PCEngineFans.com - The PC Engine and TurboGrafx-16 Community Forum

NEC PC-Engine/SuperGrafx => PC Engine/SuperGrafx Discussion => Topic started by: Golgo13 on August 23, 2008, 08:05:34 PM

Title: Anyone played Metamor Jupiter?
Post by: Golgo13 on August 23, 2008, 08:05:34 PM
I was reading about a shooter for the CD rom called Metamor Jupiter, anybody here played it?  Is it any good?
Title: Re: Anyone played Metamor Jupiter?
Post by: Tatsujin on August 23, 2008, 08:22:37 PM
i would call it average. but it has kinda weird style and shows up with some very neat effects (lightning of teh 1st boss, background tube-rotation..).

definitelly a worthy to have some fun with, and not too expensive as well.
Title: Re: Anyone played Metamor Jupiter?
Post by: SuperDeadite on August 24, 2008, 12:30:07 AM
Its a cool little game.  It has a very different feel to it, there is no score at all for example.  Once I figured out the different ship phases and that you can actually adjust your speed, it grew on me a lot.  Also it was made by Flight-Plan, who oddly enough is most famous for their SRPG games Black/Matrix and Summon Night.  I whish they'd do another shooter someday.
Title: Re: Anyone played Metamor Jupiter?
Post by: Black Tiger on August 24, 2008, 07:43:17 AM
It has a number of neat special effects like real-time scaling and rotation, but they really chug. The shaded tunnel effect is really cool and still smooth though.
Title: Re: Anyone played Metamor Jupiter?
Post by: shubibiman on August 26, 2008, 07:19:58 AM
I like this game even though it has a strange feel to it. It looks like it could have been way better.
Strangely enough for a game of its kind, it uses the back up Ram so you can save at the end of each stage.
Title: Re: Anyone played Metamor Jupiter?
Post by: grahf on August 28, 2008, 08:56:51 PM
It's not great, but I enjoyed its unique quirks/effects enough to buy a copy.