PCEngineFans.com - The PC Engine and TurboGrafx-16 Community Forum
NEC TG-16/TE/TurboDuo => TG-16/TE/TurboDuo Discussion => Topic started by: San Juan Wolf on May 23, 2010, 10:35:13 AM
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I am curently playing Wonderboy 2 on the TG 16 and would need a bit of help .
Does anyone know how to jump to avoid falling in the spikes in round 6 ?
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Here's a hint: the better your shoes/boots in this game, the faster you can walk and better you control. If you haven't upgraded your footwear at all by stage 6 you won't have enough speed to clear the jumps without falling in the spikes.
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Thanks .
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Wonderboy 2? Are we talking about new adventure island?
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Bikkuri World aka Wonderboy in Monsterland. (http://www.thebrothersduomazov.com/search/label/Wonderboy in Monsterland)
Wonderboy in Monsterland is the second Wonderboy game.
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oh yea that's right. I thought thats what he was talking about but I didn't realize it was on the pc engine. this being the turbografx thread I got confused :-)
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I considered moving the thread, but seeing as there is an English translation patch for the game I thought it was fine to leave it here.
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I think your sig could be a little bit bigger.
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I think your sig could be a little bit bigger.
:lol:
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I think your sig could be a little bit bigger.
:lol:
You laughing now, but figure this:
(http://img535.imageshack.us/img535/5453/sigfail.png)
Note: the missing 0.1% are used by the separation line between post and sig.
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That signature is the size of a small island! edit > crop plz [-X
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I like how you broke that down with percentages...haha. I think i would get rid of the "in game" screen.
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just put the two pictures side by side. They will fit.
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just put the two pictures side by side. They will fit.
PLUS make 'em half the size. Ms-paint can help you solve this task.
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I think your sig could be a little bit bigger.
:lol:
You laughing now, but figure this:
(http://img535.imageshack.us/img535/5453/sigfail.png)
Note: the missing 0.1% are used by the separation line between post and sig.
:lol: :lol: :lol: :lol: :lol: :lol: