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NEC TG-16/TE/TurboDuo => TG-16/TE/TurboDuo Discussion => Topic started by: Obfuscate on January 18, 2011, 02:58:13 AM

Title: Cosmic Fantasy 2
Post by: Obfuscate on January 18, 2011, 02:58:13 AM
Hey

I've started this game, I'm a few hours in, at the city lost in time or whatever it is. Anyway I have a question about the battle system. The game is fun so far but the battles are way too often, it's like every 3 steps and there is another enemy. It's to the point of not being fun. Do the battles lessen in frequency as you go or is this what I have to expect the whole way? Anything like in Dragon Slayer where you get the glasses {?} that allow you to see your enemies later on?
Title: Re: Cosmic Fantasy 2
Post by: nodtveidt on January 18, 2011, 03:49:44 AM
The battle frequency doesn't really change much, though near the end, the number of enemies drops. It gets to the point where once everyone has weapons capable of damaging everything onscreen, you only ever get 2 enemies max. Ever. Kinda defeats the point. :D And there is nothing like that in the game... you just gotta deal with the frequency. It's annoying, but it's the way the game is played.
Title: Re: Cosmic Fantasy 2
Post by: Necromancer on January 18, 2011, 04:00:20 AM
The encounter rate is what it is - some places are a bit worse than others, but it's a pain in the ass the whole game through.  Stick with it, though; it's worth the effort.
Title: Re: Cosmic Fantasy 2
Post by: Arkhan on January 18, 2011, 11:41:51 AM
Cadette Babette is worth the effort.
Title: Re: Cosmic Fantasy 2
Post by: Joe Redifer on January 18, 2011, 12:13:40 PM
The game is really only worth playing through once because of the sheer annoyance of the battles.  As I played through it back in the day, I made sure to capture all of the cinema intermission cut scenes onto Super VHS videotape (which has more resolution than real life, hence the "Super") so that way I could enjoy them whenever without the annoyance of playing the game.  Not sure if I still have that tape.
Title: Re: Cosmic Fantasy 2
Post by: Arkhan on January 18, 2011, 02:09:22 PM
Not sure if I still have that tape.

If you did, that'd be super.
Title: Re: Cosmic Fantasy 2
Post by: SignOfZeta on January 18, 2011, 02:21:43 PM
I did that too, but the tape is long gone.
Title: Re: Cosmic Fantasy 2
Post by: Joe Redifer on January 18, 2011, 02:28:07 PM
But did you do it with Super VHS?  If not, then clearly you did not have as much enjoyment as I did as Super VHS has been scientifically proven to multiply enjoyment by a factor of 6.8.
Title: Re: Cosmic Fantasy 2
Post by: SignOfZeta on January 18, 2011, 05:42:41 PM
No, by the time I could really afford Super VHS all the decks still on the market were shit.
Title: Re: Cosmic Fantasy 2
Post by: Duo_R on January 18, 2011, 08:11:08 PM
but was the Duo outputting S-video? If not then the enjoyment factor stays flat.

Are all the cinemas on Youtube or should I get the visual collection?
=)

But did you do it with Super VHS?  If not, then clearly you did not have as much enjoyment as I did as Super VHS has been scientifically proven to multiply enjoyment by a factor of 6.8.
Title: Re: Cosmic Fantasy 2
Post by: SignOfZeta on January 18, 2011, 09:55:37 PM
but was the Duo outputting S-video? If not then the enjoyment factor stays flat.

Of course not. Virtually nothing put out s-video back then other than other s-video decks. They still made better recordings though.
Title: Re: Cosmic Fantasy 2
Post by: Obfuscate on January 19, 2011, 01:39:06 AM
But did you do it with Super VHS?  If not, then clearly you did not have as much enjoyment as I did as Super VHS has been scientifically proven to multiply enjoyment by a factor of 6.8.

LOL

Also, Thanks guys, I'll stick it out.
Title: Re: Cosmic Fantasy 2
Post by: _joshuaTurbo on January 19, 2011, 03:35:32 AM
The Enjoyment factor is multiplied by a thousand when said Super VHS tape is put into a bluray player.  It looks better than jesus.
Title: Re: Cosmic Fantasy 2
Post by: nodtveidt on January 19, 2011, 03:43:52 AM
Anything looks better than a zombie.
Title: Re: Cosmic Fantasy 2
Post by: DragonmasterDan on January 19, 2011, 04:36:35 AM
The game is really only worth playing through once because of the sheer annoyance of the battles.  As I played through it back in the day, I made sure to capture all of the cinema intermission cut scenes onto Super VHS videotape (which has more resolution than real life, hence the "Super") so that way I could enjoy them whenever without the annoyance of playing the game.  Not sure if I still have that tape.

I used to do a cable access show when I was younger and we used S-VHS for recording our shows. Man that brings back memories.
Title: Re: Cosmic Fantasy 2
Post by: GohanX on January 23, 2011, 02:25:41 PM
The encounter rate in the game is pretty brutal, but it masks the fact that the game is very short for an RPG. Stick with it, you'll get through the game in no time.
Title: Re: Cosmic Fantasy 2
Post by: spenoza on January 24, 2011, 05:21:09 PM
Cosmic Fantasy 2 is quite a conflicting game. The characters are decently interesting, the story is pretty good, and I love the big twist. On the other hand, as an RPG, the game is pretty poor. Poison doesn't work, damage isn't random at all, and there's really not much strategy or choice in the battles. The actual gameplay portions of the game are just so... weak. And yet I enjoyed playing the game when I was younger and felt it was all worth it. I'm not sure I'd make the same judgment call now.
Title: Re: Cosmic Fantasy 2
Post by: SignOfZeta on January 24, 2011, 09:52:59 PM
I absolutely loved the game back in the day. At the same time, I'd have to say it has some of the poorest combat in the history of JRPGs.
Title: Re: Cosmic Fantasy 2
Post by: nodtveidt on January 25, 2011, 03:27:56 AM
I tend to overlook the game's shortcomings because it's a 64K game... but at the same time, I get the feeling that the game was never completely finished. Obviously status effects were intended but never coded in, many items serve absolutely no purpose (Ball Of Lito, Royal Sword, etc), and there are just too many characters that are templated off of other characters. Also, the US manual depicts playable characters that never seem to actually show up in the game, but one of them shows up as an NPC in the secret town. Savegame hacking can create a whole mess of new characters for your party. My favorite is when you can play as a chicken. :)
Title: Re: Cosmic Fantasy 2
Post by: Duo_R on January 25, 2011, 03:31:14 AM
Savegame hacking? How???
Title: Re: Cosmic Fantasy 2
Post by: nodtveidt on January 25, 2011, 03:37:18 AM
I released an early build of a CF2 savegame editor on the Frozen Utopia site some years ago.

http://www.frozenutopia.com/downloads.html

Not all the features I wanted in it are implemented, but you can edit any one of the 338 bytes of the game's savefile. It works on emulators, or on the real thing if you have a flash cart.