PCEngineFans.com - The PC Engine and TurboGrafx-16 Community Forum
Non-NEC Console Related Discussion => Console Chat => Topic started by: BonkThis on July 17, 2007, 02:18:05 AM
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The graphics seem ok, but this looks like it might be an actual fun game. I really enjoyed Hit and Run but everything else in the series has just been OK at best. Here is hoping for the best...
and for you turbo freaks out there make sure to watch the trailer till the very end....
http://www.gamevideos.com/video/id/13236
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:shock: wow, I can't believe that its coming out for the Turbografx-16, :wink:
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:shock: wow, I can't believe that its coming out for the Turbografx-16, :wink:
:dance: LOL
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It looks alot like Bad Day LA.
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Let's hope it doesn't PLAY like Bad Day LA.
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I liked Bad Day LA for Pc. It was stupid simple fun. Not a epic game title,but I enjoyed it none the less.
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I liked Bad Day LA for Pc. It was stupid simple fun. Not a epic game title,but I enjoyed it none the less.
It felt broken and like a cash-in to me. American McGee spoiled me with Alice. :)
I'd LOVE Scrapland if it weren't for the goddamn Starforce...
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Holy shit! Is it really coming out for the TG16?????
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Cough,cough where's the simpsons arcade game for a "collection" when ya need one :wink:
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...American McGee spoiled me with Alice. :)
I'd LOVE Scrapland if it weren't for the goddamn Starforce...
mcgee didn't create scrapland. he was only a producer. that means he was primarily responsible for scheduling and management - not game design or creative vision. huge difference between a producer and a director/game designer.
hence the reason why the latter day legend of zeldas pale in comparison to the early iterations in which miyamoto was actually involved as the director and game designer :wink:
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But Zelda sucks anyway, so I fail to see your point.
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But Zelda sucks anyway, so I fail to see your point.
well, if you take that stance, then imagine how much suckier the latter day ones are than those from miyamoto's directorial/game design golden age :P
btw, just peeped the simpson's game vid linked here. the visuals are phenomenally executed. some of the best toon rendering i've seen. now, let's hope it plays as well as it looks...
(i'll likely never even touch it, but i hope it rocks for those who do play it)
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well, if you take that stance, then imagine how much suckier the latter day ones are than those from miyamoto's directorial/game design golden age :P
How exactly is a fully 3D polygonal world suckier than an 8-bit clusterf*ck's haphazard overworld?
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well, if you take that stance, then imagine how much suckier the latter day ones are than those from miyamoto's directorial/game design golden age :P
How exactly is a fully 3D polygonal world suckier than an 8-bit clusterf*ck's haphazard overworld?
by golden age, i refer to the snes era miyamoto games :mrgreen:
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Ok, well considering Zelda III and the Satellaview series are the only ones I like, I concede to you sir.