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NEC TG-16/TE/TurboDuo => TG-16/TE/TurboDuo Discussion => Topic started by: Golgo13 on May 30, 2007, 06:50:00 AM

Title: What is the big difference between Fatal Fury 2 and Fatal Fury Special?
Post by: Golgo13 on May 30, 2007, 06:50:00 AM
Im NOT talking about the games themselves, I mean more the quality of the conversions, I hear everybody talk about how great a port fatal fury special is, I have fatal fury 2 and was wondering if special is also worth getting for the Arcade card.  Whats the difference, was special done alot better than 2?
Title: Re: What is the big difference between Fatal Fury 2 and Fatal Fury Special?
Post by: nat on May 30, 2007, 07:42:47 AM
No, the games are virtually identical (I own both), I think Special has slightly shorter load times. Graphically I can't tell a difference.

You might as well get Special, it's a better game overall than 2 (more players, stages, etc).

That said, I actually enjoy 2 a bit more when I'm playing by myself because it's a shorter game with fewer stages to get through in one sitting.

When I'm playing with someone else, FF Special is a must.
Title: Re: What is the big difference between Fatal Fury 2 and Fatal Fury Special?
Post by: Keranu on May 30, 2007, 08:36:41 AM
Fatal Fury Special allows you to play as the boss characters, making it a much better choice if you like to play against other people.
Title: Re: What is the big difference between Fatal Fury 2 and Fatal Fury Special?
Post by: SNKNostalgia on May 30, 2007, 11:47:43 AM
Neither version. Get them on Neo Geo!!!!! Wait, themz jokes!!!!!!
..........
No, but really though man.

I never got to see the arcade card versions of Neo Geo games. I am sure they blow away the Sega CD and SNES versions, but still.
Title: Re: What is the big difference between Fatal Fury 2 and Fatal Fury Special?
Post by: nat on May 30, 2007, 11:58:17 AM
I never got to see the arcade card versions of Neo Geo games. I am sure they blow away the Sega CD and SNES versions, but still.

I've never played the Neo Geo versions, but I hear the Turbo Arcade Card versions blow away those too.
Title: Re: What is the big difference between Fatal Fury 2 and Fatal Fury Special?
Post by: Keranu on May 30, 2007, 12:09:05 PM
I've played all the versions and the Neo Geo and PCE versions are the best. Between the Neo Geo and PCE versions, the Neo Geo version is a little better graphically and doesn't have load times, while the PCE version has outstanding music, though some harsh load times. It's defnitely worth getting the PCE version since it's so cheap.
Title: Re: What is the big difference between Fatal Fury 2 and Fatal Fury Special?
Post by: SNKNostalgia on May 30, 2007, 12:13:21 PM
The Neo Geo CD versions you get the remixed soundtrack of the PCE but with Neo Geo graphics. The load times are a little slow but not as bad as most Neo Geo CD titles.
Title: Re: What is the big difference between Fatal Fury 2 and Fatal Fury Special?
Post by: Keranu on May 30, 2007, 12:16:51 PM
Oh yes I remember briefly reading about this before (I think from here). Is the NGCD soundtrack really directly taken from the PCE version with no differences?
Title: Re: What is the big difference between Fatal Fury 2 and Fatal Fury Special?
Post by: SNKNostalgia on May 30, 2007, 12:29:10 PM
Trust me it will be the same. SNK has this thing with original MVS/AES cart music and then CD arranged music. They use the same for all CD versions of different games. Examples: KOF 95 for PSX, Saturn, NGCD all the same. Fatal Fury Special Sega CD and NGCD the same. I don't see why they would spend extra money to change the music for just one other port.
Title: Re: What is the big difference between Fatal Fury 2 and Fatal Fury Special?
Post by: Tatsujin on May 30, 2007, 01:16:31 PM
anyway they're both worth to get, since they don't go for over 1 buck usualy.
Title: Re: What is the big difference between Fatal Fury 2 and Fatal Fury Special?
Post by: Joe Redifer on May 30, 2007, 02:21:16 PM
I have Fatal Fury 2 on the Neo Geo and also on the PCE via space-age "CD-R" technology from the future.  The PCE version is better.  Yes, the AES version has slightly better graphics all around, but the control is soooo much smoother and easier to deal with on the PCE.  That makes that version the best.  The AES version is just annoying.  Glad I only paid $6 for it.
Title: Re: What is the big difference between Fatal Fury 2 and Fatal Fury Special?
Post by: Keranu on May 30, 2007, 02:33:26 PM
I haven't noticed any differences controll wise between the Neo Geo and PCE versions, unless you are referring to the controllers themselves, which can depend greatly on what kind of set up you're using. The PCE version adds a microbutton for switching planes if you're using a six-pad controller, but micro buttons are for losers.
Title: Re: What is the big difference between Fatal Fury 2 and Fatal Fury Special?
Post by: nat on May 30, 2007, 02:34:52 PM
What the f*ck is a microbutton?

Do you mean a macrobutton?

Or is there an incredibly small button on my Avenue 6 Pad that I've never noticed before?
Title: Re: What is the big difference between Fatal Fury 2 and Fatal Fury Special?
Post by: Keranu on May 30, 2007, 02:36:05 PM
Oops! Yes I meant macrobutton :D ! But yeah there is a hidden microbutton on that Avenue 6 Pad somewhere...
Title: Re: What is the big difference between Fatal Fury 2 and Fatal Fury Special?
Post by: Joe Redifer on May 30, 2007, 03:25:52 PM
To be honest I haven't even figured out HOW to switch planes on the NeoGeo version, and all the moves are backwards from what I am used to with Street Fighter 2.  :(  The whole 2-plane thing is simply retarded anyway.  Anyone who disagrees is wrong.

The PCE 6-button controller is better than both the AES stick and the CDZ control pad.
Title: Re: What is the big difference between Fatal Fury 2 and Fatal Fury Special?
Post by: nat on May 30, 2007, 03:32:07 PM
The whole 2-plane thing is simply retarded anyway.  Anyone who disagrees is wrong.

I disagree, and since I am God, I declare it is you who are wrong.
Title: Re: What is the big difference between Fatal Fury 2 and Fatal Fury Special?
Post by: Keranu on May 30, 2007, 03:43:56 PM
To be honest I haven't even figured out HOW to switch planes on the NeoGeo version, and all the moves are backwards from what I am used to with Street Fighter 2.  :(  The whole 2-plane thing is simply retarded anyway.  Anyone who disagrees is wrong.
How are the moves different than SF2 really? They use all of the same move patterns in SF2 with very few new ones. I think the switching plane idea was a good concept, but didn't turn out as well as it should've. SNK tried fixing this with the "side-step" dodge in the early KoF games, but it still wasn't perfected yet and they eventually got it right with the roll maneuvering, which started in KoF'96 or '97. The thing I don't like about many Capcom fighters is their lack of maneuvering tactics in most games, but the perry system in SF3: TS is rad, though takes tons of practice.

Quote from: Joe
The PCE 6-button controller is better than both the AES stick and the CDZ control pad.
I haven't got to use an AES stick, but it has four buttons in a row like the game was designed for. Plus this isn't even including the other controllers and joysticks for PCE and Neo Geo, not to mention homemade ones, or else I would choose my homemade arcade stick over all of them :P .
Title: Re: What is the big difference between Fatal Fury 2 and Fatal Fury Special?
Post by: Michael Helgeson on May 30, 2007, 04:10:54 PM
To be honest I haven't even figured out HOW to switch planes on the NeoGeo version, and all the moves are backwards from what I am used to with Street Fighter 2.  :(  The whole 2-plane thing is simply retarded anyway.  Anyone who disagrees is wrong.

The PCE 6-button controller is better than both the AES stick and the CDZ control pad.

Yes Joe,even you can learn to leap back and forth,knock enemies into the background or foreground,and pull off those superduper complex special motions with my all amazing super modified metal based $100.00 QJ Top Fighter Metal Slug system stick. Its so f*ckin awesome it may even help your sorry ass play the mighty Fatal Fury 2 and Special on a real arcade type system with real arcade controls.

And remember,women will respect you more.
(http://i9.photobucket.com/albums/a66/Amakusa666/msstick1.jpg)
forgive the messy software on the floor :(
(http://i9.photobucket.com/albums/a66/Amakusa666/msstick3.jpg)
(http://i9.photobucket.com/albums/a66/Amakusa666/msstick2.jpg)
(http://i9.photobucket.com/albums/a66/Amakusa666/msstick4.jpg)
Title: Re: What is the big difference between Fatal Fury 2 and Fatal Fury Special?
Post by: Keranu on May 30, 2007, 04:14:42 PM
Blast away and go, go, go!
Title: Re: What is the big difference between Fatal Fury 2 and Fatal Fury Special?
Post by: TR0N on May 30, 2007, 04:16:33 PM
FF2>FFS

I perfer FFS more any ways.
Title: Re: What is the big difference between Fatal Fury 2 and Fatal Fury Special?
Post by: Joe Redifer on May 30, 2007, 04:43:42 PM
Keranu, when I want Terry to do his little floor-sliding fireball, I have to do it ass-backwards if memory recalls.  Actually I'm usually not one for too many special moves, and I never had any trouble moving around in any Street Fighter game (with the exception of part 1).  I know Michael is a NeoGeo fanboy so I won't even respond to his post.  I also prefer pads to joysticks.
Title: Re: What is the big difference between Fatal Fury 2 and Fatal Fury Special?
Post by: Tatsujin on May 30, 2007, 04:45:21 PM
never was big into the fatal garous anyway, until MotW. let's say they sucked big d**ks in hell against street fighter II at that time in any point of views. also liked much more the other series from SNK like the samurai spirits (except of #3), last blade and later KoF. but what they do nowadays is even worse than the worst they did in the 90s.
Title: Re: What is the big difference between Fatal Fury 2 and Fatal Fury Special?
Post by: Michael Helgeson on May 30, 2007, 05:03:19 PM
Keranu, when I want Terry to do his little floor-sliding fireball, I have to do it ass-backwards if memory recalls.  Actually I'm usually not one for too many special moves, and I never had any trouble moving around in any Street Fighter game (with the exception of part 1).  I know Michael is a NeoGeo fanboy so I won't even respond to his post.  I also prefer pads to joysticks.


To do Terrys projectile attack,its a normal fireball motion with punch. To do a burning knuckle,its just like doing a Hurricane kick on Sf2,but with punch. The other 2 attacks are just as easy. This is like saying all you feel comfortable with is playing SF 2 and even if the motions are the same you simply cant mentally handle any other fighters. Also,that stick is wired for my Supergun,for all my fighters,arcade pcbs,whatever,Neo and non Neo,like Power Instinct2,Time Killers,Martial Champion,Survival Arts,ect. I own quite a bit of arcade pcbs of 90ies fighters.

Yes I like the Neo alot,but you forget Im really simply a fan of most 90ies based fighting games in general,including Sf2,and about any hardware based on M68000 or similar that doesn't suicide like CPS-Qsound,CPS2,and System 16 and Superscaler which were all designed to die. If you can play SF2 Champ,you should be able to just as easily play FF2 or FFS,game pad or stick,either one,unless you just have  a retarded mental block or burned out Capcom mind control chip of some type installed that compels you to only be able to handle Capcoms SF franchise in general and makes you think everything else is unplayable.
Title: Re: What is the big difference between Fatal Fury 2 and Fatal Fury Special?
Post by: Necromancer on May 30, 2007, 05:55:04 PM
@ M.H. - Gotta love a quality arcade stick when playing a NeoGeo, and that arcade stick is worth an extra five gold sticky stars for the Metal Slug references.  Nothing else will withstand the abuse caused by really getting into the game (which is the only way to really enjoy a good fighter).
Title: Re: What is the big difference between Fatal Fury 2 and Fatal Fury Special?
Post by: Joe Redifer on May 30, 2007, 06:02:47 PM
Quote
If you can play SF2 Champ,you should be able to just as easily play FF2 or FFS,game pad or stick,either one,unless you just have  a retarded mental block or burned out Capcom mind control chip of some type installed that compels you to only be able to handle Capcoms SF franchise in general and makes you think everything else is unplayable.

Capcom does it better.  But to be honest, I usually play as Mai.  The King of Fighters series is pretty good for the most part, but the controller motions on Fatal Fury seem to be much less forgiving.  Plus it has that dual layer BS.  Sorry, but for me that wrecks the game.  If it was great, other fighting games would have imitated that feature.  None did.  Why not?  Oh yeah, because it was lame.  SNK was trying too hard to make their fighting game original instead of good.
Title: Re: What is the big difference between Fatal Fury 2 and Fatal Fury Special?
Post by: Golgo13 on May 30, 2007, 06:18:13 PM
Street Fighter II Champion Edition for the PCE is the best street fighter II in my opinion for the consoles of that era, about a month ago I got an avenue 6 pad and the hucard, Ive played the SNES ones, the genesis ones, and I truly believe this one was the best in terms of control and accuracy.  Im partial to champion edition over turbo.
Title: Re: What is the big difference between Fatal Fury 2 and Fatal Fury Special?
Post by: Keranu on May 30, 2007, 06:53:16 PM
Keranu, when I want Terry to do his little floor-sliding fireball, I have to do it ass-backwards if memory recalls.  Actually I'm usually not one for too many special moves, and I never had any trouble moving around in any Street Fighter game (with the exception of part 1).  I know Michael is a NeoGeo fanboy so I won't even respond to his post.  I also prefer pads to joysticks.
Each character in FF2/Special has like the same amount of moves as each character in SF2, which is like three. I agree Street Fighter II is a much better game, but FFS is a nice game too. FF2/S does seem to have a different control feel that SF2 when pulling off moves, but still plays much better than SF1 and FF1. KoF'98 stomps every other fighting game to the ground though, in my opinion. WHY WASN'T KOF'98 ON THE ARCADE CARD!!?!?!?!?

By the way, I prefer keyboards to pads and joysticks (seriously).
Title: Re: What is the big difference between Fatal Fury 2 and Fatal Fury Special?
Post by: Joe Redifer on May 30, 2007, 06:57:26 PM
If you're playing fighting games you can be pretty damn precise with a keyboard since you won't accidentally press a diagonal when you don't mean to.  Also, why does Guile say "Cyclone!" instead of "Sonic Boom!" in SVC Chaos?  I think I should sue SNK.
Title: Re: What is the big difference between Fatal Fury 2 and Fatal Fury Special?
Post by: MrFulci on May 30, 2007, 07:19:18 PM
Sticks seem to be the way to go for certain fighters.

I can play with a pad to an extent, however, the motions for the special attacks I tend to be able to perform more swiftly on a stick as compared to a pad, especially when it involves movement such as quarter and half-circles.

I need a PC Engine 6 button stick.... I know Hori and Innovation made 6 button sticks, and I've seen the Hori on ebay somtime in the past 12 months. it would be pretty helpful.

Certain Sega Genesis games really need a stick. Such as UMK3. I end up holding the gamepad with my thumb on the underside, and the fingers on the buttons so I can run, block, attack, all that mess rather fast.
Games that involve a lot of holding down a button, while pressing others I prefer a stick.

I've been getting back into fighters lately. Certain ones I could pick up again rather fast, sometimes this was due to the amount of time I spent playing them years ago, games such as the first Mortal Kombat, World Heroes 2, and Street Fighter 2. Though, there is some "ring rust" hahahahaha. I was playing Ultimate Mortal Kombat 3 a few days ago and I thought something was wrong with the game or the difficulty, The 3rd or 4th round shouldn't be where I was defeated. However, after all continues were gone, the options checked out fine. I forgot how reliant on special moves MK's sequels are, and the block button, and that damn new run button. MK sequels are all about being cheap, haha.

Definately some ring rust, however I'm sanding away at it.

Every Fighting game has it's own quirks, a few I really enjoy are World Heroes 2, Street Fighter 2 champion, Samurai Shodown series, Mortal Kombat (the first one).

So far, for console only games, I've been pretty impressed with Flash Hiders for the PCE. I haven't played much of it lately, though when I receive my Duo-R back from grahf I'll see if I can play the game through and beat it (not the story mode, but the "other" mode). The controls aren't too complicated, the computer doesn't seem to rely on a lot of special attacks, though they do get stronger as you go along. Each roudn you choose your opponent from 2 or 3 (can't recall), so you can pick the one with the most cash up for grabs, or the weaker opponent for an easy win and lesser cash. Then you use that cash to purchase more skills. All in all it's a decent time.

On the subject of this thread, Fatal Fury I'm not that interested in the series as there are other Neo Geo fighters I prefer to play.
Title: Re: What is the big difference between Fatal Fury 2 and Fatal Fury Special?
Post by: Keranu on May 30, 2007, 07:43:32 PM
If you're playing fighting games you can be pretty damn precise with a keyboard since you won't accidentally press a diagonal when you don't mean to.  Also, why does Guile say "Cyclone!" instead of "Sonic Boom!" in SVC Chaos?  I think I should sue SNK.
I'm more disappointed with Capcom absolutely butchering SNK's side of things in CvS1 and a little bit in CvS2.
Title: Re: What is the big difference between Fatal Fury 2 and Fatal Fury Special?
Post by: SNKNostalgia on May 30, 2007, 09:35:13 PM
Real Bout Fatal Fury 2 you actually get the option to turn of the 2 line system. Anyway, these games are all fun for me. Especially when playing the series on the Neo Geo with an original AES stick. It is perfect for precise motions. I can do Raging Storm with Geese Howard like the wind blows with this thing. The controls were just slower on FF1, you just had to do the motion a little slow. It was cool how the voice effects where for all the moves. Made you feel the power of the moves. Play games like Real Bout Special or Real Bout 2. I personally like FF3 the most since it had the best colors, detail and overall atmosphere. I guess my least favorite is Real Bout 1 and FF2 out of them all.

Art of Fighting games are very different. SNK was just not trying to copy SF2 all that much. You know what is funny though, is that some of the same people that help make SF2 made Neo Geo games. It was common for SNK and Capcom employees to jump back and forth. Atleast SNK made many different fighting games instead 6 revisions of SF2 for 5 years straight. It wasn't until 1995-1996 when Capcom finally made new fighters like Darkstalkers, X-men vs games and others. Still I like them all.

P.S. Last Blade f*cking rules.
Title: Re: What is the big difference between Fatal Fury 2 and Fatal Fury Special?
Post by: Joe Redifer on May 30, 2007, 10:37:58 PM
Quote from: Keranu

I'm more disappointed with Capcom absolutely butchering SNK's side of things in CvS1 and a little bit in CvS2.


But some of the music was kind of cool!
Title: Re: What is the big difference between Fatal Fury 2 and Fatal Fury Special?
Post by: Michael Helgeson on May 31, 2007, 01:10:19 AM
Most of the music was kinda gay.
Title: Re: What is the big difference between Fatal Fury 2 and Fatal Fury Special?
Post by: Keranu on May 31, 2007, 09:30:36 AM
Most of the music was kinda gay.
Hahaha, so true! Especially in CvS2. I like both games actually to mess around in for fun, but they could've definitely used some gameplay improvements.
Title: Re: What is the big difference between Fatal Fury 2 and Fatal Fury Special?
Post by: Joe Redifer on May 31, 2007, 12:54:49 PM
Do you guys like SvC Chaos?  It seems so unbalanced to me.  One of the SNK characters, some fag named Geonutz or something (he is a totally unremarkable and unmemorable character just like most of SNK's designs).  Anyway all he ever does is stand there and throw tornadoes at you while saying "Cocoa Diska" again and again and again and again and again and again and again and again.  Talk about gay!
Title: Re: What is the big difference between Fatal Fury 2 and Fatal Fury Special?
Post by: Keranu on May 31, 2007, 01:54:16 PM
I've only played SvC a bit in the arcades and haven't given it enough time. My buddy insists it sucks, but I'd have to play it again to see since it's been awhile. SNK character designs are top notch, I hate Capcom's disgusting looking characters in their modern stuff; SF3 character designs looks especially nasty. I liked the character designs from the first two games even though they were a bit typical, but at least they don't look downright stupid like some other characters.

You just a SNK hata :P .
Title: Re: What is the big difference between Fatal Fury 2 and Fatal Fury Special?
Post by: Michael Helgeson on May 31, 2007, 02:08:25 PM
Do you guys like SvC Chaos?  It seems so unbalanced to me.  One of the SNK characters, some fag named Geonutz or something (he is a totally unremarkable and unmemorable character just like most of SNK's designs).  Anyway all he ever does is stand there and throw tornadoes at you while saying "Cocoa Diska" again and again and again and again and again and again and again and again.  Talk about gay!

Goenitz,cool and hard last boss from KoF 1996. Yea,I like SNK vs Capcom Chaos. I still need to pick a MVS cart of it up. I have been lazy about doing so.
Title: Re: What is the big difference between Fatal Fury 2 and Fatal Fury Special?
Post by: Joe Redifer on May 31, 2007, 02:53:01 PM
SvC is a good game, but Geonutz is a bitch, and he's not a boss in the game.  All he does is "Cocoa Diska" and sometimes disappears.  THAT'S IT!  That's his entire set of moves.  He is incapable of doing anything else and extremely cheap.  It's hard to even touch him.

Keranu, SNK characters... a lot of them anyway, all look the same to me.  Granted there are many exceptions.  I agree with you about the Street Fighter 3 designs.  Yuck.  I prefer the Alpha-era designs the best, though Alpha 3's characters look a little, ummm, rough.

You're just a Capcom hata.
Title: Re: What is the big difference between Fatal Fury 2 and Fatal Fury Special?
Post by: Keranu on May 31, 2007, 03:30:35 PM
I can agree with that as SFA1 and 2 did have some pretty neat character designs, though most were borrowed from other games, while SFA3 had some of those strange Capcom looking ones.

Hell yeh ima Capcom hata  8) .
Title: Re: What is the big difference between Fatal Fury 2 and Fatal Fury Special?
Post by: SNKNostalgia on May 31, 2007, 04:40:48 PM
Man, I own his ass everytime I fight him. When he does his "Cocoa diska" move make sure you are all the way at the end of the screen and then come at him with an across the screen attack of some sort timed right. As for Snk v Capcom, I thought the game was OK and all, but I am a big Playmore Neo Geo hater. Ever since SNK went bankrupt I got pissed paying $300 for medicore games even if they were made in 1995. They still would seem that way, even back then. There is no dennying it man, compare.

Playmore is doing a better job with the atomswave and re-releasing classic SNK made titles on the PS2. Just remember for the Neo Geo: If it was made by Playmore, then it doesn't count when comparing to Capcom.
Title: Re: What is the big difference between Fatal Fury 2 and Fatal Fury Special?
Post by: Keranu on May 31, 2007, 05:26:13 PM
By the way, SNKNostalgia, you have an avatar of Yamazaki, the frickin' greatest designed fighting game character. His extremely powerful defensive nature was just so brilliantly designed that no one can stand a chance against him when being played with wisdom and reflex. He's even effective on a powerful side, but man if you master him, you can go through rounds without getting touched. Geese is arguably more amazing in a defensive manner, but Geese is even harder to master and I find Yamazaki to be better overall since he can do some nice combos as well.
Title: Re: What is the big difference between Fatal Fury 2 and Fatal Fury Special?
Post by: Joe Redifer on May 31, 2007, 06:00:43 PM
Quote

Man, I own [Gaynutz's] ass everytime I fight him. When he does his "Cocoa diska" move make sure you are all the way at the end of the screen


Easier said than done.  He does Cocoa Diska again and again in a rapid fire sequence, and that's pretty much all he does.  You barely have time to move anywhere and the little tornadoes appear in random places, so you can't predict them.  You'd think they could give him something else to say other than "cocoa diska".
Title: Re: What is the big difference between Fatal Fury 2 and Fatal Fury Special?
Post by: Michael Helgeson on May 31, 2007, 06:17:20 PM
Man, I own his ass everytime I fight him. When he does his "Cocoa diska" move make sure you are all the way at the end of the screen and then come at him with an across the screen attack of some sort timed right. As for Snk v Capcom, I thought the game was OK and all, but I am a big Playmore Neo Geo hater. Ever since SNK went bankrupt I got pissed paying $300 for medicore games even if they were made in 1995. They still would seem that way, even back then. There is no dennying it man, compare.

Playmore is doing a better job with the atomswave and re-releasing classic SNK made titles on the PS2. Just remember for the Neo Geo: If it was made by Playmore, then it doesn't count when comparing to Capcom.
Totally agree,my KOF fandom ends after KOF 99,and doesn't  happen again until KOF 2k3,which I love. I hate MS 4 and 5,I hate Sam Sho 5,and 5 Special,bored easily with Sengoku 3,and most of the Atomaswave junk by them,ect.
Title: Re: What is the big difference between Fatal Fury 2 and Fatal Fury Special?
Post by: GUTS on May 31, 2007, 06:49:09 PM
You guys who don't like Capcom's art are crazy, they have the best artists in the entire business.  It was hilarious how gay the Capcom characters looked in SNK vs Capcom when they were drawn by that one SNK artist who is f*cking awful (the cover to Samurai Showdown is especially god-f*cking-awful).  SNK's sprite art is awesome, but that guy who does portraits sucks so bad.  Though to SNK's credit Terry Bogard is the greatest fighting game character ever created, which balances out that terrible artist's crap.
Title: Re: What is the big difference between Fatal Fury 2 and Fatal Fury Special?
Post by: Keranu on May 31, 2007, 07:06:28 PM
I like that SNK artist who makes those covers because his drawings seem to resemble American style artwork, which I give him a lot of respect for instead of drawing the typical anime crap. For bad art, look at the character portaits in CvS1 and CvS2.
Title: Re: What is the big difference between Fatal Fury 2 and Fatal Fury Special?
Post by: SNKNostalgia on May 31, 2007, 11:57:08 PM
KOF XI is finally comming out for the US PS2 system somtime. I hear it is the best KOF since KOF 99 from SNK themselves. So, that is definitely something to look forward to.

As for the art work that SNK does, I think Shinkiro is awesome. He does portrait style art. He mostly does cover art since it is just what he does. Look at the detail in the veins, muscles and sweat that he does. The faces do have a similar look, but shit man. Just look at anime period. They all have the big eyes, small nose, elastic mouths and the exagerated breast. Now some anime has different styles, but that is because there are different artist. SNK actually had atleast a few more artist that did stuff for like Fatal Fury 2 + Special, Garou Mark of The Wolves, Samurai Shodown 4 and Metal Slug. Thats not including the games made by ADK, which made almost all of its games for the Neo Geo.

BTW, Shinkiro works for capcom now. Did you look at the Dino Crisis gun game, Resident Evil gun game and Capcom vs SNK? He even did the GBA version of Final Fight's cover.
Title: Re: What is the big difference between Fatal Fury 2 and Fatal Fury Special?
Post by: Michael Helgeson on June 01, 2007, 01:32:48 AM
Yea,I was about to say,I thought he left over to the Dark Side a few years back to keep a steady pay check coming in. I like his work alot too. If you are referring to SNK vs Capcom Chaos,I thought the sprites were fine. Some ha d agritty look,but the animation was really nice over all. The only thing I really hated was lack of people in the backgrounds. Made it kinda look sharewareish or unfinished.
Title: Re: What is the big difference between Fatal Fury 2 and Fatal Fury Special?
Post by: GUTS on June 01, 2007, 08:02:59 AM
Ugh I hate that guy, the portrait style is so out of place in video games.  He's good at what he does, but it just looks f*cking retarded, he should get a job doing portraits of the emperor or something instead.
Title: Re: What is the big difference between Fatal Fury 2 and Fatal Fury Special?
Post by: Keranu on June 01, 2007, 09:27:20 AM
KOF XI is finally comming out for the US PS2 system somtime. I hear it is the best KOF since KOF 99 from SNK themselves. So, that is definitely something to look forward to.
Personally I found KoF'99 to be the worst KoF.
Title: Re: What is the big difference between Fatal Fury 2 and Fatal Fury Special?
Post by: MrFulci on June 01, 2007, 09:57:09 AM
I haven't played much KoF '99, though when I've been playing a KoF game lately it's been KoF 2000. Decent fighter.

KoF XI is set for a release in the US, SNK lists it on their, "coming soon" page, along with 2 other titles, http://www.snkplaymoreusa.com/in-development.php

XI also has a release coming for the PAL areas, it's due to be released late June. After that, pretty much the rest of the world will have that game, with the exception of North America.

From what I've seen, it looks like decent fun.

Currently, Magic Sword on Capcom Classics Volume 2 has sold me on a Playstation 2, hahha. KoF XI would have done the same, Atomiswave stuff is too pricey, years from now I may look into the Atomiswave version. I'll hold off on purchasing a "good" joystick for the PS2 'til KoF XI is released. In the meantime, the cheapy joystick will do fine for the classic game collections discs.

I just hope it's released in the US soon, otherwise I may end up ordering the game while I'm out of the US so it's sitting around when I return.
Title: Re: What is the big difference between Fatal Fury 2 and Fatal Fury Special?
Post by: termis on June 01, 2007, 10:19:06 AM
BTW, is there really a definitive KOF out there?  I hear 98 and '02 gets the most love from majority KOF players - is this generally true?
Title: Re: What is the big difference between Fatal Fury 2 and Fatal Fury Special?
Post by: Keranu on June 01, 2007, 10:24:44 AM
I haven't been able to put good time in '2002, but KoF'98 is a perfect competitive fighting game. Casual gamers might not like it because it doesn't really have a story and the backgrounds aren't as creative as the other games, but the gameplay is perfection. I've probably put more time into KoF'98 than any other game from all the practicing and playing against other people. The gameplay is so incredibly deep and I'm always learning something new from it, it's like learning a martial art or something.
Title: Re: What is the big difference between Fatal Fury 2 and Fatal Fury Special?
Post by: FM-77 on June 01, 2007, 10:55:42 AM
Why do they make new games almost every year though? Is there a valid reason for this or is it just them milking the series?
Title: Re: What is the big difference between Fatal Fury 2 and Fatal Fury Special?
Post by: Keranu on June 01, 2007, 10:59:44 AM
They don't make them each year anymore I don't think, but I don't think they were milking the series from '94-98 because each game kept getting better in those years and really made solid improvements, but after '98 things took some strange turns and just didn't come out right.
Title: Re: What is the big difference between Fatal Fury 2 and Fatal Fury Special?
Post by: MrFulci on June 01, 2007, 11:00:16 AM
For about the same reason there are sequels to Final Fantasy, Sports, Mario, etc games neary every year.

After a while you figure out most of quirks of a game, if the game has enough of a following/sales a sequel may be made in which they change things up, add new characters, remove some, sometimes codes for special moves are changed, new ones are added, some are removed, etc.

Something new to work with. That's what I look for in fighter sequels.
Title: Re: What is the big difference between Fatal Fury 2 and Fatal Fury Special?
Post by: Joe Redifer on June 01, 2007, 01:59:19 PM
The reason they do the yearly thing is because they wanted to become synonymous with John Madden Football in the respect that it is increasingly difficult to tell them apart from title alone and people will sell the old version faster than they can buy the new one and flood used game shops and thrift stores with old, unwanted and outdated games that are meant to be played for one specific year and then discarded, further filling our landfills and causing pollution which makes Al Gore extremely angry.
Title: Re: What is the big difference between Fatal Fury 2 and Fatal Fury Special?
Post by: SNKNostalgia on June 01, 2007, 04:30:31 PM
That is why I thought SNK actually was doing it right with games. In most of their games they made major improvements in just a year. Look at KOF 94 and then KOF 97, you can see the long way the series came in just 3 years. I personally like KOF 96 and 97 the most since the fighting system is solid, top notch graphics/music and had really damn good story with great endings. SNK did put most of their effort in the KOF games, so the Samshow, Fatal Fury and Art of Fighting games kinda suffered a little because of this. They still did a good job with most of them.

The main problem later on was that 2d gaming in general was dying as well as the arcade industry itself. That was a double wammy for SNK and even capcom, which is why SNK merged with Aruze Ent. So, games like Koudelka, Psycho Soldier and KOF Kyo was made for the PS1. Same for Capcom evolving to 3D with Resident Evil and others. Just think about how the Neo Geo has been going strong for 13 years like that. Well, really 8 years is more like it though.
Title: Re: What is the big difference between Fatal Fury 2 and Fatal Fury Special?
Post by: nat on June 01, 2007, 04:40:45 PM
The reason they do the yearly thing is because they wanted to become synonymous with John Madden Football in the respect that it is increasingly difficult to tell them apart from title alone and people will sell the old version faster than they can buy the new one and flood used game shops and thrift stores with old, unwanted and outdated games that are meant to be played for one specific year and then discarded, further filling our landfills and causing pollution which makes Al Gore extremely angry.

 :clap:

Longest.sentence.ever.
Title: Re: What is the big difference between Fatal Fury 2 and Fatal Fury Special?
Post by: Keranu on June 01, 2007, 05:42:01 PM
That is why I thought SNK actually was doing it right with games. In most of their games they made major improvements in just a year. Look at KOF 94 and then KOF 97, you can see the long way the series came in just 3 years. I personally like KOF 96 and 97 the most since the fighting system is solid, top notch graphics/music and had really damn good story with great endings.
Yeah that's what I am saying, it's really amazing how much the series improved within those years. '98 was much of the same as '97, but tweaked the gameplay to make it perfect and added some more characters. I agree that KoF'96 and '97 are the best as overall games because of their awesome story lines, but I generally play fighting games for competition and nothing can come close to '98 in my opinion 8) .