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NEC TG-16/TE/TurboDuo => TG-16/TE/TurboDuo Sales & Trades => Topic started by: rag-time4 on September 06, 2007, 07:35:51 AM

Title: Wanted: USA MINT/Working Fighting Street Disc, Veigues chip
Post by: rag-time4 on September 06, 2007, 07:35:51 AM
My Fighting Street disc is scratched all to hell. I have the case and manual in nice condition, but if anyone has a spare disc for trade I'd be willing to buy or trade for it.

Also, My USA copy of Veigues Tactical Gladiator doesn't work. The case and manual are in nice condition, so I just need a loose TurboChip.

If anyone has either of these and would like to sell or trade, here is my TurboGrafx / PCE trade list:

USA Chips, original jewel case and manual (none have cardboard box) All in very fine- near mint condition
TV Sports football
Sidearms
Dragon Spirit
Galaga '90
Legendary AXE II
R-Type
Super Star Soldier
Splatterhouse
Ninja Spirit

USA Chips, misc
Falcon chip, sleeve, manual
Ninja Spirit chip, original jewel case, NO manual
Dead Moon chip, sleeve, manual
Space Harrier chip, sleeve, manual
Keith Courage chip, manual
Keith Courage chip, manual
Blazing Lazers chip, sleeve

PC-Engine CD
Sidearms Special CD, original jewel case w/ back insert (white tray is sunburned), manual
Kunio Soccer CD, original Jewel case w/ back insert, manual, reg card
Nobunaga-no Yabou Bushoufuunroku (Nobunaga's Ambition Lord of Darkness) CD, original jewel case w/ back insert


Title: Re: Wanted: USA MINT/Working Fighting Street Disc, Veigues chip
Post by: ceti alpha on September 06, 2007, 08:42:46 AM
I have a disc with no instructions or anything. It's not Mint. There are some surface scratches, but it works.

Let me think about it.  :) I'll let you know soon.
Title: Re: Wanted: USA MINT/Working Fighting Street Disc, Veigues chip
Post by: rag-time4 on September 06, 2007, 09:11:42 AM
I have a disc with no instructions or anything. It's not Mint. There are some surface scratches, but it works.

Let me think about it.  :) I'll let you know soon.

My Fighting Street disc has problems with badly garbled sound effects and locking up.

How far can you get in the game without having any technical trouble?
Title: Re: Wanted: USA MINT/Working Fighting Street Disc, Veigues chip
Post by: Turbo D on September 06, 2007, 10:27:33 AM
I think that is just how that game was programed  :P
Title: Re: Wanted: USA MINT/Working Fighting Street Disc, Veigues chip
Post by: ceti alpha on September 06, 2007, 10:40:16 AM
Quote
I think that is just how that game was programed  Razz

hehe  :P

I'll put the game in tonight and see if any problems arise. I really haven't played it that much yet. I just got the Duo recently.  :)
Title: Re: Wanted: USA MINT/Working Fighting Street Disc, Veigues chip
Post by: rag-time4 on September 06, 2007, 11:02:15 AM
Quote
I think that is just how that game was programed  Razz

hehe  :P

I'll put the game in tonight and see if any problems arise. I really haven't played it that much yet. I just got the Duo recently.  :)

I figured you probably hadn't played it much. I think the controls are pretty awkward, so I know it may be a hard game to get into. Hell, Street Fighter 1 is my favorite game (I own a dedicated arcade version!) but even as a fanboy I've only played my copy of Fighting Street for a few hours and I've had it for 6-7 years.

If you want to try to do a trade or sale, please try to get as far into it as you can and let me know if you have any problems with it.
Title: Re: Wanted: USA MINT/Working Fighting Street Disc, Veigues chip
Post by: ceti alpha on September 06, 2007, 11:08:54 AM
Haha. I can't even win 1 round against the first dude. lol.

It has bad sound effects and voices but I think that actually is just how the game is programmed. lol

I'll keep at it though and see if I can make it any further. hehe
Title: Re: Wanted: USA MINT/Working Fighting Street Disc, Veigues chip
Post by: Keranu on September 06, 2007, 12:05:36 PM
I think that is just how that game was programed  :P
Hahaha, so true :D .
Title: Re: Wanted: USA MINT/Working Fighting Street Disc, Veigues chip
Post by: Black Tiger on September 06, 2007, 12:57:10 PM
Have you tried getting the disc resurfaced? My 360 wrecked my PSU disc when I played the system for a week on its side, but it was good as new after getting it resurfaced at a local shop.

Coincidentally, I have a spare complete copy of Fighting Street that is also scratched up. I just keep forgetting to get it fixed. If I get it done soon, I'll let you know how it turns out(right now, its less functional than yours).
Title: Re: Wanted: USA MINT/Working Fighting Street Disc, Veigues chip
Post by: SNKNostalgia on September 06, 2007, 07:35:06 PM
Yeah, resurfacing is usually between $4-$7. Most non-corporate music or video game trading shops can do this. I go to T-bone Records $4 a pop in my town. It makes your disc look good as new, unlike the disc doctors which work, but leaves an ugly pattern on the disc.
Title: Re: Wanted: USA MINT/Working Fighting Street Disc, Veigues chip
Post by: rag-time4 on September 07, 2007, 04:53:56 AM
Haha. I can't even win 1 round against the first dude. lol.

It has bad sound effects and voices but I think that actually is just how the game is programmed. lol

I'll keep at it though and see if I can make it any further. hehe

What happens with mine is that after the first fight, the sound effects played when striking an opponent become badly garbled.

I love the sound effects of the game when they sound like they're supposed to, though... but like I said I'm a Street Fighter 1 fanboy  :-"
Title: Re: Wanted: USA MINT/Working Fighting Street Disc, Veigues chip
Post by: rag-time4 on September 07, 2007, 04:57:44 AM
Have you tried getting the disc resurfaced? My 360 wrecked my PSU disc when I played the system for a week on its side, but it was good as new after getting it resurfaced at a local shop.

Coincidentally, I have a spare complete copy of Fighting Street that is also scratched up. I just keep forgetting to get it fixed. If I get it done soon, I'll let you know how it turns out(right now, its less functional than yours).

I actually haven't tried getting Fighting Street resurfaced.

Mine is so completely trashed that I figured it wouldn't work. The cd doesn't have like 1 or two scratches..... it looks like someone glued it to the bottom of a hockey puck and played street hockey with it. It's scratched all over.

Maybe I'll try it in the next few days.

In the meantime, I'm open to try to work a trade for a nice condition disc.
Title: Re: Wanted: USA MINT/Working Fighting Street Disc, Veigues chip
Post by: rag-time4 on September 07, 2007, 06:12:56 AM
Haha. I can't even win 1 round against the first dude. lol.

It has bad sound effects and voices but I think that actually is just how the game is programmed. lol

I'll keep at it though and see if I can make it any further. hehe
Ceti, the opponents in Japan and USA are the easier ones to beat. Try Japan.

The second opponent, Geki, cannot block low.

I believe Joe, from USA, also can't block low.

In the arcade version, there is a dip switch setting for the country select screen: 2 or 4. When 2 is selected, the player must choose between USA and Japan when starting a new game. In Fighting Street, it is set to 4, but China and England are very difficult without special moves.
Title: Re: Wanted: USA MINT/Working Fighting Street Disc, Veigues chip
Post by: ceti alpha on September 07, 2007, 07:47:48 AM
Cool.  :) Thanks for the tips.

So what happens when you beat the 4 countries? Do other countries appear, or is that the end?
Title: Re: Wanted: USA MINT/Working Fighting Street Disc, Veigues chip
Post by: rag-time4 on September 07, 2007, 07:53:27 AM
Cool.  :) Thanks for the tips.

So what happens when you beat the 4 countries? Do other countries appear, or is that the end?

When you beat the 8 opponents in the first 4 countries, you travel to the 5th country: "Tailand", where you fight Adon and Sagat.

Yes, "Tailand" is spelled incorrectly in the game, at least in the Arcade version. The two men in charge of Street Fighter 1 went on to design Fatal Fury 1 and 2 and had a typo in Fatal Fury 2 as well (which was ported to the Duo- typo intact  :mrgreen: )
Title: Re: Wanted: USA MINT/Working Fighting Street Disc, Veigues chip
Post by: ceti alpha on September 07, 2007, 08:59:16 AM
Quote
Yes, "Tailand" is spelled incorrectly in the game, at least in the Arcade version. The two men in charge of Street Fighter 1 went on to design Fatal Fury 1 and 2 and had a typo in Fatal Fury 2 as well (which was ported to the Duo- typo intact  Mr. Green )

Hehe. Well those typos are in good company with many of the NEC games.  :lol:
Title: Re: Wanted: USA MINT/Working Fighting Street Disc, Veigues chip
Post by: rag-time4 on September 07, 2007, 09:37:00 AM
Here's a pic of my Fighting Street locking up on me... I just got back from having the disc buffed and while audio track 3 (country select music) will play on my car CD player, that track does still skip and the game locks up when I try to play.

http://i198.photobucket.com/albums/aa230/lioncub4/bigorder001.jpg

(http://i198.photobucket.com/albums/aa230/lioncub4/bigorder001.jpg)
Title: Re: Wanted: USA MINT/Working Fighting Street Disc, Veigues chip
Post by: ceti alpha on September 07, 2007, 10:20:58 AM
:( Crappy. Was worth a shot though. By the way, is that a model/toy of a Battledroid or Mech by your TV?
Title: Re: Wanted: USA MINT/Working Fighting Street Disc, Veigues chip
Post by: ceti alpha on September 07, 2007, 11:19:37 AM
Well, Mike is as hard as I remember him in the arcade version.  #-o hehe. By the way, does he say, "HAHAHA, I'm sorry?" when he beats you? I really get a kick out of the voice samples in this game. The voice sample when you beat your opponent is priceless. It's the worst mumbling I've ever heard.

I've played at least one level on each of the countries. 2 levels in China and 2 levels in USA. So far no lock ups or anything. But I'll keep at it. heh. I'm actually starting to enjoy this game.  :-k hehe
Title: Re: Wanted: USA MINT/Working Fighting Street Disc, Veigues chip
Post by: SNKNostalgia on September 07, 2007, 03:46:39 PM
Hold the disc up into a bright ass light label side facing the light while looking from bottom. If you see any little holes in the shiny silver/label, then you can't do a damn thing. If not, then just keep resurfacing, it should be fine.
Title: Re: Wanted: USA MINT/Working Fighting Street Disc, Veigues chip
Post by: rag-time4 on September 07, 2007, 07:38:46 PM
:( Crappy. Was worth a shot though. By the way, is that a model/toy of a Battledroid or Mech by your TV?


Here is a live action shot of the robot protecting my video games:

(http://www.deadprogrammer.com/photos/ed-209.jpg)

My games are guarded by ED-209 from the movie Robocop. That's right.... don't get too close to my stuff without asking!  :twisted:
Title: Re: Wanted: USA MINT/Working Fighting Street Disc, Veigues chip
Post by: rag-time4 on September 07, 2007, 07:47:48 PM
Well, Mike is as hard as I remember him in the arcade version.  #-o hehe. By the way, does he say, "HAHAHA, I'm sorry?" when he beats you? I really get a kick out of the voice samples in this game. The voice sample when you beat your opponent is priceless. It's the worst mumbling I've ever heard.

I've played at least one level on each of the countries. 2 levels in China and 2 levels in USA. So far no lock ups or anything. But I'll keep at it. heh. I'm actually starting to enjoy this game.  :-k hehe


I think you are hearing Mike's voice sample correctly.

You know, in the Arcade, he's probably the easiest character to beat if you don't mind cheating by using an A.I. exploit..... as long as you hit him first. All you have to do is hit him first or have more life than him, then back up as far as you can. Just block low (defensive crouch) and he won't be able to hit you. In Fighting Street, his low punch is unblockable.

If you're having fun with Fighting Street, you might get a kick out of a couple reviews I've done on gamefaqs for it, for the Arcade original and for the PS2 version found on Capcom Classics Collection vol. 2:

http://www.gamefaqs.com/features/recognition/63311.html?type=4
Title: Re: Wanted: USA MINT/Working Fighting Street Disc, Veigues chip
Post by: ceti alpha on September 07, 2007, 08:10:46 PM
Cool review.  :D

It's so true about how secret the moves were for Street Fighter. Not many people knew how to pull off all the moves.  A friend was telling me a couple days ago that the arcade version had/has touch sensitive foam buttons. Crazy.
Title: Re: Wanted: USA MINT/Working Fighting Street Disc, Veigues chip
Post by: rag-time4 on September 07, 2007, 10:41:26 PM
Cool review.  :D

It's so true about how secret the moves were for Street Fighter. Not many people knew how to pull off all the moves.  A friend was telling me a couple days ago that the arcade version had/has touch sensitive foam buttons. Crazy.

Do you want to see what the innards of those buttons look like? I actually have a set of the 2-button controls for Street Fighter 1 in a box... My arcade machine has been converted to a six button setup but I would like to revert it to a 2 button setup.... I need the air hoses to connect the buttons to the PCB.

I only played the 2 button version once as a kid... and I wasn't strong enough (i was born in 1980) to get anything but jab punches and short kicks.

You have to hit the buttons and the game will give you an on-screen attack based on how hard the button was hit.

That's why Fighting Street has the brick breaking bonus stage... which seems really retarded and difficult...

In the 2 button arcade version, you had to hit the button pretty hard to get a fierce punch.
Title: Re: Wanted: USA MINT/Working Fighting Street Disc, Veigues chip
Post by: ceti alpha on September 08, 2007, 07:12:18 AM
Cool  :) So you're a SF 1 purist. You have to have the 2 button controls. Neat. hehe  8) I'd love to see what they look like.  :)
Title: Re: Wanted: USA MINT/Working Fighting Street Disc, Veigues chip
Post by: rag-time4 on September 08, 2007, 10:09:15 AM
Cool  :) So you're a SF 1 purist. You have to have the 2 button controls. Neat. hehe  8) I'd love to see what they look like.  :)


Here is the top view... the sticker/paint work around the joysticks is worn away

(http://i198.photobucket.com/albums/aa230/lioncub4/bigorder002.jpg)

Here is what looks to be the spot where you need to attach the air hose. When you press the button, you can feel air being pushed out through the opening. Note that the button is spring loaded. The white plastic part is solid and is a housing for the moving parts of the button.

(http://i198.photobucket.com/albums/aa230/lioncub4/bigorder003.jpg)

Finally, here is a bottom view. There is also a hole here that you can feel air coming out of. However, this may be just an auxiliary air release to prevent overload (it's the middle of the five hole group)

(http://i198.photobucket.com/albums/aa230/lioncub4/bigorder004.jpg)

In the future, I'd like to have 1 6 button machine and 1 2 button  :-({|=
Title: Re: Wanted: USA MINT/Working Fighting Street Disc, Veigues chip
Post by: Turbo D on September 08, 2007, 10:12:49 AM
WTF? those buttons are crazy! I never heard of such a thing  :o
Title: Re: Wanted: USA MINT/Working Fighting Street Disc, Veigues chip
Post by: ceti alpha on September 08, 2007, 10:15:49 AM
Cool!!  :D

Can I come over and play some SF? lol

Re: "Battletech Droid" - Ah, so it's the ED-209. lol. Cool.
Title: Re: Wanted: USA MINT/Working Fighting Street Disc, Veigues chip
Post by: rag-time4 on September 08, 2007, 10:25:52 AM
Cool!!  :D

Can I come over and play some SF? lol

Re: "Battletech Droid" - Ah, so it's the ED-209. lol. Cool.

My machine is in my dad's garage (I'm in an apt) so the best SF 1 action at my place will be on PS2 on capcom classics vol 2.

WTF? those buttons are crazy! I never heard of such a thing  :o

You can see now why it was a difficult game to port to the PC-Engine / TurboGrafx CD. If you'd like to play SF 1 with easy to master controls I'd recommend the 6 button port on Capcom Classics Collection vol. 2 for PS2. You just have to get used to the fact that in SF 1 the buttons work only when released, not when pressed.
Title: Re: Wanted: USA MINT/Working Fighting Street Disc, Veigues chip
Post by: rag-time4 on September 08, 2007, 10:28:57 AM


Re: "Battletech Droid" - Ah, so it's the ED-209. lol. Cool.

Please put down your D-pad. You have twenty seconds to comply....
Title: Re: Wanted: USA MINT/Working Fighting Street Disc, Veigues chip
Post by: Turbo D on September 08, 2007, 10:52:31 AM
Now I can see why its hard to do moves on that game, haha. I must own those buttons and have the real experience  :)
Title: Re: Wanted: USA MINT/Working Fighting Street Disc, Veigues chip
Post by: rag-time4 on September 09, 2007, 04:30:31 AM
Now I can see why its hard to do moves on that game, haha. I must own those buttons and have the real experience  :)

Fighting Street attempts to use the 2 button setup, the port on Capcom Classics Collection vol 2 uses the now-standard 6-button setup. The controls in the Capcom Classics port work perfectly.
Title: Re: Wanted: USA MINT/Working Fighting Street Disc, Veigues chip
Post by: Turbo D on September 09, 2007, 05:34:13 AM
cool, I'll have to check it out  :D
Title: Re: Wanted: USA MINT/Working Fighting Street Disc, Veigues chip
Post by: rag-time4 on September 09, 2007, 06:30:05 AM
cool, I'll have to check it out  :D

Keep in mind that the 6-button setup for Street Fighter 1 responds differently than Street Fighter 2. In Street Fighter 1, the buttons only respond when released, not when pressed. You can hold "jab" as long as you want but your character won't do anything until you let go of the button, then he'll "jab" immedeately.

This works in Street Fighter 2 as well (including the PCE version) but only for special moves. ALL moves in Street Fighter 1 are performed by releasing the buttons, not by pressing them.
Title: Re: Wanted: USA MINT/Working Fighting Street Disc, Veigues chip
Post by: rag-time4 on September 09, 2007, 06:31:52 AM
BTW I would still like to buy MINT/working loose copies of Fighting Street and Veigues Tactical Gladiator if anyone has one for sale/trade.  :-"
Title: Re: Wanted: USA MINT/Working Fighting Street Disc, Veigues chip
Post by: ceti alpha on September 09, 2007, 07:28:31 AM
hehe. Well, if you want my copy of SF you can have it. I haven't yet completed the game, but I haven't had any problems yet. Still haven't gotten past Mike. lol  ](*,)

Peace
Title: Re: Wanted: USA MINT/Working Fighting Street Disc, Veigues chip
Post by: rag-time4 on September 09, 2007, 07:46:57 AM
hehe. Well, if you want my copy of SF you can have it. I haven't yet completed the game, but I haven't had any problems yet. Still haven't gotten past Mike. lol  ](*,)

Peace

Do you want something in return?

I read elsewhere you were interested in Ninja Spirit and SideArms Special... I'll trade those for the loose Fighting Street Disc. PM me so we can confirm and exchange information.
Title: Re: Wanted: USA MINT/Working Fighting Street Disc, Veigues chip
Post by: Keranu on September 10, 2007, 09:25:52 AM
cool, I'll have to check it out  :D

Keep in mind that the 6-button setup for Street Fighter 1 responds differently than Street Fighter 2. In Street Fighter 1, the buttons only respond when released, not when pressed. You can hold "jab" as long as you want but your character won't do anything until you let go of the button, then he'll "jab" immedeately.
That's very interesting.
Title: Re: Wanted: USA MINT/Working Fighting Street Disc, Veigues chip
Post by: rag-time4 on September 10, 2007, 10:28:05 AM
cool, I'll have to check it out  :D

Keep in mind that the 6-button setup for Street Fighter 1 responds differently than Street Fighter 2. In Street Fighter 1, the buttons only respond when released, not when pressed. You can hold "jab" as long as you want but your character won't do anything until you let go of the button, then he'll "jab" immedeately.
That's very interesting.

Keranu, if you want, you can try this with SF2. Any version should work, including the PCE version. Try throwing a fireball by releasing your punch button when you finish the quarter circle motion. Only special moves can be performed this way in the SF2 games.... it does have some tactical implications, but it's mostly just an interesting little quirk to mess around with.

In SF1, all the attacks are done by releasing the buttons, instead of pressing them.
Title: Re: Wanted: USA MINT/Working Fighting Street Disc, Veigues chip
Post by: SNKNostalgia on September 10, 2007, 04:36:37 PM
Buffer moves!!!
Title: Re: Wanted: USA MINT/Working Fighting Street Disc, Veigues chip
Post by: Keranu on September 10, 2007, 05:04:07 PM
cool, I'll have to check it out  :D

Keep in mind that the 6-button setup for Street Fighter 1 responds differently than Street Fighter 2. In Street Fighter 1, the buttons only respond when released, not when pressed. You can hold "jab" as long as you want but your character won't do anything until you let go of the button, then he'll "jab" immedeately.
That's very interesting.

Keranu, if you want, you can try this with SF2. Any version should work, including the PCE version. Try throwing a fireball by releasing your punch button when you finish the quarter circle motion. Only special moves can be performed this way in the SF2 games.... it does have some tactical implications, but it's mostly just an interesting little quirk to mess around with.

In SF1, all the attacks are done by releasing the buttons, instead of pressing them.
Will do, that sounds sweet!