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NEC PC-Engine/SuperGrafx => PC Engine/SuperGrafx Discussion => Topic started by: ParanoiaDragon on March 25, 2007, 01:54:25 PM

Title: Battle Load Runner, anyone have a listing of all the level names, or maybe codes
Post by: ParanoiaDragon on March 25, 2007, 01:54:25 PM
I'm trying to do a track listing of all the music in the game, but, as I suck at the game, even with the couple of codes I found, I can't get past certain parts, to get to the next world.  I'm stuck in China, & playing "any level" only let's you go as far as level 50.  Anyone, at the very least, know the name of the world that starts after 50, & the one that is after that(I know that one is Egypt, but I don't know the year).
Title: Re: Battle Load Runner, anyone have a listing of all the level names, or maybe codes
Post by: Keranu on March 25, 2007, 03:24:42 PM
Ouch, that's gotta be tough playing through games like this. Sorry, can't help you with this one. :(
Title: Re: Battle Load Runner, anyone have a listing of all the level names, or maybe codes
Post by: ParanoiaDragon on March 25, 2007, 06:06:25 PM
Yeah, I just stink at Lode Runner games, even though I enjoy them, I'm terrible at them #-o
Title: Re: Battle Load Runner, anyone have a listing of all the level names, or maybe codes
Post by: ccovell on March 25, 2007, 08:31:44 PM
I don't have any passwords for you, since the passwords and round select don't seem to be related at all.  You can either select a level, or have a password send you to the higher levels directly (which are pretty damn tough)

Here is some info if you want to try hacking, though.  If you have a Battle Lode Runner ROM (without a 512-byte header to confuse matters), you can edit offset $28F4 in the ROM from #$31 to #$6D.  There seem to be 110 valid stages, but the game ends after you complete stage 101, I believe.  If you are able to do RAM hacking, then $C3 and $C4 in RAM hold the stage number in hex and decimal, respectively.  $2981 in RAM holds the maximum stage number that you can select.  You can set that to #$6D to access all stages.

If you are playing in an emulator and the level is too tough for you, $1400 and onwards in RAM holds the stage map.  You can change any square in the map to a ladder if you set its RAM location to #$04.  That can help you finish the stage a bit more easily.
Title: Re: Battle Load Runner, anyone have a listing of all the level names, or maybe codes
Post by: ParanoiaDragon on March 25, 2007, 11:46:39 PM
Hmm, that sounds cool, & I appreciate it, but, do I need a program to edit it?  I'm pretty sure I do, not sure what though.   :-s
Title: Re: Battle Load Runner, anyone have a listing of all the level names, or maybe codes
Post by: ccovell on March 26, 2007, 02:18:13 AM
You need a hex editor or a PCE emulator with debugger or memory editor.  If you only have the HuCard and a PC-Engine to play the game on, then what I wrote in my last post is not very useful to you.
Title: Re: Battle Load Runner, anyone have a listing of all the level names, or maybe codes
Post by: ParanoiaDragon on March 27, 2007, 06:53:18 PM
Naw, I'm playing it in ME.  I don't think ME has a debugger or whatever.  :?
Title: Re: Battle Load Runner, anyone have a listing of all the level names, or maybe codes
Post by: ParanoiaDragon on March 28, 2007, 08:53:50 PM
Ok, I got a hex editor, & I'm trying to figure out the exact numbers I'm supposed to change, I'm a little confused.  I have the rom that is 256, but the number you're talking about in the various offsets are different, unless I'm not understanding correctly.

For instance, 28F4 in my rom, is 9C.
Title: Re: Battle Load Runner, anyone have a listing of all the level names, or maybe codes
Post by: ccovell on March 29, 2007, 02:25:22 AM
Yeah, like I wrote, the address was for the ROM without the 512-byte header (which is really useless for PCE ROMs, folks.  You might as well remove them.)  So if you are using a ROM with a header, the address to change is 512 bytes further down, at $2AF4.