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Non-NEC Console Related Discussion => Console Chat => Topic started by: SGX Engine on January 07, 2016, 07:30:43 AM

Title: The "real" 'Super Graphics' system - Huge Controller - [OS by Hudson Soft]
Post by: SGX Engine on January 07, 2016, 07:30:43 AM
HaHaHaHaHaHa!




(http://i.imgur.com/E5GtPCV.jpg)
Title: Re: The "real" 'Super Graphics' system - Huge Controller - [OS by Hudson Soft]
Post by: Punch on January 07, 2016, 07:52:43 AM
BALLOG.
Title: Re: The "real" 'Super Graphics' system - Huge Controller - [OS by Hudson Soft]
Post by: ProfessorProfessorson on January 07, 2016, 12:40:35 PM
The star field in the background is missing on stage 1. Even the Pc-Engine could draw stars. X68000 is therefor much fail.
Title: Re: The "real" 'Super Graphics' system - Huge Controller - [OS by Hudson Soft]
Post by: Black Tiger on January 08, 2016, 12:15:26 AM
No, here's the real 'Super Grafx' system, playing many of the games supported by the Huge Controller:

https://www.youtube.com/watch?v=y0KC5DeMbZU
Title: Re: The "real" 'Super Graphics' system - Huge Controller - [OS by Hudson Soft]
Post by: elmer on January 08, 2016, 07:17:51 AM
Holy Super Shocker, Batman ... a ¥369,000 home computer has better graphics hardware than a ¥39,800 games console!!!

Do you think that I can expect the same sort of difference between a $1,700 Alienware Area-51 desktop verses a $5 Raspberry PI-zero???

What's interesting to me is less about how good the X68000 was (though I'm looking forward to eventually receiving one), but rather just how great the SuperGrafx was for it's time and price, and how we never got the opportunity to see it's capabilities really stretched in the CD-ROM and Arcade Card era.