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NEC TG-16/TE/TurboDuo => TG-16/TE/TurboDuo Discussion => Topic started by: Lord Thag on July 01, 2008, 05:04:45 AM

Title: It Came From the Desert
Post by: Lord Thag on July 01, 2008, 05:04:45 AM
Hey all. Been on vacation up north in Seattle, and I managed to score myself a nice Duo-R in perfect working order. What an awesome system! At last, I could play my pile of CD games. So, when I got home, I decided to play through my stack. The Thunder games are awesome, Ys is fantastic, DE II is fantastic, and then, I pop in It Came from The Desert.

 :shock: =P~

So, it starts off with the pedophile ex santa guy talking about a camera on his roof and a truck full of nuclear waste. Then, somehow, I find myself in this grainy low-res town for no reason. I go to a building, which for some reason is full of boxes and junk and, of course, some guy in a wheelchair playing the (!?) saxaphone and asking me if I want the girl. I say, 'uhh sure'.

The girl is, for some reason, floating on a couch in a pool of lava. She mumbles a bunch of stuff, and then her head jumps out at me in a collage of trippy lights.

Then I';m attacked by zombies and giant ants in a side scrolling game with no warning.

Uh, WHAT THE HELL is up with this game?
Title: Re: It Came From the Desert
Post by: Necromancer on July 01, 2008, 05:07:17 AM
Antdroids for the win!  Enjoy your R.  8)
Title: Re: It Came From the Desert
Post by: oldskool on July 01, 2008, 09:41:22 AM
Yeah that game is definetly for space cadets, but judging by your avatar you should have no problem playing it  LOL..
The graphics are just horrible in my opinion..
Title: Re: It Came From the Desert
Post by: vestcoat on July 01, 2008, 09:41:44 AM

Uh, WHAT THE HELL is up with this game?

Yeah, I don't know.  It's basically a Final Fight rip-off if you ask me.
Title: Re: It Came From the Desert
Post by: Necromancer on July 01, 2008, 10:01:52 AM

Uh, WHAT THE HELL is up with this game?

Yeah, I don't know.  It's basically a Final Fight rip-off if you ask me.

Then you've obviously never played it.  We're talking about It Came From the Desert, not Riot Zone.  :wink:
Title: Re: It Came From the Desert
Post by: vestcoat on July 01, 2008, 10:19:02 AM

Uh, WHAT THE HELL is up with this game?

Yeah, I don't know.  It's basically a Final Fight rip-off if you ask me.

Then you've obviously never played it.  We're talking about It Came From the Desert, not Riot Zone.  :wink:
Whoa Whoa Whoa...slow down there chief.   =; 
*beep* *beep* *beep*
What part of lo-fi, B-movie, FMV is not exactly like Final Fight?
Buzz = Cody
jazz dude in the wheelchair = Haggar
the town of Lovelock = Metro City
and the Antmind = Jessica

and...ah, OK, it doesn't have Guy.  Whatever.
 
Title: Re: It Came From the Desert
Post by: _joshuaTurbo on July 01, 2008, 12:26:09 PM
Guy Kazama.



Solved
Title: Re: It Came From the Desert
Post by: T2KFreeker on July 01, 2008, 12:58:30 PM
I guess I am a Space Cadet. I loved the game when it released. Been ages since I played it though.
Title: Re: It Came From the Desert
Post by: Mobius on July 05, 2008, 07:25:29 AM
I tried to play it, but I just didn't get it...
Title: Re: It Came From the Desert
Post by: T2KFreeker on July 07, 2008, 09:21:19 AM
I tried to play it, but I just didn't get it...

What's not to get? What were you missing? I am really asking.
Title: Re: It Came From the Desert
Post by: nat on July 07, 2008, 09:21:59 AM
I love this game. It's classic early 90s cheese. Awesome.
Title: Re: It Came From the Desert
Post by: Necromancer on July 07, 2008, 09:40:12 AM
What were you missing?

My copy was missing polished graphics, quality controls, and a fair challenge during the action sequences.  How 'bout yours?  :D

I love this game. It's classic early 90s cheese. Awesome.

Here, here!
Title: Re: It Came From the Desert
Post by: T2KFreeker on July 07, 2008, 11:06:19 AM
What were you missing?

My copy was missing polished graphics, quality controls, and a fair challenge during the action sequences.  How 'bout yours?  :D

I love this game. It's classic early 90s cheese. Awesome.

Here, here!

Very cute! :lol:
Title: Re: It Came From the Desert
Post by: jboypacman on July 07, 2008, 11:52:28 AM
The Amiga(?) version was much better from what i remember.
Title: Re: It Came From the Desert
Post by: nodtveidt on July 08, 2008, 06:27:32 AM
ICftD is for the hardcore interactive sci-fi player. Mastering the various mini-games is necessary to completing it, though the most important ones are the side-scrolling parts and "Exterminator", where you shoot ants while they're trying to chew up a human tied to the ground.

Spoilers below:
Your ultimate mission is to find and eliminate the Antmind Queen, who lives three levels into the ground during the side-scrolling missions. In order to find her, you have to descend to the lowest point of the tunnels. There, you will run into her force field shield. Once you see the doctor after that, he will instruct you to obtain three transponders, which can be gained by engaging in and winning Exterminator three times. If you take too long in getting the transponders, you will run into Prissy, who has been overtaken by the Antmind. By this point in the game, Exterminator is almost impossible to win, and you will likely lose the codes to the force field. Since you won't have enough time to engage Exterminator three more times (and especially at the heightened difficulty level), you would only be able to get the first ending. However, if you're able to get to the force field after unlocking it, you will enter the final battle with the Antmind Queen. If you are hit while battling her (count on it happening more than once), entering the tunnels again will take you right back to her lair so you don't have to go through the tunnels all over again. Once you beat the Antmind Queen, you get the good ending. So, the key to winning is to first get to the lowest levels of the tunnels as quickly as possible to unlock the force field. Once you've broken into the Queen's lair, all subsequent entries into the tunnel give you another shot (haha, punny) at the good ending. I should also point out that many parts of the story are "useless" and serve no purpose. The important ones are saving Lud's place (free grenades for the rest of the game during the overhead battle scenes) and obtaining the Leaping Devastator (day 2, evening, saloon in Borax, choose Strength...allows you to jump FORWARD instead of backward while in the tunnels). You can also gain an Air Strike attack for the overhead scenes if you bring an ant leg to the doctor...it has limited use but every bit helps.
Title: Re: It Came From the Desert
Post by: T2KFreeker on July 08, 2008, 10:40:07 AM
Screw it, when I finally get a Turbo CD again, I guarantee I am getting this game. Been awhile and I have to refresh my memory, damnit!
Title: Re: It Came From the Desert
Post by: Mobius on July 10, 2008, 06:44:04 AM
I tried to play it, but I just didn't get it...

What's not to get? What were you missing? I am really asking.

I had no idea what I was supposed to do.  Then the game would suddenly change to side-scrolling mode and I'd die.
Title: Re: It Came From the Desert
Post by: Necromancer on July 10, 2008, 07:02:54 AM
I had no idea what I was supposed to do.  Then the game would suddenly change to side-scrolling mode and I'd die.

If you don't want to diddle around and figure everything out on your own, then follow Rover's little walk through.   Either way, the cheese is delicious and worth the effort.