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Non-NEC Console Related Discussion => Console Chat => Topic started by: SignOfZeta on January 25, 2011, 04:36:05 PM
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I s-video modded my Genesis and have been playing this game on it. I have to say...its not very good, IMO. The action is really fast compared to Drac X and boss fights seem so much less precise/strategic and more sort of spazzy. Also, the graphics are pretty f*cking sad, IMO, even for a Genesis game.
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...because Genesis enthusiasts wanted to celebrate the Konami games that were released?
I think Bloodlines is pretty corny/goofy, but it is fun for a romp.
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They also like Contra Hard Corpse more than pretty much any other Contra game.
Bloodlines isn't horrible, but it seems more like a weird Saturday morning spin-off than a true Castlevania game. It does have some good music, though.
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I love Bloodlines, honestly, i like it more than either of the SNES ones.
On the mark of Contra, it's decidedly meh, Contra III is best.
IMO, the best genesis game was definitely Gunstar Heroes, closely followed by Robocop Vs. Terminator and Rocket Knight Adventures
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I haven't played much of Bloodlines, but I remember thinking the visuals were extremely grainy.
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They also like Contra Hard Corpse more than pretty much any other Contra game.
Bloodlines isn't horrible, but it seems more like a weird Saturday morning spin-off than a true Castlevania game. It does have some good music, though.
I personally like Contra Hard Corps out of all the Contras and Gunstar Heroes.
As for Bloodlines, it has decent music and I like the fast pace. Also, I thought the graphics were decent(for a Genesis game) on certain levels. But overall, Bloodlines is definitely not the best Castlevania.
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Only played like the 5 minutes of it, but I can say it was as gripping as any other Castlevanias... (that's why I only played for 5 min!)
But to be fair, I didn't give it a good chance. It just... Didn't seem as cool as the other Castlevanias for whatever reason. And mind you, I LOVE the Genesis.
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If Bloodlines was too fast for you, you should play the 3 Castlevania games on the original Gameboy.
I thought Bloodlines was pretty good, beats the hell out of Simon's Quest.
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Yeah, vampire killer isn't a very nice looking game, and sometimes the palette dives deep under the on of a famicom. They also used kind of ugly color mixtures, mostly like green-grey-muddy-brown shit.
it still is an ok game, but can't in no ways compete with pce drac x or akumjou dracula (cast IV) on SFC.
they did a MUUUCH better job on contra the hardcore. Now that is a nice MD game.
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Personally. Rondo>Vampire Killer> IV. Sure the graphics aren't the best, but it does cool stuff
with the MD's great parallax abilities. It's the fastest of the three, and in RGB looks fantastic,
I like all the boss fights and is probably the best of them in pure action.
IV has great atmosphere, but the gameplay is absolutely terrible, stupidly easy. And the lamest,
crappiest boss fights in the entire series. Just stand there and whip, bosses die before you do.
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Personally. Rondo>Vampire Killer> IV. Sure the graphics aren't the best, but it does cool stuff
with the MD's great parallax abilities. It's the fastest of the three, and in RGB looks fantastic,
I like all the boss fights and is probably the best of them in pure action.
IV has great atmosphere, but the gameplay is absolutely terrible, stupidly easy. And the lamest,
crappiest boss fights in the entire series. Just stand there and whip, bosses die before you do.
I agree with you. IV is overrated, big time.
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Yeah, I can't stand IV. My favorites are the original FC one, the X68K one, and Rondo.
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Bloodlines is awesome. The graphics weird, they look good in RGB (reminds me of a comic book) but NES-like through a regular connection.
The problem, on this forum, is that it's going to get compared to Dracula X, which is THE BEST DAMN GAME EVER MADE. Everything sucks compared to it.
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Yeah, I can't stand IV. My favorites are the original FC one, the X68K one, and Rondo.
These days, it's easy to compare VK to the likes of Rondo, x68k, etc. But back in the
day, I and probably 95% of USA kids had no idea about the JP only games. So for 16-bit
days it was IV, Bloodlines, or SNES X. If your stuck with those 3, Bloodlines is easily the
best.
I also really like the MSX version. It's a very well designed game, that gets bashed by
people who don't know how to play it. You have to know what the items do and use
them correctly.
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I was like the opposite. I didn't had VK when I was le young, but rondo and IV. Sure rondo kicked every arse to moon and beyond of it.
But I've played IV way before rondo, so it still keeps a nice niche in my heart, especially regarding the great BGM.
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I'm not sure I played any CVs between CV1 on NES and Rondo, both right around the time of release. Maybe I played II. After Rondo I went looking at the other ones. I didn't play the X68K one until emulators got good sometime in the 90s.
Aside from the gameplay just not being "right", the graphics in Bloodlines are really lame. You see huge swaths of mono color backgrounds that would be ultra detailed in a game like Rondo, even if done with repeating tiles. I almost wonder if they were going for "animated" cel-ish look. If so...they failed. There is also very little digitized sound effects.
The music is, at times, kind of nice. That's about all the nice I can give it.
EDIT: Fixing HUGE f*ck UP.
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Aside from the gameplay just not being "right", the graphics in Rondo are really lame.
:-s :-s :-s
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The problem, on this forum, is that it's going to get compared to Dracula X, which is THE BEST DAMN GAME EVER MADE. Everything sucks compared to it.
Nothing more true could be said :!:
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Bloodlines is kinda derpy. I like it though.
As for Hard Corps...
I love the gritty cyberpunk vibe, but Contra 3 on SNES plays better still.
If Hard Corps played like Contra 3, I'd totally like it the most. The setting rules.
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If Hard Corps played like Contra 3, I'd totally like it the most. The setting rules.
Then get Contra Hard Spirits on GBA, it's literally a 50-50 mix of both games :)
Altough for me, that mix didn't work out very well.
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I literally just picked up Bloodlines and played it for the first time on Monday. It's decent, I've only made it to level 3. Some nice music, classic castlevania gameplay.
There aren't a lot of secrets, the game doesn't look as nice as other 16-bit era CV games, nor does it play as well. But it's not a bad game overall. I'm pleased with the game.
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One thing that bothers me about Bloodlines is the way he walks up and down the stairs. It almost looks as if his feet are under the stairs by the way they place the sprite. It looks pretty sloppy. Also, the animation of the main character walking is indeed pretty "derpy".
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One thing that bothers me about Bloodlines is the way he walks up and down the stairs. It almost looks as if his feet are under the stairs by the way they place the sprite. It looks pretty sloppy. Also, the animation of the main character walking is indeed pretty "derpy".
Hahahahahaha. Konami, I felt, should have taken extra time to polish Bloodlines. It should have been a better game (don't get me wrong, I like Bloodlines).
No one has really mentioned them, but I actually really enjoy the NES installments...
There is one thing you can say about Bloodlines: it has a sense of fun (or irreverence, depending on your viewpoint) that makes it stand out from the other titles in the series.
Bloodlines is, as they say, the bastard child of the Castlevania series (and yes, I'm including Kid Dracula!)
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One thing that bothers me about Bloodlines is the way he walks up and down the stairs. It almost looks as if his feet are under the stairs by the way they place the sprite. It looks pretty sloppy. Also, the animation of the main character walking is indeed pretty "derpy".
Yeah, I noticed the stairs thing. WTF?
IMO, Richtor looks pretty damned derpy too though, all the OG CV characters do. I never understood why they drew them so...uncomfortably.
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Bloodlines is, as they say, the bastard child of the Castlevania series (and yes, I'm including Kid Dracula!)
Have you ever played the abomination that is Castlevania Adventure?
Let alone newer games like Judgement.
Bloodlines is way way better than those.
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CASTLEVANIA: DERPLINES.
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Bloodlines is, as they say, the bastard child of the Castlevania series (and yes, I'm including Kid Dracula!)
Have you ever played the abomination that is Castlevania Adventure?
Let alone newer games like Judgement.
Bloodlines is way way better than those.
The Castlevania Adventure hasn't aged well. But for a very early Gameboy game, it's a decent effort.
Sure, Christopher is slow, but it's fully playable. Stage 3 is one of the best stages in the entire series
in my opinion. Chased by spikes from every direction, it's fantastic. Yes the game is flawed, and it's
sequel is far better. But Adventure II > Adventure I > Legends I'd say.
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Castlevania Adventure sure is slow... but it is awesome too! I played and beat both I and II when I was younger. I didn't even know Legends existed until a year ago, and at $20 it was a pretty expensive Gameboy game. Though, it was alright...
However, why does anyone want to play as a chick? Fighting Dracula? I try to play video games for fantasy, but that is just too far out there.
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Castlevania Adventure sure is slow... but it is awesome too! I played and beat both I and II when I was younger. I didn't even know Legends existed until a year ago, and at $20 it was a pretty expensive Gameboy game. Though, it was alright...
However, why does anyone want to play as a chick? Fighting Dracula? I try to play video games for fantasy, but that is just too far out there.
Yeah, that would be like if you could play as Maria or something in Rondo... oh wait..
Anyway, I think Adventure is still worse than Legends. But Adventure II is better than both of them. If I were to make a list of classic style CV games (non-Metroid style or 3D). It would go
1. Rondo of Blood
2. Castlevania III
3. Super Castlevania IV
4. Castlevania Rebirth
5. Bloodlines
6. Castlevania Chronicles/ X68000 Dracula X
7. Castlevania
8. Castlevania Adventure II
9. Castlevania II
10. Castlevania Legends
11. Castlevania Adventure
I'm leaving out the MSX game and Haunted Castle as I've only played those on an emulator and never for an extended period of time.
Anyway, that's my take on the games and Bloodlines is around the middle.
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a nice order dan. #1 is for certain!
what about the drac xx on sfc? :)
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a nice order dan. #1 is for certain!
what about the drac xx on sfc? :)
Ahh, I have that around 8 or 9. I totally forgot about that one.
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Drac XX doesn't exist. It's a figment of the world's nightmares.
Akumajou Dracula Arcade (Haunted Castle), is an amazing game,
unfinished and rough around the edges, but sill a fantastic game.
Unfairly hated by so many just because they suck at it. I think
the real reason everyone loves IV so much is because it's so
easy. IV= "My first Castlevania game", should have been a Pico
game.
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Drac XX doesn't exist. It's a figment of the world's nightmares.
Akumajou Dracula Arcade (Haunted Castle), is an amazing game,
unfinished and rough around the edges, but sill a fantastic game.
Unfairly hated by so many just because they suck at it. I think
the real reason everyone loves IV so much is because it's so
easy. IV= "My first Castlevania game", should have been a Pico
game.
I like IV because of nice graphics, good music, a great tone and visual style and fun gameplay. Yes it's easy but it's fun.
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I totally forgot about that one.
Yeah, it's nothing bad about totally forgot that one :)
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I had no idea everyone hated IV so much. I thought it was a blast; it's a tad on the easy side, yes, but that isn't necessarily a bad thing. After the NES installments, I appreciated the breezier pace. Also, while I'm probably alone on this one, I like how it's completely linear, with no branching paths or extra playable characters. I prefer straightforward when it comes to Castlevania.
I only played Bloodlines on an emulator. Seemed alright. Nothing special, but nothing to get overly critical about either.
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IV has one big problem for me, the color. The colors are so fruity it looks like a f*cking Lucky Charms ad.
Don't get me wrong, I love colorful games. Star Parodia and Hanatakadaka and Yoshi's Island and all that, but CV games are based on horror movies and demons and other satanic bullshit. Drac X on PC manages to be dark but still have loads of depth and detail (something Bloodlines SUCKS at) which is really hard if you don't understand color design on these old game systems. CV IV though...I think its that fruity colored because they couldn't pull off "gloomy" properly. They probably tried, screwed up, and though "damn, that looks like a bunch of brown and black bullshit, better crank it up a notch" and then totally overcompensated. That's my theory anyway.
Drac XX is the one I don't get. Its so hated just because Drac X exists and is so great. I think if XX was the only X then people would be much kinder to it.
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As far as the three real 16-bit Castlevania titles go I would rate them Best- SCIV, Second Best- DracX, and then Bloodlines.
Bloodlines, has great graphics and boss battles are really good too. Love the soundtrack! I think I'm such a old school Castlevania fan that I was just happy to see a new Castlevania game at the time.
Drac X on SNES doesn't count for anything, while the music and graphics are pretty good, even at some spots a little cleaner than our beloved Rondo, it's a crippled down 6 level teaser trailer in comparison.
phooey on drac xx, bloodlines is great!
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#1 - Drac X
#2 - Simons Quest
Although I think they're both on equal footing, having completed both games. I put X first because of the sheer amount of content but the game was far too easy.
Let the battle begin.
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Bloodlines, has great graphics...
...what?
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I will not succumb to the Drac XX hate. It isn't so bad, goddammit.
Quick, someone link to the old thread that compared DracXX and DracX via 2,000 screenshots...
DracXX still isn't a horrible game.
Also, although I've only played via emulation, I really got into the arcade (Haunted Castle). BUT THERE IS THIS GODDAMN PART WITH MATERIALIZING & FLYING BRICKS that totally kicked my ass. Sometimes I'd pass it with minimal damage, other times I'd be utterly destroyed, and I couldn't figure out the rhyme or the reason to the bricks. I choked. Never devised a good strategy.
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I can update my earlier statement. I have now played Haunted Castle on an actual haunted castle machine!
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I can update my earlier statement. I have now played Haunted Castle on an actual haunted castle machine!
Where, pray tell?! Lucky bastard.
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I know a guy who has had the PCB sitting in a box for at least 10 years.
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Where, pray tell?! Lucky bastard.
At http://www.gallopingghostarcade.com/ Galloping Ghost Arcade. It's not in their list of games, but it's there as of yesterday when I went and had the opportunity of playing it for the first time.
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That looks like a really nice arcade, apart from the seemingly complete lack of pinball.
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That looks like a really nice arcade, apart from the seemingly complete lack of pinball.
There's some non-functional pinball machines in their repair rooms. I'm going to guess they'll be put out to be used eventually.
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That arcade looks awesome. That would be a weekly visit if it were in the Buffalo area.
What kind of crowds do they get there?
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That arcade looks awesome. That would be a weekly visit if it were in the Buffalo area.
What kind of crowds do they get there?
It's been busier the past few times I've gone there.
It's 15.00 to get in, you can stay all day if you want. There was maybe 40 people there last night.
With that said it's in an old suburban downtown with limited parking and they've only been open around 6 months. It's not quite as busy on non-weekends. I hope they can keep the business going.
I went with Chany60126 back in November as well, perhaps he'd like to provide further descriptions of GGA.
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Galloping Ghosts is an awesome arcade, in fact, I'd even go as far as saying that it's the best arcade I have ever been to in my life. Each time I go the place gets better and better as the folks manage to fix machines. They have an excellent assortment of retro games, and not just the standard Donkey Kong or Pacman cabinets, but some pretty obscure ones. They have Splatterhouse, Tempest, Hyper Neo-Geo 64 cabinet and Street Fighter 1 (Fighting Street) which are really hard to find.
The fifteen dollar fee is totally worth it. I usually go on a Saturday and stay for about 7 or 8 hours. Lots of affordable places for food around the area as well.
Like Dan mentioned above, this place has been opened for about 6 months. It's hard to say how successful a place like this will be since arcades are more of a niche activity nowadays instead of being mainstream, but we'll see. Everytime I have gone, there have been more people attending. It worries me a bit that the place remains open during the weekdays since most people are busy during the week and cost of electricity of keeping the cabinets turned on must be really high. If you are within the vicinity of the Chicagoland area, do yourself a favor and check this place out. I will be hosting Turbo Fest once again on July 16th. It would be awesome for people to visit the arcade afterwards since it is not far from there for those who do come, among other places as well.
The arcade has garnered some attention from the local TV stations, check out these cool newscasts.
http://www.wgntv.com/videobeta/14c17d90-9805-47b2-9a81-b70328a6ed03/News/Old-school-gaming-at-Galloping-Ghost-Arcade
http://kotaku.com/5701087/americas-second-largest-arcade-pushes-gamers-buttons
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Man, that place sounds awesome. I'm lucky to live 15 minutes from Pinball Pete's in Ann Arbor, which is one of the few "major" arcades still around (30 years running) but even I'm impressed. Its great to hear that the dudes running this understand the simple concept of keeping the machines maintained. This seems to be lost on %90 of all operators.
What it needs is a bunch of pinball. Here in Michigan we have Pete's for that, and also this:
http://www.tilttown.com/
I want a place like Tilttown just for fighting games...
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The only arcade of any substance I've been to in the US is in China Town, NYC. Even that place is only... meh.
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They have good arcades in casinos, but you have to actually go to the casino so...f*ck that shit. I haven't been to an amusement park like Cedar Point or King's Island in ages, but in the 90s those places were massive and had everything. Also, truck stops. They aren't amazing quantity-wise, but truck stops often have the latest and greatest games.
You have to be willing to travel, and since this is the US "travel" means hundreds of miles. Often times though great stuff is just around the corner and you don't even know it.
Not only does Michigan have Pete's, and Tilt Town, but it also has Marvin's Marvelous Mechanical Museum (rad, Youtube it) and this is Michigan one of the most depressed economies in the country. There has to be something near you. I'm sure there are many people in Michigan that don't know about these cool places either.
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Yeah I really like Dracula X too.
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Galloping Ghost Arcade is like a breath of fresh air. Previously the only way to play retro arcades was to go to certain bowling alleys or some run-down discount outlets where the cabinets are in pitiful state.
The arcades at Galloping Ghosts are in great condition and nicely refurbished for the most part. Sure there are some that are still in need of repairs, but they'll get fixed in a matter of time.
It's nice to see that the owners are really passionate about arcade gaming.
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Bloodlines, has great graphics...
...what?
Bloodlines, has great graphics...
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I snapped this pic with my phone the last time I was at Pete's:
(http://grab.by/8GEy)
Recent new-old games, Tron, Donkey Kong, Contra, POW, and Outrun. The SFII' is Rainbow Edition, btw.
I wish this place had a Joust. I actually don't know of any Joust machines locally. I like Joust.
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I snapped this pic with my phone the last time I was at Pete's:
(http://grab.by/8GEy)
Recent new-old games, Tron, Donkey Kong, Contra, POW, and Outrun. The SFII' is Rainbow Edition, btw.
I wish this place had a Joust. I actually don't know of any Joust machines locally. I like Joust.
GGA has Joust.
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I'm talking with some friends here in Michigan about organizing a trip there.
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I don't know why people hesitate to call a "good game" good.
I hear people trash Donkey Kong Country, Contra 3, Castlevania 4....now the victim is Castlevania bloodlines.
I don't know what to tell ya man!
The game just feels great. In other words, the controls are spot on!
The levels have a strong "Gothic" horror feel and atmosphere.
The music is mint, and the bosses are sweet!
Come on man, it's old school Castlevania done right! How can you go wrong with that?
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I just picked up Bloodlines a few weeks ago. I like it for what it is. The graphical effects are great in spots, but I know Konami can do a lot better with the Mega Drive hardware. Just look at Rocket Knight Adventure! Bloodlines feels a tad rushed to me.
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I don't know why people hesitate to call a "good game" good.
I hear people trash Donkey Kong Country, Contra 3, Castlevania 4....now the victim is Castlevania bloodlines.
DKC is so so so f*cking lame. Its a technical trick that has long outlived what was impressive about it at the time. You run right and occasionally jump while collecting about a trillion bananas. Its basically a slower Sonic, but with blocky low-end CG. Its a shame there are so many of these f*cking things. They could have spent that money on...a sequel to Uniracers, for example.
The game just feels great. In other words, the controls are spot on!
The levels have a strong "Gothic" horror feel and atmosphere.
The music is mint, and the bosses are sweet!
Come on man, it's old school Castlevania done right! How can you go wrong with that?
Well, it isn't. That's the problem. The controls aren't bad or anything, they just aren't...right. Everything moves too f*cking fast, but in the same way they moved in the regular speed games. It honestly feels like its over clocked or some shit.
Old School Castlevania Done Right would be Dracula X or the X68k game. This is just some bastard creation that doesn't fit with the FC era games, or the Metroid-Vania era games.
Also, the graphics really aren't very good. The color choices are just terrible, and there is a great deal of nothing in many places.
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DKC is so so so f*cking lame. Its a technical trick that has long outlived what was impressive about it at the time. You run right and occasionally jump while collecting about a trillion bananas. Its basically a slower Sonic, but with blocky low-end CG. Its a shame there are so many of these f*cking things. They could have spent that money on...a sequel to Uniracers, for example.
:clap: :clap:
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DKC is so so so f*cking lame. Its a technical trick that has long outlived what was impressive about it at the time. You run right and occasionally jump while collecting about a trillion bananas.
How can you say something like that? In my opinion, the DCK series is a labor of love.
I mean you gotta appropriate the variety here, therefore by saying that it's just another "collect and jump" sorta game is you being ignorant.
There are too many examples to list. But if you played part 2 and 3, you'll be amazed at the varied number of challenges in each level.
This is the part people tend to overlook in these games. I never seen developers switch up the gameplay in many platform games, even in Sonic, Mario and Bonk.
Also, I prefer the speed of Castlevania Bloodlines over Dracula X, because Richter moves like a snail. No offence!
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I thoroughly enjoyed DKC.
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There's nothing wrong with Donkey Kong Country.
I love this little snippet, though:
You run right and occasionally jump while collecting about a trillion bananas.
I guess it's supposed to be a complaint against the design, but it basically sums up the design philosophy of every platformer ever from the 8 and 16-bit era's (just replace banana's with coins/rings/etc.)
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I was never very impressed by the digitized graphics of Donkey Kong Country. I became bored with the first game and the second was just dreadful. Didn't bother with the third.
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I was never very impressed by the digitized graphics of Donkey Kong Country. I became bored with the first game and the second was just dreadful. Didn't bother with the third.
I don't think it has aged well (aesthetically). Back in the day, there certainly was a "novelty factor" to the graphics, but now...
As far as gameplay, I thought it was a bit tedious (especially the cannon stuff...how goddamn boring it got!).
Sorry :(
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There's nothing wrong with Donkey Kong Country.
I love this little snippet, though:
You run right and occasionally jump while collecting about a trillion bananas.
I guess it's supposed to be a complaint against the design, but it basically sums up the design philosophy of every platformer ever from the 8 and 16-bit era's (just replace banana's with coins/rings/etc.)
Have you actually played platform games? There is usually more to do than just that stuff.
This is why I mentioned Sonic, which was unique in the way it was so smooth and straightforward. Very few bottomless pits, spikes, climbing, all enemies died easy (or could just be ignored outright), there were a bunch of rings to collect but they could easily be ignored, etc.
DKC is just like that...except slower, less flexible, and WAY less stylish. Sonic stripped away the shooting and the back tracking and the climbing and the tanuki suits and the brick breaking and the shops and the key collecting and all that stuff that normally makes a platform game so it could present its ultra cool vibe to you in a pure fashion. DKC sorta tried to do the same thing, but it doesn't f*cking have a vibe, cool or otherwise so you just have some low end mid-90s CG shite. The whole experience is like a extended dance remix of a song you hate with a 2 minute breakdown in the middle where absolutely nothing of interest goes on.
Games like Yoshi's Island, Metal Slug, Rayman or Sonic look every bit as cool as they did when they came out. DKC was dated looking by the time DKC 2 came out, and now they just look like cancelled Jaguar games.
I should specify that there is one game in this series (kinda) that I like and that is Donkey Kong Jungle Beat. This is the GC DK platform game you play with the bongo controller originally designed for Donkey Konga. Its basically as simple as the SNES games, but the input method makes it extremely fun. Its no Donkey Kong 2 (best DK game ever!) but its really a blast. I showed this game to my girlfriend, fell asleep, and when I woke up at 6:30 in the morning she was just finishing it. I'm pretty sure the last platformer she played was SMB1 on the NES in the 80s.
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Using pre-rendered 3d sprites is always a bad idea. It's also a really bad idea using so-so 3d sprites (for even mid 90's standards) with limited frame animation. You are making a game that will not age well at all. I have yet to play a game that uses pre-rendered sprites and have the game really play well.
Now with Bloodlines I have always liked it. It's not my favorite by any means but it still feels like a CV game to me, with more of a Genesis/MD feel. I think that's why a lot of people are kind of on the fence with this game. Yeah I also feel it could have used a better choice for colors but the genesis doesn't really have a shit ton of colors to choose from to begin with, let alone on screen at a time. I liked the music as well. Again, good to me by Genesis/MD standards.
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I have yet to play a game that uses pre-rendered sprites and have the game really play well.
Haven't you played Sapphire and Silpheed?
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Yes I have. I seriously don't think Sapphire plays all that great for a shooter. Silpheed is kind of a different story. The backgrounds are pre-rendered but I'm not sure about the ship and enemies. That game doesn't play great either. I still like both games though. I am mainly talking about action/platform games. Guess I should have specified.
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I have yet to play a game that uses pre-rendered sprites and have the game really play well.
Haven't you played Sapphire and Silpheed?
Pulstar is pre-rendered, and that's one of my favorite shooters ever.
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and now they just look like cancelled Jaguar games.
This ^^ :lol:
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How can you say something like that? In my opinion, the DCK series is a labor of love.
In my opinion, that game is extremely boring. I while I didn't put much time into the 2nd or 3rd one, I did play the first one BITD when it first came out that week. I beat it too. I was not impressed by anything about the game. Least of all the game itself. The graphics were fine. The music was lame or forgettable (average). I guess if you never had a PC with VGA card, all those colors and poor digitized graphics might have seemed impressive, but it was nothing new for me. But they were what they were. It was the game design that really let me down. It started off ok. After the first boss, I expected the game to really pick up - like original SMW, or SMB3, or any other good platformer that paces itself. But it didn't. And it just got really boring. Extremely unexpected for a supposedly 'Nintendo' title. I'll never understand the attraction the game gets. I can only assume a few things: first impressions of BITD that carry the status along now (nostalgia), and Nintendo fans loving anything Nintendo or Rare made without question, and the odd few exceptions of gamers actually liking the game for what it is (though this wouldn't account for the popularity). Maybe the 2nd and 3rd games in the series address the issues of the first game, but from the videos I've seen - doesn't look like it. Likes like the same tedious boring stuff. And from the little I've played of them. I have no interest (currently) in giving them a second chance. I'd have to say one would actually have needed to like the first game, to appreciate the sequels. And there in lies the problem.
I mean you gotta appropriate the variety here, therefore by saying that it's just another "collect and jump" sorta game is you being ignorant. There are too many examples to list. But if you played part 2 and 3, you'll be amazed at the varied number of challenges in each level.
This is the part people tend to overlook in these games. I never seen developers switch up the gameplay in many platform games, even in Sonic, Mario and Bonk.
Bonk went through a series of changes. Compare Bonk III to the first Bonk. They're almost nothing a like; gameplay mechanics, level design, etc. Then there's the SNES games.
Also, I prefer the speed of Castlevania Bloodlines over Dracula X, because Richter moves like a snail. No offence!
Yeah, you must be referring to the SNES Dracula X. Richter moves faster in Rondo than the SNES one.
Yeah I also feel it could have used a better choice for colors but the genesis doesn't really have a shit ton of colors to choose from to begin with, let alone on screen at a time. I liked the music as well. Again, good to me by Genesis/MD standards.
While true, they could have done a helluva lot better than what they did. I was really disappointed BITD with the colors in that game. And from a company like Konami. Sorry, you can't blame the Genesis graphics on this one.
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We still haven't agreed that DKC gets rather tedious?! Damn it people.
:)
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DKC was pretty cool in its time. I didn't enjoy it enough to play it all the way through, but still a pretty decent game IMO -- and I was interested enough to try it again some 15 years later, and still managed get some fun out of it (but still didn't finish it second time around).
Sonic is very stylish indeed, but I think the speed factor ended up being a bit gimmicky for me in the end. The "run-around-quick-and-just-get-to-the-end" gameplay can get stale after awhile. One of the main reasons for a platformer is to well, jump around platforms and explore the settings, power-ups, etc, but with things moving around so quick, the "explore" part is a bit lost on Sonic games. Because of it, I never bothered too much with Sonic games after part 2.
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Sonic is very stylish indeed, but I think the speed factor ended up being a bit gimmicky for me in the end. The "run-around-quick-and-just-get-to-the-end" gameplay can get stale after awhile. One of the main reasons for a platformer is to well, jump around platforms and explore the settings, power-ups, etc, but with things moving around so quick, the "explore" part is a bit lost on Sonic games. Because of it, I never bothered too much with Sonic games after part 2.
I feel the same way about the Sonic series. The first was incredible surprise when it came out. It was definitely different from anything else. The second didn't really change much, but it didn't screw up the game either. But after playing a lot of the 2nd one, I got bored of the series. Well, I did try Sonic CD. That was the game that turned me off to the series. I didn't even bother with Sonic 3 or such (never liked the GG versions).
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You're clearly remembering wrong, Sonic CD absolutely destroys the rest of the series. Go play it again like you did with SSS/FS and you'll see I'm right.
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No, he's remembering correctly.
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You're clearly remembering wrong, Sonic CD absolutely destroys the rest of the series. Go play it again like you did with SSS/FS and you'll see I'm right.
I wanted to love Sonic CD, but, sadly, it simply can't compare to Sonic 1 & 2. :)
Or Zonik, for that matter.
(http://images.wikia.com/sonic/images/e/e4/SonicGamebook_Sonicvs.Zonik.jpg)
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For me as well, Sonic 1 = THE SONIC
I've got more and more bored with every new sequel came out.
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I enjoy the Sonic games on the Genesis, but I hate the enemy placement! Everytime I have a lot of speed built up I run into an enemy and lose all my hard earned rings! :evil:
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The second they introduced Tails is the second I stopped caring about Sonic games. Sonic CD's greatest achievement is not having Tails.
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Sonic CD introduces the past present and future system, so each level has three versions. The level design is rock solid and allows you to explore the levels and not just run right through them all. IMO it's the pinnacle of that series.
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You're clearly remembering wrong, Sonic CD absolutely destroys the rest of the series. Go play it again like you did with SSS/FS and you'll see I'm right.
Nah, Sonic CD is one of those games. You either like it or you don't. It was made by a different team too, though I didn't find that out until a couple of years ago (I currently blame it on that). Trust me, I -tried- to like Sonic CD over the years. I actually like the US opening song! But I could just never get into the game. It just felt like rehash. An not good rehash either (a lot of good parts were gone).
I didn't mind the two Sonic games that came out for the Dreamcast. Though I didn't beat either of them, I did play quite a bit of both. They didn't 'feel' like the original Sonic games, but that was ok. 3D environments really do change a lot gameplay mechanics.
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Nah, Sonic CD is one of those games. You either like it or you don't. It was made by a different team too, though I didn't find that out until a couple of years ago (I currently blame it on that). Trust me, I -tried- to like Sonic CD over the years. I actually like the US opening song! But I could just never get into the game. It just felt like rehash. An not good rehash either (a lot of good parts were gone).
I didn't mind the two Sonic games that came out for the Dreamcast. Though I didn't beat either of them, I did play quite a bit of both. They didn't 'feel' like the original Sonic games, but that was ok. 3D environments really do change a lot gameplay mechanics.
I believe Sonic 2 was made by a different team than Sonic 1. STI (Sega Technical Institute based in the US) developed Sonic 2 under Yuji Naka, Sonic CD was developed by the Sonic 1 programmers under Naoto Ohshima.
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Wiki says original leader programmer and half the team when to the US under STI. I guess that was the better half ;)
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Sonic 3 & Knuckles is still the best Sonic game I've ever played. And I've played pretty much all of them.
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Its really interesting to see the range of opinion on Sonic. For me, Sonic 2 was hands down the best game. All the Genesis titles were decent, but Sonic 1 and CD had no spin dash, and once you got used to the spin dash in 2...it became harder to go back and enjoy a game without it. Sonic 3 was just to gimmicky and easy.
The Neo Geo Pocket game is pretty great too. Its essentially a level hack of Sonic 2.
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Sonic CD has the spin dash.
Only 1 doesn't have it.
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Of course it came out much later, but Saturn Sonic Jam adds a spin dash
into Sonic 1. Only version that has it.
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I actually borrowed a friends genesis to play games like Bloodlines, Contra Hardcorps, Phantasy Star and Shining Force in '94. I didn't get my own system until '95. At the time I liked Bloodlines since the only other current game I played was IV on the SNES. I agree that the graphics could have been better but the game had a unique dark feel to it. Seems Konami did this style with quite a bit of their games for the Genesis in '94. Hard Corps, Snatcher for Sega CD and even Rocket Night had this look and feel to it a bit. Of course the latter two put in a little more color, but this was just Konami's style with the Genesis in those days. I do prefer Rondo and III over all the others though.
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So I'm digging this topic out again, I beat Bloodlines for the first time today. It's a great game, there's fantastic visual effects in this game for the Genny, it's really a game that pushes the systems limits far, it retains that Castlevania challenge and visual style. I don't see why people are ripping on this game, it's excellent!
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So I'm digging this topic out again, I beat Bloodlines for the first time today. It's a great game, there's fantastic visual effects in this game for the Genny, it's really a game that pushes the systems limits far, it retains that Castlevania challenge and visual style. I don't see why people are ripping on this game, it's excellent!
I agree! Loved the game.
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Why?
Because they Don't have Dracula X yet.
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Why?
Because they Don't have Dracula X yet.
I have Dracula X, and still love Bloodlines. Guess I just really like the Castlevania series..
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I just played Bloodlines for the first time the other night at a friends house. It was pretty fun and challenging and it's style and sound really give it that dark Sega Genesis feel.
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I was going to answer the topic's original question, but SuperDeadite stole my answer and posted it on the first page four months ago.
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I like it.
I feel it really was one of the few games (Konami also did this with Hard Corps) from a 3rd party company to really push the Genesis.
The strong suit of the Genesis is speed. Therefore, spazzy gameplay. But I quite enjoy it.