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NEC TG-16/TE/TurboDuo => TG-16/TE/TurboDuo Discussion => Topic started by: Mas on June 19, 2017, 11:10:53 PM

Title: Any reason to have doubles of anything for games/systems?
Post by: Mas on June 19, 2017, 11:10:53 PM
Just thought of a question. Is there any reason to own doubles of systems or games or accessories for retro gaming these days?
For the tg16 maybe I can go with the console because you never find them in the wild without spending over 100.00 unless you have luck or friends or sites like this. But what about the games or even Atari or nes systems or genesis etc? You guys get the idea.

I know a retro gamer who's mind set is buy anything you see in the wild no matter what it is because you will never see it again. Do you know how many copies of madden he has for ps2 lol.

Just a thought I guess besides the tg16 system and games any other reason besides trading off for a better system or better condition of the game. For me I did the same but I usually sold my extra genesis system or ps2 game or a loose hu card for a complete games to better my library and sold it off to get my money back.
Title: Re: Any reason to have doubles of anything for games/systems?
Post by: esteban on June 20, 2017, 12:29:20 AM
Well, I don't see the harm in having doubles of hardware and controllers and stuff like that. But, I actually have different versions of the TG-16/PCE hardware. So, it *is* redundant, but I like swapping different hardware every few weeks.

When it comes to games, though, the only reason to have a double is if you find a CD in better condition (fewer scratches) and you keep the original for sentimental reasons. Eventually you will let one of them go, but I kept two copies of a few TG-CD games because I didn't want to get rid of the original games I bought back in the day.

I traded or gave away most of my doubles.

Title: Re: Any reason to have doubles of anything for games/systems?
Post by: Gypsy on June 20, 2017, 12:53:18 AM
I keep a lot of extra systems, because I acquired them cheap and have no reason to sell them.

In terms of actual reasons using multiple tvs for multi-player is a lot more fun than split screening so it's definitely feasible to want a fair number of original Xbox systems, and then a copy of Halo 2 or any other fun multi-player game that supports system link.
Title: Re: Any reason to have doubles of anything for games/systems?
Post by: Lost Monkey on June 20, 2017, 01:03:26 AM
I have been keeping doubles of hardware since the 90's and now that things are starting to fail, I am glad.  I have had a 2600, Colecovision, Dreamcast, TG16 (hucard port), TGCD, Intellivision, X360, Jaguar, Nuon, Atari 7800, PS all die on me in the last 10 years or so.  All needed (or need) repair,  I had a backup for all except the Nuon and the TGCD - and I don't give a crap about one of those two...

As far as games go - no, I don't need multiples unless they are on a different console.  Games are not like records, where you may find huge differences in quality of the pressings.   I have several copies of some of my favourite records as I find better sounding copies... 

I used to "collect" Atari 2600 games so I may still have a few dupes (Sears/Atari releases), but I don't think I have any other dupes that aren't in a trade pile..
Title: Re: Any reason to have doubles of anything for games/systems?
Post by: Gypsy on June 20, 2017, 01:04:55 AM
I have been keeping doubles of hardware since the 90's and now that things are starting to fail, I am glad.  I have had a 2600, Colecovision, Dreamcast, TG16 (hucard port), TGCD, Intellivision, X360, Jaguar, Nuon, Atari 7800, PS all die on me in the last 10 years or so.  All needed (or need) repair,  I had a backup for all except the Nuon and the TGCD - and I don't give a crap about one of those two...

Wait...don't tell me....the TGCD???!
Title: Re: Any reason to have doubles of anything for games/systems?
Post by: Mas on June 20, 2017, 01:08:11 AM
I have been keeping doubles of hardware since the 90's and now that things are starting to fail, I am glad.  I have had a 2600, Colecovision, Dreamcast, TG16 (hucard port), TGCD, Intellivision, X360, Jaguar, Nuon, Atari 7800, PS all die on me in the last 10 years or so.  All needed (or need) repair,  I had a backup for all except the Nuon and the TGCD - and I don't give a crap about one of those two...
I have had only a couple of systems die on me. But  I see your point especially anything laser lens related and of course Nes toaster lol.
I currently have evry version of the 2600, and genesis except for cdx, I unplug everything once I'm done playing the stuff and especially the sega cd. I also just got another tg16 so I might keep that just because its so damn hard to find.

As far as games, I don't have spares at all.
Title: Re: Any reason to have doubles of anything for games/systems?
Post by: Lost Monkey on June 20, 2017, 01:09:06 AM
I have been keeping doubles of hardware since the 90's and now that things are starting to fail, I am glad.  I have had a 2600, Colecovision, Dreamcast, TG16 (hucard port), TGCD, Intellivision, X360, Jaguar, Nuon, Atari 7800, PS all die on me in the last 10 years or so.  All needed (or need) repair,  I had a backup for all except the Nuon and the TGCD - and I don't give a crap about one of those two...

Wait...don't tell me....the TGCD???!

Lol - actually now that I think about it - I did kind of have a back up - I still had a Duo. Once I got my TGCD back up and running I sold the Duo.  I prefer the aesthetic of the TGCD setup.
Title: Re: Any reason to have doubles of anything for games/systems?
Post by: Johnpv on June 20, 2017, 01:25:47 AM
If I can afford it I try to have backups of mostly the Disc based systems.  Since it seems like the lasers go long before a cartridge slot ever does.  Though for now I only have one PCE Duo, maybe one of these days I'll be able to afford a Duo-R/RX. 
Title: Re: Any reason to have doubles of anything for games/systems?
Post by: Necromancer on June 20, 2017, 02:54:46 AM
Gotta have three of each: one to play with, one to keep sealed, and one just in case.  :mrgreen:




I have multiple systems of various models but no duplicates of any single model:

Turbo Duo: bought back in the early 90s and was my sole system for years.
Turbo Express: bought when TZD was dumping 'em for relatively cheap.
Duo RX: bought because I was tired of fiddling with the region converter card and didn't want to mod the Turbo Duo.
PCE briefcase: bought in a reasonably priced bundle and have no reason to dump.
PAL TG: bought when still relatively cheap; good for collectarding purposes only.

I also have multiples of accessories like taps and controllers so more than one system can be used at a time and for multiplayer titles.  As for games, I generally try to only have one copy; the exceptions are variants (like the Ys pack-in and retail versions) and where I have both US and JP versions (like for Godzilla's trivia rounds).  If I end up with dupes of the exact same game, I'll trade/sell/raffle off the extra.
Title: Re: Any reason to have doubles of anything for games/systems?
Post by: mitsuman on June 20, 2017, 03:56:42 AM
I watch some of the videos of the "impressive" game rooms and think to myself "Look at all that money just sitting there!"

But I can understand what drives them. In the car modifying world, they say your project car is never really done. If you have money to spend on it, you're going to.

So I guess a lot of retro gamers "complete" their collection, then realize they don't have that one color of a N64, or a cleaner version of an Atari 2600, or maybe it is time to add a C64 to their collection. 
Title: Re: Any reason to have doubles of anything for games/systems?
Post by: Green Beret on June 20, 2017, 05:31:45 AM
I think CD consoles which have moving parts, is good to have doubles but the catridge systems are reliable and not necessary to have back ups. I do have have some non CD systems double but they are different region.
Tonight I will open up my new DUO R to see how its guts are modded. Depends what I find I may return it back where it came from and buy a Supergrafx instead, which will be RGB and region modded.

I am new in this forum and as far as I have noticed, no one has a Supergrafx. I wonder why

I don't have the same game twice except one or two sealed ones
Title: Re: Any reason to have doubles of anything for games/systems?
Post by: Necromancer on June 20, 2017, 05:51:21 AM
There's quite a few that do have a SGX, but many of us don't because they're more expensive, cumbersome, and only play a handful of games that you can't play on the other systems.
Title: Re: Any reason to have doubles of anything for games/systems?
Post by: wiseau on June 20, 2017, 05:59:01 AM
Exactly, i'm not even sure if it can even use the CD player. It doesn't look like it can, really.
Title: Re: Any reason to have doubles of anything for games/systems?
Post by: crazydean on June 20, 2017, 05:59:52 AM
I think CD consoles which have moving parts, is good to have doubles but the catridge systems are reliable and not necessary to have back ups. I do have have some non CD systems double but they are different region.
Tonight I will open up my new DUO R to see how its guts are modded. Depends what I find I may return it back where it came from and buy a Supergrafx instead, which will be RGB and region modded.

I am new in this forum and as far as I have noticed, no one has a Supergrafx. I wonder why

I don't have the same game twice except one or two sealed ones

Several people here have a Supergrafx. The library is just tiny, so it doesn't get talked about much. Other than playing its 5 games, there isn't much reason to own one. For the cost of a Supergrafx, you could buy a Duo/Duo R and play the entire CD library. For many, its just not worth it, but if you are a collector or really really love the PCE, then go for it!


EDIT:
There's quite a few that do have a SGX, but many of us don't because they're more expensive, cumbersome, and only play a handful of games that you can't play on the other systems.

Beat me to it!

Exactly, i'm not even sure if it can even use the CD player. It doesn't look like it can, really.

It can, but it looks pretty awful and has a weird footprint.
Title: Re: Any reason to have doubles of anything for games/systems?
Post by: xelement5x on June 20, 2017, 06:04:12 AM
I keep doubles for some systems.  Like Gypsy I picked up most of them very cheap and I'd rather keep them around as a backup, never know when a SegaCD will start to fart out on you or something.  Normally I try to avoid keeping doubles of games unless it's something important to me like Working Designs or Popful Mail specifically.  But I've got a pile of shite to get rid of or trade/sell still. 
Title: Re: Any reason to have doubles of anything for games/systems?
Post by: nopepper on June 20, 2017, 06:14:25 AM
I have a Sega Genesis Model 1 and a CDX which I bought later to simplify my setup. Now, the CDX is the one I use while the Model 1 sits in the storage closet.

I also have an extra toaster NES which was replaced by one I bought modded with the NESRGB.

Other than the above, although my main gaming system is a Duo R, I also have a CoreGrafx, which I purchased simply because it's so damn cute. I usually take that one out when I want to do some desktop gaming in the old Amiga 1080 monitor.

I might consider selling or gifting the toaster and Model 1 to one of my nephews or a friend, but the CoreGrafx I will forever keep. I think the original PCE and Coregrafx's are the best looking systems ever.
Title: Re: Any reason to have doubles of anything for games/systems?
Post by: Gypsy on June 20, 2017, 06:23:08 AM
I believe the Supergrafx works with the Super CDROM2 but as mentioned it's bulky af.  The whole thing is past my interest threshold for what it cost, so I haven't looked into it that deeply.

I keep doubles for some systems.  Like Gypsy I picked up most of them very cheap and I'd rather keep them around as a backup, never know when a SegaCD will start to fart out on you or something.  Normally I try to avoid keeping doubles of games unless it's something important to me like Working Designs or Popful Mail specifically.  But I've got a pile of shite to get rid of or trade/sell still. 

Especially model one sega cds, what a pain. Speaking of Sega CDs it's one of very few optical systems I don't have a back-up of. I honestly should have fixed up this last non-working model two I had instead of selling it as broken. I'd like to get another, but I'm not going to spend market value to do so.

I don't really keep duplicate games, outside of old PC games I got for cheap (in lots mostly) that honestly are not even worth selling at this point. Plus it's always nice to have plenty of legit install keys lying around.
Title: Re: Any reason to have doubles of anything for games/systems?
Post by: Necromancer on June 20, 2017, 06:29:15 AM
I believe the Supergrafx works with the Super CDROM2 but as mentioned it's bulky af.

Yep, there's that option or there's the RFU adapter to use with a briefcase setup, which is even bulkier and more goofy looking.
Title: Re: Any reason to have doubles of anything for games/systems?
Post by: crazydean on June 20, 2017, 06:30:54 AM
I recently got a Sega CD model 1 for cheap that I was going to get rid of, but everyone keeps saying that they shit the bed. Maybe I'll just hang on to it for now...
Title: Re: Any reason to have doubles of anything for games/systems?
Post by: Green Beret on June 20, 2017, 06:41:15 AM
There's quite a few that do have a SGX, but many of us don't because they're more expensive, cumbersome, and only play a handful of games that you can't play on the other systems.
Ok cool.
I think Supergrafx plays all Japanese Hucards. Am I right? Are there any glitches?

Thanks
Title: Re: Any reason to have doubles of anything for games/systems?
Post by: Gypsy on June 20, 2017, 06:49:02 AM
I recently got a Sega CD model 1 for cheap that I was going to get rid of, but everyone keeps saying that they shit the bed. Maybe I'll just hang on to it for now...

In particular, you should hang onto it if it has the JVC drive. If you already have a model two though, I'd consider selling it unless you really prefer the look. For me, the system has just enough games to want to keep it. Most of the better games on it are $$$$$ now but there is no copy protection so yeah.
Title: Re: Any reason to have doubles of anything for games/systems?
Post by: crazydean on June 20, 2017, 07:26:12 AM
I recently got a Sega CD model 1 for cheap that I was going to get rid of, but everyone keeps saying that they shit the bed. Maybe I'll just hang on to it for now...

In particular, you should hang onto it if it has the JVC drive. If you already have a model two though, I'd consider selling it unless you really prefer the look. For me, the system has just enough games to want to keep it. Most of the better games on it are $$$$$ now but there is no copy protection so yeah.

I already had a model 1, but found a Sega bundle on CL for cheap a few months ago. Now I have two model 1 CD's. Using the model 1 Genny looks a lot better with this Sega CD than the model 2.
Title: Re: Any reason to have doubles of anything for games/systems?
Post by: Green Beret on June 20, 2017, 07:34:42 AM
I recently got a Sega CD model 1 for cheap that I was going to get rid of, but everyone keeps saying that they shit the bed. Maybe I'll just hang on to it for now...

In particular, you should hang onto it if it has the JVC drive. If you already have a model two though, I'd consider selling it unless you really prefer the look. For me, the system has just enough games to want to keep it. Most of the better games on it are $$$$$ now but there is no copy protection so yeah.

I already had a model 1, but found a Sega bundle on CL for cheap a few months ago. Now I have two model 1 CD's. Using the model 1 Genny looks a lot better with this Sega CD than the model 2.
I agree model 1 Genny with the model 1 CD look awesome. Model 1 Genny has the better sound quality too.
I have a Mega Drive pal with Mega Cd 1 and a Megadrive 2 Japanese with Mega Cd 2. Can a region mod be applied for both systems to play all region CDs?
Title: Re: Any reason to have doubles of anything for games/systems?
Post by: NichlasEk on June 20, 2017, 07:48:35 AM
I have one sega cd m1 and one m2. You can make a cool switchlessmod with a multibios in the segacd and a picchip in the baseunit. I might do that to the m2 whos un modded.

 In The m1 i use mega++ with an arduinonano and a regionfree japanese bios. Works like a charm. I found the files over at assembler and ordered some eproms.
Title: Re: Any reason to have doubles of anything for games/systems?
Post by: Necromancer on June 20, 2017, 08:08:15 AM
I think Supergrafx plays all Japanese Hucards. Am I right? Are there any glitches?

I can't think of any hucard games that won't work.  The only issue would be if you paired it with an IFU - you wouldn't be able to play the handful of Games Express disc games that use their own custom system cards but require Super CD ram in the system.
Title: Re: Any reason to have doubles of anything for games/systems?
Post by: Keith Courage on June 20, 2017, 11:07:44 AM
I have a number of doubles mainly because the pc engine counter parts to the U.S. TG16 games are so much cheaper. I always fear that one of my U.S. titles will die someday and I won't want to buy another one due to the high cost some of them now demand. So I have maybe 15 JP versions of US games I own on hand for backup. Which in all honesty is probably overkill and makes me feel like a hoarder.
Title: Re: Any reason to have doubles of anything for games/systems?
Post by: Green Beret on June 20, 2017, 06:41:10 PM
I think Supergrafx plays all Japanese Hucards. Am I right? Are there any glitches?

I can't think of any hucard games that won't work.  The only issue would be if you paired it with an IFU - you wouldn't be able to play the handful of Games Express disc games that use their own custom system cards but require Super CD ram in the system.
Are those games the MVS fighting games?


I have a number of doubles mainly because the pc engine counter parts to the U.S. TG16 games are so much cheaper. I always fear that one of my U.S. titles will die someday and I won't want to buy another one due to the high cost some of them now demand. So I have maybe 15 JP versions of US games I own on hand for backup. Which in all honesty is probably overkill and makes me feel like a hoarder.
This is normal to have your favorite games double. Like all others who keep doubles, you like them so much and you feel more comfortable that way.

Do HuCards die?
Title: Re: Any reason to have doubles of anything for games/systems?
Post by: seieienbu on June 20, 2017, 10:05:43 PM
Do HuCards die?

I've lost one so it can definitely happen.  ...I miss you, Jackie Chan's Action Kung Fu.
Title: Re: Any reason to have doubles of anything for games/systems?
Post by: esteban on June 20, 2017, 11:53:02 PM
Do HuCards die?

I've lost one so it can definitely happen.  ...I miss you, Jackie Chan's Action Kung Fu.

If God existed, the only HuCARD that would die would be Ballistix.

The only dead HuCARD I have is PC Genjin 2.
Title: Re: Any reason to have doubles of anything for games/systems?
Post by: Necromancer on June 21, 2017, 02:32:47 AM
Are those games the MVS fighting games?

Nope.  Those require an Arcade Card, of which there's the Pro version for use with IFU systems (and will work in anything else too) and the Duo version for use in systems with built-in Super CD capability (anything but IFUs).

The Games Express games were unlicensed 'naughty' games (Hi Leg Fantasy!) that came with their own system cards.  They're BIOS code only, though, so the system itself has to have the ram installed.

Do HuCards die?

It's not unheard of (especially PCE Bonk's Revenge for some reason), but it's not common.  I've well over a hundred of 'em (and many more that were passed along) and have never had a dud.

Except for Falcon.  It's a dud even when working 100%.  :mrgreen:
Title: Re: Any reason to have doubles of anything for games/systems?
Post by: crazydean on June 21, 2017, 02:46:13 AM
Do HuCards die?

I've lost one so it can definitely happen.  ...I miss you, Jackie Chan's Action Kung Fu.

That sucks, but it could have been worse. It could have been a good game.
Title: Re: Any reason to have doubles of anything for games/systems?
Post by: Green Beret on June 21, 2017, 04:15:12 AM
Are those games the MVS fighting games?

Nope.  Those require an Arcade Card, of which there's the Pro version for use with IFU systems (and will work in anything else too) and the Duo version for use in systems with built-in Super CD capability (anything but IFUs).

The Games Express games were unlicensed 'naughty' games (Hi Leg Fantasy!) that came with their own system cards.  They're BIOS code only, though, so the system itself has to have the ram installed.

Do HuCards die?

It's not unheard of (especially PCE Bonk's Revenge for some reason), but it's not common.  I've well over a hundred of 'em (and many more that were passed along) and have never had a dud.

Except for Falcon.  It's a dud even when working 100%.  :mrgreen:
Thanks for the info
Looks like I have started a bad discussion here guys! Too bad to have HuCards to die on us.

One more reason to have doubles at least for PC Engine. I haven't heard Mega Drive or SNES carts to die. On the contrary I have heard all Neo Geo MVS and AES Metal Slug X carts commit a little bit of a suicide everytime they are played and death comes closer.
Title: Re: Any reason to have doubles of anything for games/systems?
Post by: xelement5x on June 21, 2017, 05:04:48 AM
Do HuCards die?

I've lost one so it can definitely happen.  ...I miss you, Jackie Chan's Action Kung Fu.

If God existed, the only HuCARD that would die would be Ballistix.

The only dead HuCARD I have is PC Genjin 2.

“The flame that burns twice as bright burns half as long.”  :cry:
Title: Re: Any reason to have doubles of anything for games/systems?
Post by: T2KFreeker on June 21, 2017, 06:52:55 AM
Well, I had 3 3DO consoles because I had all three of the US versions. I also had a TurboGrafx16 with CD and also a Duo RX. They are gone now for obviously known reasons. I do have three Dreamcast systems though because if the laser dies, POOF, you are screwed.
Title: Re: Any reason to have doubles of anything for games/systems?
Post by: Gypsy on June 21, 2017, 07:03:26 AM
Dreamcast lasers def die too. I keep a bunch on hand.
Title: Re: Any reason to have doubles of anything for games/systems?
Post by: exodus on June 21, 2017, 07:40:58 AM
For me, I have some extra consoles in case one breaks. In the case of games, I only keep "doubles" when there are differences between US and JP versions - so I have all valis games in both languages for example, so I can compare the voice acting, and whatever else!!
Title: Re: Any reason to have doubles of anything for games/systems?
Post by: seieienbu on June 21, 2017, 09:02:46 AM
I eventually wound up with the TG16 + CD that I had as a kid, a Turbo Duo that a friend of mine gave me about 6 years ago when he was moving because he knew I'd like it, and a PCE brief case I pieced together after getting a PCE from Black Tiger because why not?!

I can't exactly explain any way other than lawl collectard, but I enjoy having different sets of hardware.  All of the NEC consoles had such interesting and generally stylish designs that I like having them around.  I don't think any console has ever looked more appealing to me than the Turbo Duo.  But then after I got a Duo finally, years later, that still left me wanting the Briefcase.

Currently, the only turbo games I have a doubles of is a Devil's Crush and like 3 Kieth Courages.  I found a second copy for cheap and raffled it off but then the winner never messaged me.  At some point I'll likely raffle it again but I'd have to not be lazy. 

With other systems though, I've got a few.  The only one of interest imo, is Mark of the Wolves on Dreamcast.  When DC was on its way out, Fatal Fury Mark of the Wolves came out for $20.  I thought the game was super awesome so I gladly bought a copy.  I was at Best Buy about a month later and, lo and behold, all things DC were on clearance.  I picked up 6 or 8 copies for $5 each because, well, who knows?  I gave a couple away years ago but still have most of them lying somewhere in my parents attic.
Title: Re: Any reason to have doubles of anything for games/systems?
Post by: TheClash603 on June 21, 2017, 05:26:33 PM
It seems like all of us have our spare consoles, which is just sensible because these things break.  Unfortunately, I had 2 Virtual Boys and both are now broken, so even the duplicate method isn't perfect.

I have a handful of duplicate games, mainly from lots over the years, but the total number of dupes I have is minimal.  I always say I am going to get rid of them someday, but the act of doing nothing is easier than getting rid of them.
Title: Re: Any reason to have doubles of anything for games/systems?
Post by: MisterCrash on June 22, 2017, 12:22:40 AM
I have a few Turbo variants (base TG+CD, Duo, SuperGrafx), three PS2s (2 US + 1 JP), and I think that's it. I got the TG first, and the CD attachment back when it was new (one of the best birthday presents I ever got). I got the SuperGrafx used several years later at a game store for cheap, and didn't quite know what it was. Same story for the Duo: I got it used at a game shop in the '90s for less than the price of a Super System Card. As for the PS2s, my wife and I each had a US one when we met, and I also had a JP one to play all my rhythm games.

As for duplicate games, I have US and JP copies of Loom (JP copy was super cheap, and I later found a US copy), and two copies of Disgaea for the PS2. I do have a few games that don't work: a Salamander Famicom cartridge I got in a junk lot and a Mario Kart 8 disc that got snapped. Most of my games are happy and well. I have had two systems give up on me: my launch PS3 and my Sega Saturn. Which reminds me: I need to get a new Saturn.
Title: Re: Any reason to have doubles of anything for games/systems?
Post by: Green Beret on June 22, 2017, 04:39:42 AM
It seems like all of us have our spare consoles, which is just sensible because these things break.  Unfortunately, I had 2 Virtual Boys and both are now broken, so even the duplicate method isn't perfect.

I have a handful of duplicate games, mainly from lots over the years, but the total number of dupes I have is minimal.  I always say I am going to get rid of them someday, but the act of doing nothing is easier than getting rid of them.
I believe the best bet for someone who plays a lot 3x disk based console is fine. If there isn't much play time then duplicate is enough
Title: Re: Any reason to have doubles of anything for games/systems?
Post by: csgx1 on June 22, 2017, 07:46:50 AM
Years ago I was buying all the loose consoles from my local thrift store and flea markets for cheap, $2-$5 each. At one point I had 5 Turbografx and easily had 5+ duplicates each of the common consoles.  Hard to resist buying consoles for a few bucks. 

Finally realized I needed the space, so I ended up giving away or selling most of the multiples. Now I only keep one spare for each console with the exception of the Turbo/PCE. 

As for games, I do have a few doubles of certain US and JP versions like Bonk's Revenge and PC Genjin 2 because of the slight differences.  Other than that, I don't see the need for backups or multiples of the same game. 
Title: Re: Any reason to have doubles of anything for games/systems?
Post by: GohanX on June 23, 2017, 05:00:25 AM
I'm bad about keeping multiples of hardware, but as I become better at repairing things it happens less. At one point I had two complete briefcases, a TG16 CD setup, and a busted Japanese Duo. This is pretty ridiculous, so I traded one of the briefcases, and since Chop fixed my Duo I'll probably ditch the other briefcase sooner or later. I don't know if I can bring myself to get rid of the US setup though, it's more or less what brought me back into the game, although it's in a cabinet now since I actually play with the Duo.

I do have a huge PILE of loose Dreamcasts. I didn't buy most of them, they just kinda fell in my lap. I don't  have enough controllers and cords to go around, so I just keep them in a box since they don't take up space.