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NEC TG-16/TE/TurboDuo => TG-16/TE/TurboDuo Discussion => Topic started by: ceti alpha on March 22, 2008, 06:27:42 AM

Title: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: ceti alpha on March 22, 2008, 06:27:42 AM
I'm just curious about what games allow you to play with a higher screen resolution. This option can either be in the menu or can be a cheat/code.

I know this is in the TG forum, but I'm curious about either the PCE or TG. I just flipped a coin and picked the TG forum.

As per nat's request, I'm going to maintain a list here. I'll also list the codes next to the games as they are provided.

1943 KAI - Option available in "Options" menu

Burning Angels - Option in menu

Cyber Core - Enter the password "MAKIRIN"

Daisenpu - Hold I and power on the TurboGrafx.

Dragon Saber - Reset the game 30 times for hi-res arcade mode.

Dragon Spirit - Reset the game 57 times for hi-res arcade mode.

Final Soldier - At the title screen, while it says "Normal Mode", press:
Left, Left, I, Right, Right, II, Up, Down, Up, Down
A sound effect will ring as it enables the Stage Select trick, -there will be a purple number near the bottom of the screen.
Repeat the previous code - Left, Left, I, Right, Right, II, Up, Down, Up, Down
If input correctly, you'll hear that sound effect again.
Reset using Run + Select and the game will be running in the higher/"vertical" resolution.

Image Fight - Hold I when the "Irem"  logo gets displayed.

Nexzr - Option available in "Options" menu

Soldier Blade - Option available in "Options" menu

Steam Hearts - in arcade res by default, the margin is used for status & score display... (I guess the next question would be, is there a code to make the screen stretch?  :mrgreen:)

Super Star Soldier - Hold down RUN+SELECT then power on the system. Release RUN+SELECT. In sequence enter L, II, U, II, R, II, D, II, L, I, U, I, R, I, D, I, (I+II)x8, (I+SELECT)x8.

Tatsujin - Option available in "Options" menu: the option screen is available by holding select and by pressing run on the title screen.

Toilet Kids - Press and Hold Select while you turn the machine on, at the title screen.

Twinbee - you need a multitap with 3 connections or more:
Press I, II, Right, Left, Right, Left, Down, Down, Up, Up on controller three at the title screen. Select Vmode in options.

Re: PunkicCyborg's post - Here is another link to a compiled list of games with Arcade Mode and their respective codes:

http://tg-16.com/arcade-mode-high-resolution-shmups.htm#Alzadick
Title: Re: What shmups have an option for a high resolution mode (narrow screen)?
Post by: nat on March 22, 2008, 06:39:00 AM
Dragon Spirit
Dragon Saber
Soldier Blade
Image Fight
Nexzr
Cyber Core
Twinbee
Steam Hearts (in arcade res by default, the margin is used for status & score display)

Oh man there is more but I'm drawing a blank.
Title: Re: What shmups have an option for a high resolution mode (narrow screen)?
Post by: Tatsujin on March 22, 2008, 07:20:24 AM
a legend says, dragon spirit has a tate mode. true? :shock:
Title: Re: What shmups have an option for a high resolution mode (narrow screen)?
Post by: SignOfZeta on March 22, 2008, 07:33:02 AM
a legend says, dragon spirit has a tate mode. true? :shock:

I think what he's talking about is different than tate. Tate is just the option to run a vertical monitor. I think what he's talking about is where it basically just narrows the screen while retaining the horizontal layout. Burning Angles has this and I never use it because I simply cannot figure out what the use is. Tate on the other hand is a f*cking lifesaver and in VGA makes a game like Under Defeat (DC) or Ikaruga (DC) significantly more enjoyable.
Title: Re: What shmups have an option for a high resolution mode (narrow screen)?
Post by: ceti alpha on March 22, 2008, 07:40:23 AM
Cool. I guess I should have also suggested listing the codes the narrow screen mode if it's not directly accessible in the menu.  #-o
Title: Re: What shmups have an option for a high resolution mode (narrow screen)?
Post by: nat on March 22, 2008, 07:57:14 AM
ceti, you should update your original post with contributions as they are made.

So Burning Angels has that mode too... I think Daisenpu does too now that I think about it.
Title: Re: What shmups have an option for a high resolution mode (narrow screen)?
Post by: Tatsujin on March 22, 2008, 08:02:33 AM
a legend says, dragon spirit has a tate mode. true? :shock:

I think what he's talking about is different than tate. Tate is just the option to run a vertical monitor. I think what he's talking about is where it basically just narrows the screen while retaining the horizontal layout.

yo..i know what a tate mode is. and it would've been very cool, if a pce game could manage this option years before saturn and psx did. so it wouldn't be just a "just"^^
Title: Re: What shmups have an option for a high resolution mode (narrow screen)?
Post by: nat on March 22, 2008, 08:39:34 AM
So Burning Angels has that mode too... I think Daisenpu does too now that I think about it.

ceti, don't forget these two.  :D

EDIT:

Dragon Spirit - Reset the game 57 times for hi-res arcade mode.
Dragon Saber - Reset the game 30 times for hi-res arcade mode.
Cyber-Core - Enter the password "MAKIRIN"
Nexzr - Option available in "Options" menu
Soldier Blade - Ditto

Title: Re: What shmups have an option for a high resolution mode (narrow screen)?
Post by: sideshow on March 22, 2008, 10:21:43 AM
Resetting the game 57 times.  Who was the mad man who devised that code.
Title: Re: What shmups have an option for a high resolution mode (narrow screen)?
Post by: ceti alpha on March 22, 2008, 10:39:07 AM
Quote
Resetting the game 57 times.  Who was the mad man who devised that code.

lol. Really though. To go out of your way and make the option available, but only if you reset the game 50 times is absurd.  =; I don't understand the reasoning behind this. Why not just make the option available in the menu?  :-k
Title: Re: What shmups have an option for a high resolution mode (narrow screen)?
Post by: Bonknuts on March 22, 2008, 10:58:21 AM
Well- those game are running in mid res mode, not high res mode. Super Star Solder is another one where you can change the res by using the cheat to get into the options menu.
Title: Re: What shmups have an option for a high resolution mode (narrow screen)?
Post by: nat on March 22, 2008, 11:16:52 AM
You can do that in SSS? Really? I'm going to try that right now. What about Gunhed and Final Soldier?

EDIT: I just went into the hidden menu in SSS and the only options are "Sound test" and "Difficulty select." No arcade resolution mode.
Title: Re: What shmups have an option for a high resolution mode (narrow screen)?
Post by: Joe Redifer on March 22, 2008, 12:21:22 PM
Wouldn't increasing the res only anamorphically squish the screen, making everything skinnier?  It wouldn't redraw the sprites and the BGs to have more detail.
Title: Re: What shmups have an option for a high resolution mode (narrow screen)?
Post by: Bonknuts on March 22, 2008, 01:06:27 PM
You can do that in SSS? Really? I'm going to try that right now. What about Gunhed and Final Soldier?

EDIT: I just went into the hidden menu in SSS and the only options are "Sound test" and "Difficulty select." No arcade resolution mode.

 There's another cheat code that puts you in the same screen, except you have stage select. It's in that version.
Title: Re: What shmups have an option for a high resolution mode (narrow screen)?
Post by: Digi.k on March 22, 2008, 01:52:09 PM
Detana Twin Bee!?!

for vert screen mode you need a multitap with 3 connections or more:
Press I, II, Right, Left, Right, Left, Down, Down, Up, Up on controller three at the title screen. Select Vmode in options.

Image fight
 Hold I when the "Irem"  logo gets displayed.
Title: Re: What shmups have an option for a high resolution mode (narrow screen)?
Post by: nat on March 22, 2008, 03:05:01 PM
You can do that in SSS? Really? I'm going to try that right now. What about Gunhed and Final Soldier?

EDIT: I just went into the hidden menu in SSS and the only options are "Sound test" and "Difficulty select." No arcade resolution mode.

 There's another cheat code that puts you in the same screen, except you have stage select. It's in that version.

So what's the code for that, then? That code isn't on PCECP.
Title: Re: What shmups have an option for a high resolution mode (narrow screen)?
Post by: Bonknuts on March 22, 2008, 03:12:38 PM
 I remember the code being on a magazine back in the day and a pain to put in. Here's a link to it..
http://cheats.ign.com/ob2/068/864/864257.html

 
Title: Re: What shmups have an option for a high resolution mode (narrow screen)?
Post by: Digi.k on March 22, 2008, 03:16:46 PM
I think its on that code although I can't be bothered right now to check it for ya.. too full up on kebab and Dr pepper.. :o

You have to do this code pretty quick though.. >.>

you'll get something like this
(http://i14.photobucket.com/albums/a348/kwoksta/Image0315-1449CVBS.jpg)
Title: Re: What shmups have an option for a high resolution mode (narrow screen)?
Post by: nat on March 22, 2008, 03:23:07 PM
I remember the code being on a magazine back in the day and a pain to put in. Here's a link to it..
http://cheats.ign.com/ob2/068/864/864257.html

 


Well I'll be damned. It sure does!

So here's the code so ceti can add it:

Hold down RUN+SELECT then power on the system. Release RUN+SELECT. In sequence enter L, II, U, II, R, II, D, II, L, I, U, I, R, I, D, I, (I+II)x8, (I+SELECT)x8.

EDIT: It strikes me as extremely odd that SSS and SB have the arcade screen mode but Final Soldier doesn't.
Title: Re: What shmups have an option for a high resolution mode (narrow screen)?
Post by: Bonknuts on March 22, 2008, 06:24:42 PM
Long ago there was a master cheat list for japanese PCE games. Maybe it has Final Soldier. One could look in the game itself for the cheat. CCovell was able to find a few iirc.
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: Turbo D on March 22, 2008, 06:32:54 PM
t2k has a bad-ass cheat list.
Title: Re: What shmups have an option for a high resolution mode (narrow screen)?
Post by: Black Tiger on March 23, 2008, 06:58:35 AM
Long ago there was a master cheat list for japanese PCE games. Maybe it has Final Soldier. One could look in the game itself for the cheat. CCovell was able to find a few iirc.

I have a few PCE cheat books, including one from 1995 that should contain every trick for every game released up till then.

For Final Soldier it lists this trick as "Tate Mode"-


At the title screen, while it says "Normal Mode", press:

Left, Left, I, Right, Right, II, Up, Down, Up, Down

A sound effect will ring as it enables the Stage Select trick, -there will be a purple number near the bottom of the screen.

Repeat the previous code-

Left, Left, I, Right, Right, II, Up, Down, Up, Down

If input correctly, you'll hear that sound effect again.

Reset using Run + Select and the game will be running in the higher/"vertical" resolution.




If there are any other games anyone would like me to look up just let me know.
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: nat on March 23, 2008, 07:10:06 AM
Why not just check all the verticals released up until that point? That would be awesome.
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: Black Tiger on March 23, 2008, 07:13:59 AM
Why not just check all the verticals released up until that point? That would be awesome.

I completed the trick and reedited my post.


Games that do not have a "Tate Mode" trick listed-

1941
1943
Armed F
Alzadick
Armed F
Avenger
BL/Guhed -a "... mode" trick involving [57], is this the invincibility trick?
Final Blaster
Galaga '88/'90
Sapphire -couldn't find under "ginga"
God Panic -couldn't find
Hani in the Sky
Image Fight II: Omake Mode- looks like it opens up after finishing the game. Has Visual Test and ship select.
Ultimate Tiger
Metal Stoker
Override
Psychic Storm- "Option Mode(?) trick" -all kinds of stuff, nothing looks like a vertical mode.
Psycho Chaser- 6 tricks, none look like a vertical mode
Raiden
Spriggin- 6 tricks, none look like a vertical mode
Star Parodia- 6 tricks, none look like a vertical mode
Super Raiden
Sylphia
Tatsujin/Truxton
Terra Cresta II
Thunderblade
Toilet Kids
Toy Shop Boys
Xevious -couldn't find it



I also found-

1941 has a "Situation Mode(?)" trick.

Bubblegum Crash has a trick for a "Rinna shower scene"...

Last Armageddon has a "High Speed" mode.
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: ceti alpha on March 23, 2008, 07:17:25 AM
Cool. Thanks B_T!  :)
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: nat on March 23, 2008, 07:21:29 AM
OK.

1941
1943
Alzadick
Armed F
Avenger
BL/Guhed
Galaga '88/'90
Sapphire
God Panic
Hani in the Sky
Image Fight II
Ultimate Tiger
Override
Psychic Storm
Psycho Chaser
Raiden
Star Parodia
Sylphia
Tatsujin/Truxton
Terra Cresta II
Toilet Kids
Toy Shop Boys
Xevious

That's going by memory with a little help from PCECP. I didn't take into account what year they were released though so if your book doesn't cover them just skip over them.

These tricks might also be listed as "Arcade Mode" as opposed to "Tate Mode."

EDIT: I cleaned up ceti's original post to make it easier to read.
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: Black Tiger on March 23, 2008, 07:24:54 AM
These tricks might also be listed as "Arcade Mode" as opposed to "Tate Mode."

Thanks. I'm looking for anything resembling a vertical/arcade/tate mode.
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: ceti alpha on March 23, 2008, 07:31:37 AM
Thanks nat. Yeah, I was actually just looking at the all bold and was thinking it should be changed.  :)
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: Joe Redifer on March 23, 2008, 07:31:47 AM
How can they be listed as "arcade mode" when the ONLY thing these modes do is squish and distort the graphics?... unless the graphics are stretched and therefore distorted when played in normal mode.  I fail to see the appeal of distorted graphics. 

I also do not like watching 4:3 content stretched to 16:9 on my HDTV.  Distortion sucks.
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: Turbo D on March 23, 2008, 07:42:54 AM
does s-video help over composite on hdtv stretching? Or do they both look bad?
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: Joe Redifer on March 23, 2008, 07:48:34 AM
Nope.  The cable has nothing to do with the aspect ratio.  If you have an HDTV that only allows certain aspects on certain inputs, then it is a bad HDTV.
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: Black Tiger on March 23, 2008, 08:26:37 AM
How can they be listed as "arcade mode" when the ONLY thing these modes do is squish and distort the graphics?... unless the graphics are stretched and therefore distorted when played in normal mode.  I fail to see the appeal of distorted graphics. 

I also do not like watching 4:3 content stretched to 16:9 on my HDTV.  Distortion sucks.

I don't have the time to make sure right now, but looks like Final Soldier doesn't just squish everything. Kinda like that Sega-CD soccer game that offers a wide mode.



I finished checking the rest of the vertical shooters and didn't find any more "tate mode" tricks. The full list is in my Final Soldier trick post.
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: Joe Redifer on March 23, 2008, 08:38:53 AM
Quote from: Black Tiger

ooks like Final Soldier doesn't just squish everything.   Kinda like that Sega-CD soccer game that offers a wide mode.


That's exactly what that soccer game does, though.
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: Black Tiger on March 23, 2008, 08:49:06 AM
Quote from: Black Tiger

ooks like Final Soldier doesn't just squish everything.   Kinda like that Sega-CD soccer game that offers a wide mode.


That's exactly what that soccer game does, though.

I thought that it changed the sprites so they appeared the same on a widescreen?
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: Michael Helgeson on March 23, 2008, 08:54:34 AM
How can they be listed as "arcade mode" when the ONLY thing these modes do is squish and distort the graphics?... unless the graphics are stretched and therefore distorted when played in normal mode.  I fail to see the appeal of distorted graphics. 

I also do not like watching 4:3 content stretched to 16:9 on my HDTV.  Distortion sucks.

On the arcade ports doing said mode makes the game more closely resemble the original aspect. They are not squished or distorted,its how they originally looked before they were stretched out for normal tv/home system consumption.  Full screen mode is taking the original aspect and stretching it out to fit the screen,basically pan and scanning the game which annoys me.

 I was glad they finally stopped doing this when they ported Raiden 1&2 to PS1 and beyond with other titles. The other Star Soldier games were prob designed in said aspect also for all we know since they have this mode hidden also. Its clear they look better in it then stretched out. Browning supports a similar res mode like this or Mad Stalker. I would rather play these titles in said mode then stretched out in full screen,image quality ends up better,so I'm thankful this thread got made. I will def give Dragon Spirit and Image Fight more attention now.
Thanks :)
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: ceti alpha on March 23, 2008, 09:02:18 AM
Nexzr definitely looks better in "arcade mode". Though I only had my Duo hooked up to my small TV in my bedroom, so I would play with the stretched screen. Once I get my Duo back, I'll hook it up to the big TV S-Video style and play it in arcade mode.
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: Joe Redifer on March 23, 2008, 11:06:22 AM
Quote from: Black Tiger

I thought that it changed the sprites so they appeared the same on a widescreen?


It does.  All it basically does is change the resolution from 256 pixels across to 320.  That way everything onscreen is affected.
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: nat on March 23, 2008, 12:35:04 PM
Yeah most of the games that offer this "arcade mode" actually look better when you play them like that. Especially Nexzr, like someone else mentioned already, which was the first game that really made me notice the difference.
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: Bonknuts on March 23, 2008, 02:16:43 PM
Quote from: Black Tiger

I thought that it changed the sprites so they appeared the same on a widescreen?


It does.  All it basically does is change the resolution from 256 pixels across to 320.  That way everything onscreen is affected.

 You mean 256 to 352. But yeah, we like it so there. Well.. I like it, anyway. With mednafen I often force games into high res mode - 512. Just because...

Title: 1943
Post by: nat on March 23, 2008, 04:23:54 PM
@Black Tiger (or anyone with 1943)-- PCECP lists an "arcade mode" cheat for 1943. Black Tiger, you mentioned your book didn't say anything about this. Can you (or someone who owns the game) verify whether or not this code actually works?
Title: Re: 1943
Post by: Bonknuts on March 23, 2008, 04:46:28 PM
@Black Tiger (or anyone with 1943)-- PCECP lists an "arcade mode" cheat for 1943. Black Tiger, you mentioned your book didn't say anything about this. Can you (or someone who owns the game) verify whether or not this code actually works?

 I can verify the code works, but you don't need it to play in mid res mode - that's already in the options. The "Arcade" cheat allows you to switch between arcade and original mode. Original mode will kick your ass!!
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: nat on March 23, 2008, 04:49:33 PM
So 1943 has a vertical resolution in the options menu? Hear that, ceti? Another one for the list...
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: ceti alpha on March 23, 2008, 05:42:45 PM
OK, I found the 1943 KAI code here: http://www.gamegrid.de/pcengine_cheats.php

Man, I can't wait to try these out.  =P~

Edit: ...I was obviously confused. hehe.  :roll:
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: Turbo D on March 23, 2008, 05:47:01 PM
I just tried the superstarsoldier code and it didn't offer higher res or arcade mode. It just offered sound test and game level.  :-k
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: nat on March 23, 2008, 05:48:25 PM
You have to hold RUN+SELECT (with the system off), turn on the system, and continue to hold until the title screen appears. Then release RUN+SELECT and enter the code.

If you enter the code without the RUN+SELECT part you'll get a menu just like you described.
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: Turbo D on March 23, 2008, 06:03:29 PM
 #-o :oops: :)

edit:

This arcade mode rulez!!!  :mrgreen:
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: Joe Redifer on March 23, 2008, 06:23:01 PM
When I do this mode, I feel like, like,  I am at THE ARCADE!!!!!!!!!!!
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: Keranu on March 23, 2008, 07:01:14 PM
I am suprised Gate of Thunder didn't have an arcade mode, seeing that it has the arcade feel and all.
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: Necromancer on March 24, 2008, 04:43:14 AM
I am suprised Gate of Thunder didn't have an arcade mode, seeing that it has the arcade feel and all.

Uh, yeah..... except it's a horizontal shooter.  How would a TATE mode make it better?
Title: Re: What shmups have an option for a high resolution mode (narrow screen)?
Post by: Kitsunexus on March 24, 2008, 07:39:02 AM
Ikaruga (DC)

Hmmm that's odd, the only graphical choices in the Gamecube version are all tate.
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: Joe Redifer on March 24, 2008, 11:33:45 AM
"Tate" means to turn the TV over on it's side.  I highly doubt the GC version requires that... though it would be humorous.
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: Kitsunexus on March 24, 2008, 12:08:04 PM
"Tate" means to turn the TV over on it's side.  I highly doubt the GC version requires that... though it would be humorous.

Oh, my bad. You can still run it in normal mode, it just doesn't take up anywhere NEAR he full screensize.
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: SignOfZeta on March 24, 2008, 02:43:55 PM
Quote from: Michael Helgeson
The other Star Soldier games were prob designed in said aspect also for all we know since they have this mode hidden also.

Maybe I'm not getting what you are saying here (what we are all saying here), but I think I disagree. This "arcade mode" or whatever doesn't do anything but squish the screen. Pan and scan film transfers are crap because they cut %30 the image away. (Exceptions: "TV-sized" versions of movies that were smooshed to fit the credits and then for the rest of the feature, strip %30 of the image away. Its pretty rare to see these now but they were once extremely common on TV, and even sometimes in VHS in the early days.) Old 80s ports of arcade shooters that were vertical in the arcade would definitely do this when converted to horizontal home versions (sorta, everything was actually redrawn, but the effect is the same), but this "arcade mode" (AM) thing isn't going to fix it. A better analogy would be more like watching a film that was pan and scanned in stretched wide mode on a 16:9 TV; now its the right shape but there is still information missing from the screen *and* its all smooshed. AM (at least on the games I've played) doesn't allow for the correct placement of ships/enemies and/or the correct ratio of ship/enemy size to screen size. It just smooshes it. That's all.

Basically, imagine a shooter that plays vertically but runs on a horizontal monitor. Radiant Silvergun, for example. Now play it in a funhouse mirror that makes fat people look skinny. That is "Arcade Mode".

With the Solider series games this is doubly stupid since there was no arcade version, vertical or otherwise (that I know of) for the PCE game to pretend to be. Because of this I seriously doubt that they were designed for the resolution of a vertical monitor at any point.


Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: Sinistron on March 24, 2008, 03:37:37 PM
With the Solider series games this is doubly stupid since there was no arcade version, vertical or otherwise (that I know of) for the PCE game to pretend to be.

It may be "doubly stupid" to you but this thread was started because people actually enjoy the "arcade" modes- some- myself included- feel that the compression makes the graphics nicer to look at.  Your funhouse mirror idea is kind of pointless (almost as pointless as joining a thread about something that you don't "get" and drawing empty comparisons) - as anything from this era compressed makes the image appear higher resolution and anything blown up from this era of gaming pixelates the images- its like saying water is wet. 

As for the soldier games- it's just as "stupid" to include arcade screen modes as it is to include caravan modes- since we are not taking part in the "actual" caravan competition.  So there's no actual arcade versions of some of these games- who gives a shit?  It's a bonus feature for a game dude.  Plus "arcade" simply refers to arcade shooters with narrow screens- of which there are many.  I seriously doubt they're trying to fool people into thinking that the games appeared in the arcade.  The shooter fanatics in Japan certainly wouldn't have assumed that Soldier Blade was an arcade classic because of an arcade mode.  Again- it merely references to narrow arcade shooter screens of the day.
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: Michael Helgeson on March 24, 2008, 03:50:04 PM
If I get time later I will look into this a tad with compare pics,but as far as I can tell the arcade modes look like the arcade more last I looked. Typically in stretched out mode you have to actually move over more to get to certain objects btw,and typically anything in arcade mode,at least on later shooter releases is displaying a screen aspect true to the arcade,with blank borders on the sides,like Raiden. Mame does it this way also if you want it too so you don't have to flip your monitor.
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: SignOfZeta on March 24, 2008, 04:40:39 PM
Quote from: Michael Helgeson
Typically in stretched out mode you have to actually move over more to get to certain objects btw,and typically anything in arcade mode,at least on later shooter releases is displaying a screen aspect true to the arcade

Yeah, with a lot of 32-bit era stuff (Layer Section (SS), I think) this is exactly true and much appreciated. This doesn't happen with SSS though. In AM in SSS the relative size of all sprites and BGs are the same to each other as they are standard mode. It has no effect on gameplay at all.
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: rag-time4 on March 24, 2008, 05:55:32 PM
I'm thankful this thread got made. I will def give Dragon Spirit and Image Fight more attention now.
Thanks :)

I'm surprised nobody commented on this in the Image Fight high score thread, but I believe all my screenshots are from arcade mode.

I always play in arcade mode, and yes, all it really does is smooshes the graphics, but the narrow screen makes it more psychologically similar to the arcade version even though there is no tangible difference in the gameplay.
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: nat on March 24, 2008, 06:09:43 PM
Image Fight is another great example of a game that when played in the "normal" mode feels like everything is stretched out to fill the screen. Playing in the arcade res actually makes it feel more natural.
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: Michael Helgeson on March 24, 2008, 07:40:11 PM
IMAGE FIGHT
(http://i9.photobucket.com/albums/a66/Amakusa666/imagefightcompare.png)
In Image Fight you don't move over on the left or right more then what you see in the pics on anything,arcade,PCE.
Stretched fattens crap out too much on PCE,Arcade mode looks normal,well as normal as can be considering so much detail is missing. Still a great port for what it is though.

DRAGON SPIRIT
(http://i9.photobucket.com/albums/a66/Amakusa666/dragonspiritcompare.png)
In Dragon Spirit arcade you have to move over to see more of the screen. That was kinda unusual for me to see. On PCE you don't have to do that on either mode,everything is just there. On PCE stretched however everything is fat looking,yet again,and looking at the sprites they look ugly due to being fat. It doesn't look natural. Arcade mode looks the most correct,as the sprites look fine. You'd be able to tell better if I could get better pics,but I suck at this game badly and it was hard to find a good reference point.

After doing all that its clear that full screen mode has stretched the graphics out completely where it looks too fat.
Arcade modes are def more ideal if you want the look and feel,and correct sprite size of the arcade.
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: Tatsujin on March 24, 2008, 08:11:19 PM
this is quite strange, since all the grafx was re-drawed for the port, why they made it fat for the standard mode (the mode which 99.99999% of all the people play the games usually)???
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: Joe Redifer on March 24, 2008, 08:27:16 PM
Thanks for posting those, Michael.

The pillarboxed mode on Image Fight seems to match up with the arcade pretty well, whereas the fat mode does not.

Verdict:  the Pillarboxed mode is closest to the arcade.


The arcade mode of Dragon Spirit looks like it is halfway between the "fullscreen" and pillarboxed modes of the PCE version.  The fat version looks more stretched than the arcade, and the skinny version looks a touch more squished than the arcade. 

Verdict:  The arcade seems to be the closest version to the arcade.
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: Bonknuts on March 24, 2008, 09:24:46 PM
Micheal: You grabbed those screen shots from the real systems or emulators? Because "snapshots" from emulators don't provide pixel aspect ratios needed for comparison.  If you find out the pixel aspect ratios, then you get scale them into the correct format for comparison.
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: Tatsujin on March 24, 2008, 11:59:40 PM
mal is right. he just explained me that last time, when i was wondering, why the CPS-1 screenshoots are that wide, if taken from a emulator. and his answer, that the analog pix of a crt aren't square like the emu display them on a flat etc., which was right plausible.
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: Black Tiger on March 25, 2008, 01:39:08 AM
I'd actually planned on mocking up shots of each game in the list with 4:3 aspect ratios like this-


(http://www.superpcenginegrafx.com/img/dsaber_arc_res1.jpg)


I'm late for work this morning, so that was all I could put together for now.
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: ceti alpha on March 25, 2008, 02:19:17 AM
Thanks guys for posting these comparison pics. Very nice.  :)
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: spenoza on March 25, 2008, 02:38:15 AM
I think the reason the stuff looks fat is because the PCE's default resolution is a square, whereas TVs have a 4x3 rectangular aspect ratio. The TV stretches the image to fit the available screen real estate.

If you play some of these games on certain emulators they look just fine (in window mode anyway) because they preserve the square image size and don't stretch to fill a theoretical 4x3 screen.
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: Necromancer on March 25, 2008, 03:05:18 AM
@ M.H. - Many thanks for the screen shots.  It's a good thing that you labeled which PCE image was full screen and which was arcade mode, otherwise I would've been utterly lost.  :lol:

@ B.T. - Late for work, yet you still found the time to take some screen shots.  Pure kick ass.  :clap:
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: nat on March 25, 2008, 03:45:39 AM
Great comparisons guys. Maybe this will put all the naysayers who claim arcade mode "just squishes the graphics" to rest.
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: Michael Helgeson on March 25, 2008, 07:55:35 AM
Actually the pics I posted were from a second run. I was originally imagining a grand gallery with pics of all sorts of games from my tv,but after messing with just Image Fight on my tv and having no luck getting good clean shots,plus playing Arcade Image Fight I had to tilt my tv,taking one for the team because you know how much I love you guys :),I finally got fed up though and went to the emu directly for shots because I didn't like the blur on the cam pics.

 Rest assured though before I did so,I did alot of comparing. I would get to a certain point on the arcade,pause,then switch video channels to the one the PCE was on,play to that point,pause,flip back and forth and compare,run again in arcade mode to that point,compare,then run ME on my tv for the heck of it to get a extra look at things for the sake of doing so. I did this with both Image Fight and Dragon Spirit.
Heres some of the ugly proof that I did take time to do so on a TV:


(http://img228.imageshack.us/img228/4646/imagefightfirstruncompaza9.jpg) (http://imageshack.us/)


Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: nat on March 25, 2008, 04:21:24 PM
I just crushed Final Soldier in the arcade-res mode. If anything, it seemed to make the gameplay a little smoother and maybe even made the game a bit easier overall.
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: SignOfZeta on March 25, 2008, 05:19:56 PM
Great comparisons guys. Maybe this will put all the naysayers who claim arcade mode "just squishes the graphics" to rest.

Not really because in some games that's clearly all it does (SSS, Burning Angle) but in Dragon Spirit it actually effects the game play. I think the verdict is, "it depends".

Believe me, I'm a sucker for shooter correctness and display modes that seem wacky to most people but essential to me. When Under Defeat came out my TV was sideways for weeks (because my VGA CRT doesn't like being tate...at all). I just don't see the point is smooshing SSS into a fake vertical mode. Since it was never in the arcade it should have just been designed around a 4:3 ratio in the first place (which is was) like Radient Silvergun.

You can get the same results just adjusting your display to smoosh away a third of the screen space.
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: Michael Helgeson on March 25, 2008, 08:49:47 PM
Good suggestion,but not everyone has the service codes to their tvs Zeta,nor are they always easy to obtain. Sometimes its easier for you to,you know,enter a code or choose  a option on the game itself....
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: Joe Redifer on March 25, 2008, 09:31:28 PM
On those Image Fight screens Michael just posted (the ones with the shot of the TVs), it looks to me like the normal mode is most faithful to the arcade whereas the "arcade mode" is squished.  Just look at the little circle on the landing pad.  It is round in the arcade version.  On the PCE "fat" screen, it is pretty much round, maybe slightly stretched too wide, but not much.  The PCE "arcade mode" is clearly a squished oval, not round at all.  The "arcade mode" fails.  Normal mode for the win on Image Fight!

Michael, you should not compress your images so much.  Look at the reds and the text and all that.  It's barely readable.  What exactly are you doing to destroy those images so much? 
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: SignOfZeta on March 25, 2008, 11:28:33 PM
Good suggestion,but not everyone has the service codes to their tvs Zeta,nor are they always easy to obtain. Sometimes its easier for you to,you know,enter a code or choose  a option on the game itself....

I was being sarcastic.
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: ceti alpha on March 26, 2008, 02:41:44 AM
I just wish there was a way to see everything in arcade mode. Everything needs to be in arcade mode.
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: Michael Helgeson on March 26, 2008, 06:42:26 AM


Michael, you should not compress your images so much.  Look at the reds and the text and all that.  It's barely readable.  What exactly are you doing to destroy those images so much? 

Sorry,didn't even notice. It was mostly a Photobucket issue,it downsized automatically. I stuck it on imageshack,so there you go.Now you can read the text.
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: Kitsunexus on March 26, 2008, 07:27:10 AM
Michael, you should not compress your images so much.  Look at the reds and the text and all that.  It's barely readable.  What exactly are you doing to destroy those images so much? 


He's using .JPG.... >_<


Michael, download Irfanview (http://www.irfanview.com/), and save your pictures to PNG.
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: Joe Redifer on March 26, 2008, 07:33:07 AM
JPG doesn't have to look bad.  It only gets that "mosquito noise" when it is severely compressed.  in Photoshop, I never set the level below 7.  8 is preferred.
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: Turbo D on March 26, 2008, 09:16:09 AM
Photoshop will work wonders for your jpegs. I use the highest quality; i think its 12. They still look good after being uploaded to photobucket.
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: SignOfZeta on March 26, 2008, 10:10:52 AM
Quote

He's using .JPG.... >_<


Yeah, and using the absolute lowest quality jpeg possible. Jpeg can look almost as good as a .bmp if the compression is used in moderation.
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: Michael Helgeson on March 26, 2008, 11:10:15 AM
JPG doesn't have to look bad.  It only gets that "mosquito noise" when it is severely compressed.  in Photoshop, I never set the level below 7.  8 is preferred.

Very true,and I was downsizing alot,but part of that reason was to save a tad bit of space on the file size. Usually anything I slap up on photobucket is PNG for auctions,but on threads I don't want to get people complaining about file sizes. I guess you cant win either way,so here is your PNG request:
(http://i9.photobucket.com/albums/a66/Amakusa666/mainshot.png)
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: spenoza on March 26, 2008, 03:14:11 PM
I find that for the quality PNG files are quite small. Definitely smaller than JPEGs of comparable quality.

PNG is the internet picture format of the future, my fellows! Of the FUTURE!
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: Keranu on March 26, 2008, 05:29:58 PM
I always set my JPEG level to 8 :P .
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: spenoza on March 27, 2008, 05:55:53 AM
So, I can't get the Dragon Saber hi-res trick to work in any emulator. And Dragon Spirit requires far too many resets for me to want to bother doing it with my actual PCE.
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: nat on March 27, 2008, 05:58:31 AM
So, I can't get the Dragon Saber hi-res trick to work in any emulator. And Dragon Spirit requires far too many resets for me to want to bother doing it with my actual PCE.

They have to be "soft" resets (RUN+SELECT) not hard resets. So that means, you can't use the emulator's "RESET" funciton. You have to use whatever buttons you have set for RUN+SELECT.
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: SignOfZeta on March 27, 2008, 04:31:34 PM
t2k has a bad-ass cheat list.

Sounds cool. Where the hell is it?
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: Turbo D on March 27, 2008, 07:25:13 PM
http://turbo2k.net/features/cheats.html

I like it cuz I can just click a letter and it takes me down the page  :mrgreen:
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: SignOfZeta on March 27, 2008, 11:39:02 PM
Nice.
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: nat on March 28, 2008, 04:16:55 AM
The tables on that cheat page look like they were taken straight from PCECP.
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: spenoza on March 28, 2008, 07:25:43 AM
Yeah, that's what I did. Still didn't work. Not in Mednafen or Ootake. Bastards! (the emulators, not you)
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: nat on March 28, 2008, 08:50:38 AM
Yeah it's got to be the way the emulators handle resets. Maybe the emulator completely wipes the emulated "RAM" whereas the actual system doesn't.
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: Bonknuts on March 28, 2008, 08:51:48 AM
Yeah, that's what I did. Still didn't work. Not in Mednafen or Ootake. Bastards! (the emulators, not you)

 I just tried it in mednafen and it works fine. Hold down run and keep pressing select, not "run+select", release, then "run+select", etc. Don't count the resets, just keep doing the "hold run and pressing select rapidly" until you see the high res mode.
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: spenoza on March 29, 2008, 03:42:15 AM
Maybe I just need to have more patience... Not my strong point.
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: nat on April 23, 2008, 12:58:00 PM
I just played Dragon Spirit in arcade mode for the first time, and I have to say, the game plays 100% better. Maneuvering your monolith of a dragon around actually feels good. I don't know exactly what they did, but I can tell you they didn't "just squish the graphics" for arcade mode. It's no secret I've never been a very big fan of Dragon Spirit, but playing in arcade mode, the Turbo port went up a few notches in my book.
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: ceti alpha on April 23, 2008, 02:02:50 PM
I just played Dragon Spirit in arcade mode for the first time, and I have to say, the game plays 100% better. Maneuvering your monolith of a dragon around actually feels good. I don't know exactly what they did, but I can tell you they didn't "just squish the graphics" for arcade mode. It's no secret I've never been a very big fan of Dragon Spirit, but playing in arcade mode, the Turbo port went up a few notches in my book.

You're absolutely right nat. I wasn't a fan of DS either, but one of the first things I did when I got my TG last week was input the arcade code and man, it's almost a totally different game. And yeah, it doesn't seem to me that they just "squished the graphics". It looks better.

So yeah, three cheers for arcade mode.
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: esteban on April 23, 2008, 02:18:37 PM
I just played Dragon Spirit in arcade mode for the first time, and I have to say, the game plays 100% better. Maneuvering your monolith of a dragon around actually feels good. I don't know exactly what they did, but I can tell you they didn't "just squish the graphics" for arcade mode. It's no secret I've never been a very big fan of Dragon Spirit, but playing in arcade mode, the Turbo port went up a few notches in my book.

You're absolutely right nat. I wasn't a fan of DS either, but one of the first things I did when I got my TG last week was input the arcade code and man, it's almost a totally different game. And yeah, it doesn't seem to me that they just "squished the graphics". It looks better.

So yeah, three cheers for arcade mode.
Dragon Spirit rules. And some of those tunes are the best to grace our beloved console. I speak the truth.
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: ceti alpha on April 23, 2008, 02:33:37 PM
I just played Dragon Spirit in arcade mode for the first time, and I have to say, the game plays 100% better. Maneuvering your monolith of a dragon around actually feels good. I don't know exactly what they did, but I can tell you they didn't "just squish the graphics" for arcade mode. It's no secret I've never been a very big fan of Dragon Spirit, but playing in arcade mode, the Turbo port went up a few notches in my book.

You're absolutely right nat. I wasn't a fan of DS either, but one of the first things I did when I got my TG last week was input the arcade code and man, it's almost a totally different game. And yeah, it doesn't seem to me that they just "squished the graphics". It looks better.

So yeah, three cheers for arcade mode.
Dragon Spirit rules. And some of those tunes are the best to grace our beloved console. I speak the truth.

Praise the lord!!!  :pray:
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: futurematt on June 17, 2010, 04:29:24 AM
Hi, very interested by this topic, and will try out the codes. Thanks for all the research!

I would like to actually clarify whether the various games output at a higher resolution ie a greater number of pixels in each dimension for the image in question, as opposed to simply redrawing the image in different proportions.

I am a resolution nerd and have always bought RGB and more recently component / VGA / HDMI cables for my systems, so I'm intrigued about getting the best image available.

The other linked subject, is that certain games eg R-Type, Legend of Hero Tonma and Ninja Spirit, output a very much higher horizontal resolution image (say 700 x 500) than the usual 4/3 or 400 x 300 image. You can tell this when running the ROMS on an emulator on 1:1 mode. You wouldn't know if you were just putting the image out on your TV.

In all of this, you really need to test it running on an emulator (which I will!) to see whether the 1:1 image changes shape and size.
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: Mathius on June 17, 2010, 06:36:27 AM
This is a very interesting thread! I didn't even know it existed until futurematt bumped it. As already stated earlier some of these codes are crazy long, especially considering the impact some have on gameplay. It's like the programmers didn't want people discovering them. Heh, who knows?
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: SNKNostalgia on June 17, 2010, 09:57:21 AM
I never saw this thread either... Awesomeness!!!  8)

One thing I like do with my flat screen standard CRTs is to use the service mode to change the image size and position. For example, the Neo Geo is kinda zoomed in a bit, so I have to shrink the width and height some. Then you got systems like the PS2 where the image isn't stretched out enough and is off centered to the right a bit. BTW, this comes in handy with games on the NES on the left side of the screen like Mega Man.

The Duo seems to be harder to mess with as some of the image on the top and a lot on the bottom is actually meant to be cut off from the display. The width on the other hand seems to be just right. You will notice that if you shrink the height enough on some games, you will see glitchy moving graphics that are from the top of the screen almost like they sort of connect.

I highly recommend messing the service mode to get desired results. You can fix geometry problems, get more correct colors, etc... I know it is a little OCD having to access it all the time depending on what system you are playing, but it is rewarding to have a perfect image. Just remember that if you don't know what your doing in the menu, you can mess up the settings on your TV. Good news if you use a Sony Wega/Trinitron, it will reset to the factory image if you unplug the TV, unless of course you save the settings with a certain command.
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: ceti alpha on June 17, 2010, 11:03:54 AM
This is a very interesting thread! I didn't even know it existed until futurematt bumped it. As already stated earlier some of these codes are crazy long, especially considering the impact some have on gameplay. It's like the programmers didn't want people discovering them. Heh, who knows?

Crazy long is right. The Final Soldier code needs the Enigma Machine to decipher it. And that Twin Bee code is absurd with needing the TurboTap and extra controllers. The slim screen mode should be default. lol
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: nat on June 17, 2010, 02:51:20 PM
Hi, very interested by this topic, and will try out the codes. Thanks for all the research!

I would like to actually clarify whether the various games output at a higher resolution ie a greater number of pixels in each dimension for the image in question, as opposed to simply redrawing the image in different proportions.

Yup, these codes actually change the output resolution of the system to the higher resolution used by games like R-Type, Hero Tonma, etc that you mentioned later in your message. The games (in most cases) don't redraw the image to fill the screen, however, so the end result is a "tate" arcade-style image with black bars on either side on a standard 4:3 television.
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: PunkicCyborg on September 20, 2013, 08:00:16 AM
A little off topic and a necro bump, sorry..... but I was playing Travel Epule and hit something on accident and my screen collapsed. I thought my PVM was dying but it is some kind of arcade mode. Press SELECT to pause then toggle the screen mode by pressing up or down
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: EvilEvoIX on September 20, 2013, 08:08:45 AM
Great thread, can't wait to get home to try this on a couple of games.
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: Bardoly on September 20, 2013, 08:13:19 AM
Great thread, can't wait to get home to try this on a couple of games.

Yes, this thread deserved a bump.
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: PunkicCyborg on September 20, 2013, 08:27:18 AM
Here's a better compiled list http://tg-16.com/arcade-mode-high-resolution-shmups.htm
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: Black Tiger on December 26, 2013, 07:24:52 AM
This thread should be stickied.
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: whisper2053 on December 26, 2013, 10:00:40 AM
Trying to figure this out...where exactly do you put the password in at on Cyber Core?

I either have New Game or Continue as options...no password entry screen :(

Edit: Nvm, figured it out!
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: Bonknuts on December 26, 2013, 10:17:39 AM
This thread should be stickied.
Agreed.
Title: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: esteban on December 26, 2013, 11:24:14 AM
This thread should be stickied.

 Agreed.


Yes, and the OP should put a link to the html version PunkicCyborg posted.  (http://junk.tg-16.com/images/pcgs.png)
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: fragmare on December 30, 2013, 04:46:55 AM
I don't know exactly what they did, but I can tell you they didn't "just squish the graphics" for arcade mode.

I hate to break it to ya, but... they just squished the graphics.  ;)

The reason it plays better like that is because it's closer to the original arcade aspect ratio.  Let's say, for example in the arcade, your code told the dragon to move up by 1 pixel per gametick if you held UP and left by one pixel per gametick if you held LEFT.  That's going to feel totally different on the PCE when it's stretched about +20% horizontally.  It feels like you move sideways very slowly, but up and down at normal speed.  I ran into this when tom and i hacked Super Raiden.  That's why he added the arcade aspect mode to it.
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: Opethian on December 30, 2013, 02:10:12 PM
Alzadick also has "arcade mode"
Title: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: esteban on December 31, 2013, 04:52:09 AM
I don't know exactly what they did, but I can tell you they didn't "just squish the graphics" for arcade mode.


I hate to break it to ya, but... they just squished the graphics.  ;)

The reason it plays better like that is because it's closer to the original arcade aspect ratio.  Let's say, for example in the arcade, your code told the dragon to move up by 1 pixel per gametick if you held UP and left by one pixel per gametick if you held LEFT.  That's going to feel totally different on the PCE when it's stretched about +20% horizontally.  It feels like you move sideways very slowly, but up and down at normal speed.  I ran into this when tom and i hacked Super Raiden.  That's why he added the arcade aspect mode to it.


Did you use 256 instead of ____________ for Super Raiden? Tell me more. Also, I need to update the page with this "arcade mode" version of Super Raiden.  (http://junk.tg-16.com/images/pcgs.png)




Alzadick also has "arcade mode"


Tell me more! How is it accessed? Thanks.  (http://junk.tg-16.com/images/pcgs.png)
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: fragmare on December 31, 2013, 07:13:22 AM
esteban: Super Raiden is 256x224 normally.  Tom simply added a mode that changes the game to the middle resolution mode (352x224) so it basically restores the arcade aspect ratio.
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: Opethian on December 31, 2013, 07:16:25 AM
From options set score to 64000 time min to 04 time sec to 13 and sound to 0E
now it will be in arcade aspect
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: spenoza on January 01, 2014, 06:10:37 AM
I have tried repeatedly to get Dragon Spirit to work with the "high resolution" mode, but I can never get the trick to work.
Title: Re: What shmups have an option for a high resolution mode (Arcade Mode)?
Post by: SuperPlay on January 01, 2014, 10:34:40 PM
I have tried repeatedly to get Dragon Spirit to work with the "high resolution" mode, but I can never get the trick to work.

Presumably you are resetting using the pad?  To get this to work I hold down start and then press select multiple times about 2 secs apart.