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NEC PC-Engine/SuperGrafx => PC Engine/SuperGrafx Discussion => Topic started by: GUTS on January 06, 2007, 07:54:01 AM

Title: My worthwhile thoughts on a few PCE games
Post by: GUTS on January 06, 2007, 07:54:01 AM
Since runin's opinions on PCE games are self-confessed "completely worthless to any real gamer PLUS I'm gay and scrawny", here are some worthwhile thoughts on some recent (and not so recent) purchases.

HanaTakaDana- AWESOME.  I've always had a soft spot for horizontal cartoony shooters like Cotton and Ordyne (pure nostalgia, I know the game sucks), so I was stoked as hell to get Hana.  It plays like a typical hori, but there are some unique twists thrown in; each level has a hidden puzzle piece that you can find along with the piece you get from beating the boss, the game has a password feature, and your character grows bigger when you get power ups and smaller when you get hit.  You actually have to be small to find a couple puzzle pieces, and being small means you can avoid projectiles much easier although your firepower is reduced, so that works nicely into the game and isn't just some added on gimmick.  The graphics are pretty nice too, there's even a bit of parallax going on in a couple levels.  The only rough spot is some slowdown on level 3 I believe where you encounter a huge boss ship, but its over quickly and doesn't pause the game or anything.  This is easily one of the best turbochips EVER.

The Manhole- I paid $3 for this and STILL felt ripped off.  It's a graphic adventure that simulates the look of a Mac computer complete with windows and lots of empty desktop space since apparently this game didn't play full screen on the mac.  Your view window takes up about 1/2 of the screen, seriously, the rest is all empty gray space.  The actual game is about as lame and dated as you'd imagine a shittily drawn precursor to Myst to be.  Click on stuff, something badly animated happens, then click on something else.  That's it; no puzzles, no talking, nothing interesting at all.

Kisou Louga- Interesting strat RPG, I only played through the first battle but it has possibilities.  The cinemas are absolutely top notch, it's too bad the actual game graphics are just mediocre.  The game plays like a typical strat RPG, BUT with the hook that if you have more than one of your characters facing an enemy, they can all attack at once which is pretty cool and I'd imagine makes for some serious strategy later on.  Excellent cover art on this one too.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: GUTS on January 06, 2007, 07:55:20 AM
Oh yeah I forgot to add that Hanatakadana needs a joystick.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: Black Tiger on January 06, 2007, 08:54:06 AM
Oh yeah I forgot to add that Hanatakadana needs a joystick.

Maybe that was why you couldn't appreciate "The Manhole", because you didn't use your joystick.  :P
Title: Re: My worthwhile thoughts on a few PCE games
Post by: Keranu on January 06, 2007, 11:21:38 AM
Hah, great thread.

I don't care what you say about The Manhole, I'm still dying to play that game!
Title: Re: My worthwhile thoughts on a few PCE games
Post by: Joe Redifer on January 06, 2007, 12:14:30 PM
Back when I was a little a$$hole of about 18 years of age, The Manhole was sitting in the used games case of the local game store, Powerfully Gay Games... errr... I mean Power Play Games.  Anyway it just sat there and sat there.  I asked to rent it.  Nope.  I asked to borrow it for free.  OK.  I took it and played it, for free, and then took it back the next day.  Even though it was free, I still wanted a refund!  True story!
Title: Re: My worthwhile thoughts on a few PCE games
Post by: Michael Helgeson on January 06, 2007, 02:16:23 PM
Quote from: Mr.Dragon
Hey dude, you've reached Mr. Dragon. I'm not here, but leave a message at the tone. catch ya' later dude.


Quote from: Mr.Rabbit
Hello, this is Mr. Rabbit. I can't come to the phone right now, because I'm preparing some hot tea and some milk for some visitors. Please call back another time, thank you.

Title: Re: My worthwhile thoughts on a few PCE games
Post by: Joe Redifer on January 06, 2007, 02:23:06 PM
I remember Mr. Rabbit.  That douchebucket.  Who changes the greeting on their answering machine to reflect that they are making tea and milk?  Does he change the greeting when he is using the bathroom?  "Hello, this is Mr. Rabbit.  I can't come to the phone right now because I am busy dropping a huge man-sized load that will require multiple flushes.  Please call back at another time, thank you."  Does he have two answering machines because creating a new greeting might take about as much time as making tea.  "Hello, this is Mr. Rabbit.  I can't come to the phone right now because I am busy creating a new greeting for my answering machine.  Please call back at another time, thank you."  Mr. Rabbit can go to hell.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: Tatsujin on January 06, 2007, 02:32:24 PM
Hah, great thread.

I don't care what you say about The Manhole, I'm still dying to play that game!
imo it's a funny game for some easy "shut the brain down" game sessions with friends (after a ton of beers). makes more fun with a mouse ;)
Title: Re: My worthwhile thoughts on a few PCE games
Post by: esteban on January 09, 2007, 02:48:33 PM
Well, the Manhole isn't really a game, per se.

Good old slownerve had to give me an education on this title because I had never heard of it before.

Now, what about Minesweeper for PCE? Has anyone played that? I haven't.

I've wanted to play Hanatakadakahanadaka and Liquid Kid(s) for ages, so I'm glad Hana is a worthy game. Rumor has it that Liquid Kids is fun as well.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: ParanoiaDragon on January 09, 2007, 05:37:56 PM
Well, the Manhole isn't really a game, per se.

Good old slownerve had to give me an education on this title because I had never heard of it before.

Now, what about Minesweeper for PCE? Has anyone played that? I haven't.

I've wanted to play Hanatakadakahanadaka and Liquid Kid(s) for ages, so I'm glad Hana is a worthy game. Rumor has it that Liquid Kids is fun as well.
The're both great games. 

Kisou Louga, from what I remember, had really well done music.  I wanna pick up the 2nd one.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: Keranu on January 09, 2007, 05:43:48 PM
I really want to play the PCE version of Minesweeper actually! I love the Windows version so much, seriously. This would make a great review for my site if I had that game.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: esteban on January 10, 2007, 01:41:13 AM
I really want to play the PCE version of Minesweeper actually! I love the Windows version so much, seriously. This would make a great review for my site if I had that game.
An old friend of mine loved Windows Minesweeper as well, although this was back in the early days. I always found the game frustrating because there is too much "luck" involved. My friend, though, had insanely fast completion times. His strategy was quickly clear out huge sections of the field (lucky guesses), then, slow down a bit and finish. I think he spent a bazillion hours playing it, because he was godlike. I still don't see the appeal of the game, though.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: Necromancer on January 10, 2007, 04:15:18 AM
I've played a bit o' minesweeper on the Duo.  The quest mode offers a little variation from windows minesweeper, but the basic game play is the same.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: ParanoiaDragon on January 10, 2007, 05:01:57 PM
K, I have it if you ever want to check it out :)
Title: Re: My worthwhile thoughts on a few PCE games
Post by: Keranu on January 10, 2007, 07:21:36 PM
An old friend of mine loved Windows Minesweeper as well, although this was back in the early days. I always found the game frustrating because there is too much "luck" involved. My friend, though, had insanely fast completion times. His strategy was quickly clear out huge sections of the field (lucky guesses), then, slow down a bit and finish. I think he spent a bazillion hours playing it, because he was godlike. I still don't see the appeal of the game, though.
There actually isn't any luck involved. The first click might seem like luck, but I believe the game is programmed so you never hit a bomb on your first click, so right after the first click, it all depends on strategy.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: esteban on January 11, 2007, 05:48:30 AM
An old friend of mine loved Windows Minesweeper as well, although this was back in the early days. I always found the game frustrating because there is too much "luck" involved. My friend, though, had insanely fast completion times. His strategy was quickly clear out huge sections of the field (lucky guesses), then, slow down a bit and finish. I think he spent a bazillion hours playing it, because he was godlike. I still don't see the appeal of the game, though.
There actually isn't any luck involved. The first click might seem like luck, but I believe the game is programmed so you never hit a bomb on your first click, so right after the first click, it all depends on strategy.
Yeah, I'm sure you're right. I should have clarified: my friend's strategy for obtaining super-fast completion times was to recklessly clear out huge swaths of the board in the first second or two. This was entirely based on getting lucky. I didn't like this at all. I prefer games where high scores cannot be the result of dumb luck, like Tetris.

That's not to say that I will never be able to appreciate minesweeper, though. :)
Title: Re: My worthwhile thoughts on a few PCE games
Post by: GUTS on June 09, 2007, 09:29:13 AM
Genpei Tomaden (or whatever the hell it's called)- Horrible game in pretty much every category.  The collision detection is beyond awful, and the game has more cheap/unfair hits than one of those Color Dreams games on NES.  And speaking of NES, that's where most of the visuals look like they were ported from, except for the parts where your sprite is gigantic.  Those parts actually look pretty cool, and would be pretty cool except that your stupid character bounces around like the ground is made out of springs every time you duck and get up.  Plus it's nearly impossible to avoid getting hit by stuff since you take up 1/3 of the screen and your sword swings REALLY slow.  The game gives you unlimited continues, but by the time you get close to the end like I did and get stuck on some part where you have to beat 2 or 3 ultra cheap/hard parts in a row, you'll probably just give up in frustration (like I did).  The only parts of the game that were almost decent are the sidescrolling levels where you are a small sprite, if you can stomach the cheap hits then they provide a bit of enjoyment, right up until you are forced to play one of the overhead view (good god, so horrible!) or large-sprite view (UGH) levels.  Only recommended if you can buy it for $5.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: runinruder on June 09, 2007, 09:36:10 AM
Nice review.  I'd always heard that the first one was actually the better of the two (I haven't played either yet). 
Title: Re: My worthwhile thoughts on a few PCE games
Post by: nat on June 09, 2007, 11:03:17 AM
I'm assuming that review is in reference to the first game, in which case, GUTS is spot-on. The second game (Samurai Ghost in the USA) is a far far better game, for whatever it's flaws.

This game may have the worst graphics of any game released on the PCE/TurboGrafx. Saying it looks like NES graphics is an insult to the NES, as the NES could pull off halfway decent visuals when the programmers felt like trying.

I'm not sure who said this first game was better, but I'd like to meet them and hear about why they think that. Afterwards, I'd like to give them a lobotomy.

The horrible hit detection coupled with the absolutely vile visuals make this a "must not own". I don't recommend it, even if someone gives it to you.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: runinruder on June 09, 2007, 11:49:52 AM
I'm not sure who said this first game was better, but I'd like to meet them and
hear about why they think that. Afterwards, I'd like to give them a lobotomy.

Check out the PC Engine Bible site.  The first one got a respectable three "meats" score, while the second earned only two.  Apparently, lack of variety and a high level of difficulty were the sequel's downfalls. 
Title: Re: My worthwhile thoughts on a few PCE games
Post by: nat on June 09, 2007, 12:43:16 PM
That game doesn't deserve even a one meat score.

sunteam_paul, you are nuts!
Title: Re: My worthwhile thoughts on a few PCE games
Post by: Keranu on June 10, 2007, 05:41:36 PM
The second one is definitely much better, but I do appreciate the first one a lot for it's mix of different gameplay - I always like that in games. I probably wouldn't say it's as bad as GUTS made it out to be (he was actually more generous than I expected), but the second one provides more straight up solid action. By the way, nat, if you're playing the game in Magic Engine, the game might look especially really bad and have black backgrounds. I haven't played the real version, but I believe that is an error in Magic Engine because I recall seeing screenshots where there is actually a detailed background.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: nat on June 11, 2007, 04:20:03 AM
I haven't played the real version, but I believe that is an error in Magic Engine because I recall seeing screenshots where there is actually a detailed background.

Show me.

I did play the game via emulation, but it wasn't in Magic Engine. Magic Engine costs money.

The background wasn't black, but it was some awful brownish color with, and I mean this quite literally, a couple pixelated lines. Looked like something a 4-year-old would draw using Windows Paint.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: GUTS on June 11, 2007, 08:41:41 AM
Nat is right- the backgrounds (at their finest shining moment even) barely consist of some badly drawn mountiains in the middle of a sea of black or brown.  The overhead levels use really amatuer tiles where everything looks like it's being emulated (sprites jittering around like they're not actually part of the floor, lots of flicker) even though I was playing it on real hardware.  Like I said the levels where your character is big don't look too bad as long as you ignore the gigantic blocks of sprites that flicker whenever you fight another huge character, but again the backgrounds are usually only a moon or a something small on a large black space.  I think there were a couple levels where the background had some actual detail, but I had to play haflway through the game before seeing them, and they obviously weren't impressive at all since I barely remember.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: GUTS on June 11, 2007, 08:57:43 AM
De Ja- I'm only a couple hours into this, but I thought I would give a preliminary report since runin is dying to find out about this game.  First off let me say that if you don't know any japanese and don't understand why other people who don't would want to play a Snatcher-style adventure game, well I  don't know exactly myself.  Usually I stay away from these types of games, but De Ja intrigued me for a few reasons- the Indiana Jones setting, the really nice artwork, and the fact that every single line in the game is spoken (I can pick out a few japanese words here and there, so that is a huge help).  So far it hasn't been too overwhelming, and I've been able to figure out basically what's going on.

The intro starts with some dude in a mayan(?) temple, stumbling across some treasure.  There's a sceptre he really digs, but as he's freaking out about finding treasure, a hot chick in white appears behind him.  The graphics are really nice during this part, but strangely there's no sound other than voices!  She eventually turns into a huge monster and he falls down into a chasm, then the game flash forwards to Japan in the present day (I assume), and you play the part of a small time private eye.  An old man arrives and gives you the sceptre you saw in the intro, and that's where your adventure begins.  Right now I'm moving around town talking to people, getting information on the sceptre.  The game is nice enough to show animated little icons for your commands so you always know what you're doing (speaking is a little face moving it's mouth, showing items is a little backpack opening, etc).  Moving around town is done by menu command too, there's a little walk icon then you can pick where you want to go.  It's pretty easy so far, and inventory management seems limited to just showing stuff to people so far, I don't really forsee any King's Quest type puzzles.

The voices are all great, and you can turn them off if you want to, but since they add to the experience I leave them on.  One thing that kind of sucks is that the music is all in PSG (is that the right term?) format, no redbook since the whole CD is packed with voice acting.  The music is still great though, in fact the theme that plays when you're at your office is lifted right from the vocal line from an old BeeGees song. Everytime I go back to my office I can't stop humming disco, it rules.

The only problems I've had so far are that some of the animation is a little wierd, like whoever programmed it didn't really know what they were doing.  Sometimes things anime really smoothly (like background animation), but during the cinemas wierd things happen like the whole character disappearing then reappearing in a different pose, or a mouth not moving until halfway through their speach.  It's not a big deal, but it's just odd since the art and graphics are so polished otherwise.  I mean it seems like NEC really, really went all out with this game, I've played the original version a little on an X68000 emulator and it's obvious they had to redraw everything, record voices, even add the cinemas since I don't remember a cool intro on the X68000 version.

I think runin would love this game, and anybody else who enjoys digital comics.  I'm going to keep playing, I'll give an update if I encounter a game stopping part where you absolutely HAVE to know japanese to progress.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: runinruder on June 11, 2007, 03:22:34 PM
Thanks for the preliminary report.  It definitely sounds like something I'd dig, so hopefully I'll be able to find a good deal for it like you did.

By the way, GUTS, that Travelers game you were talking about yesterday does indeed look sweet.  One of us needs to track that down.   :)
Title: Re: My worthwhile thoughts on a few PCE games
Post by: Black Tiger on June 11, 2007, 04:04:05 PM
I love it when GUT's thread is right next to Runin's on the list.  :P
Title: Re: My worthwhile thoughts on a few PCE games
Post by: GUTS on June 11, 2007, 04:32:03 PM
Yeah I think Travelers is my next PCE game, if I can ever find it.  Hopefully it's cheap.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: GUTS on June 25, 2007, 09:00:56 AM
Dungeon Master Theron's Quest- What a travesty.  In some ways this version is superior to the original, but in the important areas it's a complete train wreck.  The good points- The graphics are very nice, the cinemas aren't technically the greatest but they at least add a halfway interesting story to give you some motivation to continue, and the music is alright.  Now for the bad!  The first and most annoying thing about this version is that you have to beat every dungeon in one sitting.  That's not a big deal on the first couple, but on the last oh say 5 if you don't have at least 2-3 hours to set aside for gaming, don't even bother playing.  This wouldn't be SO bad if the game was more straight forward and revolved mostly around fighting, but Dungeon Master is 50/50 fighting and puzzle solving.  So what happens if you get stuck on some stupid pressure plate puzzle and need to take a break?  Tough shit!  Turn your Duo off and you have to start completely from scratch in that dungeon.  No midpoint saves, no exiting the dungeons and saving, nothing.

The second thing that is ultra annoying is that you don't get to keep anything you find in the dungeons.  In this sense it's almost like a rogue game, you start from square one in each dungeon, even having to re-pick your companions from the measly amount they give you to choose from (I think it's around 7, but I can't remember exactly).  It completely ruins the fun, I mean what's the point of spending an hour on a puzzle and finding that SWEET piece of armor if you're just going to lose it when you beat the dungeon?  If you are a big fan of rogue-likes then this aspect may not bother you though.

The last thing that sucks is how after you find the artifact you need, you have to find your way back out of the dungeon.  Artificial lengthening at its finest!  No new puzzles or anything, just a boring treck back through places you've already been with maybe a couple monsters to harass you.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: Black Tiger on June 25, 2007, 09:15:32 AM
TTI sent me Dungeon Master Theron's Quest along with a Lords' T-shirt after receiving one of my letters. I probably wouldn't have picked it up otherwise back then.

Like all games I owned, I played through it several times in a row, but it never became enjoyable.

I was disappointed with the graphics/art and wished they'd done more to deepen and expand what I assumed was a straight computer port. Now I know that its actually a neutered port.

They ending is cool with anime battle scenes, but it only made me wish all the more that I could play that game, the one depicted in the cinema.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: runinruder on June 25, 2007, 03:49:09 PM
Ugh, I'm always up for first-person dungeon crawling, but Dungeon Master sounds horrible.  I guess I'll still have to buy it relatively soon though, lest TZD run out and eBay prices for it suddenly soar. 
Title: Re: My worthwhile thoughts on a few PCE games
Post by: Black Tiger on June 26, 2007, 08:13:46 AM
Ugh, I'm always up for first-person dungeon crawling, but Dungeon Master sounds horrible.  I guess I'll still have to buy it relatively soon though, lest TZD run out and eBay prices for it suddenly soar. 

If the PC Engine version is cheap you could always get that. I don't remember there being any reading whatsoever in the game.  :P
Title: Re: My worthwhile thoughts on a few PCE games
Post by: GUTS on June 26, 2007, 08:31:36 AM
I'm pretty sure there are some puzzles you have to read clues to solve, but it's probably nothing you couldn't figure out on your own, especially runin who solved the mighty Xanadu end dungeon.  I never beat it though, I gave up on the 3rd or 4th dungeon out of boredom, it just wasn't any fun.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: runinruder on June 26, 2007, 11:48:23 AM
If the PC Engine version is cheap you could always get that. I don't remember there being any reading whatsoever in the game.  :P

I might do that if it's like five bucks or something.  Hopefully it won't be any tougher than the Dragon Knights or Madou Monogatari, since I was able to clear those.  GUTS' mini-review was so DAMNING that I kind of don't even want it now, and will only buy it out of compulsion, haha. 
Title: Re: My worthwhile thoughts on a few PCE games
Post by: GUTS on July 12, 2007, 01:01:17 PM
The Atlas- No idea what this game is like because it apparently won't play without that 128 thingy it shows on the cover.  f*cking retarded.  It's obviously some sort of Uncharted Waters type game, only it's made by ArtDink (hands down the worst developer to ever stay in business), so it's most likely going to be either extremely complicated or extremely simple, and absolutely no fun whatsoever (like all their games).  Also its all in brown and off-white, no color whatsoever except during the intro on the ArtDink logo.  I know they were going for some shitty and unique (for a reason) art style, but taking all the color out of everything isn't interesting, it's just lazy. 

If someone can find a worse developer than ArtDink (the criteria is that they made a bunch of objectively horrible games and stayed in business for at least a decade), I'd love to hear it.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: sunteam_paul on July 13, 2007, 09:15:16 PM

If someone can find a worse developer than ArtDink (the criteria is that they made a bunch of objectively horrible games and stayed in business for at least a decade), I'd love to hear it.

Pack-in-Video?
Title: Re: My worthwhile thoughts on a few PCE games
Post by: nat on July 13, 2007, 09:17:39 PM
Pack-In-Video had some good games.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: sunteam_paul on July 13, 2007, 10:53:48 PM
Pack-In-Video had some good games.

I demand proof!
Title: Re: My worthwhile thoughts on a few PCE games
Post by: ccovell on July 14, 2007, 01:18:56 AM
Thing is, Pack-in Video was also (mostly?) a publisher.  They published some games by Arc (like Road Spirits & Chris' Adventure) that are at least semi-decent.  Plus they published Zipang (really Solomon's Key) and Jigoku Gokuraku Maru (Kabuki: Quantum Fighter) on the Famicom, both of which are really good games.


I would add that if there's anyone who's consistently delivered shit, it's been RENO, one of the developers under the Telenet label.  They were responsible for the abominations Legion and Golden Axe.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: Turbo D on July 14, 2007, 01:23:40 AM
zipang has a nice intro, but don't let it fool you. The game is totally different looking, haha.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: sunteam_paul on July 14, 2007, 01:24:48 AM
Yeah, Zipang was good. Reno were responsible for some awful tripe, although I do like Legend of Dekoboko.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: Keranu on July 14, 2007, 11:34:11 AM
I would add that if there's anyone who's consistently delivered shit, it's been RENO, one of the developers under the Telenet label.  They were responsible for the abominations Legion and Golden Axe.
I disagree. Reno was responsible for Future Boy Conan, which wasn't great but wasn't shit either. I also think Reno's name appears on Final Zone II, which falls in the same category as Conan. Did they make Riot Zone also? I can't remember.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: ccovell on July 14, 2007, 11:38:55 AM
Okay, so Conan is passable.  Sorry, but Final Zone II is shit, and perish the thought that Reno would have a part in Riot Zone!  That was a Hudson conversion of the Westone original.  Their once great names are now sullied by having been mentioned in the same post as Reno.  :cry:
Title: Re: My worthwhile thoughts on a few PCE games
Post by: Keranu on July 14, 2007, 11:40:58 AM
Keep in mind that I have a notorius view on what makes a game shit :) . In my opinion, true shit games are ones that aren't even playble or have very minimal playable like Jack Nicklaus  :mrgreen: . Final Zone II is certainly playble and even a little enjoyable to me.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: esteban on July 14, 2007, 03:26:22 PM
Okay, so Conan is passable.  Sorry, but Final Zone II is shit, and perish the thought that Reno would have a part in Riot Zone!  That was a Hudson conversion of the Westone original.  Their once great names are now sullied by having been mentioned in the same post as Reno.  :cry:
Agreed 100%. Final Zone II is total crap. I actually play the game every few years, and I am fond of it, but it is a piece of crap. The music and misogynistic face-slapping are the highlights for me. I also think some of the scenes are kool (e.g., the ones with Numan at the end of the game).

But nothing can make up for the horrible gameplay and totally uninspired... well, everything.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: ParanoiaDragon on July 14, 2007, 08:16:30 PM
I think Final Zone 2 is decent, maybe better then the first.  And, is Reno the same as Renovation?  That was always my assumption, but now I'm wondering.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: Black Tiger on July 15, 2007, 06:17:55 AM
Keep in mind that I have a notorius view on what makes a game shit :) . In my opinion, true shit games are ones that aren't even playble or have very minimal playable like Jack Nicklaus  :mrgreen: . Final Zone II is certainly playble and even a little enjoyable to me.

Both Legion and Golden Axe are very playable.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: GUTS on July 15, 2007, 07:36:30 AM
They have nothing on ArtDink, you guys should try some Carnage Heart, Tale of the Sun, or Aquanaut's Holiday if you want to see true taint.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: GUTS on August 12, 2007, 04:11:53 PM
Youkai Douchuuki- An odd little platformer that is interesting mainly because half the f*cking screen is taken up by your status bar.  Literally half.  It shows a little map that sort of gives you an idea of where you are in the level, but basically only by telling you how far you are away from the end since its just a crude drawing of the level.  The control is decent, and it does everything ok in a 1988 sort of way, but the game as a whole is just archaic and not any fun.  First of all you only get one f*cking life, and that's IT, no continues or anything (at least not that I could find).  You can buy stuff from an old lady in a store, but only health power ups and some status enhancers like new shoes that make you jump *slightly* higher, and other things nearly as worthless.  Plus the collision detection is a little odd, it's one of those games where the edge of platforms and enemies isn't precisely defined (like donkey kong country compared to mario bros), so it can be ultimate frustrating.  The boss fights are kind of cool though, your character prays at a shrine and his spirit comes out and you get to control it as it flies around and fires projectiles off, all the while your little guy is praying super hard.

Overall the game isn't exactly horrible, but I wouldn't recommend paying more than a few bucks for it at the most.  The few frustrations like when you half to stop at a shop (they aren't optional) and the screen takes 10 seconds to change, one life and no continues, and the various extremely cheap parts definitely over ride any fun I had with it.  I will say its leagues better than f*cking JJ and Jeff or Impossamole though.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: esteban on August 12, 2007, 05:16:37 PM
Youkai Douchuuki- An odd little platformer that is interesting mainly because half the f*cking screen is taken up by your status bar.  Literally half.  It shows a little map that sort of gives you an idea of where you are in the level, but basically only by telling you how far you are away from the end since its just a crude drawing of the level.  The control is decent, and it does everything ok in a 1988 sort of way, but the game as a whole is just archaic and not any fun.  First of all you only get one f*cking life, and that's IT, no continues or anything (at least not that I could find).  You can buy stuff from an old lady in a store, but only health power ups and some status enhancers like new shoes that make you jump *slightly* higher, and other things nearly as worthless.  Plus the collision detection is a little odd, it's one of those games where the edge of platforms and enemies isn't precisely defined (like donkey kong country compared to mario bros), so it can be ultimate frustrating.  The boss fights are kind of cool though, your character prays at a shrine and his spirit comes out and you get to control it as it flies around and fires projectiles off, all the while your little guy is praying super hard.

Overall the game isn't exactly horrible, but I wouldn't recommend paying more than a few bucks for it at the most.  The few frustrations like when you half to stop at a shop (they aren't optional) and the screen takes 10 seconds to change, one life and no continues, and the various extremely cheap parts definitely over ride any fun I had with it.  I will say its leagues better than f*cking JJ and Jeff or Impossamole though.
Impossamole sucks, JJ & Jeff doesn't! :)

I haven't played Youkai enough to judge it yet. Maybe next weekend!
Title: Re: My worthwhile thoughts on a few PCE games
Post by: nat on August 12, 2007, 05:41:39 PM
Impossamole sucks, JJ & Jeff doesn't! :)

You've got it backwards, friend.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: ParanoiaDragon on August 12, 2007, 06:48:38 PM
Impossamole sucks, JJ & Jeff doesn't! :)

You've got it backwards, friend.


Indeed!  Give me Impossamole any day of the week over JJ & Jeff!
Title: Re: My worthwhile thoughts on a few PCE games
Post by: Turbo D on August 12, 2007, 06:51:19 PM
really? I can't stand impossamole, haha.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: ParanoiaDragon on August 12, 2007, 09:11:00 PM
It has its problems.....but, I deffinitly dig it.  I'd love to remake it someday with better controls, etc.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: Turbo D on August 12, 2007, 11:09:06 PM
that would be cool if you did because i had bought it with great expectations only to be disappointed. I was really excited about it, haha. Oh well.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: turbofan1 on August 13, 2007, 01:06:59 AM
It has its problems.....but, I deffinitly dig it.  I'd love to remake it someday with better controls, etc.

You would love to do A remake of impossamole?.That game is pretty well known for ending the Turbo`s short life span.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: ParanoiaDragon on August 13, 2007, 02:37:23 PM
Mmm, I'd say the game didn't help, but, it has promise to be an awesome game.  It just needs to have it's "wrongs" replaced with "rights" 8)
Title: Re: My worthwhile thoughts on a few PCE games
Post by: nat on August 13, 2007, 04:52:15 PM
The collision detection sucks, and the title song is atrocious. Beyond that it's a pretty fun game.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: ParanoiaDragon on August 13, 2007, 06:29:41 PM
The collision detection is what originally pissed me off about the game.  The day I originally bought it when it came out......I hated that damn game, but, after my friend & I cooled off in the pool, we rethought about the game, & ended up beating it.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: esteban on August 14, 2007, 02:55:41 AM
The collision detection sucks, and the title song is atrocious. Beyond that it's a pretty fun game.
I know I'm repeating myself, but every time I see this, I cannot help but remind you that the title song is FRIGGIN' AWESOME.  It is the highlight of the game. :)
Title: Re: My worthwhile thoughts on a few PCE games
Post by: Turbo D on August 14, 2007, 03:51:56 AM
the sound in that game makes me laugh, it sounds like it was done by camerika or codemasters or whatever its called.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: ccovell on August 14, 2007, 04:58:10 AM
What you're hearing is the familiar arpeggio sound common in European chip music.  Impossamole's music was arranged by Barry Leitch, who was well-known in the C-64 world.  I don't think this game's music is that great, but a TON of the Euro stuff is fantastic on the C-64.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: Turbo D on August 14, 2007, 05:02:44 AM
wow, cool. Now that I think about it, I only hear sound like that in europeon games, haha.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: Keranu on August 14, 2007, 01:11:20 PM
Youkai Douchuuki is a game that has really stuck to me ever since the first time I played it. I don't even play it much, but the atmosphere of the game is extremely enjoyable to me and I absolutely love the song in the first level. Also the spiritual boss fights are way cool!

Impossamole sucks, JJ & Jeff doesn't! :)
Completely agreed.

Quote from: Steve
I know I'm repeating myself, but every time I see this, I cannot help but remind you that the title song is FRIGGIN' AWESOME.  It is the highlight of the game.
Completely agreed to the max!
Title: Re: My worthwhile thoughts on a few PCE games
Post by: Black Tiger on August 14, 2007, 04:58:24 PM
Although I've never played it seriously, I've always liked Youkai Dochuki.

It seems pretty faithful to the arcade version too.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: nat on August 15, 2007, 04:32:07 AM
Completely agreed to the max!

What would agreeing to the minimum be like?
Title: Re: My worthwhile thoughts on a few PCE games
Post by: Turbo D on August 15, 2007, 04:41:18 AM
Maybe it would only be 80% agreed  :wink:
Title: Re: My worthwhile thoughts on a few PCE games
Post by: esteban on August 15, 2007, 04:41:48 AM
Completely agreed to the max!

What would agreeing to the minimum be like?
Q: What would agreeing to the minimum be like?
A: You know, guys, even though I'm usually not a fan of music that sounds like the tunes in Impossamole, I have to admit that the title song is decent. Oh yeah, I'd also like to add that JJ & Jeff is a decent game.

:)
Title: Re: My worthwhile thoughts on a few PCE games
Post by: Keranu on August 15, 2007, 09:51:54 AM
Completely agreed to the max!

What would agreeing to the minimum be like?
Q: What would agreeing to the minimum be like?
A: You know, guys, even though I'm usually not a fan of music that sounds like the tunes in Impossamole, I have to admit that the title song is decent. Oh yeah, I'd also like to add that JJ & Jeff is a decent game.

:)
Correct! However it should end like "Oh yeah, I'd also like to add that JJ & Jeff is the friggin' best game ever created." ;)
Title: Re: My worthwhile thoughts on a few PCE games
Post by: esteban on August 15, 2007, 10:29:37 AM
hahahahhahaha. Poor nat! Little did he know that the proponents of JJ & Jeff would join forces against him :).
Title: Re: My worthwhile thoughts on a few PCE games
Post by: Black Tiger on August 15, 2007, 12:29:06 PM
Completely agreed to the max!

What would agreeing to the minimum be like?
Q: What would agreeing to the minimum be like?
A: You know, guys, even though I'm usually not a fan of music that sounds like the tunes in Impossamole, I have to admit that the title song is decent. Oh yeah, I'd also like to add that JJ & Jeff is a decent game.

:)
Correct! However it should end like "Oh yeah, I'd also like to add that JJ & Jeff is the friggin' best game ever created." ;)

Come on Keranu, at least be reasonable and say something like "the friggin' best platformer ever created." :wink:
Title: Re: My worthwhile thoughts on a few PCE games
Post by: Keranu on August 15, 2007, 12:40:47 PM
Ok you're right, I guess it's not better than Insector X.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: nat on August 15, 2007, 03:25:34 PM
hahahahhahaha. Poor nat! Little did he know that the proponents of JJ & Jeff would join forces against him :).

I feel so.... alone.  :cry:
Title: Re: My worthwhile thoughts on a few PCE games
Post by: Keranu on August 15, 2007, 05:25:56 PM
nat, embrace the wonderful world of J.J. and Jeff with us and you will never be lonely again.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: esteban on August 15, 2007, 05:38:35 PM
nat, embrace the wonderful world of J.J. and Jeff with us and you will never be lonely again.
Keranu, I have a plan. It is a compromise, and I think nat might be interested. Basically, Keranu and I will try to open our hearts to a game that we're not particularly fond of (or, alternatively, to a game that we think is over-rated).

nat, I'm sure there is some turbo game that you dig that I (we) think is rubbish OR is over-rated. Name it and I (we) will find some aspect of it that I (we) can "appreciate" on some level.

Ahhh, I don't know if this plan of mine is any good. It's a pretty lame plan, since Keranu and I already love games that others consider rubbish. Damn it!

Title: Re: My worthwhile thoughts on a few PCE games
Post by: Keranu on August 15, 2007, 06:56:46 PM
I like the plan and I think Impossamole would work well if we exclude the awesome title screen.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: ParanoiaDragon on August 15, 2007, 08:00:21 PM
nat, embrace the wonderful world of J.J. and Jeff with us and you will never be lonely again.
Keranu, I have a plan. It is a compromise, and I think nat might be interested. Basically, Keranu and I will try to open our hearts to a game that we're not particularly fond of (or, alternatively, to a game that we think is over-rated).

nat, I'm sure there is some turbo game that you dig that I (we) think is rubbish OR is over-rated. Name it and I (we) will find some aspect of it that I (we) can "appreciate" on some level.

Ahhh, I don't know if this plan of mine is any good. It's a pretty lame plan, since Keranu and I already love games that others consider rubbish. Damn it!



What, & I don't consider some rubbish games great?
Title: Re: My worthwhile thoughts on a few PCE games
Post by: esteban on August 16, 2007, 01:16:45 AM
nat, embrace the wonderful world of J.J. and Jeff with us and you will never be lonely again.
Keranu, I have a plan. It is a compromise, and I think nat might be interested. Basically, Keranu and I will try to open our hearts to a game that we're not particularly fond of (or, alternatively, to a game that we think is over-rated).

nat, I'm sure there is some turbo game that you dig that I (we) think is rubbish OR is over-rated. Name it and I (we) will find some aspect of it that I (we) can "appreciate" on some level.

Ahhh, I don't know if this plan of mine is any good. It's a pretty lame plan, since Keranu and I already love games that others consider rubbish. Damn it!



What, & I don't consider some rubbish games great?
You are always very polite! Well, so is Keranu, usually. But we've been pretty heavy-handed with nat recently.

But, that said, you are more than welcome to join us, because I'd love to see what game you'd choose! :)
Title: Re: My worthwhile thoughts on a few PCE games
Post by: nat on August 16, 2007, 03:48:36 AM
Let's make it a little more interesting.

Go watch Back to the Future part II and then tell me it's not the best movie in the series. Er, I mean, I want you to tell me it is the best entry in the series. And mean it.

If that can happen, then I suppose anything's possible and I'll give JJ & Jeff another shot.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: esteban on August 16, 2007, 04:44:19 AM
Let's make it a little more interesting.

Go watch Back to the Future part II and then tell me it's not the best movie in the series. Er, I mean, I want you to tell me it is the best entry in the series. And mean it.

If that can happen, then I suppose anything's possible and I'll give JJ & Jeff another shot.
I wasn't lying: I am going to rent BttF II this weekend. I'll probably rent the original as well, since I might have to watch it to rinse out the bad taste the sequel might leave in my mouth.

But, wouldn't my time be better spent watching Teen Wolf, Secret of my Success, Class of 1984, or *shudder* even The Frighteners (ouch!) ?
Title: Re: My worthwhile thoughts on a few PCE games
Post by: nat on August 16, 2007, 05:11:59 AM
Don't go in expecting to hate it. You'll spend the whole movie finding things to complain about.

Go in pretending you've never seen it before.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: esteban on August 16, 2007, 06:19:31 AM
Don't go in expecting to hate it. You'll spend the whole movie finding things to complain about.

Go in pretending you've never seen it before.
Will do! And I've decided I'll also rent "The Secret of my Success". :)
Title: Re: My worthwhile thoughts on a few PCE games
Post by: Keranu on August 16, 2007, 10:04:44 AM
Secret of My Success is awesome, I need to watch that one again too!

Hey Steve another Michael J. Fox movie you should check out is Bright Lights, Big City (http://www.imdb.com/title/tt0094799/)! I saw the cover for that movie at a video store years ago and after reading it I was convinced it would be the best movie ever since it starred three awesome actos (Fox, Kiefer Sutherland, Phoebe Cates), was about 1980's drug addiction in the big city, and had music by Duran Duran! Unfortunately when I rented it, the tape didn't work but I finally got the movie on laserdisc months ago! Man that movie was a HUGE dissapointment, but I still enjoyed it even though it was much different than how I pictured it and is pretty damn cheesy and hilarious. It's one really weird movie, I'll tell you that.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: esteban on August 16, 2007, 03:37:59 PM
Secret of My Success is awesome, I need to watch that one again too!

Hey Steve another Michael J. Fox movie you should check out is Bright Lights, Big City (http://www.imdb.com/title/tt0094799/)! I saw the cover for that movie at a video store years ago and after reading it I was convinced it would be the best movie ever since it starred three awesome actos (Fox, Kiefer Sutherland, Phoebe Cates), was about 1980's drug addiction in the big city, and had music by Duran Duran! Unfortunately when I rented it, the tape didn't work but I finally got the movie on laserdisc months ago! Man that movie was a HUGE dissapointment, but I still enjoyed it even though it was much different than how I pictured it and is pretty damn cheesy and hilarious. It's one really weird movie, I'll tell you that.
Awesome, I'm totally going to find that movie and rent it. I've never seen it. :)
Title: Re: My worthwhile thoughts on a few PCE games
Post by: Keranu on August 16, 2007, 05:57:54 PM
Me and my family were laughing pretty hard at that movie, so get ready for some funny strange moments :) !
Title: Re: My worthwhile thoughts on a few PCE games
Post by: ParanoiaDragon on August 17, 2007, 12:16:02 AM
Well, I have been trudging thru JJ & Jeff gradually, but it's difficult to get into.  Hmm, I sincerely hate Drop Off, Double Dungeons, & Deep Blue(which I beat using save states).  I'd have to think about it.

As for BTHF2, I love that movie personally, but, the 3rd is my favorite, hands down, it just rocks for me!
Title: Re: My worthwhile thoughts on a few PCE games
Post by: esteban on August 17, 2007, 01:34:19 AM
As for BTHF2, I love that movie personally, but, the 3rd is my favorite, hands down, it just rocks for me!
Now that's just crazy talk!
Title: Re: My worthwhile thoughts on a few PCE games
Post by: nat on August 17, 2007, 04:21:20 AM
Deep Blue(which I beat using save states)

You're not a real man until you beat Deep Blue on the real hardware.

I'm serious, I think my balls dropped another two inches that day.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: Keranu on August 17, 2007, 09:13:55 AM
As for BTHF2, I love that movie personally, but, the 3rd is my favorite, hands down, it just rocks for me!
Now that's just crazy talk!
Agreed! Though I think it's pretty subjective depending if you're into wild west culture or not. Personally I didn't like that theme, so I just couldn't get into the majority of the movie. If I was into wild west stuff, then maybe I would've liked it more, but I'm not really sure. I did enjoy the very beginning and end of the movie though :) (just like Return of the Jedi!).
Title: Re: My worthwhile thoughts on a few PCE games
Post by: nat on August 17, 2007, 09:17:29 AM
Like I said before, a series is officially dead once you get a sequel set in either outer space or the "old west."
Title: Re: My worthwhile thoughts on a few PCE games
Post by: Keranu on August 17, 2007, 09:22:13 AM
Haha, very true. At least cheesy space sequels entertain me :D !
Title: Re: My worthwhile thoughts on a few PCE games
Post by: Emerald Rocker on August 17, 2007, 01:09:37 PM
You jackasses, stop ruining GUTS' topic.  You all know the only reason anyone watched those movies was to see Michael J. Fox's bare butt, so you can stop pretending they were actually good/fun/cool films.

Damn butt-watchers.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: Keranu on August 17, 2007, 02:32:36 PM
Nah man, we watch Corey Haim movies for some hot bare butt. And with the avatar you have, I'd say you enjoy it too ;) .
Title: Re: My worthwhile thoughts on a few PCE games
Post by: ParanoiaDragon on August 17, 2007, 04:44:38 PM
I'm not really into the old west at all, infact, I used to hate it.  But, the exceptions are BTTF3, & the Wild Arms series.  And I guess some random anime's that have a sci-fi western theme.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: nat on August 17, 2007, 06:21:43 PM
You jackasses, stop ruining GUTS' topic.  You all know the only reason anyone watched those movies was to see Michael J. Fox's bare butt, so you can stop pretending they were actually good/fun/cool films.

Damn butt-watchers.

GUTS could save his thread from this hijacking by posting another mini review.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: GUTS on September 17, 2007, 05:46:29 PM
SOL MOONARGE-  Oh hell yeah, this game was great.  It definitely needs to be added to the list of games that are easy for non-Japanese speakers to play through.  The game is just plain fast, it's a nice change of pace from most of the archaic old RPGs of the era.  There's a fast walk button, everything loads really fast (with one exception I'll get to in a minute), and the battles are ULTRA fast.  There is literally no loading at all when you get in a battle, it's like playing a cartridge game.  Plus if you get tired of holding the I button down during battles, there are like 8 or so auto battle options you can play with (I didn't figure these out, they all seemed to do the same thing for me but I'm sure there is some benefit to them).  You can even target 1 or all enemies with any weapon or magic just by pressing up, no need for specialized weapons or magic.  The dungeons also offer quite a bit of variety with some of them taking place in a side-scrolling view with some cool puzzles.

The graphics are also pretty amazing for the most part.  The main over world graphics are just ok, but the dungeons are nearly all really, really cool looking with tons of detail and some nice effects.  The cinemas also use some great effects and are pretty awesome.  Even quite a few of the enemies in the game are really nice looking and HUGE, plus all the bosses have some great animations and weird attacks that look cool.  Overall the game leaves a great visual impression and if it wasn't for the mediocre over world graphics I would say it hangs with some of the best looking RPGs of the 16bit era.

There are a few bad points, although considering how awesome and well done the rest of the game is, they are basically just slight annoyances that really stand out because of how great everything else is.  The first is the incredibly high encounter rate, which isn't a pain for most of the game, but once in a while you run into an area or dungeon where every f*cking enemy has to use an attack that hits ALL your characters so you sit there waiting for the god damn attack to finish just to have to see it again and again.  Also, enemies get the first attack about 80% of the time, seriously.  It really, really gets irritating a few times where you play as one character and the enemies have status altering effects (one tower in particular the enemies can put your guy to sleep, it took me a few tries to get out of there alive).  The only other real problem is that getting in and out of your ship later in the game has a weird 5 or so second delay where the game has to load something.  I have no idea why since the graphics are the same, but I assume it's maybe loading in the sea based enemies or something.  You will do a lot of entering/exiting the ship for about 3-5 hours of the game, so it gets really irritating sometimes.  Also, I found that magic was completely worthless outside of healing spells.

I'd say this is one of my favorite PC Engine RPGs now, it was fun as hell, easy to play, FAST as f*ck, and incredibly well put together.  I'd definitely recommend spending the $30 or so it goes for.  It took me about 25 hours to beat, although I think I left it on for a few hours one day so that might be a little high.

There are a few parts where you might get stuck, here's a quick rundown of all the places I got stuck-

-Early in the game you have to read some graffiti on the wall to the right of the bed in the princes room in Itch castle (the first castle in the game).  You can't see it so just get in the bed and press against the right wall and search.

-You have to visit the thief tower a second time to retrieve the treasure you couldn't get the first time, this takes place after you get blasted into the sky by Silver.

-In Ain village (the one that is in a mountain that you must pass through to get to the mountain dungeon) there is a lady shopkeeper on the top left of the village that you must talk to from the side after you beat the mountain dungeon.

-In Neo Raputo there is a secret door behind the Sultan that you can only enter at night when the Guard is gone.  Just press up against the wall and you'll pass through.

-In the Dimension Dungeon (cave above the town where the people are ghosts and only come out at night) you have to equip the rainbow goggles to see the hidden chests/warps.

-There is a small island in the middle of the map that doesn't show up on the map where the Ghost Ship will be cruising around after you beat the Dimension dungeon and get all the treasures.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: runinruder on September 17, 2007, 05:53:48 PM
Awesome, that game sounds great.  The ULTRA fast gameplay and the side-scrolling dungeons with cool puzzles have sold me on it.  Hopefully I'll be able to get around to it soon; I have a bunch of RPGs that I want to play through soon, like Tenshi 2 and Dragon Slayer 2, and I've been itching to replay Blood Gear...

Sleep spells should be outlawed. 
Title: Re: My worthwhile thoughts on a few PCE games
Post by: Keranu on September 17, 2007, 05:55:44 PM
Wow that game sounds super rad, I totally have to get it! I've seen the same screenshots for it for years and it always looked funny and amusing to me.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: nat on September 17, 2007, 06:10:47 PM
I'd heard somewhere this game was no good.

I'll have to give it a try.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: Carbon Tiger on September 18, 2007, 04:30:51 AM
Sol Moonarge.........never heard of that one and considering I already have a ton of PC-E RPGS I may have to add it to the collection. Sounds fun and from the screenshots looks different then a lot of other games too.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: m1savage on September 20, 2007, 04:40:52 PM
runinruder - go ahead and put Sol Moonarge at the front of your list. Hell, at the rate you go you'll probably clear it in a day anyway.  :lol:  Seriously though, would be cool to hear your thoughts on this.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: GUTS on October 05, 2007, 07:40:49 AM
Mysterious Song demo-  Let me list the positives so as not to hurt anyone's feelings- the music is pretty good, the battle music especially is great, the guy who did the music has some talent.  The end.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: turbofan1 on October 05, 2007, 03:31:40 PM
Yeah I agree with that.Whoever did the music and the voice over has some talent.I don`t no if it was P D or some one else.As far as the rest of the game goes-As soon as I left the first building or castle,I got attacked by some red cat,and got my ass kicked.After a few times of that,I got tired of playing it.Didn't really understand the opening cinema.Is the guy supposed to be floating or something?.Not trashing the game by any means.If the difficulty was tweaked A little bit,it would be A fairly good game.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: ParanoiaDragon on October 05, 2007, 07:28:35 PM
I didn't do the music, but I did enhance some of the music.  Basically, I gave the music some atmosphere.  Though, I'm off & on reworking the music a little more, so it sounds a little more organic & full.  And, I'm the voice of Spear, the hero of the game, Odonadon is the mysterious voice.  I don't think my particular performance is anything special, but, then again, I prefer to do wierd parts, where I don't sound like myself.  Oh, & yeah, Spear is floating in the opening cinema.  I'm basically floating around in nothingness........then I wake up.

I actually haven't tried the demo yet, but, atleast in the beta, I don't recall it being really hard.  And I really like the graphics.  The cinemas are difficult to do though, & I don't like them.  I'm kind of hoping we'll be able to change them, as I think Keranu figured out a better way to do them, plus Black Tiger is now our art director.  Did I mention that cinemas are difficult?  Cuz they are!  I give Keranu credit for trying, it's deffinitly something new to him.  I can't even remember the name of the guy that bailed on us & Mindrec who did cinemas, but that put us in a jam.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: ccovell on October 05, 2007, 10:07:13 PM
I don't want to take this too off-topic.  But several tracks on the MS demo disc are really good... but that's because they are old Amiga MODs (from videogames and such.)  Are all the tracks from other artists, or are there some original compositions in there?
Title: Re: My worthwhile thoughts on a few PCE games
Post by: turbofan1 on October 06, 2007, 11:05:16 AM
I didn't want to say anything negative about the game,like guts said I don`t want hurt anyones feeling`s.But if you want me to nitpick.When you leave the first building,you fight red blobs and red/orange like cats.The red blobs are easy,but the cats are hard to defeat.Allot of times they would just block my attack,and in turn would get my asskicked.Than I would die,and would have to start the game over.If you where lucky enough to avoid those bastards,you would have to go back and forth between the first building and save the game several time in order to level up and defeat them.Well it probably doesn't seem hard to you,because you have probably played the game A hundred times.

Don`t bitch at me about the cinemas.I really don`t care anyways.And if there that hard to do,just f*cking leave them out than.And to be honest about that,the opening cinema sucks.So there you have my glaring review.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: Keranu on October 06, 2007, 11:47:28 AM
I actually haven't tried the demo yet, but, atleast in the beta, I don't recall it being really hard.  And I really like the graphics.  The cinemas are difficult to do though, & I don't like them.  I'm kind of hoping we'll be able to change them, as I think Keranu figured out a better way to do them, plus Black Tiger is now our art director.  Did I mention that cinemas are difficult?  Cuz they are!  I give Keranu credit for trying, it's deffinitly something new to him.  I can't even remember the name of the guy that bailed on us & Mindrec who did cinemas, but that put us in a jam.
Yeah as I've said before, I'm really not too comfortable with the cinemas, especially the earlier ones. However I'm still glad I tacked the project for two reasons: 1. ) I learned a lot from it and 2. ) We managed to actually get cinemas in the game :D . But yeah, if time permits, I'll try cleaning up the cinemas more. As stated, thanks to talking with Black_Tiger, I've found out a much easier way to design cinemas for the Turbo very similar to how artists did back in the day. However I don't think I'm going to take up the next project that requires cinemas as it's a lot of work, but I would like to give it another try someday now that I have a much better method of making them.

Quote from: turbofan1
I didn't want to say anything negative about the game,like guts said I don`t want hurt anyones feeling`s.But if you want me to nitpick.When you leave the first building,you fight red blobs and red/orange like cats.The red blobs are easy,but the cats are hard to defeat.Allot of times they would just block my attack,and in turn would get my asskicked.Than I would die,and would have to start the game over.If you where lucky enough to avoid those bastards,you would have to go back and forth between the first building and save the game several time in order to level up and defeat them.Well it probably doesn't seem hard to you,because you have probably played the game A hundred times.
Solution: Level up :) . Most RPGs start the game with strong enemies that requires you to do a little leveling up before you can move on. Just be sure to buy whatever weapons and armor you can afford in the castle you start out in (and save right away) and just level up two or three times before moving onto the next town. I should also point out that Mysterious Song charges less money for older weapons and armors in later towns you advanced to, so it makes shopping easier.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: Emerald Rocker on October 06, 2007, 04:19:10 PM
Quote
Most RPGs start the game with strong enemies that requires you to do a little leveling up before you can move on.

Well no, not really.  Most RPGs start off pretty light.  The ones that start with hard enemies are exceptions, and I know this because I can name them -- Dragon Knight, Cosmic Fantasy 2.  The thing is, those games have strong hooks to keep people playing.

Now, I haven't played the MS demo, so I can't say whether or not it has a strong hook.  But if the game is really hard at first, and the opening cinematic doesn't enchant people, then there's not much hope that they'll want to keep playing.  You don't want to drive people off before they get to the good stuff!
Title: Re: My worthwhile thoughts on a few PCE games
Post by: GUTS on October 06, 2007, 05:39:35 PM
Well honestly the art in the opening cinema is really, really bad, like the Zelda games on CDI bad.  The in game graphics are ok in a NES sort of way, but it would have been better to axe the cinemas completely if that's how they all look since they give a really bad impression.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: Necromancer on October 06, 2007, 07:43:16 PM
I've played through M.S. 69 times (my lucky number) and haven't had that many problems starting out.  Anyone who can't get to the first town just sucks at playing video games and should stick to something easier, like stealing candy from babies or jacking little old ladies at the park.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: Keranu on October 07, 2007, 02:52:38 PM
Quote
Most RPGs start the game with strong enemies that requires you to do a little leveling up before you can move on.

Well no, not really.  Most RPGs start off pretty light.  The ones that start with hard enemies are exceptions, and I know this because I can name them -- Dragon Knight, Cosmic Fantasy 2.  The thing is, those games have strong hooks to keep people playing.
I disagree with that as from my experience with RPGs, you tend to have to level up once or twice in the beginning before you can comfortably move on in the game. You could get away without leveling up right away in probably many RPGs, but it's a lot easier to just to take the time to do some light leveling up.

One thing I should note for people having trouble with Mysterious Song is to not venture off too far between the castle you start off in and the first town because after a certain point in the distance, the tougher enemies will kick in and it would require luck to safely travel between the castle and town without leveling up a couple times. So like I mentioned in an earlier post, immediately purchase whatever weapons and armor you can afford after talking to the king, and just level up a couple of times against the enemies that are just outside the castle, not the enemies that are near the next town.

Quote from: Emerald Rocker
Now, I haven't played the MS demo, so I can't say whether or not it has a strong hook.  But if the game is really hard at first, and the opening cinematic doesn't enchant people, then there's not much hope that they'll want to keep playing.  You don't want to drive people off before they get to the good stuff!
The game does have a strong hook, but it's not just hard because some enemies might be tuff, but because the game will require some strategy, which is a great thing. You make a great point though that the start of the game should interests people, but there are definitely much jucier parts throughout the game and the ending is pretty nice!

Another thing I'd like to comment about on the cinemas is that the art isn't all that makes the cinemas. What really sells me on the cinemas is the dialog: the script, the voice acting, and the sound editing are all pretty top notch if you ask me! What's amazing is that the voices were recorded and edited from people's home computers and not done in a professional studio, yet the outcome is just as good, if not, better than what you would get from a studio.

Quote from: GUTS
Well honestly the art in the opening cinema is really, really bad, like the Zelda games on CDI bad.  The in game graphics are ok in a NES sort of way, but it would have been better to axe the cinemas completely if that's how they all look since they give a really bad impression.
The cinemas went through a lot of changes throughout development and funny enough, I think this is represented in the game because the cinemas at the end look nicer than the ones in the beginning. I'd like to redo the first cinema because of this not only so it looks better, but so it blends in with the later ones. Keep in mind there are only four/five cinemas in the game, so they aren't really a distraction at all since most of the time spent is ingame. Lord_Cack's tile work really impressed all of us.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: ParanoiaDragon on October 07, 2007, 09:55:12 PM
I'd personally like to see the cinemas redrawn a bit, maybe some more detail added, though, I'm not an artist like BT, so, I can't say for sure what the cinemas need.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: Emerald Rocker on October 08, 2007, 02:53:38 PM
Quote
I disagree with that as from my experience with RPGs, you tend to have to level up once or twice in the beginning before you can comfortably move on in the game. You could get away without leveling up right away in probably many RPGs, but it's a lot easier to just to take the time to do some light leveling up.

People aren't complaining about a little routine leveling -- they're complaining about red cats killing them.  There's a big difference.  If you have to walk around and fight a few battles, gain a little gold or experience, that's one thing.  If you have to pray "I hope I don't run into any red cats!" while walking from the first castle to the first town, then you have a problem.

Quote
The game does have a strong hook,

Please share!  I'm curious as to what the hook is.  Strategy and an awesome end-game are nice, but those aren't hooks.  Those are perks that reward persistence.  Hooks are things that make people *want* to be persistent and finish the game.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: ParanoiaDragon on October 08, 2007, 03:30:11 PM
I finally downloaded the demo(I've played the game so many times, I wasn't in a hurry), & I have yet to see any red cats.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: Emerald Rocker on October 08, 2007, 03:30:37 PM
Keranu --- Paranoia Dragon --- I see from your profiles that the two of you are writing posts.  So I just wanted to preemptively say......

YOU'RE WRONG
Title: Re: My worthwhile thoughts on a few PCE games
Post by: Emerald Rocker on October 08, 2007, 03:31:10 PM
They look like cats to me.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: ParanoiaDragon on October 08, 2007, 03:34:59 PM
Uhhh, ok.  I'm just talking about what I played for awhile last night.  What am I wrong about?  This isn't some kind of contest on who see's cats or not.  I just said I didn't see any whilie leveling up.  Are you maybe talking about those Bird Mask guys??
Title: Re: My worthwhile thoughts on a few PCE games
Post by: Emerald Rocker on October 08, 2007, 03:37:53 PM
No, I'm talking about the enemies that look like cats.

Maybe they aren't in your version?  That could be why I didn't see any Bird Mask guys... the red cats ate them.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: Keranu on October 08, 2007, 03:38:12 PM
People aren't complaining about a little routine leveling -- they're complaining about red cats killing them.  There's a big difference.  If you have to walk around and fight a few battles, gain a little gold or experience, that's one thing.  If you have to pray "I hope I don't run into any red cats!" while walking from the first castle to the first town, then you have a problem.
The difference isn't big at all. In the start of most RPGs, chances are you're gonna have to pray if you decide not to level up. Whether the enemies in Mysterious Song are stronger than most RPGs are not, you're still gonna have to avoid enough battles to survive if you chose not to level up.

Quote from: Emerald Rocker
Please share!  I'm curious as to what the hook is.  Strategy and an awesome end-game are nice, but those aren't hooks.  Those are perks that reward persistence.  Hooks are things that make people *want* to be persistent and finish the game.
I wouldn't want to spoil anything :) , but I think the mysterious opening itself is a hook and the other mysterious "dream sequences" you encounter in the game hook the person into uncovering what this all means. A bit like Ys I and II where you slowly discover and unravel the secrets of Ys.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: Keranu on October 08, 2007, 03:39:10 PM
Haha, wow too many posts going on before I could post!
Title: Re: My worthwhile thoughts on a few PCE games
Post by: Emerald Rocker on October 08, 2007, 03:39:57 PM
The hook of Ys was the crazy awesome music and the crazy awesome cinema.  If Ys 1+2 had started with lousy PSG music and Adol stepping off the boat, a lot of people would have given up on it.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: Keranu on October 08, 2007, 03:42:58 PM
The hook of Ys was the crazy awesome music and the crazy awesome cinema.  If Ys 1+2 had started with lousy PSG music and Adol stepping off the boat, a lot of people would have given up on it.
As stated, Mysterious Song has "crazy awesome music" as well. Not to mention the "crazy awesome" red cat eating Birdmasks.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: Emerald Rocker on October 08, 2007, 03:43:56 PM
That's what I thought you'd say!

GET OUT OF MY HEAD
Title: Re: My worthwhile thoughts on a few PCE games
Post by: Keranu on October 08, 2007, 03:45:39 PM
GET OUT OF MY HEAD
:mrgreen:

You... you're different.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: GUTS on December 24, 2007, 03:36:56 PM
BUBBLEGUM CRASH ENGLISH TRANSLATION

Since Bonknuts was cool enough to let me beta test this, I thought I'd write up a review.  I played through the game in one sitting, and it was pretty damned fun, not the best digital comic I've ever played, but definitely worth playing through for any Turbo fan.  I didn't encounter any bugs (there are a couple he warned me about that are in the actual HuCard so I was able to avoid those) fortunately, and I spent a fair chunk of time just f*cking around moving and trying different things to see if I could get it to crash.

The game plays out like an episode of an anime show, it starts out with a bank robbery and it's up to your chick (and her friends) to get to the bottom of what's going on.  The story is pretty predictable and the digital comic parts really hold your hands, but you can interact enough that it doesn't feel like you're just watching the proceedings.  Everything unfolds like a typical game in the genre- you move between locations talking to people and uncovering clues, showing items, solving a few simple puzzles, etc.  After an hour or so of that, you are treated to a weird motorcycle chase thing where you have to catch up to a mech.  The game concludes with the classic Wizardry-style maze where you are attacked by robots as you try to hunt down the last boss.  This was really the only annoying part of the game since you can't save in the maze (set aside at least an hour or so to beat it).

The graphics are decent enough for a HuCard, although it does have that NES look to some of the backgrounds (I assume they were saving memory for the bike chase part and the fight scenes later on).  One thing that the game could have used is some more art of the main girls or at least bigger portraits, I felt like I barely saw them by the time I had finished.  The maze part has the nicest graphics in the game in my opinion, it actually looks pretty cool, although it could have used more than 2 different robot types to fight and maybe a palette swap or something on the different floors.

I also feel like I should mention the music is pretty bland.  Not a single song stuck out, they were all very generic and sounded like they came as examples with the PCE dev kit sound library or something.  They weren't offensive or anything, just forgettable.

I definitely recommend all you homos get the translated ROM and play through it, and since it's only about 2 hours long you really have no reason not to.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: termis on December 25, 2007, 06:24:39 PM
Cool.  I wanna have a go at it, but I'm too frickin' set in my ways to play 'em on an emulator.  I really need to get one of those flash cards...

I definitely recommend all you homos get the translated ROM and play through it...

 :lol: Homos only please.

Title: Re: My worthwhile thoughts on a few PCE games
Post by: GUTS on December 26, 2007, 04:21:16 AM
I played through it on my Xbox using Mednafen- I hate playing games on emulators too, the only way I'll do that is if it's a translated game and there's an emulator that runs on Xbox so I can sit in front of my TV and play it.  Everyone should own a modded Xbox, it's the greatest thing ever.  Although you can probably beat it in one sitting on your computer, it shouldn't take you more than a couple hours at most and that's if you screw around, you could probably beat it in and hour and a half if you tried.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: GUTS on February 05, 2008, 07:10:34 AM
Got a few games in a trade recently-

Asuka 120%- f*cking retarded, retarded fighting game.  I don't know what you guys are on about that actually like this shit- Flash Hiders completely and utterly obliterates it on every level.  The graphics especially are heinous, the characters all have super spindly limbs and teensy little faces that you can't even see and look about as high res as a f*cking NES game's sprites.  The game has a nice title screen and presentation to trick you into thinking you're about to experience a sweet fighting game, but the actual fighting is BLEH to the max.  I played this on PSX and THAT version was good since they completely redid the graphics and added a ton of stuff to the fighting engine, but why anyone would bother playing this shit when there's Flash Hiders or Fatal Fury is beyond me.

Advanced VG- I actually liked this one a little better than Asuka since at least the actual in-game sprites are identifiable as women and not pixelated scarecrows.  Still pretty shitty and archaic though.

Zero 4 Champ II- Now this shit seems really cool- a digital comic mixed with a drag racing game.  I got a little ways into the game where I was running some odd jobs for some lady (deliveries I assume, it's a pac-man like mini-game where you race around avoiding other cars).  I also had a bunch of money I figured I was supposed to be spending on a car, but I didn't make it far enough to do that yet.  The actual drag racing isn't very exciting since all you do is try to shift on time (there's a two player mode of some sort included so you can immediately battle the computer), but I guess that's basically the gist of real drag racing so it's all good.  The digital comic parts seem pretty well put together, and it's a GREAT idea for a game, so I'm hoping the language barrier isn't too high so I can give it a serious playthrough.  This is one I might update with some deeper thoughts on later.

Steam Hearts- Not bad, not bad at all!  For being a pervert shooter this is actually a damned decent game.  The powerups are nice, the graphics are  ok (even nice in some places), and the control/hit detection is spot on.  My only gripe is that there is way too much talking in the game.  You can skip it by hitting start, but it's still distracting when you're in the zone and suddenly everything grinds to a halt so one of the generic characters can yell about something.  The cinemas are also incredibly boring since you look at one f*cking picture for about 5 minutes before it changes, but again you can skip these.  The game would have greatly benefited from an "arcade" mode or something where all the useless fluff was removed (or maybe it has one already, I didn't see the option though) and you were left with just a decent fast-paced shooter with some cool bosses.  I also really dug that it uses the life bar system instead of 1-hit kills, it makes the game much easier for people who suck at shooters like myself.  Plus if you continue it starts you off with the same level of power up that you had when you died, so basically the game is very shooter-tard friendly.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: MurderDate on February 05, 2008, 08:19:20 AM
gaaaad this entire thread is HILLARIOUS!   I'm gonna go play Impossamole now.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: ceti alpha on February 05, 2008, 09:23:18 AM
Steam Hearts sounds interesting. I need to get at least one pervert game for the Turbo. lol  8)
Title: Re: My worthwhile thoughts on a few PCE games
Post by: m1savage on February 05, 2008, 12:24:47 PM
I'd love to see both of the Zero 4 Champ games translated someday.

http://www.gamengai.com/flyer_inf.php?id=202&l=e
Title: Re: My worthwhile thoughts on a few PCE games
Post by: nat on February 05, 2008, 12:29:13 PM
Wow, I'm surprised to hear GUTS didn't like Asuka 120%. Runinruder has done nothing but sing it's praises since he played it. I still haven't played it, but now I don't know what to think.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: Joe Redifer on February 05, 2008, 12:51:11 PM
I remember playing Zero Champ Doozy J on some system.  The J's were sure a doozy, but that's all I remember about it.  I don't even know what type of game it was, but I want to say racing.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: m1savage on February 05, 2008, 12:58:59 PM
Yep, same company and the same series. Came out for Saturn and PSX if I remember correctly.

Edit: Wow, there's a flash version of Z4 too.

http://www.kurumade.com/entertain/game/contents.html
Title: Re: My worthwhile thoughts on a few PCE games
Post by: spenoza on February 05, 2008, 01:19:30 PM
Flash Hiders was fun, but it doesn't hold up. As soon as you start pumping your stats it becomes a horrible cheap-fest. Asuka and Advanced VG don't suffer that fate.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: GUTS on February 05, 2008, 02:40:57 PM
^ yeah but at least there's something to do in Flash Hiders other than just battle the computer or a second player, and if you don't want to break the game you don't have to play with buffed out stats.  Plus Flash Hiders looks about 10x better than either of those games.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: GUTS on April 03, 2008, 01:07:39 PM
Fausette Amour-  f*cking terrible.  Slow as shit, retarded bosses, boring cut scenes, and all the challenge of a Sesame Street game.  f*ck Naxat.  I need to stop wasting money on this kind of crap.  The graphics are decent, that's the only positive thing I have to say about this heap of shit.

Might & Magic III- Good, but not as good as I remember it.  I swear to god the game only recognizes 50% of your controller inputs, and the other 50% of the time it either ignores you completely or doubles whatever you push.  The menu cursors also move excruciatingly slow so it takes for f*cking EVER to manage your inventory.  Moving around isn't so bad, but the half-second delay between your button press and actually moving (that's when the game decides it's going to acknowledge that you pushed a button) gets irritating after a while, especially when compared to something like Eye of the Beholder on Sega CD which moves ultra fast and has better graphics.  The adventure itself is still great and underneath the technical problems it's a kickass RPG, but honestly all the annoyances compound until it's just not much fun to play.  Plus it takes up your entire f*cking internal memory to play, so you better have a Tennoke Bank.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: nat on April 03, 2008, 04:34:38 PM
I just picked up M&MIII the other day, and I wanted to try it out for 5 or 10 minutes but it doesn't even let you play unless you make room for the save file. I had to find a free Bank cart and do a swap just to play for a few moments.

I thought it looked pretty awesome from the brief moments I spent with it.

That's a bummer to hear about Fausette Amour, that's one title I've been wanting to pick up for a couple years.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: Bonknuts on April 03, 2008, 04:52:07 PM
Fausette Amour-  f*cking terrible.  Slow as shit, retarded bosses, boring cut scenes, and all the challenge of a Sesame Street game.  f*ck Naxat.  I need to stop wasting money on this kind of crap.  The graphics are decent, that's the only positive thing I have to say about this heap of shit.

Hah. That's pretty much what I thought of the game too. Although, for me it was hyped before I played it, so that might have had something to do with it. I only played up to the second level and the was enough for me.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: Keranu on April 03, 2008, 05:05:05 PM
That's a bummer to hear about Fausette Amour, that's one title I've been wanting to pick up for a couple years.
I'm going with Runin's positive review for this game instead.
Title: Re: My worthwhile thoughts on a few PCE games
Post by: GUTS on April 03, 2008, 05:58:30 PM
Keranu you might like it because everyone else hates it, but it's too bland to have any JJ & Jeff value as a bad game, it's just a really bad game,  I think most people who play it will have mine and Bonknuts's reaction.  The main problem is that the main character moves ultra slow, then couple that with sparse enemies, boring level layouts, and some of the worst bosses ever (with patterns that would be simple for a first gen NES game).  I can handle a slow main character if the game throws lots of stuff at you like Castlevania or Legendary Axe (and the level layouts are creative and interesting), but when the levels are devoid of any challenge and extremely boring, it makes for a really lame experience.

Nat if you pick it up, wait until you can find a good deal.  I got mine from Gamengai.com for a really good price, $70 (I also picked up an ultra cheap Harmful Park for PSX for only $75, couldn't believe my luck on that one).  He has some amazing prices, I try to check his site once or twice a month.