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Non-NEC Console Related Discussion => Console Chat => Topic started by: Arkhan on January 31, 2011, 09:46:11 AM

Title: Intellivision, Colecovision, or Atari 2600?
Post by: Arkhan on January 31, 2011, 09:46:11 AM
Which one of the 3 do you guys prefer. 

So far for me right now, I am going with the Atari 2600.

This Inellivision shit isn't so great outside of Tron Deadly discs and demon attack, lol
Title: Re: Intellivision, Colecovision, or Atari 2600?
Post by: Necromancer on January 31, 2011, 10:05:36 AM
I vote 2600, though that's only because that's what I had as a kid and consequently am most familiar with.
Title: Re: Intellivision, Colecovision, or Atari 2600?
Post by: TheClash603 on January 31, 2011, 10:48:23 AM
Coleco would've gotten my vote if all 3 wasn't an option.  5200 would've gotten my vote if it were an option, I love that system.
Title: Re: Intellivision, Colecovision, or Atari 2600?
Post by: DragonmasterDan on January 31, 2011, 10:49:35 AM
2600 for the sheer number of games. Colecovision is the most impressive as far as games and playability. The 5200 is gigantic and has terrible controllers.

Added in edit: Opps I see Intellivison was the other choice. I'm not a big fan of the Intellivision, it's a poor mans 2600 though I do like the disc like controllers.
Title: Re: Intellivision, Colecovision, or Atari 2600?
Post by: Arkhan on January 31, 2011, 10:59:40 AM
The Intellivision has a serious lack of f*ck-shit-up games, and I am disappointed by it.  This b17 bomber and utopia crap is lame. 

Demon Attack and Star Strike are great, and Space Spartans pummels Star Raiders....especially with the voice doodlebox, ...

but f*ck!  Where are the other arcade-explosion games.   

In all honesty, the Bally Astrocade is the best console of them all.  Thats kind of why I didn't put it in the list. :)  IF YOU DONT THINK ITS THE BEST, YOURE RETARDED.  :-D!

I didn't vote Coleco since most of those games are on the MSX too... seeing as the hardware is near identical and all.  Colecovision really is an awesome system though.  With the expansion module you can cheat and say coleco and put a footnote saying (with expansion module to play Atari 2600 games too), and laugh your ass off, haha. :)


I don't understand though why both the INTV and Coleco both have a definite lack of arcadey explosion games.  Coleco is not so bad (Space Fury and Time Pilot!), but jeeze.

Atari's got Berzerk, Vanguard, Phoenix, Demon Attack, Demons to Diamonds, Megamania, river raid 1/2, Galaxian, Astroblast (OK INTV has Astrosmash...), it also has Tron deadly discs too! Its got so many more games of the arcade variety. 
Title: Re: Intellivision, Colecovision, or Atari 2600?
Post by: SignOfZeta on January 31, 2011, 11:12:30 AM
I hate the 2600 (aka: Grandma's menstrual belt). Even in the late 70s when it was the only thing going I hated it. Combat and Warlords are f*cking awesome, and I love love LOVE the box art for those early Atari games, but the bulk of the system's library is just unplayable horrible shit. How many massively un-fun bastardizations of arcade arcade games does a system need? Evidently a lot since they were pooping out horrible ports of Rampage and Double Dragon into the late 80s.

In the 80s I was mainly an arcade kid. After playing a shitload of Donkey Kong or Pac Man for real, seeing the 2600 version...bletch...I'd rather just have the lunch pail or the digital watch because the 2600 ports are just as cynically motivated marketing shit as those things.

Intelevision: Nice try, but not really very fun. Sort of like a C64 with much shitier games and no keyboard.

Now the Colecovision...I liked that one. I had a big collection as a kid and also the 2600 adaptor so I could play Combat. I never actually had Warlords (or paddles, for that matter). Not only did the Coleco have much better arcade ports, it also had cool original titles. I played a lot of Donkey Kong, Donkey Kong Jr, Ladybug, Pepper II, Looping, Carnival, and Pit Stop. That was a good machine.
Title: Re: Intellivision, Colecovision, or Atari 2600?
Post by: Tatsujin on January 31, 2011, 11:15:50 AM
Even I never had a Int and coleco, only the 2600, i voted for the coleco.
Title: Re: Intellivision, Colecovision, or Atari 2600?
Post by: BlueBMW on January 31, 2011, 02:37:44 PM
I grew up with an Atari 800 computer which made the 2600, coleco and intellivision all look like crap. :P
Title: Re: Intellivision, Colecovision, or Atari 2600?
Post by: Arkhan on January 31, 2011, 02:44:24 PM
I hate the 2600 (aka: Grandma's menstrual belt). Even in the late 70s when it was the only thing going I hated it. Combat and Warlords are f*cking awesome, and I love love LOVE the box art for those early Atari games, but the bulk of the system's library is just unplayable horrible shit. How many massively un-fun bastardizations of arcade arcade games does a system need? Evidently a lot since they were pooping out horrible ports of Rampage and Double Dragon into the late 80s.
I thought Defender was OK, even though its radically different than the arcade.   Berzerk was good too.  Others, like Gorf, were a f*cking disaster. 

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In the 80s I was mainly an arcade kid. After playing a shitload of Donkey Kong or Pac Man for real, seeing the 2600 version...bletch...I'd rather just have the lunch pail or the digital watch because the 2600 ports are just as cynically motivated marketing shit as those things.
In the 80s, I was swimming around in my dads sack, unfortunately. :-/.  Every time I see the arcade scene in Tron, I start crying. 

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Intelevision: Nice try, but not really very fun. Sort of like a C64 with much shitier games and no keyboard.
I am starting to feel the same way about this system after finally picking one up and giving it a serious go.  Aside from Tron: Deadly Discs, Astrosmash, and Demon Attack, I'm kind of just popping this shit in and going "f*ck, this is gay".    I guess maybe over the years I should have played more games in the emulator than Tron, Astrosmash, and Demon Attack.... since thats all I'm enjoying on the real deal, I could've saved the money, lol.

The star raiders clone, Space Spartans, is OK, if you like that kind of game.  It talks, so its neat.  But still... 1 good Tron game (the other 2 are f*cking stupid), an OK space invaders clone, and a star raiders knockoff don't really work for me.  Theres too many sports titles, and the library of games is small as it is.   They're 2 player games too.  Can't even AI the games.   

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Now the Colecovision...I liked that one. I had a big collection as a kid and also the 2600 adaptor so I could play Combat. I never actually had Warlords (or paddles, for that matter). Not only did the Coleco have much better arcade ports, it also had cool original titles. I played a lot of Donkey Kong, Donkey Kong Jr, Ladybug, Pepper II, Looping, Carnival, and Pit Stop. That was a good machine.
Gateway to Apshai on the Colecovision pummels the Commodore 64 one, as I have finally decided after side by side comparisons of the two games.
Venture is alot better here than Atari also (even though the Atari ones pretty OK).

My big disappointment for the Coleco is that there is a severe lack of blow-stuff-up games. 

Or so I thought.

I just gave another dig through all the games and poked around... and while the 2600 has more options...... the Coleco has more quality.

Space Fury, Cosmic Avenger, a good Defender clone, Beamrider....Frenzy, a non shitty port of Gorf..... Jungle Hunt... QBert SMURFS.

yeah, lets go with the Coleco.  f*ck the 2600 *kicks the woodgrained bastard*

Whats neat about the Coleco is can emulate most of the library on the MSX since the hardware is so similar.
Title: Re: Intellivision, Colecovision, or Atari 2600?
Post by: TR0N on January 31, 2011, 04:02:12 PM
I vote 2600, though that's only because that's what I had as a kid and consequently am most familiar with.
2nd.
Title: Re: Intellivision, Colecovision, or Atari 2600?
Post by: esteban on January 31, 2011, 04:38:26 PM
The other systems can't compare to the 2600.

The VCS (2600) crushes all other systems based on the sheer awesomeness of KABOOM! alone.

That's right.

Good night.
Title: Re: Intellivision, Colecovision, or Atari 2600?
Post by: SignOfZeta on January 31, 2011, 04:53:23 PM
Oh yeah, I forgot about Smurfs for Coleco. That game was really high end for the time, better than a lot of arcade platformers. Its not so fun anymore though.
Title: Re: Intellivision, Colecovision, or Atari 2600?
Post by: Arkhan on January 31, 2011, 06:45:27 PM
Oh yeah, I forgot about Smurfs for Coleco. That game was really high end for the time, better than a lot of arcade platformers. Its not so fun anymore though.

Its pretty fun still if you're HAERDCOER and play it on WTF hard difficulty.

I played Gateway to Apshai til I couldn't move a bit ago.  Then I looked at my new Intellivision and called it a stupid cunt.
Title: Re: Intellivision, Colecovision, or Atari 2600?
Post by: termis on February 01, 2011, 10:56:29 PM
Tough choice -- I liked them all as kid, and only had a 2600 as a hand-me-down, the Intellivision had the most memorable games for me -- Utopia, B17 Bomber (only homos don't like these two games  :D), Tron DD and Night Stalker.

Though these systems didn't really stand the test of time all that well.  I can still play many NES-era games for fun, but anything before that, I gotta really pick & choose...
Title: Re: Intellivision, Colecovision, or Atari 2600?
Post by: Arkhan on February 02, 2011, 03:01:07 AM
Utopia, B17 Bomber (only homos don't like these two games  :D).

If I want strategy-style games, I will play a PC game.  lol


most of these old games, I am looking for EXPLOSIONS AND ACTION

not think think think * click* ... think *CLICK* *shitty flight sim* CLICK*
Title: Re: Intellivision, Colecovision, or Atari 2600?
Post by: DJLobo on February 02, 2011, 07:20:01 AM
I went with Intellivision, but I could have cheated and voted for the 2600 also. Had an Intellivision II with the system changer, so I played games from both systems. Played a lot of River Raid, Enduro and Pac-Man (didn't know any better at that time) on the 2600. Played a lot of Night Stalker, Lock n Chase, Bump n Jump and the He-Man game on the Intellivision. I didn't play Tron - Deadly Discs until a few years ago and it is as good as everyone has said.
Title: Re: Intellivision, Colecovision, or Atari 2600?
Post by: Arkhan on February 06, 2011, 10:59:10 AM
This f*ckin INTV just stopped working.

What a pile of ass.

Title: Re: Intellivision, Colecovision, or Atari 2600?
Post by: Black Tiger on February 06, 2011, 11:17:35 AM
Intellivision. Although it's what my family had, I still had access to the other consoles and quite a few games... but nothing came close to AD&D Treasure of Tarmin as a game, let alone tech demo. AD&D Cloudy mountain is also cool, basically Zelda for Intv.
Title: Re: Intellivision, Colecovision, or Atari 2600?
Post by: Arkhan on February 06, 2011, 11:21:23 AM
The games i liked on INTV before it just died were Tron, Thunder Castle, the two DnD games, and Demon Attack

now to get a new INTV to play them some more.

damnit.
Title: Re: Intellivision, Colecovision, or Atari 2600?
Post by: Arjak on February 09, 2011, 03:23:21 PM
I went with ColecoVision; it was a very advanced system for the time and had some really fun games, especially if you look at the homebrews being made now. Yie Ar Kung-Fu and Gulkave ports for the win! There's even a new expansion model being made that will increase the amount of memory for even better homebrews!

I'll give second place to the Atari 2600. It's a good system for its time, it has that "pick up and play" quality in its games, and there are some absolutely amazing homebrews for the system, like Cave-In and Dungeon, but it just doesn't have the same excitement as the Coleco has for me.

On the other hand, I've never been able to get into Intellivision; maybe it's the fact that the games are impossible to figure out if you don't have the overlays or are playing on an emulator; or perhaps there just aren't enough games that look interesting for me; the main reason, however, is because the Intellivision just doesn't have any good homebrews! The system has nothing new to get excited about! Not long ago, I was wondering whether to buy a CV or INTV, and I went with the CV for this very reason, and boy am I glad I did!
Title: Re: Intellivision, Colecovision, or Atari 2600?
Post by: Arkhan on February 09, 2011, 04:16:24 PM
I am not really thrilled about the Yie Ar Kung Fu or Gulkave ports mostly because they're going to be the same as the MSX1 versions since they're basically the same hardware...and I already own those games. *facepalm*

you can play Coleco games on an MSX! There's an emulator for it.  All it does basically, is swap out BIOS stuff.  Just slap the ROM and emu program on a floppy or .dsk image and send it to your MSX!  The games will look and sound identical as if they were on the Coleco itself!  

A game that was an MSXDEV release for MSX1 ended up coming out for the Colecovision a few years ago.  The game was IDENTICAL.  

Making an MSX1 or a Colecovision game automagically ensures you can easily release it for two platforms though! :)

That being said, its still nice.  The Colecovision is essentially the perfect way to say America did get a useful MSX release.... :D  just with a limited library.   You'll even notice Konami games on there!  The Defender port on Coleco destroys the Atari 2600 one.  It is way impressive.

I was playing Tower of Doom for INTV earlier on an emulator SINCE MY GAY INTV DIED.

Man, that game is awesome.   Gateway to Apshai is still more fun to me though.

Wonder if SCC could be hacked to work on the Coleco, with ports of the Konami shooters.  holy f*ck would that rule
Title: Re: Intellivision, Colecovision, or Atari 2600?
Post by: Arjak on February 10, 2011, 06:06:23 AM
I am not really thrilled about the Yie Ar Kung Fu or Gulkave ports mostly because they're going to be the same as the MSX1 versions...

Actually, Yie Ar Kung-Fu has an exclusive 2-Player mode on ColecoVision! It's a lot of fun, and makes the game pretty respectable for a pre SF2 fighter!

There's also a release of a RPG prototype called Lord of the Dungeon; it even has a save battery! You may ask, "So?" but remember, the original proto was created in 1983, FOUR YEARS before Nintendo used it in the U.S. release of Legend of Zelda.

Lord Of The Dungeon looks like it's going to be awesome! A full RPG on ColecoVision!? Yes, please!

As my final argument, MSX computers are ridiculously expensive compared to ColecoVisions, and with the upcoming Expansion Module, it will pretty much be as powerful as an MSX1. They're even porting several MSX games to the system that wouldn't run on a CV without the Expansion!

My only complaint is that I'll probably never be able to play that badass new Goonies MSX game...

Oh well...there's always the upcoming ColecoVision 2.

No, I'm not joking. You may think I am, but I'm not. :P
Title: Re: Intellivision, Colecovision, or Atari 2600?
Post by: Arkhan on February 10, 2011, 06:12:23 AM
Actually, Yie Ar Kung-Fu has an exclusive 2-Player mode on ColecoVision! It's a lot of fun, and makes the game pretty respectable for a pre SF2 fighter!
Ah cool.  I missed that part.  I play solo usually so this will be pointless for me.

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There's also a release of a RPG prototype called Lord of the Dungeon; it even has a save battery! You may ask, "So?" but remember, the original proto was created in 1983, FOUR YEARS before Nintendo used it in the U.S. release of Legend of Zelda.

Lord Of The Dungeon looks like it's going to be awesome! A full RPG on ColecoVision!? Yes, please!
I'm with ya there.  Gateway to Apshai only goes so far, :D

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As my final argument, MSX computers are ridiculously expensive compared to ColecoVisions, and with the upcoming Expansion Module, it will pretty much be as powerful as an MSX1. They're even porting several MSX games to the system that wouldn't run on a CV without the Expansion!
Depends where you look.  eBay users, gouging morons, and ignorant westerners charge idiotic prices.  A cartridge ready MSX2 can be nabbed for around the same price as a CV.  Shipping will possibly blow, but you can still get one and play all the cart games.  Get a NoWind and you can play disk images from a PC.  SCC Megaflash and you can do everything. :)

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My only complaint is that I'll probably never be able to play that badass new Goonies MSX game...
It is such an awesome game.  Its the best homebrew platformer I have ever played.


It is going to be nice that more people will know about Gulkave.  That is one of my favorite MSX1 games.

Now I wonder about a Dragon Slayer IV port to the CV. 
Title: Re: Intellivision, Colecovision, or Atari 2600?
Post by: Arjak on February 10, 2011, 06:48:10 AM
Depends where you look.  eBay users, gouging morons, and ignorant westerners charge idiotic prices.  A cartridge ready MSX2 can be nabbed for around the same price as a CV.  Shipping will possibly blow, but you can still get one and play all the cart games.  Get a NoWind and you can play disk images from a PC.  SCC Megaflash and you can do everything. :)
Same price as a CV!? You need to tell me where you are looking...
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It is such an awesome game.  Its the best homebrew platformer I have ever played.
It looks awesome. Reminds me a little of Goonies II for NES, but with more features, and not as confusing.
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It is going to be nice that more people will know about Gulkave.  That is one of my favorite MSX1 games.
It is an amazing shooter for its time, that's for sure. I've only played a little bit, but I can say that it is HARD.
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Now I wonder about a Dragon Slayer IV port to the CV. 
There's already a port for NES under the title Legacy of the Wizard, but I think they changed the map some for that version, so it would be interesting to play the original map. I probably would hold out for a port of the MSX2 version, though, because of its better graphics and lack of attribute clash.

Now, if they were to port Dragon Slayer II: Xanadu, I would be all over that in a heartbeat! =P~
Title: Re: Intellivision, Colecovision, or Atari 2600?
Post by: Arkhan on February 10, 2011, 06:53:07 AM
Same price as a CV!? You need to tell me where you are looking...
I grabbed an MSX2 off Yahoo.jp for 30$ + around 50$ to ship it.  Thats like 80$.  Not too much more than a Colecovision in good working order.

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It looks awesome. Reminds me a little of Goonies II for NES, but with more features, and not as confusing.
That is about right.  It is so well done it might as well be a Konami game.


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It is an amazing shooter for its time, that's for sure. I've only played a little bit, but I can say that it is HARD.
Yeah, also it has Parallax scrolling on that hardware everyone pees their pants about because it scrolls choppily.  SMOOTH parallax.  Suck on that, fools.

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There's already a port for NES under the title Legacy of the Wizard, but I think they changed the map some for that version, so it would be interesting to play the original map. I probably would hold out for a port of the MSX2 version, though, because of its better graphics and lack of attribute clash.

Now, if they were to port Dragon Slayer II: Xanadu, I would be all over that in a heartbeat! =P~

I know about that, I just want to see more Japanese adventure style games on the Coleco to diversify it's library.  It'd be a nice game to put on there.  People who liked Montezumas Revenge or Pitfall could get into it.

DSII would be awesome also.  Xanadu was really good.

Lots of MSX1 games would be killer on the Coleco.  Star Soldier, Gall Force.  If more Japanese exposure existed for the system, it would have seriously contended with the NES for a longer amount of time.  Gall Force does not screw around.
Title: Re: Intellivision, Colecovision, or Atari 2600?
Post by: SaturdayMorningRobots on April 24, 2011, 05:24:47 PM
I have owned all 3 at one point (sort of, had an Adam computer which also functioned as a colecovision)

I have to vote for the 2600. It's technically the least powerful but has a huge library and some really great classics like Yars Revenge.

The Intellivision... When I was growing up my best friend owned one, I was jealous of the great Graphics and tried to get the system off him for years after the crash. Finally I got a Pristine one of my own off gamegavel.com, and a bunch of games and... eh... it's really not that great a system. The intellivision version of Atlantis and that AMAZING 3d D&D Dungeon crawler not withstanding.

Colecovision in the day was a pretty hardcore system. Rumor has it Sega actually programmed most of the games, and the hardware architecture itself bears a good resemblence to early sega consoles. (Or so I've heard) Numerous arcade perfect ports, but unfortunately that's really all it's good for and well, I have a MAME cabinet...

So... The fun is back it's plain to see, the 2600 from A ta ri.
Title: Re: Intellivision, Colecovision, or Atari 2600?
Post by: Jesse813 on April 24, 2011, 05:34:18 PM
The 2600 gets my vote since it plenty of good classic games :D
Title: Re: Intellivision, Colecovision, or Atari 2600?
Post by: Arkhan on April 24, 2011, 09:40:56 PM
Colecovision in the day was a pretty hardcore system. Rumor has it Sega actually programmed most of the games, and the hardware architecture itself bears a good resemblence to early sega consoles. (Or so I've heard) Numerous arcade perfect ports, but unfortunately that's really all it's good for and well, I have a MAME cabinet...

So... The fun is back it's plain to see, the 2600 from A ta ri.

The hardware in the Coleco is that of the MSX1 computer more or less, and the SG-1000.  Different sound chips, but the video and CPU were the same.

If you have a MAME cab though, the Atari isn't even that great anymore, lol
Title: Re: Intellivision, Colecovision, or Atari 2600?
Post by: SaturdayMorningRobots on April 25, 2011, 02:56:46 AM
If you have a MAME cab though, the Atari isn't even that great anymore, lol

Naw, when it comes to console exclusives, I am strictly a real hardware guy, except when I am playing my Wiz :) I mean I do have console emus installed on my MAME cab but I mostly do that to check stuff out. If I like a game I seek it out if practical, but to me Arcade ports aren't really my thing. Obviously though in cases where the console version is better as with some NES games and PCE shooters, I change my policy.

I don't have a 2600 emu installed though. IMO playing 2600 on original hardware is almost sacred. We had a Vader console when I was a kid, and I recenntly got a 4 switch woody. I love it to death. Had a 7800 in the 90s wish I hadn't sold that.
Title: Re: Intellivision, Colecovision, or Atari 2600?
Post by: shabba on April 25, 2011, 04:44:09 AM
I'd go with the Colecovision for sheer fun and the adaptability via the module #1 to play all the 2600 games. It's just a more complete system to me. When I was a kid, my father bought a 2600 in '78 or '79 so that was my first console, but I always lusted after a Coleco. As a kid, the games were prettier and more like what I was used to playing in the arcade.

Never owned an INTV. I need to change that.
Title: Re: Intellivision, Colecovision, or Atari 2600?
Post by: _joshuaTurbo on April 25, 2011, 05:44:25 AM
I say 2600.  It has the most shovel ware, but also the largest library, and games can be found pretty much anywhere.  (Thrift shops, retro game stores)  The 2600 was also badass strong, you could throw it against a wall and it would still work.  I heard InTV's just stop working for no reason.  What a pile of piss.

Or just go for the 7800, not only do you get the entire 2600 library but you also get 7800 games, that are better versions of 2600 arcade ports.  AND you also can own and play the immortal Ninja Golf.

Ninja Golf was the greatest video game concept in the history of all video games.  It puts Ys I&II to shame. 

lol
Title: Re: Intellivision, Colecovision, or Atari 2600?
Post by: esteban on April 25, 2011, 08:50:22 AM
NINJA GOLF.

(http://junk.tg-16.com/images/pcds.png)
Title: Re: Intellivision, Colecovision, or Atari 2600?
Post by: Arkhan on April 25, 2011, 11:02:12 AM
The Atari 7800 is a lesson in what not to do when your competition is already kicking your ass.
Title: Re: Intellivision, Colecovision, or Atari 2600?
Post by: guyjin on April 25, 2011, 11:27:57 AM
the 7800 was a great system that got screwed by circumstances. Those circumstances being a) it's being put on hold for almost 3 years, b) having cheapskate first and 3rd party support, and c) Atari's inability to modernize stylistically (until it was too late).
Title: Re: Intellivision, Colecovision, or Atari 2600?
Post by: BlackandBlue on April 25, 2011, 02:19:55 PM
I grew up with the Intelli as my first console.  One (two?) word(s)...  Shark!Shark!  Balls to the f*cking walls fun! What about Snafu and Armor Battle.  That SOB had good games.  Your Atari aint got nothing!  Congo Bongo was awesome, but I think was ported to every console.
Title: Re: Intellivision, Colecovision, or Atari 2600?
Post by: Arkhan on April 26, 2011, 11:23:01 AM
hey Black and Blue I got a f*ckton of Intellivision stuff im looking to stop having on my floor.

Just sayin.