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NEC TG-16/TE/TurboDuo => TG-16/TE/TurboDuo Discussion => Topic started by: eengaming on November 25, 2006, 12:16:27 PM

Title: Question? PC Engine CoreGrafX
Post by: eengaming on November 25, 2006, 12:16:27 PM
I wanted to get into Retro Gaming, and more specifically the TG16. I'm working a possible deal for PC Engine CoreGrafX machine and some games. I believe this is a Japanese import. Will this machine play American HUcards? I want to be able to play American TG16 games.
Title: Re: Question? PC Engine CoreGrafX
Post by: Joe Redifer on November 25, 2006, 01:20:01 PM
It will not play US games.  I think you may be able to mod it to do so, but I am unsure.  Hell, a lot of people buy the CoreGrafx instead of getting a converter to play JAP games on their US systems.
Title: Re: Question? PC Engine CoreGrafX
Post by: eengaming on November 25, 2006, 01:57:44 PM
Yeah, I was considering buying it anyway. The price is right.
Title: Re: Question? PC Engine CoreGrafX
Post by: termis on November 25, 2006, 03:45:38 PM
Yeah, PC Engines won't play US Turbochips without an internal modification, even if you get a converter.  And if you're gonna make an internal modification, you might as well get a region switch installed instead of getting a converter, because the converters are super-expensive and not all are reliable.
Title: Re: Question? PC Engine CoreGrafX
Post by: Black Tiger on November 26, 2006, 01:55:45 PM
I'd just drop $15 on a seperate TG-16 to play U.S. HuCards.
Title: Re: Question? PC Engine CoreGrafX
Post by: Keranu on November 26, 2006, 03:34:46 PM
I'd just drop $15 on a seperate TG-16 to play U.S. HuCards.
Right on!  :clap:
Title: Re: Question? PC Engine CoreGrafX
Post by: Joe Redifer on November 26, 2006, 03:39:23 PM
You'll end up dropping more than that if you want to play them in anything but mono and RF video.  You'll also need different controllers.
Title: Re: Question? PC Engine CoreGrafX
Post by: Keranu on November 26, 2006, 03:42:23 PM
You'll end up dropping more than that if you want to play them in anything but mono and RF video.  You'll also need different controllers.
You'd be surprised to see how many people still use RF these days :) .
Title: Re: Question? PC Engine CoreGrafX
Post by: FM-77 on November 27, 2006, 03:54:56 AM
What's wrong with the original controller? I think it is pretty decent (granted, I haven't tried any other PCE controller). However, it hurts to use that d-pad after a while. Awkward design.
Title: Re: Question? PC Engine CoreGrafX
Post by: Keranu on November 27, 2006, 09:57:20 AM
What's wrong with the original controller? I think it is pretty decent (granted, I haven't tried any other PCE controller). However, it hurts to use that d-pad after a while. Awkward design.
I think Joe was meaning that eengaming would have to buy seperate controllers for the TG16 since PCE and Duo controllers won't work on a TG16 because the TG16's controller port is bigger.
Title: Re: Question? PC Engine CoreGrafX
Post by: nat on November 27, 2006, 12:12:30 PM
What's wrong with the original controller? I think it is pretty decent (granted, I haven't tried any other PCE controller). However, it hurts to use that d-pad after a while. Awkward design.
I think Joe was meaning that eengaming would have to buy seperate controllers for the TG16 since PCE and Duo controllers won't work on a TG16 because the TG16's controller port is bigger.

Anybody know why this was done? Another money maker?
Title: Re: Question? PC Engine CoreGrafX
Post by: Joe Redifer on November 27, 2006, 12:24:16 PM
Back in that day in age, being retarded was the new American fad.  That's why.
Title: Re: Question? PC Engine CoreGrafX
Post by: Keranu on November 27, 2006, 12:38:25 PM
Back in that day in age, being retarded was the new American fad.  That's why.
Correct.
Title: Re: Question? PC Engine CoreGrafX
Post by: SignOfZeta on November 27, 2006, 12:45:10 PM
Well, the AT sized ports are more durable than the PS/2 ones.

They were probably just being retarded though.
Title: Re: Question? PC Engine CoreGrafX
Post by: Black Tiger on November 28, 2006, 12:39:49 PM
Well, the AT sized ports are more durable than the PS/2 ones.

They were probably just being retarded though.

I actually think that the intention was to make them retard-proof. Since giant lunky Americans would likely tear a tiny PC Engine to pieces the first time they tried to play one.

Plus, not every American sits on the floor in front of their TV while playing games, so the controller port would need extra durability for anyone daring to lift the Turbo Pad cable completely off the floor.

This still didn't stop someone from accidently yanking a Turbo Pad or Tap off of my Turbo CD combo back in the day, leaving a pointy metal object in the control port.
Title: Re: Question? PC Engine CoreGrafX
Post by: Joe Redifer on November 28, 2006, 01:13:20 PM
Are the PC Engine controller cables only 6 inches long like the US controller cables?  I never understood this.  In Japan it makes sense since the average home is probably only about 4 to 6 square feet.  But in the US such a short cable will not do.  NEC = retards.

The only retard-proof connector is for the Xbox and Xbox360.  It disconnects making sure not to yank the system.
Title: Re: Question? PC Engine CoreGrafX
Post by: Odonadon on November 28, 2006, 02:09:26 PM
Are the PC Engine controller cables only 6 inches long like the US controller cables?  I never understood this.  In Japan it makes sense since the average home is probably only about 4 to 6 square feet.  But in the US such a short cable will not do.  NEC = retards.

The only retard-proof connector is for the Xbox and Xbox360.  It disconnects making sure not to yank the system.

6 inches is pretty short - I think you've been had by whoever sold you yours :)  No seriously, they're both exactly the same length in my recollection.

OD
Title: Re: Question? PC Engine CoreGrafX
Post by: Keranu on November 28, 2006, 02:52:13 PM
Are the PC Engine controller cables only 6 inches long like the US controller cables?  I never understood this.  In Japan it makes sense since the average home is probably only about 4 to 6 square feet.  But in the US such a short cable will not do.  NEC = retards.
Yep, same cord length for all controllers, though I think I remember reading that the Turbo Stick's cord was a little longer than usual (four feet I think)? This always bothered me too since I am an American and don't sit up a foot away from a TV screen like our Japanese friends :) . However I highly recommend getting a six feet controller extension cable. They only cost $10-20 and it's so worth the price, especially if you have a multitap of some sort.
Title: Re: Question? PC Engine CoreGrafX
Post by: Joe Redifer on November 28, 2006, 03:40:53 PM
Yeah I've owned one of those since about as long as I've owned the system.
Title: Re: Question? PC Engine CoreGrafX
Post by: Black Tiger on November 29, 2006, 10:50:52 AM
When I first got my first Turbo Duo, the local Radio Shack(only place in town to ever carry 'Duo' stuff) didn't have the Duo cable, but they did have the Turbo to Duo adaptor.

So for a while, I was using my Turbo cable and Turbo Pads/Tap exclusively on my Turbo Duo. I lost the Duo cable I eventually got in one of my moves and replaced it with one of those computer cables(Apple keyboard?).

I have the wireless PCE pad set, but it's only good for RPG's since you need a clear path between the receiver and the pad. So I usually just use the non-official extension cable and whatever Duo/PCE pad I find lying around.

I do give the cable coming out of any PCE system some length on the same surface the system is on, sometimes with something weighting the cable down, to avoid wrenching the cortroller port out of place(I wish the Turbo - Duo adaptor cord was longer). One of my systems has a touchy port now, and I assume its from getting jerked around.

I had a white PCE system with a nice little A/V mod whose controller port got wrecked to the point where either only one direction worked, or all but one direction worked. I wound up selling it as-is.