PCEngineFans.com - The PC Engine and TurboGrafx-16 Community Forum
NEC PC-Engine/SuperGrafx => PC Engine/SuperGrafx Discussion => Topic started by: doomfarer75 on February 14, 2005, 11:27:56 AM
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I am hunting for stories of the trials and tribulations gamers have suffered to finish super G&G on the supergrafx..damn that game is hard..haven't spent much time with it yet but jeez...Let's hear 'em!
Whoops! sorry Aaron....wrong forum! -Josh
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I never got too far in this game on SGX, mostly because I rarely had access to the console. But I found this entire series tough!
OFF TOPIC:
On trials and tribulations endured on SGX: I did play Aldynes (shooter) on the console quite a bit and I could never beat one of the later bosses. Quite frustrating.
Also, I got stuck in Granzort (using emulator)... I was surprised that the platforming got tough and that I couldn't progress... I definitely want to revisit Granzort and complete it.
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Ghouls'n Ghosts is too hard for a casual gamer like me, plus it's some years ago since I played it the last time. I locked my SGX in the closet, propably have to change this...
I also loved to play Aldynes and Granzört. Yes, I like Granzört.
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I wonder if anyone Has beaten it....I haven't heard of anyone getting to stage 4....
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I wonder if anyone Has beaten it....I haven't heard of anyone getting to stage 4....
This is one of those situations where it would be neat if someone took screenshots of the later stages, just to confirm that those later stages EXIST!
That's how I felt with Athena (NES). I really tried to complete that game, inspired by some MANIAC who beat it (without cheats) -- he was kind enought to post his progress on the web.
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I also loved to play Aldynes and Granzört. Yes, I like Granzört.
word up! We should spread the love... not to many folks discuss these games, even via emulation.
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athena....was that a shooter? how bout this one...Amagon for the nes....what a hard frustrating stinker..I can't believe my brain still wastes neurons remembering it....then i found some evidence that people stayed with it and finished..then I felt lame
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athena....was that a shooter? how bout this one...Amagon for the nes....what a hard frustrating stinker..I can't believe my brain still wastes neurons remembering it....then i found some evidence that people stayed with it and finished..then I felt lame
Athena is a neat SNK adventure game, the character of Athena has actually become a mainstay with the King of the Fighters series. Athena also came out in arcades.
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Never beat Ghouls n' Ghost on Super Grafx, nor any other system. I remember I made it pretty far on MAME once... but of course I was using unlimited credits :D . It's a very hard game.
I thought Aldynes was just okay, but not really exciting. Granzort is pretty fun and probably the best SGX game. If Strider came out for SGX, then that would probably be the best SGX game.
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Just because you guys were talking about this game I pulled my SGX out off the closet and plugged it in. I've tried 1941 and GnG. Hey man, GnG is REALLY hard. After dying several times while trying to climb the hill in the 1st level, I got a little bit frustrated. But I tried and tried and after 30 minutes I made it to level 2. Wooooah!
Then I tried to remember if I ever have seen the boss of the 2nd level. I think not. But it's a lovely nice game.
1941 disappointed me a bit. I thought it was a bit better, graphicwise. But still a solid game.
The instruction manual is indicating that the other 3 levels exist ;-)
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1941 ain't too bad. It's not really exciting or anything, but it's solid like you said.
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yeah....I have never gotten past level 2 in G&G either...but haven't tried all that hard yet....stage 7 in dracula X is keeping me busy..lost symphony of the night! GGGRRRR
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I remember getting far on the Genesis version. But the SupgerGrafx version is just too tough. I have trouble passing the second level, and sometimes when I barely do I have no continues left and one man. I throw in the towel at that point.
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I've beaten SG GnG through the first time, but after you beat the last boss, you get a special weapon instead of rescuing the princess. You then have to use this special weapon and beat the game a second time to rescue the princess.
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I can beat Genesis version but not SGX
It's way too hard to beat, especially with limited continues.......... :(
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I've beaten SG GnG through the first time, but after you beat the last boss, you get a special weapon instead of rescuing the princess. You then have to use this special weapon and beat the game a second time to rescue the princess.
friggin' amazing! has anyone ever completed the second loop and documented it with screenshots? Perhaps a Japanese PCE fanpage has this?
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I've beaten SG GnG through the first time, but after you beat the last boss, you get a special weapon instead of rescuing the princess. You then have to use this special weapon and beat the game a second time to rescue the princess.
friggin' amazing! has anyone ever completed the second loop and documented it with screenshots? Perhaps a Japanese PCE fanpage has this?
It's a pretty difficult game. My nephew took his SuperGrafx back so I can't check at the moment, but I remember there was a way you can go into some kind of special screen at the title menu to adjust the difficulty, credits, sound test, etc. I used this to change the credits to 9 and the difficulty to very easy IIRC. It's still a very difficult game though. Also when you play the second loop, you cannot get any other weapons. If you do by accident you lose that special weapon and have to open more treasure chests to get it back in order to rescue the princess. To add to the difficulty the weapon has really weak range, however, I can't remember how powerful it is when you're powered up with the gold knight armor. I won't describe what the weapon is because I don't want to spoil it for those of you who plan on playing it. I will say that it's definitely possible to beat both first and second loops with 9 credits since I made it to the last level of the second loop but I just didn't have enough credits left to survive. :shock:
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This makes me want to beat the damned game!
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It's a pretty difficult game. My nephew took his SuperGrafx back so I can't check at the moment, but I remember there was a way you can go into some kind of special screen at the title menu to adjust the difficulty, credits, sound test, etc. I used this to change the credits to 9 and the difficulty to very easy IIRC. It's still a very difficult game though. Also when you play the second loop, you cannot get any other weapons. If you do by accident you lose that special weapon and have to open more treasure chests to get it back in order to rescue the princess. To add to the difficulty the weapon has really weak range, however, I can't remember how powerful it is when you're powered up with the gold knight armor. I won't describe what the weapon is because I don't want to spoil it for those of you who plan on playing it. I will say that it's definitely possible to beat both first and second loops with 9 credits since I made it to the last level of the second loop but I just didn't have enough credits left to survive. :shock:
I'm gonna have to try to get further in this game. I just want to see some of the later levels, goddammit. Keranu, I cried last night trying to get through the second level without dying. I got worse and worse.
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I remember last time I played it, I was getting so pissed off on the part at the first level with those tornado things. I usually have no problem at all with those things until last time I played it. I was getting so pissed off. I was also getting mad at Bloody Wolf yesterday on the fourth level boss. I gave up because I couldn't beat him.
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Yeah, GnG is one hardcore bastard.
now, bloody wolf is pretty easy, but i've had a lot of practice. i honestly can't remember how difficult it seemed when i first started playing it. i do remember insisting that "bloody wolf" was a real thing ("like the 'green berets' of the army")... yes, i was a dork.
what's the fourth boss? i had to look at the TurboPlay guide to remind myself...
http://home.comcast.net/~archive-one/TP-03-12.jpg
oh snap, he is tough... I remember that I had to constantly keep moving when fighting him. also, i don't think that's the last time you see this boomerang dude!
the story actually is a kool part of this game... so keep on fighting!!!! it get's kooler after you beat 4.
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Hehe, I was using your Turbo Play archives to get help in Bloody Wolf :lol: . It came in a lot of handy because before when I would play the game, I would just kind of play until the second level boss where I would get killed. Thanks, Turbo Play!
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I want to have a "testimonials" section of the website where people write in letters explaining how TurboPlay helped them. Yours is the first! I'm half-kidding, that's how tired I am right now :)
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Haha, I'd love to see my testimony on there. It has helped me, not only with Blood Wolf, but Ninja Spirit as well. (mainly for the falling pit part before the last boss)
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I had a quest in the last quarter of last year, to beat all the super grafx games i never beat since 1992 when i owned a SGX, and crushed GnG, and 1941.
I have beaten Battle Ace(f*cking hard), Granzort(even f*cking harder), and Aldynes(not too bad except the last boss, but there's a tutorial on the net on how to beat it.).
All games were ONLY possible for me, with Magic Engines save state feature, otherwise i would not have even attempted these games ever again as they are too impossible. I still have the save states for anyone wanting them i believe, and i saved the endings as well. GranZort's ending was lame, but the other two were decent.
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I do not use save states ever since I became a man :lol: 8) :P .
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I had a quest in the last quarter of last year, to beat all the super grafx games i never beat since 1992 when i owned a SGX, and crushed GnG, and 1941.
I have beaten Battle Ace(f*cking hard), Granzort(even f*cking harder), and Aldynes(not too bad except the last boss, but there's a tutorial on the net on how to beat it.).
All games were ONLY possible for me, with Magic Engines save state feature, otherwise i would not have even attempted these games ever again as they are too impossible. I still have the save states for anyone wanting them i believe, and i saved the endings as well. GranZort's ending was lame, but the other two were decent.
I was gonna ask for the save states, but then I saw Keranu's post and I remembered that I, too, am HARCORE and must finish Granzort and Aldynes on my own. I'm tempted to look at the aldynes boss guide (that's where i got stuck)... but I must be strong.
It sucks to hear that Granzort doesn't have a good ending.
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Don't go to the darkside, Steve! Hold together!
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Don't go to the darkside, Steve! Hold together!
thankfully, I haven't succumbed to the beast ... yet. ;)
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Yes I beat SuperGrafx Ghouls 'n Ghosts back in 97 or 98 when I had the console. It was pretty hard but not hard enough that I could not beat it. I could never beat SNES Super Ghouls 'n Ghosts, for me that was alot harder. The last level or two was a total ***** and Sardius the final boss was impossible for me. way way way way harder than Loki / Lucifer at the end of Ghouls 'n Ghosts.
I could not beat other SuperGrafx games either: Battle Ace, Grandzord, or Aldynes. Ghouls 'n Ghosts was easy in comparison!
the reviewer 'R.I.P.' from gamezero.com found SGX GnG very difficult as well. in '96 he wrote:
This has got to be one of the most difficult games that I have ever played in my life. Even using a code which gave me additional continues and lives, I have never been able to advance beyond third level. I felt that graphics and sound were comparable to the arcade version, and play control was very accurate as well. I really enjoy this game and still go back to it from time to time, in hopes that I'll hit that magical groove and win this puppy!
http://www.gamezero.com/team-0/final_word/super_grafx/dai_makaimura.html
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SGX GnG isn't that hard, its just a port of the japanese version of the arcade, where the continue spots are few and far inbetween.
Thats why the Genesis GnG seems so easy, but the MD GnG is probably the same as SGX GnG.
Once you get the gameplay down, its easy to fly straight through again and again. The bitch, is getting the Cross the 2nd time through, since you can only find it wearing gold armor.
Unless you get the Cross in the first section of the first level, kill yourself. Otherwise, it way faster to just reset, play to the end and try again on the second quest level one.
If you need to develop your skills, you should play the original japanese game on MAME, since you get unlimited continues. But just the same, if you miss the Cross right away, just reset cause its pretty much a waste of time.
The game is easier for me than Ghosts N Goblins. But with both, you either master the gameplay and breeze through or hit a wall.
Thats what good games are, difficulty surpassed by increased skill instead of a bunch of cheap hits(which GnG also has :D ).
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Haha very good information you guys have here! Anyway I also couldn't beat Granzort. I could always make it to the last level boss but it was so damn hard to get there. I have only played these games on the console itself, not emulators or anything. Maybe when I have more time I'll try the emulators with a nice control pad. 8)
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I've never played the super grafx version of this. I don't own the system and I downloaded the rom but it doesn't want to work. I have beaten the genesis one and didn't find it that hard. It's one of my favorite genesis games. However if the sgx one doesn't have unlimited continues then i'm sure i'd get my ass kicked. Now the nes Ghosts n' Goblins was a tough one. Is this more like that game?
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I haven't played the SNES version so I don't know how hard it is. I just know that the SGX version on "normal" difficulty was pretty hard. I always had to play it on easy or very easy whichever one was the lowest can't remember to make it past the first full loop.
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I've never played the super grafx version of this. I don't own the system and I downloaded the rom but it doesn't want to work. I have beaten the genesis one and didn't find it that hard. It's one of my favorite genesis games. However if the sgx one doesn't have unlimited continues then i'm sure i'd get my ass kicked. Now the nes Ghosts n' Goblins was a tough one. Is this more like that game?
Ghosts N Goblins is just a totally different game, which is tough, but more balanced(skill pays off more).
The SGX GnG is just based on the original Japanese arcade version(as is the Megadrive 'port'), where the points you restart at after dying are few and far inbetween). It makes a big difference in this type of game.
There is a Lives and Continues trick that makes it easy to reach the final level of SGX GnG. Any version is just ridiculously hard/cheap to completely beat since you have to play through the game twice and use a particular weapon at the end to reach the real last boss.
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No. I have beaten Super Ghouls n Ghosts on SNES both times through before. Had a terrible headache afterwards. So much stress packed into that series.
To me beating a Ghosts n'Goblins/Ghouls N'Ghosts/Makaimura game in general is just simply making it to the final stage.
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No. I have beaten Super Ghouls n Ghosts on SNES both times through before. Had a terrible headache afterwards. So much stress packed into that series.
To me beating a Ghosts n'Goblins/Ghouls N'Ghosts/Makaimura game in general is just simply making it to the final stage.
Same here, when I said I beat the genesis version, I mean only one time through. I've been playing that nes one again and now I can get to level 4. Still havn't played the SGX one.
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I've never beaten Ghouls 'n Ghosts, but I never played it much either (never saw an arcade cabinet, didn't have the Genny version way back when, and didn't get a SGX and the game until much later). The only thing I remember is usually getting very frustrated on the second stage and giving up.
I have beaten the SNES Super GnG though. Damn hard game, especially since Capcom took out the ability to shoot up. I actually owned the game for about ten years before finally beating it in 2001. Prior to beating it, I had gotten to the end a couple of times, but always got pissed at the "you have to go back and get this other weapon" bit and gave up. And yes, that weapon sucks. However, in Super GnG you can pick it up without wearing the gold armor (at least I seem to remember being in my underwear once when I got it). There's also several places you can get the weapon up until about halfway through the game, at which point you better have it or you're screwed. It's also annoying because you can accidentally pick up another weapon (just avoid any treasure chests after you've got the special weapon). The range on it sucks balls, although when you power up with the blue or gold armor it's decent. Once you actually reach Sardius he's not too bad.
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Oh yeah, does the Super Grafx version have the Red Arremer/Guinivere abduction cinema like the arcade had?
That particular cinema defined the entire series. Ghosts N'Goblins (NES), & Super Ghouls N Ghosts (SNES) had it, but Genesis/Mega Drive doesn't.
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I don't know what you mean by getting the cross, because the special weapon in SG GnG is not a cross. :wink:
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Oh yeah, does the Super Grafx version have the Red Arremer/Guinivere abduction cinema like the arcade had?
That particular cinema defined the entire series. Ghosts N'Goblins (NES), & Super Ghouls N Ghosts (SNES) had it, but Genesis/Mega Drive doesn't.
Yes, it does have the cinema
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Oh yeah, does the Super Grafx version have the Red Arremer/Guinivere abduction cinema like the arcade had?
That particular cinema defined the entire series. Ghosts N'Goblins (NES), & Super Ghouls N Ghosts (SNES) had it, but Genesis/Mega Drive doesn't.
The SGX version is missing all of the opening scenes. It only has the one scene when you start a new game, where the couple gets hit by a couple of lasers.
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I don't know what you mean by getting the cross, because the special weapon in SG GnG is not a cross. :wink:
Then what is the special weapon in the SGX version?
Its a cross in Makaimura and whatever it is in Daimakaimura I've gotten it in the arcade, Genesis & SGX versions before, but don't remember what it was exactly.
All I know is that you have to have the Magic Armor on to get it.
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I beat the Genesis version twice, but I don't remember what the special weapon is either. It was like 10 years ago though.
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I don't know what you mean by getting the cross, because the special weapon in SG GnG is not a cross. :wink:
Then what is the special weapon in the SGX version?
Its a cross in Makaimura and whatever it is in Daimakaimura I've gotten it in the arcade, Genesis & SGX versions before, but don't remember what it was exactly.
All I know is that you have to have the Magic Armor on to get it.
*Spoiler*
It's holy water.
:D
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Oh yeah, does the Super Grafx version have the Red Arremer/Guinivere abduction cinema like the arcade had?
That particular cinema defined the entire series. Ghosts N'Goblins (NES), & Super Ghouls N Ghosts (SNES) had it, but Genesis/Mega Drive doesn't.
The SGX version is missing all of the opening scenes. It only has the one scene when you start a new game, where the couple gets hit by a couple of lasers.
AH, I didn't realize there was more! OOPS
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Oh yeah, does the Super Grafx version have the Red Arremer/Guinivere abduction cinema like the arcade had?
That particular cinema defined the entire series. Ghosts N'Goblins (NES), & Super Ghouls N Ghosts (SNES) had it, but Genesis/Mega Drive doesn't.
The SGX version is missing all of the opening scenes. It only has the one scene when you start a new game, where the couple gets hit by a couple of lasers.
AH, I didn't realize there was more! OOPS
Here's the full intro that begins as soon as the arcade boots up and then repeats in attract mode-
(http://www.members.shaw.ca/justin_cheer/gng1.GIF)
(http://www.members.shaw.ca/justin_cheer/gng2.GIF)
(http://www.members.shaw.ca/justin_cheer/gng3.gif)
(http://www.members.shaw.ca/justin_cheer/gng4.GIF)
(http://www.members.shaw.ca/justin_cheer/gng5.GIF)[/img]
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Thanx! That's sweet!
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Hmm, old post.
Well, I did beat G&G for the SGX back in 1994(going through it twice). Also beat Aldynes and 1941.
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You've got them /\/\4|> $|<!|_L$!
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Hmm, old post.
Well, I did beat G&G for the SGX back in 1994(going through it twice). Also beat Aldynes and 1941.
dude! do you remember if there was a second loop for Aldynes?
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The second loop in Aldynes is "expert mode" and I could only beat expert mode with ME and save states - there's no difference in the ending. I beat the first run through the game on the original back in '94. My friend still has th VHS cam recording of me beating it! Took me 3 hours on the last level!
Actually, there is a 3rd loop! But have only done this on the emulator with save states and slow mo! It's impossible.
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The second loop in Aldynes is "expert mode" and I could only beat expert mode with ME and save states - there's no difference in the ending. I beat the first run through the game on the original back in '94. My friend still has th VHS cam recording of me beating it! Took me 3 hours on the last level!
Actually, there is a 3rd loop! But have only done this on the emulator with save states and slow mo! It's impossible.
Insane! Thanks for the scoop. You kick my proverbial butt when it comes to Aldynes, because I have yet to beat the game (I can get to the end? boss, but the lightning is wicked fast -- tough to dodge -- and I don't think I've found the correct weapon to use 'cuz I don't seem to be damaging the "core" sphere at all).
Third loop? This corroborates what I've heard from folks. In fact, someone actually claimed that there were FOUR loops in Aldynes, but this has yet to be confirmed.
Crazy.
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The second loop in Aldynes is "expert mode" and I could only beat expert mode with ME and save states - there's no difference in the ending. I beat the first run through the game on the original back in '94. My friend still has th VHS cam recording of me beating it! Took me 3 hours on the last level!
Actually, there is a 3rd loop! But have only done this on the emulator with save states and slow mo! It's impossible.
Insane! Thanks for the scoop. You kick my proverbial butt when it comes to Aldynes, because I have yet to beat the game (I can get to the end? boss, but the lightning is wicked fast -- tough to dodge -- and I don't think I've found the correct weapon to use 'cuz I don't seem to be damaging the "core" sphere at all).
Third loop? This corroborates what I've heard from folks. In fact, someone actually claimed that there were FOUR loops in Aldynes, but this has yet to be confirmed.
Crazy.
Maybe it just repeats forever like some arcade games.
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Maybe i should give it a try on the SGX GnG. I beat the Super GnG SNES version in 1996 after hours of play all day. It just takes a lot of practice, dying and memorization of treasure chest ,enemies and patterns.
The best way to beat all GnG games is to play it like your practicing it first. Then get serious later. Too bad this series died in 1991 or so. I would love to see another Trojan also. Damn that game was a B.
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Third loop? This corroborates what I've heard from folks. In fact, someone actually claimed that there were FOUR loops in Aldynes, but this has yet to be confirmed.
It wouldn't supprise me. Infact, I was viewing the rom with a tile viewer and say some interesting grahpics/large images. Either was a debug mode or special ending.
Maybe it just repeats forever like some arcade games.
Doubtful, the level numbering still increments as the game loops after the end. Third run through, the first level is "level 15".
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Maybe i should give it a try on the SGX GnG. I beat the Super GnG SNES version in 1996 after hours of play all day. It just takes a lot of practice, dying and memorization of treasure chest ,enemies and patterns.
The best way to beat all GnG games is to play it like your practicing it first. Then get serious later. Too bad this series died in 1991 or so. I would love to see another Trojan also. Damn that game was a B.
I loved Trojan (NES)... but that game was unforgiving.
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Third loop? This corroborates what I've heard from folks. In fact, someone actually claimed that there were FOUR loops in Aldynes, but this has yet to be confirmed.
It wouldn't supprise me. Infact, I was viewing the rom with a tile viewer and say some interesting grahpics/large images. Either was a debug mode or special ending.
Maybe it just repeats forever like some arcade games.
Doubtful, the level numbering still increments as the game loops after the end. Third run through, the first level is "level 15".
Hmmm, intriguing. Hopefully the investigation of the this game continues. I was under the impression that Blazing Lazers, for example, loops many, many times (perhaps endless)...
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The best way to beat all GnG games is to play it like your practicing it first. Then get serious later. Too bad this series died in 1991 or so. I would love to see another Trojan also. Damn that game was a B.
I hear the new GnG on PSP is supposed to be even more impossible than ever. :) I briefly tried it at the Tokyo Game Show, but I wasn't fond of the new 3D gfx. Looks like classic 2D GnG gfx from a distance though.
Capcom (and most companies it seems) sure can pump out the sequels to games like Devil May Cry once a year it seems. But it takes them 10+ years to make sequel to a game from the old days... bastards.
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Maybe it's possible that Aldynes even has MORE than four loops!? Has anyone ever beat the fourth loop? I know someone just mentioned that there are four loops...
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Haha, I couldn't resist. I am replaying my Super GnG for SNES lately. I forgot how cheap this game can get. I also forgot on how to make the right jumps for certain parts of the game. The one that got me the worst was the fire stage when the stone pedastels rise from the lava (The third stone arghhhh). I died too much later at the ice stage and turned it off. I will give it another run today hehe.
This is good practice for the other versions I never took time to beat. This also reminds me of how Castelvania 1 the arcade/MSX game is damned impossible in a similar way.
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This is good practice for the other versions I never took time to beat. This also reminds me of how Castelvania 1 the arcade/MSX game is damned impossible in a similar way.
There's a part where tons of big gray stone bricks fly at you, horizontally, left to right. I have yet to figure out a way to pass this without losing tons of life. It's been a few years, I can't even remember if I ever passed it. And this is not too far in the game!
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This is good practice for the other versions I never took time to beat. This also reminds me of how Castelvania 1 the arcade/MSX game is damned impossible in a similar way.
There's a part where tons of big gray stone bricks fly at you, horizontally, left to right. I have yet to figure out a way to pass this without losing tons of life. It's been a few years, I can't even remember if I ever passed it. And this is not too far in the game!
Ahhhh shit, I hate that part. The simple fact that you just get lucky on avoiding them in order to make it through kills me. What the hell was Konami thinking? Its like trying to avoid a train but you can't get off the rails. I mean damn.
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Ahhhh shit, I hate that part. The simple fact that you just get lucky on avoiding them in order to make it through kills me. What the hell was Konami thinking? Its like trying to avoid a train but you can't get off the rails. I mean damn.
I don't know what part you guys are talking about since I haven't played the game much, but I really like that comparison you made, really well put.
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I wonder if anyone Has beaten it....I haven't heard of anyone getting to stage 4....
:?:
it's not that hard as the arcade original. and even that one is beaten by many many many people all around the world ;)