title: Re: Dungeon Explorer II "DEBDE DEBDA"
Post by: seieienbu on October 27, 2015, 02:20:27 PM
Don't forget the Esquire.  Dr. Moneybags esq. didn't go to law school for 4 years after getting his MD to not be referred to as a lawyer.  I'll check it out when I get home tonight.
Title: Re: Dungeon Explorer II "DEBDE DEBDA"
Post by: esteban on December 25, 2015, 01:13:34 AM
[rambling]


Digging through the debris of the pcefx forums, I have finally uncovered this gem of a thread!

Do we have any follow-up?

Sadly, I still haven't used my Everdrive.

In my defense, I am an idiot.

And, I am too easily tempted to play Soldier Blade or Blodia instead of learning how to use new things (Everdrive).

[/rambling]

CLARIFICATION: Chris, you were referring to the unlockable characters (like the robot), correct?

You didn't discover any *previously unknown* characters...



[rambling]

And, for folks who want to see something:

 http://archives.tg-16.com/duo_world_0002.htm

[/rambling]


Title: Re: Dungeon Explorer II "DEBDE DEBDA"
Post by: ccovell on December 25, 2015, 01:20:49 AM
CLARIFICATION: Chris, you were referring to the unlockable characters (like the robot), correct?
You didn't discover any *previously unknown* characters...

Nope, nothing unknown.

The only caveat about the "walk through walls" cheat is that it only works (as-is) if you start a new game.  A continue/load will turn off the code.