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Non-NEC Console Related Discussion => Console Chat => Topic started by: bust3dstr8 on September 11, 2007, 10:35:14 AM

Title: Jaki Crush-Naxat Pinball
Post by: bust3dstr8 on September 11, 2007, 10:35:14 AM
A few months back I was gonna pick this up from 16-bit, it said would only work on SFC. I just own a tabbed SNES 2. Then asked him to try it through a Game Genie, but he didn't have one.

I thought SNES SFC where the same hardware with different cases. So the game should work right?, and maybee he had a bad game.

Does anyone know what the deal is here?
Is it hardware versions or regional?
or just that game?
Title: Re: Jaki Crush-Naxat Pinball
Post by: Turbo D on September 11, 2007, 11:16:45 AM
The snes needs to have some chip inside cut to play superfamicom games. What is a "tabbed " snes?
Title: Re: Jaki Crush-Naxat Pinball
Post by: Kitsunexus on September 11, 2007, 11:20:28 AM
I finally found out the name of this game earlier this year. I LOVE it! ^_^
Title: Re: Jaki Crush-Naxat Pinball
Post by: SignOfZeta on September 11, 2007, 12:13:14 PM
The only region lock-out in a SNES/SFC is the physical blocking of the cartridge. Anyone who tells you otherwise is full of it.
Title: Re: Jaki Crush-Naxat Pinball
Post by: Joe Redifer on September 11, 2007, 12:48:50 PM
I play Compile's "Jaki Crush" on my US Super Nintendo.  You need to break off the two plastic tabs inside of the cartridge port.  I don't know of any games that are region-blocked.  Then again, I know nothing about the SNES 2.  I think I got my Jaki Crush from 16-bit as well, unless I didn't.
Title: Re: Jaki Crush-Naxat Pinball
Post by: Kitsunexus on September 11, 2007, 12:56:05 PM
The only region lock-out in a SNES/SFC is the physical blocking of the cartridge. Anyone who tells you otherwise is full of it.



I guess these people are full of it:

http://www.gamesx.com/importmod/sneslockout.htm

http://en.wikipedia.org/wiki/Super_Nintendo_Entertainment_System#Regional_lockout

http://home.freeuk.net/markk/Consoles/SNES_Lockout.txt

http://www.gamersgraveyard.com/repository/snes/snesfaq.txt > go to Section 3 " Lockout Chips"


You know, come to think of it, I don't think these people are full of it, I just think you need to know what you're talking about before you decide to spread "wisdom".  :roll:
Title: Re: Jaki Crush-Naxat Pinball
Post by: Turbo D on September 11, 2007, 01:06:03 PM
lol, burned  :mrgreen:
Title: Re: Jaki Crush-Naxat Pinball
Post by: Joe Redifer on September 11, 2007, 01:17:10 PM
Not really.  Each one of those links state that PAL gamers are the ones who get shafted.  They cannot play US or JAP games on their console due to the chip.  However US gamers CAN play Japanese games if the plastic tabs inside are removed.  Not sure if PAL games would work on a US console, but everyone hates PAL so it shouldn't be an issue.  I don't know if any Japanese games are region-locked by the chip method... I imagine it's possible!  All of the Japanese games I have work just fine on my US SNES.
Title: Re: Jaki Crush-Naxat Pinball
Post by: bust3dstr8 on September 11, 2007, 01:43:03 PM
What is the Compile stuff you so speak of?  :-k
Did Naxat only publish Jaki Crush?
Title: Re: Jaki Crush-Naxat Pinball
Post by: SignOfZeta on September 11, 2007, 01:58:30 PM
Quote from: Kitsunexus
You know, come to think of it, I don't think these people are full of it, I just think you need to know what you're talking about before you decide to spread "wisdom".  :roll:


Yeah, I had a feeling as I was typing that someone was going to prove me wrong. Either way, I don't ever remember referring to my posts as "wisdom".

I guess I should never underestimate how bad Nintendo screws European gamers.

Anyway, excepting crippled PAL garbage, there is no JP to US lock-out that I know of, so ignore advice to the contrary.

Title: Re: Jaki Crush-Naxat Pinball
Post by: GUTS on September 11, 2007, 02:04:36 PM
Terranigma is the only reason you should ever have to solder anything in your snes to play an import.  I used to use a Game genie for imports so that I didn't have to break the tabs on my snes, they work great.
Title: Re: Jaki Crush-Naxat Pinball
Post by: SignOfZeta on September 11, 2007, 02:44:06 PM
The problem with the Game Genie is that the cart sticks out so high from the system. Its also quite possible for some idiot to bump your system and snap the edge connector right off of your SFC cart.

Considering there is zero disadvantage with removing the tabs, and it takes all of 12 seconds with the right pair of pliers, I can't see any reason to use the GG route.

Unless you are trying to keep your SNES in mint condition and preserve its value of $20 or so.

The same isn't true of playing US SNES games on a SFC. That pretty much requires an adaptor unless you mangle a huge hole in your SFC.
Title: Re: Jaki Crush-Naxat Pinball
Post by: Joe Redifer on September 11, 2007, 03:27:36 PM
Quote from: bust3dstr8

What is the Compile stuff you so speak of?  :-k
Did Naxat only publish Jaki Crush?


Well I could be wrong on Jaki, but I'm pretty sure Compile programmed Alien, Devil and Jaki Crush.  TechnoSoft did the Mega Drive version of Devil.
Title: Re: Jaki Crush-Naxat Pinball
Post by: Kitsunexus on September 11, 2007, 03:33:00 PM
Compile developed Jaki Crush too. They rule.
Title: Re: Jaki Crush-Naxat Pinball
Post by: Black Tiger on September 12, 2007, 03:20:38 PM
Quote from: bust3dstr8

What is the Compile stuff you so speak of?  :-k
Did Naxat only publish Jaki Crush?


Well I could be wrong on Jaki, but I'm pretty sure Compile programmed Alien, Devil and Jaki Crush.  TechnoSoft did the Mega Drive version of Devil.

RED's name is on Devil Crush, so I assume they had a hand in designing it, since they mainly developed for/with other companies.
Title: Re: Jaki Crush-Naxat Pinball
Post by: nat on September 13, 2007, 04:36:26 AM
If Compile did all the "Crush" pinball games, why is their name not on any of the title screens? You've got Naxat, RED, Hudson Soft, etc... No Compile.

What's the deal with them? Apparently they like to not credit themselves for any games they develop.

Which leads me to my next question... Since they never put their name on anything, how does anyone actually know they developed these games (Gunhed, the Crush games, etc)? Gut feeling? Voices in your head? A little birdie?
Title: Re: Jaki Crush-Naxat Pinball
Post by: Dark Fact on September 13, 2007, 05:24:57 AM
It's possible that Compile's main group of programmers probably split or got reformed and the group decided to rename themselves to something else.  Besides, if the main Compile group really was responsible for the Crush series, they would've had their mascot Randar/Lander make an appearance somewhere in the games. :wink:
Title: Re: Jaki Crush-Naxat Pinball
Post by: rolins on September 13, 2007, 05:38:06 AM
If Compile did all the "Crush" pinball games, why is their name not on any of the title screens? You've got Naxat, RED, Hudson Soft, etc... No Compile.

What's the deal with them? Apparently they like to not credit themselves for any games they develop.

Which leads me to my next question... Since they never put their name on anything, how does anyone actually know they developed these games (Gunhed, the Crush games, etc)? Gut feeling? Voices in your head? A little birdie?

I noticed some companies Compile has worked for don't give them the recognition they deserved. Most people didn't even realized Gunhed was programed by them until you saw the credits at the end. Same goes for Ghostbusters on the Genny, watch the credits and you'll see staff members from Compile. As for any of the Crush games (on Snes and PCE), I haven't been able to see the credits yet but on their old site Compile had them listed as games they made. It may not mean they created the entire game, Compile could've been contracted to do a piece of the programing or music. It's hard to tell.
Title: Re: Jaki Crush-Naxat Pinball
Post by: Joe Redifer on September 13, 2007, 01:33:29 PM
Compile did R-Type for the SMS and did not receive title screen credit like they did for Golvelius, also for the SMS.
Title: Re: Jaki Crush-Naxat Pinball
Post by: Black Tiger on September 13, 2007, 02:23:21 PM
What about that other company, that makes games for all the big japanese companies but only ever got credit on that one Star-thing(Starfy?) Gamecube game?
Title: Re: Jaki Crush-Naxat Pinball
Post by: SignOfZeta on September 14, 2007, 12:15:58 AM
You're thinking of Tose. They've developed like...a thousand games, I think. Literally. A great deal of them aren't that great, but honestly they are the most prolific developer...ever, from what I can tell.
Title: Re: Jaki Crush-Naxat Pinball
Post by: Kitsunexus on September 14, 2007, 01:48:01 AM
Which leads me to my next question... Since they never put their name on anything, how does anyone actually know they developed these games (Gunhed, the Crush games, etc)? Gut feeling? Voices in your head? A little birdie?

Google.  :dance:
Title: Re: Jaki Crush-Naxat Pinball
Post by: nat on September 14, 2007, 09:00:00 AM
Which leads me to my next question... Since they never put their name on anything, how does anyone actually know they developed these games (Gunhed, the Crush games, etc)? Gut feeling? Voices in your head? A little birdie?

Google.  :dance:

Don't believe everything you read. Especially on the Internet.
Title: Re: Jaki Crush-Naxat Pinball
Post by: Joe Redifer on September 14, 2007, 01:13:48 PM
I was about to endorse your post, nat.  But then I realized it was on the internet.
Title: Re: Jaki Crush-Naxat Pinball
Post by: esteban on September 14, 2007, 05:13:52 PM
I was about to endorse your post, nat.  But then I realized it was on the internet.
Hhahahahhahahaha. :)
Title: Re: Jaki Crush-Naxat Pinball
Post by: Kitsunexus on September 14, 2007, 07:18:29 PM
Which leads me to my next question... Since they never put their name on anything, how does anyone actually know they developed these games (Gunhed, the Crush games, etc)? Gut feeling? Voices in your head? A little birdie?

Google.  :dance:

Don't believe everything you read. Especially on the Internet.

So you mean those pics of your mom MIGHT HAVE BEEN PHOTOSHOPS!?  :shock:
Title: Re: Jaki Crush-Naxat Pinball
Post by: SignOfZeta on September 15, 2007, 05:46:35 AM
Kitsunexus, truly you are the next Bill Hicks.

Genius.

...genius.
Title: Re: Jaki Crush-Naxat Pinball
Post by: Nintega Turbine Trio-CBS on September 28, 2007, 06:01:55 AM
If Compile did all the "Crush" pinball games, why is their name not on any of the title screens? You've got Naxat, RED, Hudson Soft, etc... No Compile.

What's the deal with them? Apparently they like to not credit themselves for any games they develop.

Which leads me to my next question... Since they never put their name on anything, how does anyone actually know they developed these games (Gunhed, the Crush games, etc)? Gut feeling? Voices in your head? A little birdie?

I noticed some companies Compile has worked for don't give them the recognition they deserved. Most people didn't even realized Gunhed was programed by them until you saw the credits at the end. Same goes for Ghostbusters on the Genny, watch the credits and you'll see staff members from Compile. As for any of the Crush games (on Snes and PCE), I haven't been able to see the credits yet but on their old site Compile had them listed as games they made. It may not mean they created the entire game, Compile could've been contracted to do a piece of the programing or music. It's hard to tell.

What? Compile made Ghostbusters for Genesis?!

I need to track the game down!
Title: Re: Jaki Crush-Naxat Pinball
Post by: Joe Redifer on September 28, 2007, 10:31:42 AM
Yes, it's a great game.
Title: Re: Jaki Crush-Naxat Pinball
Post by: Turbo D on September 28, 2007, 11:08:28 PM
Is it any better than the nes ghostbusters?  :-k
Title: Re: Jaki Crush-Naxat Pinball
Post by: Joe Redifer on September 29, 2007, 12:06:35 AM
Good god, man!  Nothing is THAT good!  Come back down to earth, will ya?
Title: Re: Jaki Crush-Naxat Pinball
Post by: Turbo D on September 29, 2007, 12:20:37 AM
Rofl I thought so  :wink:
Title: Re: Jaki Crush-Naxat Pinball
Post by: Keranu on September 29, 2007, 07:46:23 AM
Hey now, the Ghostbusters for NES/SMS/whatever else is actually a pretty cool game once you get the hang of it!
Title: Re: Jaki Crush-Naxat Pinball
Post by: ccovell on October 04, 2007, 03:41:19 PM
Compile did work on the Crush games.  I don't know how much work since neither game has any credits sequence, but if you check out the sound test in DC (or the Alien Crush HES), you'll hear the familiar Compile 1-up sound.