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Non-NEC Console Related Discussion => Chit-Chat => Topic started by: Kitsunexus on September 06, 2007, 02:14:03 AM

Title: 2D games versus 3D games
Post by: Kitsunexus on September 06, 2007, 02:14:03 AM
OK if you were stuck on a desert island and could only play one type of game for the rest of your life, would it be 2D or 3D?

As for me, I voted 2D, because there's a lot more 2D games that are meaningful to me than there are meaningful 3D games.


NOTE: 2D games also include 2.5D games like DOOM and other raycasters, but not 2D-esque 3D games like Klonoa or Strider 2.

Although on a technical level, they're more 2D, voxel games I am considering 3D.


For any smartass out there, Holosseum and Time Traveler are 2D! :P
Title: Re: 2D games versus 3D games
Post by: Tablet on September 06, 2007, 02:38:59 AM
Hmmmm very difficult, I love all the old 2D platform games, Then again i love 3D RTS/RPG games. I don't think I can choose between the 2 so I love them both  :-({|=
Title: Re: 2D games versus 3D games
Post by: Necromancer on September 06, 2007, 03:01:58 AM
2D!  3D!  That's just too damn many Ds.  1D is where it's at, suckas!  :lol:

Fun games are fun games.  It doesn't matter to me how many Ds are involved, though double Ds are always a lot of fun.
Title: Re: 2D games versus 3D games
Post by: Turbo D on September 06, 2007, 03:35:03 AM
I demand 4-D give it to me NoW!!!  :twisted:
Title: Re: 2D games versus 3D games
Post by: nat on September 06, 2007, 05:24:29 AM
2D, no contest.

I love approximately 7,564,989 2D games.

By comparison, I probably only love around 22 3D games.
Title: Re: 2D games versus 3D games
Post by: Keranu on September 06, 2007, 09:30:24 AM
4D, duh! I gotta have the latest of everything.
Title: Re: 2D games versus 3D games
Post by: Joe Redifer on September 06, 2007, 12:11:15 PM
Quote

NOTE: 2D games also include 2.5D games like DOOM and other raycasters, but not 2D-esque 3D games like Klonoa or Strider 2.


That's a bit backwards since Doom plays in a 3D environment however Strider 2 takes place in a 2D environment.
Title: Re: 2D games versus 3D games
Post by: Black Tiger on September 06, 2007, 01:05:48 PM
I'd rather have all 2D games over what we get nowadays.
Title: Re: 2D games versus 3D games
Post by: SignOfZeta on September 06, 2007, 01:41:57 PM
I play almost nothing but 2D even now. The only time I was really somewhat into 3D was when the DC was still kicking. Now that its dead, so is 3D, IMO.

I play almost nothing but DC, DS, GBA, SS, PCE, and sometimes Cube.

If I were to forsake all 3D as of right now, it was hardly have any effect on me except...Rez. Giving up Rez would be hard.
Title: Re: 2D games versus 3D games
Post by: Turbo D on September 06, 2007, 01:43:25 PM
I still love my dreamcast  :) I even go online with it occasionally. It hooks up to my lcd monitor and has broadband  :mrgreen:
Title: Re: 2D games versus 3D games
Post by: Joe Redifer on September 06, 2007, 02:48:02 PM
What do you do with your DC online?  Mine has a broadband adapter as well.  I can surf the internet using it.  I think POD Speedzone might still work online.  I got online in that game a few years back and the two other guys were absolutely floored that someone else besides them was online.
Title: Re: 2D games versus 3D games
Post by: TR0N on September 06, 2007, 03:21:54 PM
I like both some games work well in 2d while i can,say the same for 3d as well.

Still..i wish konami would get the hint that castlevania should stay 2d  :P
Title: Re: 2D games versus 3D games
Post by: nat on September 06, 2007, 06:06:17 PM

If I were to forsake all 3D as of right now, it was hardly have any effect on me except...Rez. Giving up Rez would be hard.

I still need to get a copy of Rez. I've never played it. It's that good, huh?
Title: Re: 2D games versus 3D games
Post by: Kitsunexus on September 06, 2007, 06:54:14 PM
I actually have been playing a LOT of Tekken: Dark Resurrection lately, so I actually am torn between 3D and 2D, since Tekken is about as crack-esque as Super Puzzle Fighter 2 Turbo.
Title: Re: 2D games versus 3D games
Post by: SignOfZeta on September 07, 2007, 12:14:23 AM

If I were to forsake all 3D as of right now, it was hardly have any effect on me except...Rez. Giving up Rez would be hard.

I still need to get a copy of Rez. I've never played it. It's that good, huh?

Well, for me it is. Its not for everyone. It uses aesthetics like Tron, or Tempest, gameplay much like Panzer Dragoon, and explores themes such as dystopian future, far flung human evolution beyond the biological and (if played loud enough and large enough) takes to to the fringe of altered states without the use of E. Although, I'm sure E would help.

Requires: large speakers/headphones and a big VGA display.
Title: Re: 2D games versus 3D games
Post by: Turbo D on September 07, 2007, 12:34:24 AM
What do you do with your DC online?  Mine has a broadband adapter as well.  I can surf the internet using it.  I think POD Speedzone might still work online.  I got online in that game a few years back and the two other guys were absolutely floored that someone else besides them was online.

I just surf the net too  :D
Title: Re: 2D games versus 3D games
Post by: Tatsujin on September 07, 2007, 03:13:19 AM
for 99.9% 2D. simply because it makes my heart feel really warm and gives me an unbelievable big amount of fun!
Title: Re: 2D games versus 3D games
Post by: GUTS on September 07, 2007, 05:40:51 PM
I love 2D, but 3D adventure games and shooters are my favorite genres now so I voted 3D.
Title: Re: 2D games versus 3D games
Post by: esteban on September 08, 2007, 01:50:56 AM
If I had to choose only one? 2D.
Title: Re: 2D games versus 3D games
Post by: nodtveidt on September 12, 2007, 01:25:37 PM
Depends on the game, really. Some 2D games rock and some 3D games rock, as some of both suck. You can't determine the worth of the game by whether it's 2D or 3D. So, I chose "both" because this isn't even a factor for me.

There has long been a debate over whether DOOM and other such games are 2D or 3D. To answer it, consider this: does it look 3D? Does it look like you're moving through a 3D environment? Yes? Okay then...it's 3D. The 3D techniques are simply inferior, as hardware was not capable at the time of utilizing proper 3D mathematics, so the closest approximation was used instead. It's not about the techniques used, it's about how the game appears. If it looks 3D, it is 3D. End of story.
Title: Re: 2D games versus 3D games
Post by: Keranu on September 12, 2007, 02:23:35 PM
OMG SILENT DEBUGGERS IS 3D! TURBO RULES ALL OTHER SYSTEMS!
Title: Re: 2D games versus 3D games
Post by: Black Tiger on September 12, 2007, 03:22:03 PM
There has long been a debate over whether DOOM and other such games are 2D or 3D. To answer it, consider this: does it look 3D? Does it look like you're moving through a 3D environment? Yes? Okay then...it's 3D. The 3D techniques are simply inferior, as hardware was not capable at the time of utilizing proper 3D mathematics, so the closest approximation was used instead. It's not about the techniques used, it's about how the game appears. If it looks 3D, it is 3D. End of story.

Just like the PC Engine's "fake" layered bgs. :P
Title: Re: 2D games versus 3D games
Post by: Joe Redifer on September 12, 2007, 03:50:25 PM
I'd change the comment of "if it looks 3D, then it is 3D", to "if it plays 3D, then it is 3D".  Doom would be 3D since you move to and fro in a 3D environment.  I guess Silent Debuggers might count as well as the dungeons from Phantasy Star on the Master system.  How about a racing game like Hang-On or Victory Run?  Those are 2D because you don't move in a real 3D environment... the track just line-scrolls back and forth to simulate curves. 
Title: Re: 2D games versus 3D games
Post by: Black Tiger on September 12, 2007, 04:56:56 PM
I'd change the comment of "if it looks 3D, then it is 3D", to "if it plays 3D, then it is 3D".  Doom would be 3D since you move to and fro in a 3D environment.  I guess Silent Debuggers might count as well as the dungeons from Phantasy Star on the Master system.  How about a racing game like Hang-On or Victory Run?  Those are 2D because you don't move in a real 3D environment... the track just line-scrolls back and forth to simulate curves. 

Plus all those side scrolling games that use 3D graphics for 2D gameplay. I like them as I like real 2D games.
Title: Re: 2D games versus 3D games
Post by: Joe Redifer on September 12, 2007, 05:31:29 PM
Like Klonoa and Clockwork Knight?  Agreed.
Title: Re: 2D games versus 3D games
Post by: nodtveidt on September 13, 2007, 01:51:45 AM
Back-view racing games could be considered 3D (like Pole Position!). Anyone ever played Grand Prix on the Atari 2600? Or that Iron Man racing game on the arcade or NES? Neither of those are 3D. However, Outrun and the like would be considered 3D because you're moving technically through a 3D environment, even if the techniques are very primitive...you're still moving along the Z axis as you drive, and controlling the X axis manually...in Outrun, you move along the Y axis as well when you go over hills, and of course, when your suckyass driving "skillz" send you flying through the air. Perspective is a major piece of the pie. :)

Anyone played Skeleton Warriors? Aside from the fact that it's an ultrashit game, I remember magazines debating over its "3D-ness" back in the day. It uses a 3D environment but only 2D movement, only affecting the X and the Y. So what do you call such a game? Well, if you call it 3D, you'd have to call Dracula for the Sega CD 3D as well, since the visual presentation is very very similar, and no one in their right mind would call that game 3D...except maybe for the neat little pre-rendered level intros it had.
Title: Re: 2D games versus 3D games
Post by: Dark Fact on September 13, 2007, 05:19:08 AM
2D hands down.  There is a certain level of charm and quality that goes into 2D that I believe 3D can never properly replicate.  Besides, 2D always had the challenge advantage due to its limitations regarding X and Y planes.  With 3D, you can move in any direction and get an easy strategy on your opponents or movements.  The restrictions that come with 2D make for a greater challenge for the game.

Quote from: Nötveidt
There has long been a debate over whether DOOM and other such games are 2D or 3D. To answer it, consider this: does it look 3D? Does it look like you're moving through a 3D environment? Yes? Okay then...it's 3D. The 3D techniques are simply inferior, as hardware was not capable at the time of utilizing proper 3D mathematics, so the closest approximation was used instead. It's not about the techniques used, it's about how the game appears. If it looks 3D, it is 3D. End of story.
You see, this is where it gets sticky.  The environments look 3D but the actual objects and sprites do not.  Every time I play DOOM, I always see that the characters on screen are just 2D sprites based on a 3D environment.  Their movements appear just as static as ever.  Besides, after you kill a guy or go around an item, they don't change angles based on where you're standing.  They just remain in the same position over and over.  That defeats the purpose of the game being truly 3D right there.  So my point is, DOOM is 3D in one aspect but 2D in all others.
Title: Re: 2D games versus 3D games
Post by: nodtveidt on September 13, 2007, 08:32:22 AM
You see, this is where it gets sticky.  The environments look 3D but the actual objects and sprites do not.  Every time I play DOOM, I always see that the characters on screen are just 2D sprites based on a 3D environment.  Their movements appear just as static as ever.  Besides, after you kill a guy or go around an item, they don't change angles based on where you're standing.  They just remain in the same position over and over.  That defeats the purpose of the game being truly 3D right there.  So my point is, DOOM is 3D in one aspect but 2D in all others.
It's not very sticky at all; like I explained, the techniques weren't as advanced back then. Certain things simply don't look the same as we would expect them to look now. Nowadays, games like DOOM would have what are called "billboards" for sprites...they always face in one direction regardless of the perspective and angle of the camera. Be exceptionally careful with the phrase "true 3D" because what it means to one may mean something wholly different to another. To me, for example, "true 3D" doesn't even exist in computer games unless we suddenly have holographic monitors that can actually display a 3D image; on the screen you're looking at right now, it doesn't matter how "realistic" the 3D graphics are, it's always going to be 2D because you cannot truly represent 3D on a 2D plane. It simply cannot be done.

Games that use 3D models but only move in 2D (such as the aforementioned Skeleton Warriors) are still 2D despite using 3D models and a 3D environment. Perspective!
Title: Re: 2D games versus 3D games
Post by: Black Tiger on September 13, 2007, 02:25:48 PM
Anyone played Skeleton Warriors? Aside from the fact that it's an ultrashit game, I remember magazines debating over its "3D-ness" back in the day. It uses a 3D environment but only 2D movement, only affecting the X and the Y. So what do you call such a game? Well, if you call it 3D, you'd have to call Dracula for the Sega CD 3D as well, since the visual presentation is very very similar, and no one in their right mind would call that game 3D...except maybe for the neat little pre-rendered level intros it had.

Last night I tried Air's Adventure for Saturn for the first time. Its like the 32-bit successor to Dracula Sega-CD. :P

Skeleton Warriors was also heavy on prerendered '3D' characters.


As for sprites un-3D'ing 3D'ish titles like Doom, even Xbox/PS2/GC games uses sprites for effects like smoke and fire. There are probably a bunch in 360 & PS3 games too.