PCEngineFans.com - The PC Engine and TurboGrafx-16 Community Forum

NEC PC-Engine/SuperGrafx => PC Engine/SuperGrafx Discussion => Topic started by: lukester on August 23, 2016, 03:13:36 PM

Title: At what moment did you realize the PCE was magical and/or awesome?
Post by: lukester on August 23, 2016, 03:13:36 PM
Just curious. I think for most people here it's probably when they bought the system. Maybe a specific game like Ys or Rondo of Blood? I think it's important to reminiscence.

For me, it was probably when I first played Mr. Heli. I had some experience with Turbografx games on the Wii, but I had some pretty iffy games like JJ and Jeff. Eventually, I first got my Coregrafx bundle. I was impressed by the size of the tiny HuCards. Then, I popped in this game with a little orange chopper and I was hooked. The colors, twinkly sounds and the unique game design really pulled me in. The jazzy stage 2 theme was incredible. Every stage in that game was carefully designed. Even today, it's one of my favorite games of all time.

The iconic waterfall level in Bonk 2 was pretty magical. And the first time I became "butthead Bonk", I felt unstoppable! I know the Turbografx isn't known for platformers, but damn this shit was cool.  :twisted:

Recently I was playing Ys IV, and the jazzy tune on the snowy mountain was quite captivating. That final boss was insanely cool and powerful. A much better game than Link to the Past.
Title: Re: At what moment did you realize the PCE was magical and/or awesome?
Post by: NightWolve on August 23, 2016, 03:26:47 PM
Yeah, when I bought my Turbo Duo with the 5 pack-in game deal for $99, popped in "Ys Book I & II" and was blown away by the cinematic introduction, the soundtrack, and the grand fun I had playing it all the way through! The comparable experience about the same time was "Final Fantasy IV" on my SNES which by that time I had beaten maybe 4 times over. Great story and loved listening to the music!
Title: Re: At what moment did you realize the PCE was magical and/or awesome?
Post by: johnnykonami on August 23, 2016, 05:15:21 PM
Keith Courage was probably the first for me, judge me if you must but that whole rainbow mech transformation was awesome to me at the time!  First time the Turbo snagged me and showed me the style of games I could expect.  I got games on release as they trickled out, and I remember Bonk's Adventure, Bonk's Revenge, and Dragon's Curse in particular being pretty magical experiences. 

I think the real deal is when the Duo came out, and I was completely into all the pack-in games.  I had been drooling over the promotional magazine they released for months and I was particularly taken with the screenshots of Ys I&II.  I had a job with my then brother in law mowing lawns, so I was able to save up my own money and actually earn it myself.  Between the satisfaction in that and the suspense leading up to actually getting the thing, I was really stoked.  The pay off was awesome too, because between Ys I&II, Ninja Spirit, and Gate of Thunder alone, you really got some awesome games.  Bonk's Adventure and Revenge I already had on Hucard, but cool editions nonetheless.  I didn't have Bomberman though, so that was also cool.  So much value packed into that box!  I would play GoT with my Brother-in-law when he came by for hi-scores, and at night I'd work on Ys.  I was totally blown away by the full screen character portraits and voice acting, CD audio in games was new to me at the time.  I will always regard the original Duo release as one of the best pack-in values in the history of games, not only did you get a lot of them, they were also all outstanding games.
Title: Re: At what moment did you realize the PCE was magical and/or awesome?
Post by: Gredler on August 23, 2016, 05:51:40 PM
Bonk on turbo express the holiday season when it came out. Grafx to the max.
Title: Re: At what moment did you realize the PCE was magical and/or awesome?
Post by: deubeul on August 23, 2016, 08:36:33 PM
Without even playing it, at the firsts pics of the console and games I saw in a magazine back in 89. Especially Gunhed and Shinobi.

On the Gaming side, as soon as I pushed the run button on Gate of Thunder.
Title: Re: At what moment did you realize the PCE was magical and/or awesome?
Post by: TheClash603 on August 24, 2016, 12:50:56 AM
Without even playing it, at the firsts pics of the console and games I saw in a magazine back in 89. Especially Gunhed and Shinobi.

On the Gaming side, as soon as I pushed the run button on Gate of Thunder.

Agreed 100%, it was before ever playing.  I mentioned Nick Arcade in another thread recently, but I recall seeing some TG16 games on that show and my kid jaw hit the floor.
Title: Re: At what moment did you realize the PCE was magical and/or awesome?
Post by: esteban on August 24, 2016, 01:40:00 AM
Blazing Lazers turned out to be even more amazing than it looked and sounded...

... (later) ...

The harsh, blood-orange clouds violently scroll past Darm Tower as the Bell tolls that fateful toll...

Timeball.

Title: Re: At what moment did you realize the PCE was magical and/or awesome?
Post by: ginoscope on August 24, 2016, 01:52:27 AM
For me it was that promotional video my cousins got in the mail in early 1990.  13 year old me was so amazed at that video and how much better the games looked than my nes.  Then that summer when I got the system with bonk and keith courage I was hooked.  I been fond of the system ever since and it's been awesome being on here finding out about games I have never played before.
Title: Re: At what moment did you realize the PCE was magical and/or awesome?
Post by: tbone3969 on August 24, 2016, 02:43:47 AM
The two games that really did it for me were Bonk and Bloody Wolf.  Bonk was so well done and Bloody Wolf just seemed so much cooler than anything on the NES.  Like it was made for adults.
Title: Re: At what moment did you realize the PCE was magical and/or awesome?
Post by: Necromancer on August 24, 2016, 02:53:53 AM
Based on in-store sampling and magazine coverage, I knew it was good and I wanted to buy one, but I wasn't really floored until I brought the Duo home and started up Ys I & II.
Title: Re: At what moment did you realize the PCE was magical and/or awesome?
Post by: csgx1 on August 24, 2016, 05:14:28 AM
One moment that stands out for me was when I first saw in person a PC Engine GT and Street Fighter II CE.  Around '93 when Street Fighter II was the big rage, I was at a local anime convention and someone had a PC Engine GT with Street Fighter II CE.  There was a good sized crowd of maybe 10-12 people surrounding a dude with a PCE GT handheld trying to get a glimpse of him playing 2 button SFII.   

Everyone was amazed and the idea of playing a portable version of SFII was mind blowing back then.  I already had a Turbografx at that point but I was so impressed with the portability of the PCE GT and how awesome SFII looked and played on it.
Title: Re: At what moment did you realize the PCE was magical and/or awesome?
Post by: Black Tiger on August 24, 2016, 07:56:34 AM
I was on a road trip to Seattle in '93 with SFII' on my TE and had a similar experience.
Title: Re: At what moment did you realize the PCE was magical and/or awesome?
Post by: Dicer on August 24, 2016, 10:41:30 AM
Two moments:

1st: Store kiosk with Blazing Lazers playing, I was blown away...

2nd: Ys1&2 intro for the first time, shit was magical...still is.

Title: Re: At what moment did you realize the PCE was magical and/or awesome?
Post by: gheebee on August 24, 2016, 04:49:31 PM
Back before I owned a system and had just seen commercials and demos tapes at stores I really though footage of Bonk fighting the boss from level 1 looked amazing because of the size of the boss and the quality of the graphics, Splatterhouse blew me away with it's awesome cover (the game looked cool too but the cover made want it so bad, it had the same appeal as all of those big-boxed horror movies that I couldn't rent), and my mind was blown when I saw the Turbo Express because it could play the same games as the home console. Playing Bonk's Adventure and Splatterhouse years after the fact was very satisfying, they didn't disappoint at all.

Keith Courage was probably the first for me, judge me if you must but that whole rainbow mech transformation was awesome to me at the time!

When I finally got my system and popped in Keith Courage I felt the same and knew that the whole thing had been a wise purchase.
Title: Re: At what moment did you realize the PCE was magical and/or awesome?
Post by: Digi.k on August 24, 2016, 05:26:19 PM
just seeing the first pictures of the console was enough to flame the desires of owning this machine!


http://www.meanmachinesmag.co.uk/upload/media/scans/pcenginecdnews.pdf


http://www.meanmachinesmag.co.uk/upload/media/scans/gunhedtips.pdf


(http://www.meanmachinesmag.co.uk/upload/media/scans/pcenginecdnews.pdf)
(http://www.meanmachinesmag.co.uk/upload/media/scans/pcenginecdnews.pdf)
Title: Re: At what moment did you realize the PCE was magical and/or awesome?
Post by: wildfruit on August 24, 2016, 06:19:26 PM
Ys IV was the first time in ages that I felt compelled to play a game through from start to finish. High awesomeness.
Title: Re: At what moment did you realize the PCE was magical and/or awesome?
Post by: esteban on August 25, 2016, 02:56:01 AM
Ys IV was the first time in ages that I felt compelled to play a game through from start to finish. High awesomeness.

For another intoxicating drug, try BLODIA.

Title: Re: At what moment did you realize the PCE was magical and/or awesome?
Post by: majors on August 25, 2016, 05:10:29 AM
Ys1&2 intro for the first time, shit was magical...still is.
Ditto. 1991, just got a CD-ROM add-on a few weeks earlier(got Valis 2 and Fighting Street b/c not enough money for Ys at t he time). Got it, played intro, and I was fully happy with my $300 purchase. "...ideal utopia..."

Before the CD-ROM, Alien Crush and Blazing Lasers was pretty hype, but nothing compaired to that full screen "anime" cut screens with red book, high production, audio!
Title: Re: At what moment did you realize the PCE was magical and/or awesome?
Post by: otterboxer on August 26, 2016, 10:00:05 AM
pretty fresh to the scene but i was like hell yeah! when i devoured Bomberman 93 recently. Also Magical chase is of course awesome as well as the SF2 port and i cant stop playing Devil crash.
Title: Re: At what moment did you realize the PCE was magical and/or awesome?
Post by: Bonknuts on August 26, 2016, 10:58:29 AM
My older brother had bought the TGCD unit for my TG16 (we shared systems). The first game we had was Valis II. I absolutely fell in love with CD games; the music was soooo incredible. I showed my father this new technology, but he wasn't impressed - hah. I remember playing Ys I & II next. Blew me away! He ending up returning the CD unit a month later (he needed money). A close friend of mine then bought one, and we continued to enjoy CD games because of him. Later, when the Duo hit the shelves in the first week, my brother bought a Turbo Duo.. and spent the entire time playing Loom.. not GOT ;_; He again returned it to the store a month later. I bought my Duo a few days after that.

 I mean, I was impressed coming from the NES to the TG16 hucard games to begin with, but this.. this was a whole new level.
Title: Re: At what moment did you realize the PCE was magical and/or awesome?
Post by: KPat on September 27, 2016, 05:44:25 PM
It was the spring of 2016, I had headed out in the pouring rain to the Vancouver Retro Gaming convention.  I've been really getting in to shoot em ups over the past year or so and had heard whisperings of the glories of the PC Engine library.  Found myself a PC Engine GT that came with R Type 1+2 and Final Soldier.

After playing through Final Soldier twice back to back I knew this was one of the greatest systems I never got to play as a kid.  I had no choice but to Obey.  The crown had been taken from my Genesis. Forgive me for being one of the noob's that are just realizing how magical it is...
Title: Re: At what moment did you realize the PCE was magical and/or awesome?
Post by: Arkhan on September 27, 2016, 09:39:57 PM
My aunt was babysitting us in like 1991.

They had Bonk and Neutopia.

My tiny brain couldn't comprehend the awesome.

What drew me in, and what still draws me in, is the way it *sounded*.

It wasn't the visuals.  It was the sounds.

The smooth leads in Bonk, and those nice chirpy noises in Neutopia are legendary. 

I was like why doesn't my SNES or Genesis sound like that.

Title: Re: At what moment did you realize the PCE was magical and/or awesome?
Post by: Gypsy on September 28, 2016, 01:27:20 AM
It was when I rubbed a couple of hucards on my nipples.
Title: Re: At what moment did you realize the PCE was magical and/or awesome?
Post by: mj9123456 on September 28, 2016, 10:38:32 PM
I was trying random games on my Turbo Everdrive, and started playing Parodius Da! What a great game.
Title: Re: At what moment did you realize the PCE was magical and/or awesome?
Post by: Galder on September 28, 2016, 11:36:03 PM
When I played Dungeon Explorer: generic title but with an unforgettable personality. Music, atmosphere, gameplay! There is nothing to be jealous of segas or nintendos  :mrgreen:
Title: Re: At what moment did you realize the PCE was magical and/or awesome?
Post by: shubibiman on September 29, 2016, 12:47:32 AM
In 1990, when I first saw screenshots in french magazines. And then when I first played PC Genjin 2 at a friend4s who had just got his Coregrafx. The second game I played was Jackie Chan and then Final Soldier. I celearly remember EVERY single bit of those moments. All those 3 games blew me away ? How could I have wished a better introduction to the PCE awesomeness ?
Title: Re: At what moment did you realize the PCE was magical and/or awesome?
Post by: munchiaz on September 29, 2016, 05:51:35 AM
When i played gate of thunder on my wii. I didn't really experience the turbo as a kid, but i knew when i played GOT that i missed out on something special.
Title: Re: At what moment did you realize the PCE was magical and/or awesome?
Post by: KingDrool on September 29, 2016, 06:14:29 AM
I had a TG16 near after launch, and played some games that I thought were awesome (Bonk, Splatterhouse, Bloody Wolf, etc.) But it wasn't until I got the Turbo Duo and popped in Gate of Thunder that my brain f*cking melted. Between that and the Ys 1&2 intro, I was completely indoctrinated into the Church of Turbo.
Title: Re: At what moment did you realize the PCE was magical and/or awesome?
Post by: MrBroadway on September 29, 2016, 07:10:19 AM
It was when I rubbed a couple of hucards on my nipples.
Did they bleed?

I was a big Galaga fan, so that was the initial draw, but the Konami shooters made it several notches above the NES. I think Ninja Spirit was the "holy shit this is awesome" moment.
Title: Re: At what moment did you realize the PCE was magical and/or awesome?
Post by: NE146 on September 29, 2016, 03:27:32 PM
Easy.. around Sept. or Oct 1989. The Turbografx was released some time earlier over the summer, and I had just gotten back to my junior year of college. The NES was king up to that time, but I couldn't pass up on this new tech.. so I remember getting the TG16 and Blazing Lazers along with it, coming back to my apartment with all 6 of my roommates, and starting it up. We were BLOWN AWAY by Blazing Lazers.. it was like suddenly the future had arrived  :lol: Anyway yeah that's when I knew it was going to be awesome. For the record, we also got a Sega Genesis and the combination of those two next-gen consoles along with the aging NES made for pure video game goodness all that year.
Title: Re: At what moment did you realize the PCE was magical and/or awesome?
Post by: SamIAm on September 29, 2016, 04:03:34 PM
"...and now, the mystery unfolds."
Title: Re: At what moment did you realize the PCE was magical and/or awesome?
Post by: esteban on September 29, 2016, 04:45:55 PM
"Dr. Garcia, how is the development of your ultimate weapon, INDRA, coming along?"
Title: Re: At what moment did you realize the PCE was magical and/or awesome?
Post by: NightWolve on September 29, 2016, 04:53:21 PM
"Dr. Garcia, how is the development of your ultimate weapon, INDRA, coming along?"

:lol:

Brings back memories... Nice that somebody wrote something like this to properly honor it (http://tvtropes.org/pmwiki/pmwiki.php/VideoGame/LastAlert) for all time. :)
Title: Re: At what moment did you realize the PCE was magical and/or awesome?
Post by: esteban on September 29, 2016, 05:07:13 PM
"Dr. Garcia, how is the development of your ultimate weapon, INDRA, coming along?"

:lol:

Brings back memories... Nice that somebody wrote something like this to properly honor it (http://tvtropes.org/pmwiki/pmwiki.php/VideoGame/LastAlert) for all time. :)



HahHhahahaja.
Title: Re: At what moment did you realize the PCE was magical and/or awesome?
Post by: kosko99 on September 29, 2016, 11:21:59 PM
Unfortunately way too late for me. I bought the system around the same month I joined this site.
Been several months checking videos, reviews, trying some roms on emulators.... but once I got the system here, aww man that was awesome.

I spent a zillion of hours the first week, it might be an old system... but not having seen a PCE ever in my life (besides videos) was amazing to have one in front of me after all those years, plus I only saw around 2% games and every single thing I tried on the system was new to me.

So, topic question:
When? The first time I plugged it to my TV
Title: Re: At what moment did you realize the PCE was magical and/or awesome?
Post by: esteban on September 30, 2016, 12:28:29 AM
Unfortunately way too late for me. I bought the system around the same month I joined this site.
Been several months checking videos, reviews, trying some roms on emulators.... but once I got the system here, aww man that was awesome.

I spent a zillion of hours the first week, it might be an old system... but not having seen a PCE ever in my life (besides videos) was amazing to have one in front of me after all those years, plus I only saw around 2% games and every single thing I tried on the system was new to me.

So, topic question:
When? The first time I plugged it to my TV

I actually envy you, because all that matters is that you found it *before* becoming too old and feeble to play games.

:)
Title: Re: At what moment did you realize the PCE was magical and/or awesome?
Post by: shubibiman on September 30, 2016, 04:27:17 AM
"...and now, the mystery unfolds."

I get goose bumps just by reading this :)
Title: Re: At what moment did you realize the PCE was magical and/or awesome?
Post by: kosko99 on September 30, 2016, 09:23:11 AM
I actually envy you, because all that matters is that you found it *before* becoming too old and feeble to play games.

:)

Yeah, I guess so haha. Anyways, it's a system I don't regret to have bought. Only thing I regret is not having thought about purchasing one way earlier, now everything is quite expensive :( I buy one game once in a while... but I hope to get a nice small collection eventually :-)
Title: Re: At what moment did you realize the PCE was magical and/or awesome?
Post by: MisterCrash on October 11, 2016, 03:04:39 AM
I had a friend who had a TurboGrafx back in 1989. He had also had a Genesis, but had returned it. I remember being shocked that he had returned the Genesis, because I had thought the Genesis was supposed to be the pinnacle of home gaming. When I asked him why, he said that Dungeon Explorer was the best game he had ever played. Not long after, I got a TG16, and could see what he was taking about.

The same friend got a CD attachment later, with two games: Final Zone II and Ys Book I & II. When I played Final Zone, I was stunned that the opening music had actual lyrics. "Watching them fall, burst into flames, with bazookas." Then he fired up Ys, and it was game over. I was amazed by the difference in quality between Ys and any game I had ever seen. I knew I had to get one. I got my own CD attachment for my birthday the next year, and played Ys to death.
Title: Re: At what moment did you realize the PCE was magical and/or awesome?
Post by: sanjo on October 12, 2016, 03:58:26 AM
When I saw the Dragon Slayer demo on the Turbo-cd.

When I first saw the Turbo, it was just the hu-card, and the demos available were always Keith Courage, which was kinda meh.

Dragon Slayer didn't have great graphics or anything, but it was the sound that impressed me.
It was the first time I heard CD audio on a game. Plus I was heavily into RPGs so that was also a plus.

Title: Re: At what moment did you realize the PCE was magical and/or awesome?
Post by: xelement5x on October 12, 2016, 05:59:13 AM
Late 2000s. I was mainly introduced through the Working Designs games and then won a system and games bundle off ebay that gave me a ton of titles that were fun and diverse.  After that I got sucked in and kept researching/buying/playing games.  D
Title: Re: At what moment did you realize the PCE was magical and/or awesome?
Post by: HuMan on October 12, 2016, 07:52:30 AM
The OBEY occured to me in two stages.

Stage 1:

I got a TurboGrafx-16 back around 2010 I think. Even at that time, TG16 game prices were getting to be very high. This limited what I got to play, which wasn't much. I liked Keith Courage, Victory Run, Dungeon Explorer and Bonk's Adventure, but this isn't what the TG16 really had to offer. I parted with the TG16 and thought I could live happily ever after with Neo Geo.

Stage 2:

Fast forward to 2015, I had experienced Neo Geo, it was good, but the OBEY guilt crept up on me. I righted my wrongs, I bought a white PCE, Turbo Everdrive, a Duo-R and a pack of CD-Rs. I've been very happy ever since. I hooked a friend up who was looking for PCE happiness with my Duo-R, I then proceeded to get a plain Duo which I have been greatly enjoying ever since fixing.

As for when I realized it was magical... Well, I had a faint feeling of it with the TG16, but it was fleeting. Once I had a real PC Engine and access to any game via Everdrive/CD-Rs, I was engulfed in the magic.

I think Ninja Spirit was the game that pushed me over. As good as Shinobi and Ninja Gaiden are, there was something awesome about Ninja Spirit that I hadn't found in a Ninja game before. I thought to myself, "this is Hudson Soft". As I played each Hudson Soft game, I kept wondering how they could possibly have made so many quality games. There must be some magic in that old 6502.

I feel ashamed for having ignored the PC Engine for so long, but I am definitely a fan now.