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NEC TG-16/TE/TurboDuo => TG-16/TE/TurboDuo Discussion => Topic started by: Kitsunexus on April 02, 2007, 01:41:39 PM

Title: Cybercross...on a wristwatch?
Post by: Kitsunexus on April 02, 2007, 01:41:39 PM
Hey, I have a question. ^_^ I've never played the TG-16 game "Cyber Cross" and was wondering iif it were somehow related to this:

http://assembler.roarvgm.com/cybercross/cybercross.html

Am I completely off-base again?
Title: Re: Cybercross...on a wristwatch?
Post by: Turbo D on April 02, 2007, 04:13:33 PM
I don't know, but that watch looks cool. :)
Title: Re: Cybercross...on a wristwatch?
Post by: neofan on April 02, 2007, 05:00:52 PM
Nope not at all like cybercross for the PCE/TG-16.
OUR version is a space shooter (a la Blazing Lazers), but with big bugs as the main course, this is a TV remote control watch thingy that has a small RPG game on it. Interesting, in a 1995 sort of way.
Cybercross is great on the TurboExpress late at night :)

later gamers
-scotty
Title: Re: Cybercross...on a wristwatch?
Post by: Kitsunexus on April 02, 2007, 05:05:12 PM
Ah cool, I'm a 'tard. Thanks.  :D
Title: Re: Cybercross...on a wristwatch?
Post by: Keranu on April 02, 2007, 05:05:24 PM
Whoa, now that is a rad watch! I hope it's related to the PCE game because I love that game! By the way, can that watch really shoot a laser beam???

By the way, neofan, the game you are thinking of is Cyber Core. Cyber Cross (http://pcenginebible.roarvgm.com/HTML_Games/Cyber_Cross.htm) is a Power Rangers-ish platform game.
Title: Re: Cybercross...on a wristwatch?
Post by: neofan on April 09, 2007, 02:44:59 PM
yeah i know the diff between Cyber Cross and Cyber Core, i'm a mega mothra-sized tard....that's what i get for always reading this board @ 5am : /

later gamers
-scotty
(who was drooling for a wristwatch version of cybercore)
Title: Re: Cybercross...on a wristwatch?
Post by: Kitsunexus on April 10, 2007, 04:08:43 AM
You know, it SHOULDN'T be impossible,if you Google 'wristwatch PDA" you get a BUNCH of hits talking about wristwatches with DSPs and adequate screens...maybe we should post this in  one of the development forums?  :D