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Non-NEC Console Related Discussion => Console Chat => Topic started by: KingDrool on May 31, 2016, 04:49:16 AM
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Looks like it's being unveiled tomorrow. There's a countdown timer on the official site:
http://www.thedragonstrap.com/
Developed by Lizardcube (http://www.lizardcube.com/), which is Omar Cornut from Media Molecule and Ben Fiquet.
Who?
Lizardcube was founded by:
Omar Cornut / Coder (past lives at Media Molecule "Tearaway" bits of "Dreams", Q-Games "Pixeljunk Shooter" series, "Soul Bubbles", bits of "WiLD", creator of "dear imgui", "meka", etc.) http://www.miracleworld.net (http://www.miracleworld.net/)
Ben Fiquet / Comic & Animation Artist (past lives on "Soul Bubbles", "Powa", "Les Chevaliers de la Chouette", working with Dreamworks, Zodiac Kids etc.) http://www.benfiquet.com (http://www.benfiquet.com/)
Here's some art:
(http://www.thedragonstrap.com/pictures/WonderBoyTheDragonsTrap-01.jpg)
(http://www.lizardcube.com/pictures/pig.jpg)
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I hate the art style in the promotional material
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I think I the art is fine, I'd be more likely to question the point of a remake in the first place.
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Is this licensed by Sega? That other Monster World game wasn't last I heard and it has major talent involved. If this is a fan project, they shouldn't be hyping it.
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I'm guessing that since this is a legit developer this probably isn't a fan project.
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I'm guessing that since this is a legit developer this probably isn't a fan project.
Well, "legit developer" is a funny term these days. The makers of the new Monster Boy or w/e it's called are "legit developers"... of mobile games, despite having the input and assistance of Yuzo Koshiro et al. from Sega's back catalog of cool dudes.
Given the fact that Monster Boy is in essence a remake/spiritual sequel of Dragon's Trap, it's an odd choice to flood the market with two similar games, assuming they even release near one another.
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By legit, I meant two dudes with actual resumes and not just hobbyists.
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The trailer is up:
https://www.youtube.com/watch?v=ibKf66tVoFw
A good curse makes a good game (or so they say)! turned into a half-human, half-lizard monstrosity by the Meka-Dragon, a lonesome adventurer is facing the challenge of a lifetime! In search for a cure, our mutated anti-hero will explore the many traps of Monster Land... and defeat many stuff-throwing, curse-wielding dragons. How many more transformations can one hopeful body survive, as it turns into a Lizard, a Mouse, a Piranha, a Lion, and a Hawk... The six different forms of our shape-shifting hero make up the cast of this non-stop action-adventure platformer!
Featuring
◾A huge interconnected world!
◾6 playable forms for our shape-shifting hero, with different abilities!
◾Dragons of all kinds! A Zombie Dragon! A Mummy Dragon! A Samurai Dragon!
◾An eye-patch wearing shop-keeper pig who may or may not provide a sense of warmth and direction!
◾Beautiful, hand-drawn animated graphics!
◾A memorable soundtrack, based on Shinichi Sakamoto's originals, re-imagined and recorded with classical instruments!
◾...and more to be announced!
History
A cult classic
We took on making a modern version of the 1989 Master System / PC Engine cult classic created by Westone (Ryuichi Nishizawa, Takanori Kurihara, Hiromi Kurihara and Shinichi Sakamoto). With the help of Ryuichi Nishizawa (Westone), Shinji Fujiwara (LAT), and a relentless commitment of DotEmu to untangle a bunch of documents covered in pixellated dustwebs, we have licensed the IP to create this new version (a first since 1994).
(http://www.thedragonstrap.com/pictures/WonderBoyTheDragonsTrap-03.jpg)
(http://www.thedragonstrap.com/pictures/WonderBoyTheDragonsTrap-04.jpg)
(http://www.thedragonstrap.com/pictures/WonderBoyTheDragonsTrap-05.jpg)
(http://www.thedragonstrap.com/pictures/WonderBoyTheDragonsTrap-06.jpg)
(http://www.lizardcube.com/presskit/TheDragonsTrap/gifs/MouseManRunning.gif)
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That trailer looks pretty sweet actually.
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Bra f*cking vo, looks great.
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looks cool - maybe i can convince my non-retro gaming friends to give this one a shot . I think i'll stick with pce version tho
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(http://37.media.tumblr.com/38abb0f4e0a789c9751d183dd1c9c95c/tumblr_mq626ggznv1qedb29o1_500.gif)
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Glad it's licensed. The visuals aren't what I want, but unique enough and not off-putting like the Bonk remakes, that I'm interested in playing it at the right price.
I still really want to do a proper 16-bit remake for PC Engine.
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f*cking hell. That looks amazing.
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Watched this earlier, looks really nice! I wonder if the animation is finished though, looks like it could use a couple in between frames here and there. Not sure about the music, I'd have to hear more of it but remakes always seem to think doing an orchestral/classical version of the original music is the way to go. I'm not sure that's always a good fit and if anything kinda lends itself to sounding generic. In any case they put a lot of work into it and I'll definitely buy it should it show up on Steam.
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Watched this earlier, looks really nice! I wonder if the animation is finished though, looks like it could use a couple in between frames here and there. Not sure about the music, I'd have to hear more of it but remakes always seem to think doing an orchestral/classical version of the original music is the way to go. I'm not sure that's always a good fit and if anything kinda lends itself to sounding generic. In any case they put a lot of work into it and I'll definitely buy it should it show up on Steam.
I hope they prioritize gameplay over animation frame count. I often have argued with art directors, especially on fighting games I've worked on, that too many frames can ruin the feel of a game.
Killer instinct and street fighter have recently proved that sometimes less frames goes a long way to capture the snappy feel of certain games.
I was really pleased to see the fluidity of animation paired with snappy animations.
Dark souls and monster hunter this is not, and often current developers can prioritize fancy art and animation over gameplay, rather than marrying the two with compromise
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This looks really cool. I only hope its better than the Duck Tales remake.
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I'm not a big fan of the art style, not that its bad, I just don't like it as much as the style of the Monster Boy game. I'm definitely interested in seeing how this turns out.
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That looks dope! I do agree, the art style for Monster Boy is more up my alley. Still, this should be cool. Looking forward to hearing how they handle the soundtrack, though, like others have said, not sure about it being orchestral. I know I've always wanted to try my hand at the tunes, like so many other projects I've thought about over the years.
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It was a fun short animated clip of nothing else.
Is it me or does that cloud enemy remind you of Zonk with the totally RAD sunglasses?
The game art reminds me more of a flash game honestly. With that said I'll wait and see what comes of this. Maybe there will be a new game to play. Maybe not. It's all up to licensing and ability to distribut the game once completed.
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Oh man, this is one of the pillars of my childhood. They better not mess with the soundtrack!
Looks cool from the early trailer stuff, I'll definitely give it a shot...I'm a bit more excited for Monster Boy though.
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There is a new 17 minute video up on youtube. The game is looking pretty good IMO.
<iframe width="560" height="315" src="https://www.youtube.com/embed/MjJ4kqbnga0" frameborder="0" allowfullscreen></iframe>
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art style reminds me of those 1980's tv animated kids shows.
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Reminds me of Angry Birds, not fan.
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I'm sorry, but the remake for the one of the best pieces in this game doesn't sound all that great. :/
http://www.thedragonstrap.com/blog/post/201611_ThePiranhaMan/
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It looks over done. In fairness im not a huge fan of the series. Only ever played rentals of the master system ones. Didn't sway me to buy.
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I'm sorry, but the remake for the one of the best pieces in this game doesn't sound all that great. :/
http://www.thedragonstrap.com/blog/post/201611_ThePiranhaMan/
I would agree - the remade song lost the essence of the original.
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Unbelievably Awesome. I love the artwork. This game has been moved to the top of my want list.
WOW
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DotEmu, developer and publisher specializing in modern releases of beloved retro games, and Lizardcube, are thrilled to reveal an exciting new feature in our Wonder Boy: The Dragon’s Trap remake: the “Retro” Feature.
Whether you're a purist touting the idea that "it was better in the old days" or a futurist who digs 21st-century graphics and remastered soundtracks, this enhanced version of Wonder Boy: The Dragon's Trap satisfies all persuasions. With the Retro Feature you can switch in-game from HD to 8-bit anytime, anywhere. If you have fond memories of piano key neckties and talking Trans Ams, the Retro Feature lets you go back in time with just the press of a button!
Nostalgists can load their last save from 1989 by entering the password scribbled on their geometry homework, or join millennials in beginning an adventure that defined an entire gaming generation!
Wonder Boy : The Dragon’s Trap will be available this spring on PS4, Xbox One, and Nintendo Switch.
https://www.youtube.com/watch?v=qwy351pLXas&feature=youtu.be
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https://www.youtube.com/watch?v=qwy351pLXas&feature=youtu.be
While the HD sequences animate smoothly and use nice colors I HATE the art style. It looks like WonderBoy III: The Dragon's Crap.
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Man, I'll have to disagree. I think it looks awesome and it just moved to my must buy list...
Sent from my iPad using Tapatalk
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The instant graphic switch button from 8-bit to modern styles is crazy impressive, just like Halo Anniversary. Does that mean it's somehow the same engine?
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The instant graphic switch button from 8-bit to modern styles is crazy impressive, just like Halo Anniversary. Does that mean it's somehow the same engine?
No it means that Halo and WBIII are using the R-Type engine.
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No, not the same engine.
Looking great, DotEmu is killing it right now - good for them!
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Good news is this will be on PC, some day
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Introducing...WONDER GIRL!
(https://c1.staticflickr.com/3/2950/33309122022_c8ba137437_z.jpg)
https://www.youtube.com/watch?v=_pUOJzNUdRE&feature=youtu.be
http://blog.us.playstation.com/2017/03/22/wonder-boy-the-dragons-trap-has-a-new-playable-hero/
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Introducing...WONDER GIRL!
(https://c1.staticflickr.com/3/2950/33309122022_c8ba137437_z.jpg)
https://www.youtube.com/watch?v=_pUOJzNUdRE&feature=youtu.be
http://blog.us.playstation.com/2017/03/22/wonder-boy-the-dragons-trap-has-a-new-playable-hero/
This is a cool addition, the amount of love they're putting into this really shows.
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I'd much rather play as HU-WOMAN. Hopefully she has female variants of the beast forms.
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I'd much rather play as HU-WOMAN.
So would I, just like I would prefer to play with the PCE music, that's a mod that needs to happen!
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I must admit that I am curious about how this will turn out.
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my buddy is making this. he can switch graphics and sound on the fly because he makes incredibly good tools!
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Crazy that you can use passwords back and forth between the master system version.
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Anyone get this yet? I'm still busy with Legend of Zelda, but I'm tempted to buy it just to make my kids play it.
Sent from my ZTE A2017U using Tapatalk
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I am considering it. I have been playing blaster master, and haven't had the incentive to do more of the similar in Zelda after taking gannon out (~80 shrines, ~120 korok seeds).
If there were a physical version of this I'd have to go get it for sure, I am hesitant about buying stuff digital but if that's the only option I might have to bite on this one.
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I just bought it on the eShop website and will play it as soon as I get home. I've seen a lot of positive reviews and impressions this morning, so I'm pretty excited to play it.
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I've bought it and played 1 hour and 45 minutes so far. I'm on the Lion Man part. The retro mode runs at 60fps unlike the SMS which ran at 30fps because it is a weak little system that's just not powerful enough for the 60fps blazing mega speed.
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I guess that they made to make it run at 60fps to keep the switch-mode in sync.
I don't remember there being a 60fps option in the PS2 Monster World Collection.
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Played it up through the merman part. I absolutely love it. I found a secret area, which was crazy hard, but everything else plays just like the original.
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Grabbed it this morning before heading to work & played it for a few minutes, seems dope!
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Played it up through the merman part. I absolutely love it. I found a secret area, which was crazy hard, but everything else plays just like the original.
Was the secret area something that was in the original or something they added?
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I'll wait for the PC version thank you very much.
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Played it up through the merman part. I absolutely love it. I found a secret area, which was crazy hard, but everything else plays just like the original.
Was the secret area something that was in the original or something they added?
I do not think it was in the original game, but I could be wrong. It was a secret door that I found by complete accident.
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Although I did pick this game up for the Switch, I am much more excited for Monster Boy. I have waited a long time for the day when there would be a new installment in the series, I think Monster Boy will be the sequel that fans have been waiting for. Dragon's Trap is an excellent game though, one of the best, if not the best in the series.
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Where is the secret door in the piranha area? I found something as Bird Man or Hawk Man all the way to the right in the Desert stage. Really hard because you keep getting juggled by everything on screen.
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Although I did pick this game up for the Switch, I am much more excited for Monster Boy. I have waited a long time for the day when there would be a new installment in the series, I think Monster Boy will be the sequel that fans have been waiting for. Dragon's Trap is an excellent game though, one of the best, if not the best in the series.
I'd say that The Dragon's Trap remake is an appetiser whereas Monster Boy will be the main course if you get what I mean ;3
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Did everyone here get it for their Switch? I need to finish Zelda before I pick it up. Then again, I would prefer a physical release vs digital for obvious reasons.
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Where is the secret door in the piranha area? I found something as Bird Man or Hawk Man all the way to the right in the Desert stage. Really hard because you keep getting juggled by everything on screen.
That sounds like an area that was there in the original, maybe where you get the sword that breaks blocks I think? Or maybe it's something seperate from that in the same area?
Did everyone here get it for their Switch? I need to finish Zelda before I pick it up. Then again, I would prefer a physical release vs digital for obvious reasons.
PS4. It'd be cool if they made a Vita version, maybe get Limited Run to release a physical copy.
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Where is the secret door in the piranha area? I found something as Bird Man or Hawk Man all the way to the right in the Desert stage. Really hard because you keep getting juggled by everything on screen.
That sounds like an area that was their in the original, maybe where you get the sword that breaks blocks I think? Or maybe it's something seperate from that in the same area?
All I got was the Hawk Charm or something like that. I'm betting each animal has a charm hidden somewhere. You need all of them to buy the special item that the one shop won't sell you if you're not charming enough. Just a guess though.
I got it on the PS4 because that's waaaay more powerful than the Switch and Wonder Boy 3 needs all the power it can get. There's probably 20 or 30 sprites onscreen at once. Can't risk the flicker and slowdown.
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Hmm, well, I'll get to that part soon enough. I do remember needing the charms, though I think some armor also ups your charm IIRC.
PS4 4 da MEGA POWA!!!
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Where is the secret door in the piranha area? I found something as Bird Man or Hawk Man all the way to the right in the Desert stage. Really hard because you keep getting juggled by everything on screen.
If I remember correctly, there is a platform in the water with an open clam on it. Just go there and push up and a secret door will open.
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Although I did pick this game up for the Switch, I am much more excited for Monster Boy. I have waited a long time for the day when there would be a new installment in the series, I think Monster Boy will be the sequel that fans have been waiting for. Dragon's Trap is an excellent game though, one of the best, if not the best in the series.
I'd say that The Dragon's Trap remake is an appetiser whereas Monster Boy will be the main course if you get what I mean ;3
That's a good way of looking at it :P The new game has some awesome remixes of some older tracks, unsurprising considering who the musical talents are. Having Westone's former founder watching over it also makes it something that much more exciting for me. Like Joe mentioned earlier, I do like that the new Dragon's Trap has an a classic mode that runs so smoothly.
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Where is the secret door in the piranha area? I found something as Bird Man or Hawk Man all the way to the right in the Desert stage. Really hard because you keep getting juggled by everything on screen.
Aha, I got to that area last nite......I don't recall it from BITD.
That sounds like an area that was their in the original, maybe where you get the sword that breaks blocks I think? Or maybe it's something seperate from that in the same area?
All I got was the Hawk Charm or something like that. I'm betting each animal has a charm hidden somewhere. You need all of them to buy the special item that the one shop won't sell you if you're not charming enough. Just a guess though.
I got it on the PS4 because that's waaaay more powerful than the Switch and Wonder Boy 3 needs all the power it can get. There's probably 20 or 30 sprites onscreen at once. Can't risk the flicker and slowdown.
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Finished it 100% under 5 hours. I guess I need a life. lol
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Wow! It looks like this game is getting a physical release after all from Play-Asia!
$26 + ship, release is going to be in July of this year.
https://www.play-asia.com/wonder-boy-the-dragons-trap-multi-language/13/70b4g3?tagid=2797019
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That's great news. Looking forward to that.
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Sweet.
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Wow! It looks like this game is getting a physical release after all from Play-Asia!
$26 + ship, release is going to be in July of this year.
https://www.play-asia.com/wonder-boy-the-dragons-trap-multi-language/13/70b4g3?tagid=2797019
Great it's some thing arc system works is one that is publishing it.
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Thanks for the tip. Been a while since I ordered anything from them.
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Was quite surprised when I bought this. It's a really good remake. The graphics are incredible! Beat it in an a day but I'll have to try hard mode sometime.
I also like the little improvements like swapping magic on the triggers and store item descriptions. Also no more charmstone grinding and there are new secret challenge rooms
Only downside is I'm not a fan of the soundtrack arrangements at all
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Only downside is I'm not a fan of the soundtrack arrangements at all
Can't wait for that mod that adds in the Dragon's Curse OST
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How does it compare with the PC Engine version? Does PC Engine version run at 60/s?
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How does it compare with the PC Engine version? Does PC Engine version run at 60/s?
Yes it does, and it also has the best soundtrack
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How does it compare with the PC Engine version? Does PC Engine version run at 60/s?
Yes it does, and it also has the best soundtrack
Thanks,
I am going for the PC engine version. I have the game on Game Gear and plays ok, I have gone as far as the Pirate ship. Epic game
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So I just got this game on GOG, beat it in one night and well... IT WAS AMAZING! It's one of the best remakes I've ever played, way up there with the likes of Metroid Zero Mission and Super Mario Allstars!
I'd call it more than a remake, it replaces the original in my eyes!
The original, not Dragon's Curse... I still think Dragon's Curse has the better soundtrack, but I gotta give it credit where it's due, the music in this version is good, a lot better in-game than I thought it was outside of the game, but no, it's not gonna beat Dragon's Curse in that regard...
As for everything else, well, it's all better here! The graphics are GORGEOUS! If more modern games looked like this I'd have nothing to complain about (other than my tight budget) I generally prefer 16 bit 240p graphics, but let's be honest here, Dragon's Curse is far from the best-looking TurboGrafx-16 game, it looks good, as does the SMS original, but this one is a massive improvement in the graphics, no question about it!
And the controls, while they're virtually the same, they just feel so much better in here because of the bouncy and snappy animations! These new animations are AMAZING and they compliment the game's movement incredibly well, it just feels great to play!
I've played it using my SNES USB controller and it felt like a natural fit for it, I've mapped the L and R buttons to toggle my sub-weapon, A to Jump, B to Attack, (yes I prefer to use A and B instead of B and Y like most other people seem to) X to use the sub-weapon, Y to open my inventory (but later on I switched X and Y around because I didn't use sub-weapons very often and was accidentally wasting them while trying to open my inventory), Start to open the Pause Menu and Select to toggle between Retro and Modern modes, but I almost never switched back to the Retro mode, and even when I did it was only for a couple of seconds at a time at most, not only because I've already played through both the SMS and the TurboGrafx-16 versions multiple times so I already know them like the back of my hand and would rather replay it with the new graphics so that I can get a new experience, but also because the new graphics are just SO much better... Now if only I could play this with the new graphics and the TurboGrafx-16 music... Does anyone know if this game's been modded for that purpose yet? If not, I totally want to do it! But I have no idea how...
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I bought the PC Engine version brand new for cheap but I may buy th Switch version too for grap n go plus excellent graphics
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Wow, I think I will have to play this remake of Wonderboy III. It sounds intriguing. Lord knows I've played the SMS and TG-16 versions to death.
(http://junk.tg-16.com/images/obey_dragons_curse.jpg)
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Wow, I think I will have to play this remake of Wonderboy III. It sounds intriguing. Lord knows I've played the SMS and TG-16 versions to death.
(http://junk.tg-16.com/images/obey_dragons_curse.jpg)
:clap:
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Is there really a problem when playing the Japanese version of Adventure Island? I am referring to equipment. Do you need to occasionally change equipment and get messed up with the Japanese names? Or you are always wearing the highest stats gear which is simple enough?
Thanks
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Is there really a problem when playing the Japanese version of Adventure Island? I am referring to equipment. Do you need to occasionally change equipment and get messed up with the Japanese names? Or you are always wearing the highest stats gear which is simple enough?
Thanks
You'll need to know what a few key piecrs are, in order to progress. Particularly the sword which smashes certain blocks.
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Is there really a problem when playing the Japanese version of Adventure Island? I am referring to equipment. Do you need to occasionally change equipment and get messed up with the Japanese names? Or you are always wearing the highest stats gear which is simple enough?
Thanks
You'll need to know what a few key piecrs are, in order to progress. Particularly the sword which smashes certain blocks.
I suppose I can test which sword smashes those blocks.
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Is there really a problem when playing the Japanese version of Adventure Island? I am referring to equipment. Do you need to occasionally change equipment and get messed up with the Japanese names? Or you are always wearing the highest stats gear which is simple enough?
Thanks
Knowing just Katakana is enough to help you with that, but if you don't know it just look at the numbers and icons and with a little bit of trial and error you'll be fine!
A little hint: The equipment in the right column are often the ones that have status effects like creating or breaking blocks or walking through lava undamaged, the ones in the left column never do...
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Is there really a problem when playing the Japanese version of Adventure Island? I am referring to equipment. Do you need to occasionally change equipment and get messed up with the Japanese names? Or you are always wearing the highest stats gear which is simple enough?
Thanks
Knowing just Katakana is enough to help you with that, but if you don't know it just look at the numbers and icons and with a little bit of trial and error you'll be fine!
A little hint: The equipment in the right column are often the ones that have status effects like creating or breaking blocks or walking through lava undamaged, the ones in the left column never do...
Thanks a lot I will follow your advice. I suppose I also need to buy everything from the shops too.