PCEngineFans.com - The PC Engine and TurboGrafx-16 Community Forum
NEC TG-16/TE/TurboDuo => TG-16/TE/TurboDuo Discussion => Topic started by: esteban on September 14, 2007, 02:51:56 PM
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http://www.1up.com/do/newsStory?cId=3162527
The meat from the interview:
1UP: Now that it's pretty much complete, what do you personally think about the game? You know, as the guy who makes all the Castlevania games, what are you most proud about with this one?
IGA: I'm happy that I could use Rondo of Blood, which I think was one of the greatest Castlevania games and was previously only released in Japan. I'm really proud that I will give U.S. players a chance to experience one of the greatest Castlevania games ever made.
1UP: So actually, can you clarify something? What was your involvement with the original Rondo of Blood? That was the first Castlevania game you're credited on, but what did you have to do with it?
IGA: Well, the first Castlevania I worked on was Symphony of the Night -- I didn't actually work on Rondo of Blood. But my wife did. She worked on the development team. So I'd sometimes go to my wife's desk to play the game, and luckily I was given a "special thanks" in the credits.
1UP: So in your mind, was that game the reason you wanted to switch gears and work on the Castlevania series?
IGA: As you know, I used to work on the Japanese love simulation series Tokemeki Memorial and I attained great success with it. So much so that I was then given the opportunity to choose which franchise I wanted to work on next. I chose Castlevania. So I entered the Castlevania: Symphony of the Night team as a programming and scenario writer and during the game's development I ultimately became its director.
1UP: But was Rondo of Blood what inspired you to want to work on the Castlevania series?
IGA: Yes, it was one of the reasons I chose to work on Castlevania, but much before Rondo of Blood I really liked the world of Castlevania. Rondo was just one of the reasons.
1UP: Is Rondo your favorite Castlevania that you didn't work on?
IGA: Actually, that would be Castlevania III: Dracula's Curse. But Rondo is definitely one of my favorites and I'm thrilled that U.S. players will finally be able to see why.
1UP: It's definitely one of my favorites, too -- it was completely worth the high price I paid to import it years back.
IGA: Ah... you imported it? In that case, I'm actually terribly sorry I'm making Rondo of Blood available to everyone now [laughs].
1UP: The interesting thing about Rondo of Blood, though, is that it was the last of the more traditional Castlevania games -- the more linear and action oriented games, with fewer adventure elements. Releasing the title now on PSP, is it perhaps a step backwards for the series?
IGA: Yeah, in some ways it might be a step back, but I really just wanted for everyone in the world to be able to play the authentic Castlevania and to perhaps in a way reevaluate the tradition of Castlevania. It's not just a step back, but it's an opportunity to go back to the original point of Castlevania -- to reevaluate what is Castlevania. I think good games are good games. Even if games go back to being more linear in nature, they can still work today -- just look at the popularity of New Super Mario Bros. I don't care if the style is older, Rondo of Blood's gameplay is timeless.
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that game sure doesn't look like the original rondo, but it does look like fun :wink:
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Yeah that new 3D looks awful, but the intereview was entertaining. :)
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The PCE version is also on the disc.
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I know, but I'm just saying the included 3D version looks like ass :P .
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I just think it's nice that Igarashi acknowledges that a good game is still a good game, even if games have supposedly "moved forward." It's always nice to hear people in the industry make the point that new isn't necessarily forward and old isn't necessarily back, or inferior.
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I agree that the 3D version looks like ass.
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I really liked the last two 3D castlevania games for PS2. Those worked because they were totally new games. I think it's kinda sad though that in order to get people to play Dracula X Rondo of Blood they have to remake the graphics with 3D to make it appeal to more people. It's like telling them "Hey it's 3D now, it's so much better than the original, but hey we threw it in there too if you want to play it." The sad truth though is that's how it really is now a days with the gaming market. 3D is a term used way to often to make something sound better than it really is. It was a nice interview though and it's so awesome his wife worked on Rondo of Blood. I think I'll pass on the psp version since I do own the original as well. I got it for Xmas back in 93. I was lucky I didn't have to pay a dime for it haha.
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I know, but I'm just saying the included 3D version looks like ass :P .
so you originally gonna pay all your money for a new developed game, but it will suck out of the ass. and the game which brings you the real fun on the screen will be that one, which already was done 15y before :lol:
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Anyone heard anything about that rumor that you'd eventually be able to use actual Turbo CDs in your Wii? My TG16/cd attachment is a little touchy right now and I don't like to play on a PC. I guess I could install Magic engine on my xbox, does it run on dreamcast as well?
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I know, but I'm just saying the included 3D version looks like ass :P .
so you originally gonna pay all your money for a new developed game, but it will suck out of the ass. and the game which brings you the real fun on the screen will be that one, which already was done 15y before :lol:
Yep! Though I won't be getting this game anways since I don't have a PSP, but same difference :P .
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Mednafen is what you need for emulating Duo on Xbox, and it works very well. The only problem I've had with some CD games is that sometimes the audio will get out of sync during cinemas, but otherwise every game I tried played great.
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I personally think it looks great! Generally, I'm sure I'll still prefer the Turbo version, but, I like remixes. Plus SotN is on there with added bonuses, like new/good voice acting, & a Maria mode n' stuff. Not to mention the original Rondo in english!
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I'm definitely picking up a copy :D Especially since the new psp slim is going to have tv out :wink:
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I'm definitely picking up a copy :D Especially since the new psp slim is going to have tv out :wink:
That will look horrible. >_< Get a version that's DESIGNED to emulate for large screens.
And this game is going to RULE. I will pay $70+ for this UMD.
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Be aware that the TV out is 480p component only if you want to play games, and it resides in a small box on your screen.
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That is, unless, you convert the component to vga, & convert that to composite, or so I'm told, I'm waiting to see someone with evidence that it works!
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You'd really have to want some hot, steamy composite action to go through all of that nonsense. Instead, I'd convert the component to VGA, and then back to component and then back to VGA, then to S-video, then to RF, then to component, then digitized and compressed with a real time MPEG2 compressor set on low, then to VGA, then to a super long s-video cable which run across a busy street being run over by cars and then to 50AWG composite cable without any shielding which runs back across the street and into my window and to my TV.
But even after all that, you'll still have a li'l box with the PSP video that doesn't take up your whole screen.
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Joe's plan is good, but after the composite cablethrough the window, I'd feed it into an Amiga genlock then run it into a VTech Video Painter, then through a Betamax player before it goes into the TV. It's just about going that extra mile.
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:? I think I'll just play dracula x on my duo
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Hmm, so many options!
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If only Igarashi could convince konami to make a 2d castlevania for consoles :roll:
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If only Igarashi could convince konami to make a 2d castlevania for consoles :roll:
It's possible. ^_^
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Supposedly the next console Castlevania will be 2D.....now that I think about it, it might of even been in one of his recent interviews.