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NEC TG-16/TE/TurboDuo => TG-16/TE/TurboDuo Discussion => Topic started by: hindsr1976 on February 18, 2007, 08:49:59 AM
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Hi,
I am looking for every ones thoughts on what you think is going to happen with the Turbo Grafx 16 next. The reason behind this is that I have been talking to several people and they agree with me that with the Wii re-releasing the TG line up it could either drop the TG market off or it could make it jump to insane prices.
Any thought?
Thanks
Rob
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Well, I say it's a possibility that it could raise the prices, only because maybe people that are now getting into it, will possibly want the real hardware, but, it's really hard to say.
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You wanna know what's gonna happen? I'll tell you what's gonna happen - nothing's gonna happen, that's what!
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You mean they're not going to release the TurboGrafx-16 2?
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You mean they're not going to release the TurboGrafx-16 2?
I was hoping for something like this too :( . Perhaps a TurboGrafx-32?
I'm no expert in business at all, so I doubt anything I say about this is correct at all. I think it's possible the price for real Turbo games could drop if the Virtual Console releases all format of Turbo games; Japanese, third party, CD, etc... and even more so if they translated any Japanese games. But it also might be possible that if they keep going the way they're going by only releasing American Turbo Chip games, then maybe the prices will go up because the new consumers will want more.
Who knows though? :P
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I'm just glad that hudson and NEC didn't go with that horrific idea of putting Numbers after Games based on the crappy name of a console.
Just imagine if our classic games were titled- Legendary Axe-16, or bonk-16. Then they could have made the TurboGrafx-64. And so on and so forth. Thats like when Sega released the Sega CD and started doing that with those games- Sonic CD, Final Fight CD.
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TurboGrafx-360! Hell yeah!
Trivia: Xbox 360 was called that just so it could have a "3" in the name to compete with the PlayStation 3, which also has a 3 in it's name. We Americans are smart when it comes to marketing. God damn genius! :roll:
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but they're also liars. it should be a 2 instead of a 3! even a first grader should know that!
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I want to see raw data on the number of TG-16 downloads for Wii, how many users have purchased at least one, etc.
Then I'd be in a better position to speculate. If millions upon millions of gamers download several TG-16 games apiece... well, I think that could have some real impact on the TG-16 scene. Otherwise, I don't think Wii will have much impact... other than increasing overall awareness of the console & perhaps inspiring a few more folks to dabble with real hardware and software.
Then again, I don't know what the f*ck I'm talking about :).
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for me i noticed a big increase of interest concerning pc engine games in europe, since every wii user (with net access) can easily DL the good ol' games for cheap they may be never could play back in the days when they where popular. as many of you know, the pc engine was never released in europa officially, therefore only a small amount of people could get into the facinating world of NEC gaming. this may change now and many of the meanwhile elder people can finally join this world legally and without paying a small fortune. in our german language forums as well as here, the request for good pce soft-recommendations is higher than ever before.
if this all will have an impact to the prices for original soft, i really don't know. but since most of the people collecting those stuff rather than just playing it, i think there won't be a big drop.
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I don't think there are even millions upon millions of Wii owners yet. And many (like me) refuse to support wireless internet until Nintendo comes out with their USB to Ethernet adapter currently scheduled for release in November of 2152. I think the Turbo/PC Engine has more systems sold so far.
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but one thing is for very sure. there're already ten times more wii users in europe as there ever were pce user before!
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Good points about how the Wii might affect the European / UK scenes, Tatsujin.
but one thing is for very sure. there're already ten times more wii users in europe as there ever were pce user before!
Yes, Wii will certainly help increasing the awareness of TG-16/PCE ... but of those folks who download a game, how many will simply regard the console as a novelty?
I think a lot of people will see TG-16/PCE as more of a novelty, and not an area that warrants further exploration (aside from some superficial dabbling). I think this will become increasingly apparent when the mega-hit games become available in VC... poor TG-16 will face stiff competition (just as it did back in the day) against the blockbuster games.
But, I'm being pessimistic here :).
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Good points about how the Wii might affect the European / UK scenes, Tatsujin.
but one thing is for very sure. there're already ten times more wii users in europe as there ever were pce user before!
Yes, Wii will certainly help increasing the awareness of TG-16/PCE ... but of those folks who download a game, how many will simply regard the console as a novelty?
I think a lot of people will see TG-16/PCE as more of a novelty, and not an area that warrants further exploration (aside from some superficial dabbling). I think this will become increasingly apparent when the mega-hit games become available in VC... poor TG-16 will face stiff competition (just as it did back in the day) against the blockbuster games.
But, I'm being pessimistic here :).
Me too, I agree 100% :)
OD
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Good points about how the Wii might affect the European / UK scenes, Tatsujin.
but one thing is for very sure. there're already ten times more wii users in europe as there ever were pce user before!
Yes, Wii will certainly help increasing the awareness of TG-16/PCE ... but of those folks who download a game, how many will simply regard the console as a novelty?
I think a lot of people will see TG-16/PCE as more of a novelty, and not an area that warrants further exploration (aside from some superficial dabbling). I think this will become increasingly apparent when the mega-hit games become available in VC... poor TG-16 will face stiff competition (just as it did back in the day) against the blockbuster games.
But, I'm being pessimistic here :).
The TG-16 may have faced stiff competition back in the day, when it cost $200 for someone to try a game on a different console. But on the VC, the hardware barriers no longer exist and people are free to buy good TG-16 games as they are released for prices close to NES titles than Gen/SNES.
The important thing, wiill be for quality games to be released. I think that Hudson should start putting out good PCE titles after they run through the good TG-16 games instead of slipping in below average games. At the very least, each time they put something like Victory Run, Vigilante or Motoroader, at least one other more universally accessible TG-16 game should accompany it.`
Otherwise, the VC TG-16 could earn a rep for mediocre games and lead some people to not pay enough attention to new releases of what could be real gems.
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I think anything that raises awareness of our already rare and expensive vintage console will only make prices worse (drive them up). We're already seeing rich young whippersnappers buying up 8-bit NES games. I think people who are attracted to the NEC consoles like getting their hands on actual games while mainstream players are more content to pirate software. The VC certainly isn't going to make the TG/PCE more obscure; so I think it will slightly increase the speed of what we're already seeing--hardware becoming very expensive and some of the rarest games games getting further out of my price range.
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I just thought of something: Hudson Ent. is operated as its own business, and to remain viable, they need to succeed in the North American market and do not benefit (directly) from the success Hudson Japan might be experiencing. Correct? Usually, this is the case, and one of the main reasons that games are region locked (i.e. so one division's profits aren't hurt by imports of another division's product).
If this accurately describes Hudson Ent., then do they have an incentive to release any Japanese-only games? Does Hudson Ent. have rights to the entire PCE catalog? Or do we have a situation that echoes earlier days, where Hudson Japan will "sell" Hudson Ent. services and products?
I have no idea, but it sure would be interesting to know.
------------------- I kind of just ramble on and on in the next bit, sorry ---------------
Well, I think B_T made a valid point when he said that competition of software in the real world vs. the virtual world is somewhat different (i.e. no additional hardware costs).
However, I fear that most folks will be interested in the Top 40 games of yesteryear (the same phenomenon occurs in literature, films and music), leaving a HUGE library of potentially interesting stuff "ignored". I'm not saying this is necessarily bad (at least some folks are interested in the older stuff), but I am arguing that most folks have a very narrow view of the past. In other words, lots of folks will be overwhelmed by all the choices in the Top 40 mega-hits of yesteryear, which never allows them to break free and really explore.
This isn't merely determined by money, but by time. Except for lucky little kids, we don't have much free time. I think someone already pointed out that folks tend to choose things that they think will be a worthwhile use of their time.
So, the playing field betweeen TG-16, SNES, N64, Genny & company is not levelled by the price of a download... TG-16 is battling its own obscurity. Folks know about Adventure Island, Bomberman and R-Type... but how many folks will gamble on Veigues? Chew Man Fu?
I think that there will always be a small minority of gamers who are adventurous and will explore the "obscure" world of TG-16. They're curious, they're intrigued.
But most folks will dabble... and I don't think dabbling will make too much impact. Hey, I've dabbled with the Xbox, PS2 and XBox 360 libraries. I've sampled lots of games, but I've only finished a handful of them.
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I just thought of something: Hudson Ent. is operated as its own business, and to remain viable, they need to succeed in the North American market and do not benefit (directly) from the success Hudson Japan might be experiencing. Correct? Usually, this is the case, and one of the main reasons that games are region locked (i.e. so one division's profits aren't hurt by imports of another divsion's product).
If this accurately describes Hudson Ent., then do they have an incentive to release any Japanese-only games? Does Hudson Ent. have rights to the entire PCE catalog? Or do we have a situation that echoes earlier days, where Hudson Japan will "sell" Hudson Ent. services and products?
I have no idea, but it sure would be interesting to know.
I assume that Hudson Soft Japan owns Hudson Entertainment, if HE even does put VC games out and is not just a PR machine for Hudson Japan, and Konami owns Hudson and in the end collects all the profit. No matter what happens where, it all funnels back to the same place. So all that matters in the end is for each division to make as much money as possible.
Just as with real actual consoles, region locking is just a method to control the release of titles in each region. I can't see any way that PCE VC titles being sold outside of Japan would hurt the Japan market at all, let alone if they were released some time later on. Unlike with real consoles though, a gamer can't import a single title to play on their unmodified or slightly modified console.
Well, I think B_T made a valid point when he said that competition of software in the real world vs. the virtual world is somewhat different (i.e. no additional hardware costs).
However, I fear that most folks will be interested in the Top 40 games of yesteryear (the same phenomenon occurs in literature, films and music), leaving a HUGE library of potentially interesting stuff "ignored". I'm not saying this is necessarily bad (at least some folks are interested in the older stuff), but I am arguing that most folks have a very narrow view of the past. In other words, lots of folks will be overwhelmed by all the choices in the Top 40 mega-hits of yesteryear, which never allows them to break free and really explore.
This isn't merely determined by money, but by time. Except for lucky little kids, we don't have much free time. I think someone already pointed out that folks tend to choose things that they think will be a worthwhile use of their time.
We're living in a day and age where the crappiest low rated non-cult TV series can be released on dvd and still be a profitable enough venture for studios to continue to do it, mainly because of the low cost of dvd content production and manufacturing. As low risk as that is, there's no way that emulating and possibly translating a PCE game would even come close and there's no manufacturing or distribution to worry about.
Today's gaming market, especially with the PS3 & 360, now consists of big stakes gambling. Relatively low cost low risk stuff like the VC/XBLA/etc has got to be very attractive to the companies lucky enough to have a classic games to re-release. They don't even have to develop a new character or gameplay, only rehash an existing product. And just like the current console market, you don't have to compete with the top companies to make a worthwhile profit.
If the TG-16 VC makes money for Hudson, then its in their best interest to continue to bring out more games. However good or bad the Gen/SNES VC titles do doesn't matter as long as the TG-16 VC format makes enough money.
So, the playing field betweeen TG-16, SNES, N64, Genny & company is not levelled by the price of a download... TG-16 is battling its own obscurity. Folks know about Adventure Island, Bomberman and R-Type... but how many folks will gamble on Veigues? Chew Man Fu?
I think that there will always be a small minority of gamers who are adventurous and will explore the "obscure" world of TG-16. They're curious, they're intrigued.
But most folks will dabble... and I don't think dabbling will make too much impact. Hey, I've dabbled with the Xbox, PS2 and XBox 360 libraries. I've sampled lots of games, but I've only finished a handful of them.
Even dabbling should be enough to make Hudson money, since it costs eff all to put out VC titles. Just as game and video rentals are a worthwhile business. Download services like the VC, XBLA & PS3-PS1-PSP are just a way of cutting out the middle man. I don't its in the best interest of the consumer, since we're getting ripped by the prices, but it certainly looks profitable for the game publishers.
Obscure TG-16 titles will probably at least sell well enough overall to be worthwhile, but it would be in Hudson's best interest to stick to above average more accessible games, which would run through the TG-16's catalogue a lot sooner and make bringing over PCE VC games all the more important.
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Bring back Bravoman! lol
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I like all the stuff you said, B_T. The only point I want to push at this point is that translating any RPG is highly unlikely, because I don't think Hudson would expect a worthwhile return on investment. I hope I'm wrong, of course. And, I would love it if games were released without even translating the text.
If Hudson was smart, they'd translate Photograph Boy! No censorship! It won't happen, but, damn, that would be great. I've only played the game in an emulator, but it's a fun, quirky game that won't be found on famicom or megadrive.
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Photograph Boy is a brilliant game!
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Photograph Boy would be a great release. It would be a nice lead in for a new version using the Wii controller (as an actual Wii game or as new downloadable content when available).
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Photograph Boy would be a great release. It would be a nice lead in for a new version using the Wii controller (as an actual Wii game or as new downloadable content when available).
Well, don't hold your breath for Photograph Boy but stay tuned for Pokemon Snap Wii :)
OD
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Well, don't hold your breath for Photograph Boy but stay tuned for Pokemon Snap Wii :)
OD
Yeah, I hear ya - wish in one hand and crap in the other. I was hoping for some naughty fun, not some goofy pics of little lame animals. :(
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Photograph Boy on Wii would be awesome. A DS version would work out well too.
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Photograph Boy on Wii would be awesome. A DS version would work out well too.
It should come with a camera shaped attachment with a lens view equal to the collision area on the screen of your shots, and the zoom button could zoom the entire screen's view, so the camera attachment's view would remain accurate.
You know, so you wouldn't miss a shot of a cross dresser or alien abductions. :wink:
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I like all the stuff you said, B_T. The only point I want to push at this point is that translating any RPG is highly unlikely, because I don't think Hudson would expect a worthwhile return on investment. I hope I'm wrong, of course. And, I would love it if games were released without even translating the text.
If Hudson was smart, they'd translate Photograph Boy! No censorship! It won't happen, but, damn, that would be great. I've only played the game in an emulator, but it's a fun, quirky game that won't be found on famicom or megadrive.
There aren't many HuCard RPGs anyway. I'll be happy if we get to see any PC Engine games on our VC. :)
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You know, so you wouldn't miss a shot of a cross dresser or alien abductions. :wink:
Or Michael Jackson 8) .
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You know, so you wouldn't miss a shot of a cross dresser or alien abductions. :wink:
Or Michael Jackson 8) .
Sorry, I should've said "child abduction by an alien". :wink: