PCEngineFans.com - The PC Engine and TurboGrafx-16 Community Forum
Tech and Homebrew => Turbo/PCE Game/Tool Development => Topic started by: Arkhan on May 10, 2009, 03:54:41 PM
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For people not overly active with PCE development , I was wondering what exactly keeps you all from getting started?
Is it lack of programming knowledge, or time or something?
Just curious :)
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All of the above. I would love to become a programmer, but have no idea where to start. I command you to install knowledge on me for starting this thread!
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I just don't know where to start. I would love to see some tutorials for programming the PC Engine!
It would also help if there was a definitive program for such a thing...
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For me, it's actually because I do have knowledge of programming (C++) having programmed semi-extensively in the past, and because of this I know for an absolute fact that I do not have the free time necessary to invest in such a project these days. Programming can be a very time-consuming undertaking, especially when you've got a hard-to-locate bug. Not to mention graphics work on top of that..... Only if I were unemployed would I be able to take on such a project.
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For me, it's actually because I do have knowledge of programming (C++) having programmed semi-extensively in the past, and because of this I know for an absolute fact that I do not have the free time necessary to invest in such a project these days. Programming can be a very time-consuming undertaking, especially when you've got a hard-to-locate bug. Not to mention graphics work on top of that..... Only if I were unemployed would I be able to take on such a project.
I see.
Its a good thing im part time and in college and have free time/dont sleep much. >_<
After my insanity project finishes, I have a little journal of notes I took while doing things that I might slap into some nice tutorials to help new starters.
Not trying to sound like a douche here but we need to be the coolest homebrew scene around. Screw Nintendo!
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Yeah, I actually wouldn't getting into it, but like nat says, I know how much time & effort it takes to put out something really half-decent.
You add graduate school work, part-time work, wife, and other random tidbits here and there, and there's just no time left... As a matter of fact, I've had to give up even playing video games whenever school is in session. :( Just one more year...
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You add graduate school work, part-time work, wife, and other random tidbits here and there, and there's just no time left... As a matter of fact, I've had to give up even playing video games whenever school is in session. :( Just one more year...
So we all drop out of school, divorce/dont get married, and quit our jobs and make the best PCE games ever!
:)
yeah,school sucks. It takes me longer to beat RPGs during the semester ....
I cheated some and incorporated PCE Development stuff into school as projects... :)
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Can I ask what your major is? Is it CS? CIS? :?:
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It is CIS. w/ Math and computer architecture focus.
:)
I just turned in my independent study and should have some announcements about it in a few days or so
Its PCE related.
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Awesome! I'm taking CIS 10 right now; looks like we are shooting for the same goal. 8)
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Awesome! I'm taking CIS 10 right now; looks like we are shooting for the same goal. 8)
what does the 10 indicate?? O_O
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It's just the course #, at my skool CIS 10 is introductory to computer information systems.
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It's just the course #, at my skool CIS 10 is introductory to computer information systems.
ohhh I see
I got lucky and was allowed to skip the intro stuff.>_<
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i used to use some turbo pascal 15years ago. i heavily doubt, that this will be sufficient to program some neat pce games :lol:
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i used to use some turbo pascal 15years ago. i heavily doubt, that this will be sufficient to program some neat pce games :lol:
lol if you could handle Pascal decently, C shouldnt be much more than a quick punch in the wang and then youre set