PCEngineFans.com - The PC Engine and TurboGrafx-16 Community Forum
NEC PC-Engine/SuperGrafx => PC Engine/SuperGrafx Discussion => Topic started by: SuperPlay on January 03, 2016, 04:19:37 AM
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Heads up a new version of the Ootake emulator has been released
http://www.ouma.jp/ootake/
Ootake v2.76 changeling (from website)
2015/12/31 2.76 released:
- With Windows8 and later, the bug that the file dialog occasionally stopped
was corrected.
- In "Super Darius", timing of BGM and Graphics has been fitted at the
Ending Staff Roll.
- Additionally, a detailed part has been improved and corrected.
+ I began Twitter. (Japanese language)
http://twitter.com/kitao_n
* The happiness of the game is the world human race commonness. It longs for
peace.
* I think that it cannot do improvement & correction of the above-mentioned
if there are many neither operation report nor defect report. Thank you
really for you who reported.
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That's cool he still works on that emulator.
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Ootake is my emulator of choice; this is very pleasant news!
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Ootake is the bomb. It is my go-to for emulatating.
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I emulated Pc Engine for the first time last night. I tried out Magic Engine fist and then Ootake which I fealt was much better. I had my computer hooked up to my 29" VGA CRT and the image looked perfect even with scanlines emulated it looked identical to my Pc Engine on the same monitor in RGB. It was also much better at mapping controls to a USB saturn pad including buttons for save states on the controller. Magic Engine might have those same features but they were way simpler to figure out with Ootake. I'm going to have to d/l the new version tonight. Thanks for the update
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There may be a lot of people here who have a fondness for Magic Engine, as it was probably the first workable PCE emulator (not that I know for sure). However I feel at this point Ootake does things just as well as Magic Engine and I find Ootake's interface far more appealing and straight-forward.
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Magic Engine gets a lot of emulation things wrong, especially chiptune audio. Ootake surpassed Magic Engine years ago...
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Magic Engine gets a lot of emulation things wrong, especially chiptune audio. Ootake surpassed Magic Engine years ago...
ME also has input lag.
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...and Ootake is free. :)
This is awesome news. Ootake has been my emulator of choice for a few years now. Glad to see it's still being supported.
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Has he implemented any hlsl shaders yet? or is there a frontend launcher that will allow this with ootake?
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+I began twitter
THANK YOU KITAO NAKAMURA FOR PRESERVING PC ENGINE JAPAN GRAFX FOR PLAY
(ok ok, at least he fixed that annoying file open dialog crash, that's cool, but besides that there isn't much being worked on to be honest)