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NEC TG-16/TE/TurboDuo => Virtual Console TG/PCE Discussion => Topic started by: akamichi on December 07, 2006, 01:11:08 AM

Title: TG16 topping the VC charts!?
Post by: akamichi on December 07, 2006, 01:11:08 AM
Came across this article (http://www.joystiq.com/2006/12/06/turbografx-the-most-downloaded-virtual-console-games/) today.  I was pleasantly surprised.  :D

Although it's not official in any kind of way, it's still nice to know that people are buying TG VC games. :)

- akamichi


Title: Re: TG16 topping the VC charts!?
Post by: guyjin on December 07, 2006, 04:59:28 AM
i suspect that at least part of the popularity of the turbo VC games is the fact you can play them without a classic controller. I also suspect Bomberman '93 will be among the most popular games for a while, or at least once most wii owners can get 4 controllers.
Title: Re: TG16 topping the VC charts!?
Post by: Keranu on December 07, 2006, 05:46:11 AM
Wow, that's awesome! Guyjin makes a good point though about the controllers, but hey who doesn't love Bonk?
Title: Re: TG16 topping the VC charts!?
Post by: esteban on December 07, 2006, 09:24:13 AM
Came across this article (http://www.joystiq.com/2006/12/06/turbografx-the-most-downloaded-virtual-console-games/) today.  I was pleasantly surprised.  :D

Although it's not official in any kind of way, it's still nice to know that people are buying TG VC games. :)

- akamichi
Yeah, it's nice to see that TG-16 is getting some exposure now. I just hope that folks continue to check out TG-16 games when the choices grow exponentially.

As I said in another thread, it would be great if Nintendo / Sega / Hudson posted some statistics on Wii's VC downloads. For example, even if they don't want to release the raw numbers, they could provide percentages and rank the games by title / by console.

UPDATE: It seems that the article you linked to has been dugg (http://www.digg.com/gaming_news/TurboGrafx_the_most_downloaded_Virtual_Console_games).
Title: Re: TG16 topping the VC charts!?
Post by: Black Tiger on December 08, 2006, 10:10:55 AM
Wow, that's awesome! Guyjin makes a good point though about the controllers, but hey who doesn't love Bonk?

Commies!   :x

I like how the Joystiq article uses a screenshot from the NES Bonk and how so many snerds on the Digg post are relating the VC TG-16 success to 'fact' that the TG-16 and Bonk are crappy and rip-offs.
Title: Re: TG16 topping the VC charts!?
Post by: guyjin on December 08, 2006, 10:28:52 AM
Wait, there was a NES bonk?  :shock:

i guess i didn't look closely enough at the picture...
Title: Re: TG16 topping the VC charts!?
Post by: Keranu on December 08, 2006, 10:31:50 AM
Wait, there was a NES bonk?  :shock:

i guess i didn't look closely enough at the picture...

You didn't know they ported Bonk to NES!? :D It's a pretty decent port, though not as good as the original. http://bonkzonk.com/game.ktn?Game=fcg
Title: Re: TG16 topping the VC charts!?
Post by: Black Tiger on December 08, 2006, 10:35:44 AM
There's also 2 Bonk games for Gameboy. They all look pretty good from what little I've seen.
Title: Re: TG16 topping the VC charts!?
Post by: Dark Fact on January 21, 2007, 01:32:43 PM
One of the comments in that Joystiq article made a very good point: one of the bigger reasons why people are downloading TG16 games more than Nintendo and Genesis.  Unlike Nintendo and Genesis, Hudson doesn't repackage their games for newer consoles every 5 years.  The TG16 games were only released once on the TG16 and never repackaged for future consoles.

Let's also not forget about the excellent multiplayer opportunities for Bomberman '93 and Dungeon Explorer. :wink:

It leaves me thinking that maybe...just maybe, the TurboGrafx-16 will regain its long lost popularity within the mainstream video gaming community and perhaps even surpass it. :)
Title: Re: TG16 topping the VC charts!?
Post by: Keranu on January 21, 2007, 03:11:31 PM
It's a possibility and I hope it's true.
Title: Re: TG16 topping the VC charts!?
Post by: Joe Redifer on January 21, 2007, 03:58:47 PM
Unfortunately it is Nintendo's policy not to release games on the VC that weren't originally released in the same country, so we can't expect to get a lot of the PC Engine games that would help boost people's opinions of the console by 12x.  If CD games were allowed (along with imports), then people's opinions would increase 174x.  It won't take them long to run out of "TurboChips".
Title: Re: TG16 topping the VC charts!?
Post by: Keranu on January 21, 2007, 04:23:07 PM
Joe always has the precise number calculations on hands in all of his posts :) .
Title: Re: TG16 topping the VC charts!?
Post by: Black Tiger on January 21, 2007, 06:44:32 PM
Unfortunately it is Nintendo's policy not to release games on the VC that weren't originally released in the same country, so we can't expect to get a lot of the PC Engine games that would help boost people's opinions of the console by 12x.  If CD games were allowed (along with imports), then people's opinions would increase 174x.  It won't take them long to run out of "TurboChips".

Yeah, but Nintendo switches policies as fast as there's a new oppotunity to make a fast buck. If they run out of Turbochips, but it's been lucrative, then the VC boarders will open up, probably both ways.
Title: Re: TG16 topping the VC charts!?
Post by: Odonadon on January 22, 2007, 04:51:41 AM
One of the comments in that Joystiq article made a very good point: one of the bigger reasons why people are downloading TG16 games more than Nintendo and Genesis.  Unlike Nintendo and Genesis, Hudson doesn't repackage their games for newer consoles every 5 years.  The TG16 games were only released once on the TG16 and never repackaged for future consoles.

Let's also not forget about the excellent multiplayer opportunities for Bomberman '93 and Dungeon Explorer. :wink:

It leaves me thinking that maybe...just maybe, the TurboGrafx-16 will regain its long lost popularity within the mainstream video gaming community and perhaps even surpass it. :)

But is the VC popular with the mainstream gaming community (I have no idea)?  That has to happen first :)

OD
Title: Re: TG16 topping the VC charts!?
Post by: guyjin on January 22, 2007, 04:53:09 AM
What do we have that Japan doesn't? a slightly different version of magical chase? Startropics II? seriously, what?
Title: Re: TG16 topping the VC charts!?
Post by: Joe Redifer on January 22, 2007, 12:43:03 PM
I think that question should be the other way around.
Title: Re: TG16 topping the VC charts!?
Post by: Black Tiger on January 22, 2007, 01:35:20 PM
One of the comments in that Joystiq article made a very good point: one of the bigger reasons why people are downloading TG16 games more than Nintendo and Genesis.  Unlike Nintendo and Genesis, Hudson doesn't repackage their games for newer consoles every 5 years.  The TG16 games were only released once on the TG16 and never repackaged for future consoles.

Let's also not forget about the excellent multiplayer opportunities for Bomberman '93 and Dungeon Explorer. :wink:

It leaves me thinking that maybe...just maybe, the TurboGrafx-16 will regain its long lost popularity within the mainstream video gaming community and perhaps even surpass it. :)

But is the VC popular with the mainstream gaming community (I have no idea)?  That has to happen first :)

OD

All I know is that the Wii has been sold out in my area since it was released. I got mine buy paying twice the retail price. The PS3 however, has been in stock at every store I've visited since it came out.

When the Wii was released though, it seemed like stores had way too many Wii points cards, -cabinets were overflowing with them. But for the last 2 - 3(+?) weeks or so, the points cards are sold out absolutely everywhere, except one 'hardcore' specialty shop out in the boonies that stockpiles everything.

People must be using those Wii points for something and the VC is pretty much all you can use them for at the moment. I really didn't expect this to happen.
Title: Re: TG16 topping the VC charts!?
Post by: Black Tiger on January 22, 2007, 01:41:25 PM
What do we have that Japan doesn't? a slightly different version of magical chase? Startropics II? seriously, what?

Order Of The Griffon, R-Type USA, Ghost Manor, Night Creatures, Falcon, Gunboat, Darkwing Duck, Yo Bro, Talespin... -but I was talking strictly Turbo.

Some of the SNES & Genesis exclusives could make the switch and any game that's kinda different over here could be retitled with 'International Edition' or 'USA' in the name to get crazy Japaners to buy the same game thrice.
Title: Re: TG16 topping the VC charts!?
Post by: Joe Redifer on January 22, 2007, 05:36:38 PM
Don't download too many games.  The Wii can hold less than 30 or so VC games before it is completely full.  Check out this post made by a legitimate Nintendo fanboy over at Magic Box (http://www.the-magicbox.com/forums/showthread.php?t=21007):

Quote

Nintendo has a giant problem on their hands.  The Wii comes with 512MB of internal memory.  Dont get me wrong, this is alot of memory if we were just talking game saves, and would be very hard for the average user to fill up in the consoles life span.

VC screws the whole thing up though.  There are currently 42 VC games out.  I did some math and came out with the average "blocks" that each type of game eats up.

NES - 92
SNES - 127
Genesis - 100
TG16 - 100
N64 - 162

The Wii's 512MB internal translates to roughly 2700 blocks.  Agian, MAYBE all fine and dandy if that memory was just for VC games and your talking about an average user.  But your forced to use this memory for EVERYTHING the Wii does.  Game Saves, Channels (Weather, Internet, News), and VC Games.  It starts adding up very fast.

To give you an idea I own 1 NES game, 1 Genesis game and 2 SNES games.  I have saves for 6 Wii games.  I am already down to 1900 blocks (i have room for only 15 more SNES games  :crying:  )

This would have all been fine if the Wii could directly save to the SD card allowing VC Titles and Game Saves to boot directly.  But the way its setup a SD card is for backup purposes only.  Games cant even access the SD slot, and VC games completly dissapear from your channel menu when put on there.

The 42 VC titles out right now total to 4290 blocks.  You can buy a little over half of the VC games before your Wii is maxed out.  Maxed out, no more VC games, no more saves, no more extra channels, done.

What Nintendo wants you to do is copy VC games over to your SD card when your not using them (completly rendering them unplayable).  So not only is my dream of having pages of the golden classics on my Wii impossible, but look at how friggan long it takes to copy a NES game over to an SD card and back agian (http://www.youtube.com/watch?v=RY0kd9xcpvg).  No way in hell im doing that.  I'm hassled when I have to get up and put another game in the disc drive.


I'm going to try and be optimistic here and say "they will fix the issue with a later firmware upgrade".  Here is the deal:  If enough VC games come out that I really want to fill up my Wii before this problem is fixed I am offically pissed at Nintendo.



I was surprised to see him post this since he really is a Nintendo fanboy, but he has a lot of excellent points that can't be ignored.
Title: Re: TG16 topping the VC charts!?
Post by: Keranu on January 22, 2007, 07:38:36 PM
You'll be ok if you have an SD card. Just copy the files to your SD card (and then onto your computer) and when your Wii's internal memory is full, swap games.
Title: Re: TG16 topping the VC charts!?
Post by: Joe Redifer on January 22, 2007, 09:55:09 PM
Sounds like more of a pain in the ass to me, especially with how slow the Wii copies stuff back and forth to the cards (slower than a 14.4 modem).  If you like things being a pain in the ass, you should enjoy it.  But then again I own all of the games I'd want to play on the VC, so I see no reason to download anything.
Title: Re: TG16 topping the VC charts!?
Post by: FM-77 on January 23, 2007, 04:37:57 AM
Nintendo has failed... again.

As usual.
Title: Re: TG16 topping the VC charts!?
Post by: Keranu on January 23, 2007, 05:40:28 AM
But then again I own all of the games I'd want to play on the VC, so I see no reason to download anything.
Well that's exactly the point :D . Unless you focus on making the VC your absolute main source of gaming, then yeah it might be a bit of a drag for you to transfer files like that, but you should be lucky that you're able to safely back them up to SD cards at all.

Quote from: Seldane
Nintendo has failed... again.

As usual.
Yes this has only helped Nintnedo's sales... again.

As usual. ;)
Title: Re: TG16 topping the VC charts!?
Post by: GUTS on January 23, 2007, 07:14:51 AM
Wow you paid twice the retail for a Wii?  Damn I hope you're enjoying waving that controller around man.

Sounds like typical Nintendo bullshit, f*cking its fans over right and left like usual.
Title: Re: TG16 topping the VC charts!?
Post by: Keranu on January 23, 2007, 10:05:33 AM
Wow you paid twice the retail for a Wii?  Damn I hope you're enjoying waving that controller around man.

Sounds like typical Nintendo bullshit, f*cking its fans over right and left like usual.
Dude get over the fact already that Nintendo has made a huge come back this generation in sales. It's obviously not just a fanboy system because the damn thing is selling out everywhere. Whether you like it or not, this is a fact.
Title: Re: TG16 topping the VC charts!?
Post by: Black Tiger on January 23, 2007, 11:29:42 AM
Hopefully they'll update the Wii in the future to transfer faster and maybe make a special (usb?)memory card or storage unit accessory that speeds things up.

The memory contraints issue was something I was worried about before getting a Wii, but some other people said that there was more than enough memory.  :(

If I do end up buying SD cards for my Turbo games, I'm going to make them Turbochip style labels.  :P
Title: Re: TG16 topping the VC charts!?
Post by: Black Tiger on January 23, 2007, 11:33:44 AM
Wow you paid twice the retail for a Wii?  Damn I hope you're enjoying waving that controller around man.

Sounds like typical Nintendo bullshit, f*cking its fans over right and left like usual.

Well, it depends on how you look at it. I gave someone twice the retail price in cash for it, but received the retail price of one in cash as a X-Mas/B-Day gift, earmarked for a Wii purchase only... along with a points card and a couple Wii games.

So I felt obligated to buy one relatively soon and I'd planned on buying one out of my own pocket at some point anyway.

It's still more bang for the buck than I'd get out of a PS3 right now.
Title: Re: TG16 topping the VC charts!?
Post by: FM-77 on January 23, 2007, 11:43:59 AM
The Gamecube sold out when it was new as well. What happened after a while? Nintendo failed. As usual. It will happen again.
Title: Re: TG16 topping the VC charts!?
Post by: Keranu on January 23, 2007, 01:14:03 PM
The Gamecube sold out when it was new as well. What happened after a while? Nintendo failed. As usual. It will happen again.
As usual, Seldane's opinions supposedly equal facts :P . I don't know what things are like in Sweden, but out here in America I don't remember the Gamecube being nearly as big as the Wii when it launched.
Title: Re: TG16 topping the VC charts!?
Post by: Black Tiger on January 23, 2007, 02:11:10 PM
The Gamecube sold out when it was new as well. What happened after a while? Nintendo failed. As usual. It will happen again.

The NES and SNES were released and what happened after a while? Nintendo succeeded.

If you're talking curent gaming though, Nintendo's number one worldwide right now. If they can make the DS succeed (even with the PSP out) they can do the same with the Wii.
Title: Re: TG16 topping the VC charts!?
Post by: Keranu on January 23, 2007, 02:26:31 PM
In fact in Japan, the Wii has outsold the DS in the week of January 8 - 14th. Check out this interesting Japanese sales chart (yes it's only one country, but it still has fun statistics to read):

1. ) Wii - 93,708
2. ) Nintendo DS Lite - 89,287
3. ) PlayStation Portable - 48,804
4. ) PlayStation 3 - 25,531
5. ) PlayStation 2 - 22,663
6. ) Xbox 360 - 9,035

Source: http://www.wiisworld.com/wii-news/wii-overtakes-ds-in-japan.html
Title: Re: TG16 topping the VC charts!?
Post by: Black Tiger on January 23, 2007, 02:33:02 PM
In fact in Japan, the Wii has outsold the DS in the week of January 8 - 14th. Check out this interesting Japanese sales chart (yes it's only one country, but it still has fun statistics to read):

1. ) Wii - 93,708
2. ) Nintendo DS Lite - 89,287
3. ) PlayStation Portable - 48,804
4. ) PlayStation 3 - 25,531
5. ) PlayStation 2 - 22,663
6. ) Xbox 360 - 9,035

Source: http://www.wiisworld.com/wii-news/wii-overtakes-ds-in-japan.html


Plus look at software sales for the last year. It's a special acheivement for more than one or two non-Nintendo system games to break the top ten.
Title: Re: TG16 topping the VC charts!?
Post by: Joe Redifer on January 23, 2007, 02:35:11 PM
Actually Microsoft is number one right now since they have sold about 6 million more Xbox360's than Wii's.  Unless, of course, you count portable gaming.   But those aren't REAL games.  They're just a diversion.
Title: Re: TG16 topping the VC charts!?
Post by: Keranu on January 23, 2007, 02:43:00 PM
Microsoft's XBox 360 also had a year start. Give the Wii an extra year and I think it will still have higher sales.
Title: Re: TG16 topping the VC charts!?
Post by: GUTS on January 23, 2007, 02:54:59 PM
The N64 had almost exactly the same start as the Wii.  Sold out everywhere, only 1 game worth playing, and then a huge software drought until finally nobody cared anymore and the only reason to own one was the few Mario games and Zelda.  That's the future of the Wii.

The DS on the other hand is actually a worthwhile system with a wide selection of awesome games so it deserves every bit of success it has.
Title: Re: TG16 topping the VC charts!?
Post by: Keranu on January 23, 2007, 03:04:46 PM
The N64 had almost exactly the same start as the Wii.  Sold out everywhere, only 1 game worth playing, and then a huge software drought until finally nobody cared anymore and the only reason to own one was the few Mario games and Zelda.  That's the future of the Wii.
You could apply what Black_Tiger posted here saying that the NES and SNES became huge after some time of their release. Sure the Wii could fail once time goes by, but it could also continue the great success it has received thus far. A Mario game hasn't even been released yet and this could just help Wii sales even more.

Quote from: GUTS
The DS on the other hand is actually a worthwhile system with a wide selection of awesome games so it deserves every bit of success it has.
You've brought up an excellent point for me to make, thank you :D . The DS had a rough start too! Myself and many people I talked to thought the DS was just a wacky, retarded portable when it first came out and thought it was going to flat out fail. A year later the DS explodes with gaming goodness and because the top selling portable on the market.
Title: Re: TG16 topping the VC charts!?
Post by: Black Tiger on January 23, 2007, 03:08:50 PM
The N64 had almost exactly the same start as the Wii.  Sold out everywhere, only 1 game worth playing, and then a huge software drought until finally nobody cared anymore and the only reason to own one was the few Mario games and Zelda.  That's the future of the Wii.

The DS on the other hand is actually a worthwhile system with a wide selection of awesome games so it deserves every bit of success it has.

If no more good games than what's already anounced come out within the next couple years, then yeah, it shouldn't do well.

Even if the Wii isn't everything it should be, I think that the DS's image will help the Wii do a lot better than if the DS didn't exist.

Plus, instead of the olden days of making portable versions of hit games to push handheld sales, the Wii can benefit from consolized versions of hit DS games. Even if they're crap they'll sell if they're popluar. The average game player doesn't buy quality. Licenses and gimmicks sell.

But everyone's trying to use past examples to show how things are definitely going to go down. That logic wouldn't have worked for the Saturn or the N64. Every 'generation' is different.

If anything, as long as each new system gets decent support, all consoles from now on will be viable. Now more than ever, you don't have to be number one to make a ton of money.
Title: Re: TG16 topping the VC charts!?
Post by: Joe Redifer on January 23, 2007, 03:23:42 PM
Quote from: Keranu
Microsoft's XBox 360 also had a year start. Give the Wii an extra year and I think it will still have higher sales.

But what if the Xbox360 still has more consoles sold 3 years from now?  Wii fanboys will still cry out "But the 360 had a year head start so it doesn't count.  Waah!  Waaah!"  It will never end until Nintendo pulls forward, even if the 360 has only 1 more console sold than the Wii.  Yes, one.
Title: Re: TG16 topping the VC charts!?
Post by: GUTS on January 23, 2007, 03:24:28 PM
The difference with the DS is that it actually advanced the Gameboy in a logical direction by adding a touch screen and vastly superior graphics along with the GBA controls and a couple extra buttons.  The Wii doesn't advance anything, it just adds motion control that has already been tried a million times to a Gamecube.  The Wii is based entirely around a gimmick; its not just a feature of the system, the gimmick IS the system.
Title: Re: TG16 topping the VC charts!?
Post by: Keranu on January 23, 2007, 03:45:15 PM
The difference with the DS is that it actually advanced the Gameboy in a logical direction by adding a touch screen and vastly superior graphics along with the GBA controls and a couple extra buttons.  The Wii doesn't advance anything, it just adds motion control that has already been tried a million times to a Gamecube.  The Wii is based entirely around a gimmick; its not just a feature of the system, the gimmick IS the system.
Well gimmick or not, the Wii has proven to be fun to many people so far. I don't know which games used motion control for Gamecube, but I admit motion control, pointing, and whatever else is in the damn Wiimote isn't exactly new. However the Wii is the first system to actually put all of these various devices together into one controller to make a new way of playing games.

Even for games that don't utilize the Wiimote much, like Zelda, I still find to be fun. The only difference in the attack system in the Wii version of Zelda to the Gamecube is that you swing the remote to attack instead of pushing the button. No special direction for attacks, no strength sensoring, nothing new. However even the simple swing on the Wiimote attack makes the Wii version of Zelda feel new and fun to me and has actually gotten me to feel like I am in the game a few times (one boss was pissing me off, so I literally started swinging harder and what not even though it wouldn't effect the swing). On a side note, I found the way you do the spin attack in Wii Zelda by spinning the nunchuck to feel a lot smoother and be more efficient than holding down a button. Don't even get me started on how much more a prefer actually aiming precise arrow shots with a remote than a analog ;) .

Now Zelda was a game that was originally designed for Gamecube and wasn't designed with the Wii controls in mind, so the Wii version of Zelda could've been even nicer than it was. But Zelda is one thing and games like Wii Sports is another. A game like Wii Sports is clearly designed for the Wii and really takes advantage of the Wiimote's abilities. Never before have I been able to interact with a game so well before in my life. When I play Tennis, it damn well feels like I'm playing Tennis 8) . I can smack a home run, swing a club on a beautiful course, or punch a silly looking guy to threads all in the comfort of my living room. What if I am too tired to play? Easy, I can still play when I sit down. This is what I especially love about a game like Wii Sports. When my body feels tired from jumping around smacking balls, I can sit down and play the games in a different, but more relaxing way. It's honestly one of the greatest video game experiences I've ever had.

And Wii Sports is just a demo title showing what the Wiimote is capable of. I can't wait until they make something like Mario Tennis for Wii where it plays like real tennis but contains stuff you could never do in real tennis, like launch turtle shells across the court and burn opponents with fireballs. From what I've read about the new Wario Ware game for Wii, it makes the best use of the Wiimote yet and really adds more fun to the system.
Title: Re: TG16 topping the VC charts!?
Post by: FM-77 on January 23, 2007, 10:50:10 PM
The Wii will fail because in one or two years, people won't stand it because of the horrible graphics compared to the then awesome and incredible-looking PS3 games (and yes, the Xbox 360 games will be slightly better looking than the Wii games by then as well).  :wink: :wink: :wink: Also, by then, the gimmick is not interesting anymore. Nintendo will have to make more gimmicks, like voice-controlled games (MARIO! JUMP! JUMP DAMN YOU!) etc etc.
Title: Re: TG16 topping the VC charts!?
Post by: Black Tiger on January 24, 2007, 12:30:31 AM
The Wii will fail because in one or two years, people won't stand it because of the horrible graphics compared to the then awesome and incredible-looking PS3 games (and yes, the Xbox 360 games will be slightly better looking than the Wii games by then as well).  :wink: :wink: :wink: Also, by then, the gimmick is not interesting anymore. Nintendo will have to make more gimmicks, like voice-controlled games (MARIO! JUMP! JUMP DAMN YOU!) etc etc.

I guess then that the PSP will put the DS out of business within a year or two as well.  :wink:
Title: Re: TG16 topping the VC charts!?
Post by: FM-77 on January 24, 2007, 01:55:11 AM
Nah that's what the GP2X is for! :wink:
Title: Re: TG16 topping the VC charts!?
Post by: Necromancer on January 24, 2007, 02:32:32 AM
The low res graphics, game selection, and lack of adequate storage space (i.e. hard drive) will likely keep the Wii from becoming number one.  The GameCube's library is tiny compared to ps2 or even xbox (except kids games).  Although Wii isn't at the top of the heap, it still is innovative, has fun games, and is profitable.  The GameCube is often considered a failure, but Nintendo's the only one turning a profit on hardware and software.
Title: Re: TG16 topping the VC charts!?
Post by: guyjin on January 24, 2007, 11:05:34 AM
I'm sick of people calling the wiimote a gimmick... Next person who calls it that gets on the wrong end of this: http://www.hackaday.com/2007/01/24/wiibot-armed-and-pointy/

I seriously think all future videogame controllers will be imitations or evolutions of the wiimote, much like modern controllers are all evolutions of the NES controller.
Title: Re: TG16 topping the VC charts!?
Post by: Keranu on January 24, 2007, 12:13:43 PM
The Wii will fail because in one or two years, people won't stand it because of the horrible graphics compared to the then awesome and incredible-looking PS3 games (and yes, the Xbox 360 games will be slightly better looking than the Wii games by then as well).  :wink: :wink: :wink: Also, by then, the gimmick is not interesting anymore. Nintendo will have to make more gimmicks, like voice-controlled games (MARIO! JUMP! JUMP DAMN YOU!) etc etc.
Is it not possible that Wii graphics will get better overtime as well? This hasn't stopped other consoles in the past, such as the Genesis. And who says the gimmick won't be interesting anymore ;) ? Unless you're a super psychic cybornetic ninja fighter, then I won't take your word on that  :mrgreen: .

To further comment about the Wiimote being a gimmick, who says all games are going to be gimmicky? In fact the new Super Smash Bros supposedly isn't even going to use the Wiimote, which is a Nintendo franchise even. Also the new Fire Emblem as far as I can tell isn't going to utilize the Wiimote's abilities either, another Nintendo franchise. Further more do you guys remember when the DS was first out and it was being highly critized for it's gimmicky dual screens, touching abilities, and microphone? That didn't stop the DS to become the monster it is today, did it? ;) To me, the Wii utilizes it's gimmick much better than the DS did so I can only hope and assume that the Wii will be an even bigger success. And lastly I remember when all the Wii haters were saying how the Wii was going to flop once it was out, but all I ever read about is how much the Wii is selling out all over the world. So if the Wii proved the haters wrong once, can it not do it again?  8)

Quote from: Necromancer
The low res graphics, game selection, and lack of adequate storage space (i.e. hard drive) will likely keep the Wii from becoming number one.  The GameCube's library is tiny compared to ps2 or even xbox (except kids games).  Although Wii isn't at the top of the heap, it still is innovative, has fun games, and is profitable.  The GameCube is often considered a failure, but Nintendo's the only one turning a profit on hardware and software.
From what I hear, more third parties are joining Nintendo and more are leaving Sony, so we'll see what happens :) .

Quote from: guyjin
I seriously think all future videogame controllers will be imitations or evolutions of the wiimote, much like modern controllers are all evolutions of the NES controller.
Good point. Nintendo has done multiple innovating controller features that competitors have copied before; NES controller, SNES controller, rumble pack, and more recently, Sony suddenly adding motion abilities to their PS3 controllers long after Nintendo announced their plans :) .
Title: Re: TG16 topping the VC charts!?
Post by: Necromancer on January 25, 2007, 02:13:52 AM
From what I hear, more third parties are joining Nintendo and more are leaving Sony, so we'll see what happens :) .

I hope this actually happens, but I remember hearing the same story after release of the GameCube.  While there is a definite improvement in third party support for the 'cube over the n64, there is no comparison to the ps2 or xbox - especially for games not aimed at the kiddies.

To further further comment about the Wiimote being a gimmick - motion sensing is a gimmick, but this isn't necessarily a bad thing.  Here is a definition of gimmick from Wikipedia (the undisputed reference site that is never wrong  :^o):

Gimmick: A gimmick is a unique or quirky special feature that makes something "stand out" from its contemporaries. Product gimmicks are sometimes considered mere novelties, and not really that relevant to the product's functioning. However, some seemingly trivial gimmicks of the past have evolved into useful, permanent features.

I tend to agree with this definition.  Nintendo has hyped motion sensing, but as Keranu mentioned -plenty of games won't even use the ability, nor do they need to.  Twilight Princess is a good example of motion sensing being useful, but not required.  Aiming with the Wiimote is easier, but the GameCube version is not unplayable.  The unfortunate aspect of motion sensing is that it has little to do with the console.  Even though Nintendo has made the sensor bar separate, most of the functionality is in the controller.  I don't see any reason why Microsoft or Sony couldn't sell similar controllers for use with their consoles (coming soon to a store near nobody - Mattel's Power Glove II for xbox360  :roll:).

Gibbering rant over - now where'd I put my 2 cents?