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NEC TG-16/TE/TurboDuo => Virtual Console TG/PCE Discussion => Topic started by: TribbleOutcast on December 12, 2006, 12:53:19 PM

Title: How does the Wii handle the turbo functions
Post by: TribbleOutcast on December 12, 2006, 12:53:19 PM
The Turbo controller has switches to adjust the turbo settings in a game. How does the Wii do it without the switches?
Title: Re: How does the Wii handle the turbo functions
Post by: Black Tiger on December 12, 2006, 02:03:10 PM
The PC Engine wasn't designed with turbo switches on the pads. The TG-16 shipped with the newer turbo pad that was later released in Japan. So don't expect any turbo or slow mo support or anything. Although it would be nice.
Title: Re: How does the Wii handle the turbo functions
Post by: KingDrool on December 12, 2006, 03:09:25 PM
Actually, two of the buttons are normal, while the other two are turbo.  It works beautifully.
Title: Re: How does the Wii handle the turbo functions
Post by: Black Tiger on December 12, 2006, 03:19:09 PM
Actually, two of the buttons are normal, while the other two are turbo.  It works beautifully.

How fast are the turbo buttons? On par with the fastest Turbo Pad setting?

I'm assuming that the buttons are asigned on a per game basis and if any 3 - 6 buttoners come out they'll adjust them accordingly.
Title: Re: How does the Wii handle the turbo functions
Post by: KingDrool on December 14, 2006, 02:28:03 PM
Based on the games I've played, they're the highest turbo settings.
Title: Re: How does the Wii handle the turbo functions
Post by: Odonadon on December 15, 2006, 03:53:16 PM
Actually, two of the buttons are normal, while the other two are turbo.  It works beautifully.

Yay!  I was wondering this as well -that's awesome.

OD