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Tech and Homebrew => Turbo/PCE Game/Tool Development => Topic started by: nodtveidt on April 03, 2008, 09:22:15 PM

Title: Bubble Bobble PCE
Post by: nodtveidt on April 03, 2008, 09:22:15 PM
At Sinistron's request, I have decided to dedicate some of my spare time to bringing Bubble Bobble to the PCE. Unlike most other versions of the game, I am attempting to recreate the actual arcade experience on the PCE rather than re-interpreting the game or making a hack of the NES ROM. So far, I have coded most of the attract mode, but it lacks sprites. Screenshots:

(http://www.nodtveidt.net/bbpce-attract-001.html) (http://www.nodtveidt.net/bbpce-attract-002.html)

(http://www.nodtveidt.net/bbpce-attract-003.html) (http://www.nodtveidt.net/bbpce-attract-004.html)

(http://www.nodtveidt.net/bbpce-attract-005.html) (http://www.nodtveidt.net/bbpce-attract-006.html)

Here's the latest build of the project:
http://www.nodtveidt.net/bbpce-attract.rar

Note that it does not respond to user input, it's just a continual loop of the attract mode.

More updates to come. Stay tuned.

EDIT: Almost forgot...here's the original arcade screens:

(http://www.nodtveidt.net/seq1.html) (http://www.nodtveidt.net/seq2.html)

(http://www.nodtveidt.net/seq3.html) (http://www.nodtveidt.net/seq4.html)

(http://www.nodtveidt.net/seq5.html) (http://www.nodtveidt.net/seq6.html)
Title: Re: Bubble Bobble PCE
Post by: Turbo D on April 03, 2008, 09:23:35 PM
Very nice rover  :) I'm very excited for this project!
Title: Re: Bubble Bobble PCE
Post by: ccovell on April 03, 2008, 11:13:17 PM
Well, it looks beautiful.  I hope you can get it to play as well as the arcade too.
Title: Re: Bubble Bobble PCE
Post by: Necromancer on April 04, 2008, 02:47:44 AM
Bub and Bob say kick-ass and looking good.  :clap:
Title: Re: Bubble Bobble PCE
Post by: ceti alpha on April 04, 2008, 03:56:34 AM
Most impressive!  :clap: Very, very exciting!  =P~
Title: Re: Bubble Bobble PCE
Post by: nat on April 04, 2008, 04:00:46 AM
At Sinistron's request, I have decided to dedicate some of my spare time to bringing Bubble Bobble to the PCE. Unlike most other versions of the game, I am attempting to recreate the actual arcade experience on the PCE rather than re-interpreting the game or making a hack of the NES ROM. So far, I have coded most of the attract mode, but it lacks sprites. Screenshots:

(http://www.nodtveidt.net/bbpce-attract-001.html) (http://www.nodtveidt.net/bbpce-attract-002.html)


I put a coin in the slot on my TurboGrafx-16. I heard a POP!, and the screen went dead. Did I break it?!?
Title: Re: Bubble Bobble PCE
Post by: Sinistron on April 04, 2008, 05:40:12 AM
Rover rover rover.  You RULE.   :mrgreen:
Title: Re: Bubble Bobble PCE
Post by: Michael Helgeson on April 04, 2008, 09:10:35 AM
Awesome stuff for sure!
Title: Re: Bubble Bobble PCE
Post by: nat on April 04, 2008, 09:15:53 AM
Here's a great question: How is the music going to be handled for this port? Seems to me the easiest way is to do redbook tracks of the actual arcade music. But that would mean this would have to be an ISO/CD game.
Title: Re: Bubble Bobble PCE
Post by: Michael Helgeson on April 04, 2008, 01:15:02 PM
maybe he should do the port and hide it as a easter egg in mysterious song. Maybe have like  a crappy mid evil arcade with a table with chess on it,and a few other boring games they played in yea olden days,and ff in the corner have  a bubble bobble machine sitting there you can play like in Shenmues arcade. In the process you might be able to sneak it by Taito,ect..

Title: Re: Bubble Bobble PCE
Post by: nodtveidt on April 04, 2008, 04:29:01 PM
Here's a great question: How is the music going to be handled for this port? Seems to me the easiest way is to do redbook tracks of the actual arcade music. But that would mean this would have to be an ISO/CD game.
I intend on using the four-channel music player I've developed for the PCE, which is loosely based on Trilinear's old code and Bt Garner's snd.c. To convert the music, a tool called mid2tgm will be used with modified versions of soundtracks I've found on vgmusic.com's website. The game will be a normal hucard image, and will be the first game by me to be built on the NeoHuCard developed by myself, Dave Shadoff, and Charles MacDonald.

As far as Taito goes, I plan on licensing the name once it's near completion. Just presenting the idea right now is rather fruitless, but presenting it when it's a viable product will be a lot more effective in making it completely legal.
Title: Re: Bubble Bobble PCE
Post by: ParanoiaDragon on April 04, 2008, 09:00:37 PM
Aw man, NOW you decide to do Bubble Bobble! :D  Though, my idea, was to make it better, with backgrounds that scroll like Parasol Stars, & music that changes ever 5 or 10 levels.  I still have the updated sprites that Keranu did as a test.  Oh well ](*,)
Title: Re: Bubble Bobble PCE
Post by: nodtveidt on April 04, 2008, 09:24:49 PM
Everyone does Bubble Bobble reinterpretations though...I wanted to avoid that and try to make one as close to the arcade as possible. :D
Title: Re: Bubble Bobble PCE
Post by: Turbo D on April 04, 2008, 09:29:07 PM
I would prefer it to be as close to arcade as possible too. From the testfont, I know its possible.
Title: Re: Bubble Bobble PCE
Post by: Sinistron on April 04, 2008, 09:31:40 PM
possible and a dream perhaps to come true.  rove can singlehandedly seal the trilogy for pce freaks.  this makes my month.
Title: Re: Bubble Bobble PCE
Post by: Keranu on April 04, 2008, 10:42:14 PM
rove can singlehandedly seal the trilogy for pce freaks.
Ahh, so that's the main reason for this!
Title: Re: Bubble Bobble PCE
Post by: ceti alpha on April 05, 2008, 04:20:15 AM
Here's a great question: How is the music going to be handled for this port? Seems to me the easiest way is to do redbook tracks of the actual arcade music. But that would mean this would have to be an ISO/CD game.
I intend on using the four-channel music player I've developed for the PCE, which is loosely based on Trilinear's old code and Bt Garner's snd.c. To convert the music, a tool called mid2tgm will be used with modified versions of soundtracks I've found on vgmusic.com's website. The game will be a normal hucard image, and will be the first game by me to be built on the NeoHuCard developed by myself, Dave Shadoff, and Charles MacDonald.

As far as Taito goes, I plan on licensing the name once it's near completion. Just presenting the idea right now is rather fruitless, but presenting it when it's a viable product will be a lot more effective in making it completely legal.

 =P~ Neo HuCARD>? I like the sound of this.  =P~
Title: Re: Bubble Bobble PCE
Post by: nodtveidt on April 05, 2008, 04:36:50 AM
=P~ Neo HuCARD>? I like the sound of this.  =P~
That's the name I gave the new hucard design we created. Corny perhaps, but it works. :D

Ahh, so that's the main reason for this!
I don't get what you mean...
Title: Re: Bubble Bobble PCE
Post by: esteban on April 05, 2008, 04:44:04 AM
=P~ Neo HuCARD>? I like the sound of this.  =P~
That's the name I gave the new hucard design we created. Corny perhaps, but it works. :D

NEO HuCard is a good name. The other options would be, hmmmmmmmm... Super2 SystemCard2, SuperDuper System Card, etc.

And, as always, good luck with the project. Everything you've shared sounds fantastic.
Title: Re: Bubble Bobble PCE
Post by: ceti alpha on April 05, 2008, 04:53:04 AM
=P~ Neo HuCARD>? I like the sound of this.  =P~
That's the name I gave the new hucard design we created. Corny perhaps, but it works. :D

Ahh, so that's the main reason for this!
I don't get what you mean...

Oh, so we could actually see new HuCARDs released?!  =P~
Title: Re: Bubble Bobble PCE
Post by: Necromancer on April 05, 2008, 08:14:57 AM
As far as Taito goes, I plan on licensing the name once it's near completion. Just presenting the idea right now is rather fruitless, but presenting it when it's a viable product will be a lot more effective in making it completely legal.

Sounds great.  I hope Taito recognizes that a little bit of cash from an ancient system is better than nothing at all, but I fear that they won't want to 'waste' their time on such small poTaitos (he-he).

=P~ Neo HuCARD>? I like the sound of this.  =P~
That's the name I gave the new hucard design we created. Corny perhaps, but it works. :D

Bad choice in my opinion, unless you want to associate yourself with Neo Flash for some reason.
Title: Re: Bubble Bobble PCE
Post by: nodtveidt on April 05, 2008, 09:46:23 AM
No intention of being associated with Neo Flash. Neo is simply a word that means "new", so NeoHuCard just means "new hucard".
Title: Re: Bubble Bobble PCE
Post by: Dark Fact on April 05, 2008, 04:13:31 PM
And here I thought you got the idea of NeoHuCard from neo-nazi. :-"

Anyways, that is fantastic work judging from those screenshots, Rover.
Quote
As far as Taito goes, I plan on licensing the name once it's near completion. Just presenting the idea right now is rather fruitless, but presenting it when it's a viable product will be a lot more effective in making it completely legal.
I don't get what you mean here.  Are you saying you can actually get this game legally printed? :-s
Title: Re: Bubble Bobble PCE
Post by: nodtveidt on April 05, 2008, 05:33:49 PM
I don't get what you mean here.  Are you saying you can actually get this game legally printed? :-s
That's the idea.
Title: Re: Bubble Bobble PCE
Post by: Dark Fact on April 06, 2008, 04:24:18 PM
Taito (or whoever is the rights holder for the game) will actually be cool with this? :-s
Title: Re: Bubble Bobble PCE
Post by: TR0N on April 06, 2008, 04:44:57 PM
Taito (or whoever is the rights holder for the game) will actually be cool with this? :-s
Not unless sqaurenix steps in they do own taito  8-[
Title: Re: Bubble Bobble PCE
Post by: nodtveidt on April 06, 2008, 05:07:19 PM
Yeah, I wasn't aware of the acquisition by Square Enix. Since the names weren't merged, it's not common knowledge unless you actively follow this stuff.
Title: Re: Bubble Bobble PCE
Post by: ParanoiaDragon on April 07, 2008, 02:50:11 PM
So, if this happens, 2 things, 1, will it be under the Frozen Utopia banner, & 2, will us Frozen Utopians have first dibs on buying the Neo Cards? :D
Title: Re: Bubble Bobble PCE
Post by: nodtveidt on April 08, 2008, 12:57:43 AM
1, dunno...never really thought about it
2, of course :D
Title: Re: Bubble Bobble PCE
Post by: ParanoiaDragon on April 08, 2008, 06:18:50 PM
2=Cool.  As for the banner it's under, I'm figuring it'd be best to be under FU, since, that's your group/company/gang for making Turbo games, as opposed to your other venture, whose name escapes me, something to do with horses I think? :D
Title: Re: Bubble Bobble PCE
Post by: Keranu on April 08, 2008, 08:51:19 PM
as opposed to your other venture, whose name escapes me, something to do with horses I think? :D
Epona Soft!  :mrgreen:
Title: Re: Bubble Bobble PCE
Post by: nodtveidt on April 09, 2008, 12:18:35 AM
I can't release it under the Eponasoft label anyways, since that's reserved for PC and NDS titles. I suppose I could release it under the Frozen Utopia label, as long as it's okay with everyone else on the team.

(http://www.nodtveidt.net/bbpce-newtitle.html)
Title: Re: Bubble Bobble PCE
Post by: Keranu on April 09, 2008, 12:17:37 PM
Fine with me.
Title: Re: Bubble Bobble PCE
Post by: ParanoiaDragon on April 09, 2008, 07:32:04 PM
Fine with me.

Ditto  :D
Title: Re: Bubble Bobble PCE
Post by: nat on April 10, 2008, 03:52:34 AM
Stay tuned for Seldane's vote, coming in 2023 to a forum near you.
Title: Re: Bubble Bobble PCE
Post by: ParanoiaDragon on April 10, 2008, 05:55:57 PM
After this, we'll have to do the NES Bubble Bobble 2, but re-envisioned :D
Title: Re: Bubble Bobble PCE
Post by: Michael Helgeson on April 11, 2008, 02:30:08 PM
Stay tuned for Seldane's vote, coming in 2023 to a forum near you.

Does he still actively contribute to the Frozen Utopia projects?
Title: Re: Bubble Bobble PCE
Post by: nodtveidt on April 11, 2008, 03:13:41 PM
Does he still actively contribute to the Frozen Utopia projects?
Not really...I dunno where he's gone to. We've been wanting to get back to N3 for quite some time now, and he's the tile artist for that project...without him around to do the work, I've got very little to do. The same applies for our other projects...no tiles = nothing to do. lord_cack does tiles but he has his own projects he's working on, plus he's been a bit absent as of late too. Seems only Keranu and Paranoia Dragon are around regularly, but then again, the three of us are founding members of the group and have been in it since the beginning.
Title: Re: Bubble Bobble PCE
Post by: ParanoiaDragon on April 11, 2008, 08:27:28 PM
Though, personally, I've been extra busy lately, & haven't been able to get a single thing done  :?  Was feeling like crap for awhile too, so, I'm looking for a good time to get in gear & finish what's left of the couple of songs to touch up for Mysterious Song, & then finish what I got for the secret project.
Title: Re: Bubble Bobble PCE
Post by: nat on April 11, 2008, 10:13:47 PM
Despite having shown nothing, I really have been working on stuff for MSR. Stay tuned... I'll having something before summer  :wink: I promise.
Title: Re: Bubble Bobble PCE
Post by: Tatsujin on April 20, 2008, 06:25:19 PM
freakin' cool. do the cd-rom :)
Title: Re: Bubble Bobble PCE
Post by: Michael Helgeson on April 20, 2008, 10:07:07 PM
Does he still actively contribute to the Frozen Utopia projects?
Not really...I dunno where he's gone to. We've been wanting to get back to N3 for quite some time now, and he's the tile artist for that project...without him around to do the work, I've got very little to do. The same applies for our other projects...no tiles = nothing to do. lord_cack does tiles but he has his own projects he's working on, plus he's been a bit absent as of late too. Seems only Keranu and Paranoia Dragon are around regularly, but then again, the three of us are founding members of the group and have been in it since the beginning.


Ahh well,If I knew what to do,Id be glad to help,but I have no idea how to do them or what is needed :( . I always have free time here and there to burn,and don't know what to burn it on lol.
Title: Re: Bubble Bobble PCE
Post by: rainbow_bright on April 20, 2008, 11:41:57 PM
kick ass man!  8)
Title: Re: Bubble Bobble PCE
Post by: esteban on April 21, 2008, 01:10:31 AM
:)

Title: Re: Bubble Bobble PCE
Post by: Nintega Turbine Trio-CBS on May 05, 2008, 01:10:52 PM
Wait. You are trying to port Bubble Bobble for PCE systems?!

How? O_o
Title: Re: Bubble Bobble PCE
Post by: nodtveidt on May 05, 2008, 05:13:47 PM
The same way all other games are ported to the PCE...one byte of code at a time. :D
Title: Re: Bubble Bobble PCE
Post by: Nintega Turbine Trio-CBS on May 06, 2008, 02:33:19 AM
The same way all other games are ported to the PCE...one byte of code at a time. :D

So how will I play it when you finish with your port? Are you going to make copies and sell them to everyone? Will it be on CD?
Title: Re: Bubble Bobble PCE
Post by: Arjak on May 06, 2008, 03:33:29 AM
Nope, it's apparently going to be on newly made HuCards!
Title: Re: Bubble Bobble PCE
Post by: Necromancer on May 06, 2008, 03:35:44 AM
So how will I play it when you finish with your port?

I'll wager with a controller.  :)

Seriously though, Arjak is correct:
The game will be a normal hucard image, and will be the first game by me to be built on the NeoHuCard developed by myself, Dave Shadoff, and Charles MacDonald.
Title: Re: Bubble Bobble PCE
Post by: Sinistron on May 06, 2008, 04:02:43 AM
At the risk of me sounding like a jerk here Nintega- all of your questions were pretty much answered already on this thread.  It wouldn't hurt to have read it  :D
Title: Re: Bubble Bobble PCE
Post by: peperocket on October 12, 2008, 03:38:47 AM
Was this little demo just a proof of concept or is this part of a real project ?
Title: Re: Bubble Bobble PCE
Post by: nodtveidt on October 13, 2008, 03:11:08 PM
It's part of a real project...though lately I've had zero time to dedicate to it.
Title: Re: Bubble Bobble PCE
Post by: peperocket on October 14, 2008, 02:56:55 AM
Thanks for answer.

I understand, time is never too long for all we would like to do.

I hope you will find one day time for make a playable level ;)

Title: Re: Bubble Bobble PCE
Post by: nodtveidt on October 14, 2008, 02:58:22 PM
Well, to make a playable level, most of the underlying game code has to already be in place...FSMs for Bub and at least one enemy, plus all coldet and level render code. It's quite a bit of work, but once that's done, all remaining levels can be added with ease.
Title: Re: Bubble Bobble PCE
Post by: spenoza on November 19, 2008, 06:53:56 AM
Will this NeoHuCard format support both PCE and TG-16?
Title: Re: Bubble Bobble PCE
Post by: nodtveidt on November 20, 2008, 01:58:59 PM
Yes. The design is for the TG, but it can also be used for the PCE by reversing the bit order of the loaded image.
Title: Re: Bubble Bobble PCE
Post by: spenoza on November 22, 2008, 03:30:33 PM
Have you considered integrating a small digital switch into the card that simply redirects pin output dependent upon the setting?
Title: Re: Bubble Bobble PCE
Post by: nodtveidt on November 23, 2008, 02:00:09 AM
That would have to be one hell of a switch, or would have to have another circuit which remaps the data lines.
Title: Re: Bubble Bobble PCE
Post by: caa718 on November 23, 2008, 04:47:03 AM
This lookes great!  I cant wait to play the game when it is completed!  I remember the nes days!  Nice touch to make it true to the arcade version.  Great Job!

CAA
Title: Re: Bubble Bobble PCE
Post by: spenoza on November 24, 2008, 08:13:14 AM
Yeah, I figured you would use a small digital switching circuit in combination with a physical switch or push button. Digital switching circuits come in a wide variety of shapes and sizes and are usually pretty affordable. You might end up with a lumpy HuCard that way, but I don't think anyone minds bumps on their HuCards.
Title: Re: Bubble Bobble PCE
Post by: nodtveidt on November 24, 2008, 08:31:08 AM
It would have to be extremely low-power, as there's not much left after powering the flash chip. If you have any suggestions, I'm all ears...err, eyes. :D
Title: Re: Bubble Bobble PCE
Post by: soop on February 15, 2012, 03:57:24 AM
Nice reading through this, hope you don't mind a bit of a bump.  But when/if this is done, I'll buy like 5 copies.
Or at least 3.
Title: Re: Bubble Bobble PCE
Post by: Nighttrate on June 15, 2014, 11:21:27 AM
Hi guys, did this game ever get finished ? if so were can I get a copy?