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NEC PC-Engine/SuperGrafx => PC Engine/SuperGrafx Discussion => Topic started by: Black Tiger on October 04, 2008, 08:48:01 AM
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I've been holding off on releasing this until I finished a few other things that I wanted to launch with it. But since it is already being discussed on another forum, I decided to release it as-is for now.
Here is my crazy over the top Street Fighter II' MD vs PCE vs SFC comparison (http://superpcenginegrafx.com/sfiice_comparison_main.html) which is so detailed that it would make AirRaidX blush. :oops:
I don't think I've yet seen a comparison of any 16-bit ports as detailed as this. Even if you're not interested in such a thorough breakdown, it's also serves as a gallery of the game.
I'm also opening up the new forum (http://superpcenginegrafx.com/forum/index.php) for my site. Under Content Discussion (http://superpcenginegrafx.com/forum/viewforum.php?f=2) I will add a thread for each new feature as they are created. I get a ton of e-mail questions and requests (http://superpcenginegrafx.com/forum/viewforum.php?f=1) about my site from all kinds of people, so hopefully this will work out much better. :)
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Very impressive work. I would love to see a few more arcade shots mixed in with the others, then it would be perfect.
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I've joined the forum and made my first post (you could probably guess who I am there) :mrgreen:!
What I've seen from the Street Fighter II Champion Edition Comparison, it looks like it was nicely made (as usual :)). It's also nice that you've taken an "unbiased" sort of approach to each of the versions, also.
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Very impressive work. I would love to see a few more arcade shots mixed in with the others, then it would be perfect.
I've planned to do a separate section for more direct arcade comparisons, but from the beginning I wanted to keep the focus on the ports, especially since they're all based on World Warrior SFC and not the arcade. I actually had many more arcade pics for things like the projectiles and effects and such, but cut them because they're took up so much space on the page and looked the same as the ports, only wider. :P
I've joined the forum and made my first post (you could probably guess who I am there) :mrgreen:!
What I've seen from the Street Fighter II Champion Edition Comparison, it looks like it was nicely made (as usual :)). It's also nice that you've taken an "unbiased" sort of approach to each of the versions, also.
It's basically the same style that you're using for your Bomberman '94/Mega Bomberman comparison. :wink:
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Unbiased opinions suck. All content on Black Tiger's site needs to contain lots of anti- SEGA and Nintendo propaganda and also slam and deride those companies' respective consoles at every opportunity.
Seriously though, nice work, Black Tiger.
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That was awesome, Black Tiger. I love home port comparisons. I have a question for you:
If you walked into a bar and saw the SFC/MD/PCE versions of CE which one would you
bring home?
I'm interested in hearing what everybody has to say about this. 8)
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Awesome work man,I loved it! you covered basically every important compare points and most all the minor ones too. The only thing really left would be to compare to see if all the versions retain all the combos/dizzy/re-dizzy combos the arcade had.
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Will go read now. Looks like some good readin' :P
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very nice and hard work there :)
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Like it, but this topic reminds me of the old school vid magazines that had screenshot comparison. When I clicked on backgrounds I saw it was a Youtube comparison. Could you get more background screenshots or did I miss that? I think I just saw a handfull. The screenshot that magazines always used to point out how awesome the PC-Engine version was the Guile level. That level put the other games to shame (closest to arcade). I will have to dig around for this old EGM mag, but it was alike a 3 page special on the PC-Engine SFII.
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Look below the youtube comparison, there you will find the screen shot comparisons separated in three sections, page 1, page 2 and page 3.
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Yeah, there are a shitload of screenshots in there. :)
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Like it, but this topic reminds me of the old school vid magazines that had screenshot comparison. When I clicked on backgrounds I saw it was a Youtube comparison. Could you get more background screenshots or did I miss that? I think I just saw a handfull. The screenshot that magazines always used to point out how awesome the PC-Engine version was the Guile level. That level put the other games to shame (closest to arcade). I will have to dig around for this old EGM mag, but it was alike a 3 page special on the PC-Engine SFII.
That sounds like the first unveiling of the PC Engine version, in which the only comparison was the fugly still birth Genesis port that was completely redone. I've got it and I believe it's not buried too deep, so if I am able to, I'll scan it sometime today and put it up here.
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Yeah - exactly that is the one. It was just against the fugly Genesis version. If I find I will scan and post. I remember seeing a picture of the avenue 6 and wishing so bad that I had one!
That sounds like the first unveiling of the PC Engine version, in which the only comparison was the fugly still birth Genesis port that was completely redone. I've got it and I believe it's not buried too deep, so if I am able to, I'll scan it sometime today and put it up here.
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That was awesome, Black Tiger. I love home port comparisons. I have a question for you:
If you walked into a bar and saw the SFC/MD/PCE versions of CE which one would you
bring home?
I'm interested in hearing what everybody has to say about this. 8)
It really depends on someone's tastes. There are many people who have little interest in the actual graphics and are more interested in special effects. These types would say that the PC Engine version is garbage because it doesn't have the same layered bgs as the other ports. Of course, if the other ports didn't have layered bgs, like many of the Neo Geo ports, then they'd think that the PCE version is amazing.
Many people dismiss the PC Engine version because the music 'instruments' don't sound like their favorite console, either Genesis or SNES (they usually don't like the rival console's sound either). The music is actually one of the HuCard's selling points to me, since the music itself is my favorite version of the soundtrack, even if the sounds themselves aren't special by PC Engine standards.
It was all the little things that made the PC Engine version special to me. Like the colored smoke clouds, variety of shaded fonts and how all the color just pops out. That's why I compared all the things most people wouldn't think of, because in most of those ways the PC Engine version stands out. It's not any sort of bias, it's just to show some of the ways that the PCE game makes up for some of its other shortcomings.
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I would take home the exotic PC Engine version...... 8)
That was awesome, Black Tiger. I love home port comparisons. I have a question for you:
If you walked into a bar and saw the SFC/MD/PCE versions of CE which one would you
bring home?
I'm interested in hearing what everybody has to say about this. 8)
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Yeah - exactly that is the one. It was just against the fugly Genesis version. If I find I will scan and post. I remember seeing a picture of the avenue 6 and wishing so bad that I had one!
Here it is-
http://www.superpcenginegrafx.com/img/egm_sfiice_pce_reveal.jpg
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Yes - I loved that review back in the day! :P
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I remember looking over those two pages everyday for weeks waiting for the game to arrive in the mail, and probably also during the weeks it took to save up the money for it. I also remember even then picking out the colored arcade style fonts in the screenshots.
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i have the genesis version and the Pc Engine version,i can tell you this and it is my opinion.the pce version of street fighter 2 ce blows away the Genesis version.graphics and sounds wise.the controls on both versions are tight though.as far as the snes version goes,it is more of a toss up.the snes having some edge in the sound and graphics.never really played the snes version much though.
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I sure am glad that NEC decided to "incorporate the same button system as found on the SNES pad". Jesus Christ on crutches, I can't even tell the button layout apart between the SFC and NEC pads. The shoulder buttons and even the backwards alphabet letters are the same! Oh wait. The only thing that is similar is that the buttons are numbered backwards and Nintendo's are alphabetized backwards for some retarded reason I've never been able to comprehend.
What they forgot to write about in the article was how there would be sooooo many unsold copies of the PCE version going for super cheap in the future. I cannot understand why they didn't mention this. I mean, I know about it now so why didn't they know about it when they wrote the article? This is why everyone hates EGM with an extreme passion.
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Awesome work B_T. :clap:
I agree with nat. More unashamedly biased remarks in favour of PCE. :mrgreen:
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i would like to have one of those AVE 6-button proto pads so badly!! =P~
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The Genesis version has a feature that not even the arcade has. When you turn on the game, you see a graphical "SEGA" logo that was omitted from ALL OTHER VERSIONS! It appears that only the mighty Genesis has the sheer power and the programmers with the mad skillz to incorporate such a radical feature with technology from the future. That's why it has more MEGA POWER.
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Another cool thing the Genesis one had (maybe the SNES verison does too?) was that team battle mode thing like KoF. If I recall though, when you won a match, you would switch to your next character instead of continue using the character you won with, which kinda ruined the purpose.
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Thanks for the fantastic article Black Tiger. There's more than enough detail to satisfy the pickiest nutter. :clap:
The green box that has some sort of symbols written on it in the Arcade version, looks like "o2" on PC Engine and Super Famicom, but clearly says "JOE" on the Mega Drive version.
Clearly in honor of Joe Redifer, eh? :lol:
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The Genesis version actually has most of what the SNES version does but the PCE version doesn't and vice versa, plus cool unique features like the arcade intro cinema, animated continue faces and Group Battle mode.
It's only technically limited in some ways with its graphics and sound. If its aesthetic limitations were brought up to par with the other ports, it'd probably be considered the most complete home version.
Today I added comments about the music fade outs and screenshots with a blurb about the censored Genesis intro.
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The green box that has some sort of symbols written on it in the Arcade version, looks like "o2" on PC Engine and Super Famicom, but clearly says "JOE" on the Mega Drive version.
Clearly in honor of Joe Redifer, eh? :lol:
:clap: :clap: :clap:
:lol: roflmao! :lol:
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Damn straight it's in honor of me. When Capcom was designing the Sega version, they asked "who the hell owns a Sega system anyway? They suck and it is popular to hate on them!". Sega responded with "Well, we know Joe Redifer owns one. He writes us letters telling us what to do, but we don't listen and that's why we are doomed to failure in the future". Capcom said "Joe must be great! We will honor Him in the Sega version!"
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Over the years, I've occasionally heard people say that they believe that the SNES/SFC version has the best line scrolling effect.
After carefully comparing high quality footage recorded from real hardware, I've come to the definite conclusion that all three ports have an identical line scroll effect. Both in how the image appears at each stage of scrolling and the consistency of the animation. The only difference is in the background tiles themselves.
I made a video comparing the floors. It's the best quality I could do with the software I have, but I think that it's still pretty clear how similar each version is. The main shortcoming, is that I didn't have a good enough SNES S-Video cable when I recorded the footage and it's not nearly as clear as the others.
http://superpcenginegrafx.com/video/sfiice_linescroll_comp.avi
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I've occasionally heard people say that they believe that the SNES/SFC version has the best line scrolling effect.
Those people are idiots! What's next... some people think that the SNES version flashes "Press start" in the title screen better than any other version?
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I remember reading comments over the years that one of DKC's more impressive and impossible-on-Genesis special effects is the title screen roll down. The same effect that Comix Zone use on its title screen.
As for the line scrolling, the first EGM preview of SFIIWW described the effect as "impossible on home systems".
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I remember reading comments over the years that one of DKC's more impressive and impossible-on-Genesis special effects is the title screen roll down. The same effect that Comix Zone use on its title screen.
I bet George Wood was one of those people :P .
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I remember reading comments over the years that one of DKC's more impressive and impossible-on-Genesis special effects is the title screen roll down. The same effect that Comix Zone use on its title screen.
I bet George Wood was one of those people :P .
He went pretty crazy with his Toy Story review, he basically trashed the game for also appearing on Genesis.
I've occasionally heard people say that they believe that the SNES/SFC version has the best line scrolling effect.
Those people are idiots! What's next... some people think that the SNES version flashes "Press start" in the title screen better than any other version?
The superior line scroll notion has actually been put forward here before. :wink: