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NEC PC-Engine/SuperGrafx => PC Engine/SuperGrafx Discussion => Topic started by: GAUGE on February 17, 2011, 05:02:33 AM
Title: Who designed the PC Engine consoles?
Post by: GAUGE on February 17, 2011, 05:02:33 AM
From what I've gleaned, Hudson came up with the system architecture / software format, and NEC built the hardware, but did NEC also design the systems' outer casings?
Just curious, because for me, there are no better looking systems out there, past or present.
Title: Re: Who designed the PC Engine consoles?
Post by: sunteam_paul on February 17, 2011, 05:11:18 AM
Whoever did was a genius. The original white PC Engine is the most wonderful console design ever.
Title: Re: Who designed the PC Engine consoles?
Post by: Arkhan on February 17, 2011, 05:13:35 AM
Jesus.
Title: Re: Who designed the PC Engine consoles?
Post by: Bonknuts on February 17, 2011, 05:37:57 AM
Yeah, I'd be interested to know who designed the outer shells/casings as well. Specifically, if it's a single person credited for and which said he/she worked on (NEC or Hudson).
Title: Re: Who designed the PC Engine consoles?
Post by: SignOfZeta on February 17, 2011, 06:08:49 AM
Whoever did was a genius. The original white PC Engine is the most wonderful console design ever.
I agree completely.
Title: Re: Who designed the PC Engine consoles?
Post by: sunteam_paul on February 17, 2011, 06:14:45 AM
Whatever happened to console design? The Master System was sleek in its time, the Mega Drive looked fantastic...nobody is that innovative any more, they're all just boxes now.
Title: Re: Who designed the PC Engine consoles?
Post by: Arkhan on February 17, 2011, 06:16:13 AM
Whatever happened to console design? The Master System was sleek in its time, the Mega Drive looked fantastic...nobody is that innovative any more, they're all just boxes now.
hey, the PS3 has a nice curve to it, like a grilled cheese machine.
Title: Re: Who designed the PC Engine consoles?
Post by: _joshuaTurbo on February 17, 2011, 06:33:38 AM
I really need to get my hands on a PC Engine soon! i love the look of it. To think in 2007, I had a chance to snag up one with CD attachment and carrying case. The owner didn't know if it worked or not, and it was pretty dirty looking. All for only $30.
Stupid stupid!
Title: Re: Who designed the PC Engine consoles?
Post by: Arkhan on February 17, 2011, 06:37:06 AM
To think in 2007, I had a chance to snag up one with CD attachment and carrying case. The owner didn't know if it worked or not, and it was pretty dirty looking. All for only $30.
Stupid stupid!
You passed up on a PCE, AND a PC-FX for cheapness.
DA HELL WRONG WIF YOU DOOD.
Title: Re: Who designed the PC Engine consoles?
Post by: _joshuaTurbo on February 17, 2011, 08:09:52 AM
I had a PCFX, and then sold it. The PC Engine... I .... I have no excuse. Other than at the time I already had the PC Engine Duo.....
That is no excuse. I need to get my ass kicked. My ass kicked right in the balls.
Well, whenever that duo of yours needs audio caps, we could probably slip in a region mod at the same time to fulfill some of your PC engine needs :P Or just get a Supergrafx and cover all bases.
Title: Re: Who designed the PC Engine consoles?
Post by: Tatsujin on February 17, 2011, 02:56:47 PM
Whoever did was a genius. The original white PC Engine is the most wonderful console design ever.
I agree completely.
3rd that!!
Title: Re: Who designed the PC Engine consoles?
Post by: grahf on February 17, 2011, 03:13:37 PM
The PCE consoles are awesome looking. The original white PC Engine is the best one of all. The only thing I don't like is how the dpads are not centered.
Title: Re: Who designed the PC Engine consoles?
Post by: TheClash603 on February 17, 2011, 11:05:35 PM
TG16 is bigger, and since I am an American, that means it is better.
I don't think the TG16 is a bad looking system by any means (in fact, I think it stacks up pretty well aesthetically against almost any system out there), but if they were going to make it bigger, they should've at least added in a second contoller port & native composite support. They didn't utilize any benefit of a bigger system. Cheap bastards.
Title: Re: Who designed the PC Engine consoles?
Post by: Arkhan on February 18, 2011, 01:14:33 AM
TG16 is bigger, and since I am an American, that means it is better.
They didn't utilize any benefit of a bigger system. Cheap bastards.
We's 'Merican. We make em bigger, not better!
Title: Re: Who designed the PC Engine consoles?
Post by: Mathius on February 18, 2011, 09:52:47 AM
The white PC Engine w/ Briefcase plus CD-ROM is one of the most beautifullest things I have ever laid eyes upon. Most definitely fap worthy. (That's my first official use of the term :P )
Title: Re: Who designed the PC Engine consoles?
Post by: nat on February 18, 2011, 12:48:14 PM
I disagree. For some reason I think the whole IFU-30 setup is really chintzy looking. The all-black first generation US Duo, on the other hand....
Title: Re: Who designed the PC Engine consoles?
Post by: turbokon on February 18, 2011, 02:35:49 PM
I like the turbografx 16 design better. No offense, the pc-engine looks like a kid toy, a good looking one at that.
Title: Re: Who designed the PC Engine consoles?
Post by: Mathius on February 18, 2011, 02:36:00 PM
I like the turbografx 16 design better. No offense, the pc-engine looks like a kid toy, a good looking one at that.
Though I like the PCE setup better, there is some truth to the toy comment.
I have argued that the U.S. TG-CD + TG-16 combo was a more coherent, aesthetically pleasing hunk of plastic than the IFU, which looks like it was cobbled together.
Now, don't get me wrong, there is a certain charm to the IFU's gadgetry, but the IFU is purely utilitarian in its design, and thus purely utilitarian in its aesthetic, and does look like a bunch of Legos stacked together (I agree with nat).
The TG-CD, though you may find it ugly, comes across as an intentional design with an aesthetic that "seamlessly" and coherently linked all the hardware...
...into a titanic T-bone.
EDIT: Here is an old thread on console design (http://www.pcenginefx.com/forums/index.php?topic=1796.msg20210#msg20210) that discusses a bunch of fun things. It was worth re-reading :)
Title: Re: Who designed the PC Engine consoles?
Post by: Black Tiger on February 19, 2011, 06:16:45 AM
I don't have time to really get into it right now, but as I've talked about in the past, I like the TG-16 design and a big part of that is how it fits into the PC Engine family. It totally looks to me that the same designer(s) of the PCE console(s) made the TG-16 shell. Whatever reasons forced it to become a SuperGrafx t-shape are what they are, but working around that the TG-16 looks very nice, especially the Turbo-CD combo. It would have been convenient to have had a TurboGrafx-style AV out that is compatible with Duo/PCE cables and an AC adaptor port that was not inside a removable shell, but cosmetically I love the TG-16.
I have always thought that the Turbo Express/PC Engine GT is the best looking and best designed console of all time. It looks exactly like R-Type, if it came to life as a console.
Title: Re: Who designed the PC Engine consoles?
Post by: awack on February 19, 2011, 07:11:02 AM
I read somewhere that the guy who designed the pc engine duo/turbo duo, went on to design furniture in Japan.
Title: Re: Who designed the PC Engine consoles?
Post by: nat on February 19, 2011, 10:00:45 AM
I like the turbografx 16 design better. No offense, the pc-engine looks like a kid toy, a good looking one at that.
Though I like the PCE setup better, there is some truth to the toy comment.
I have argued that the U.S. TG-CD + TG-16 combo was a more coherent, aesthetically pleasing hunk of plastic than the IFU, which looks like it was cobbled together.
Now, don't get me wrong, there is a certain charm to the IFU's gadgetry, but the IFU is purely utilitarian in its design, and thus purely utilitarian in its aesthetic, and does look like a bunch of Legos stacked together (I agree with nat).
The TG-CD, though you may find it ugly, comes across as an intentional design with an aesthetic that "seamlessly" and coherently linked all the hardware...
...into a titanic T-bone.
EDIT: Here is an old thread on console design (http://www.pcenginefx.com/forums/index.php?topic=1796.msg20210#msg20210) that discusses a bunch of fun things. It was worth re-reading :)
I disagree on the aesthetic of the PCE + IFU setup... to me it's much more futuristic than it is utilitarian. In fact, I think that even today it still looks futuristic.
On the topic of small consoles, what about Wii? Sure, the PS3 and XBOX 360 make mincemeat of the word 'slim', but the Wii is extremely compact. How does Wii compare to PCE size wise?
Title: Re: Who designed the PC Engine consoles?
Post by: sunteam_paul on February 19, 2011, 10:45:31 PM
Title: Re: Who designed the PC Engine consoles?
Post by: turbokon on February 20, 2011, 03:32:34 AM
Looks comfy:)
Title: Re: Who designed the PC Engine consoles?
Post by: SignOfZeta on February 20, 2011, 03:59:53 AM
Quote
Though I like the PCE setup better, there is some truth to the toy comment.
Yes, there is some truth because it is a toy. Its a video game. Video games are for toys kids. Back then manufacturers knew this and tried to make their stuff appealing to kids instead of trying to placate a fragile sense of "maturity" in infantile 20-somethings.
Quote
I have argued that the U.S. TG-CD + TG-16 combo was a more coherent, aesthetically pleasing hunk of plastic than the IFU, which looks like it was cobbled together.
The "cobbled together" aspect is somewhat intentional. The whole "core" concept. IMO the TG-16+CD is looks much more cobbled together though, and unintentionally. In addition to the US CDROM just not looking like it was even made my the same people as the rest of the system, its behind the unit, up on a little pedestal, and in the center. Who the hell builds stuff that way? It couldn't look more tacked on if it were an aftermarket "continental" spare wheel on some ghetto fabulous Cadillac Brougham.
The only thing aesthetically coherent about the TG-16 is the way it blends in with the CDI, 3D0, 32X and Jag as being horrible ideas forged in black plastic that went onto total failures plugging up the flea markets of America.
In my next post I'll tell you how I really feel. :)
Title: Re: Who designed the PC Engine consoles?
Post by: SignOfZeta on February 20, 2011, 04:18:38 AM
On the topic of small consoles, what about Wii? Sure, the PS3 and XBOX 360 make mincemeat of the word 'slim', but the Wii is extremely compact. How does Wii compare to PCE size wise?
The unit itself is much bigger than a PCE, but much smaller than a PCE+IFU+CDROM. Unless I'm forgetting something is the smallest system with a full sized optical drive built in.
Wait, strike that, the CD-X is smaller, slightly.
The Wii also has four controller ports and two memory cars slots (for Cube compatibility) in addition to an SD card slot, two USB sockets, AV, power, and sensor bar jacks. Packaging wise, its f*cking brilliant. Despite its "child-like" image/market it makes more money for its creators than the competition could even dream of, which makes me wonder why Sony and MS are so eager to run each other into the ground making gigantic, expensive, unreliable loss-leading refrigerator-sized bricks. I mean, MS has now made two systems that were each "superior" to what Nintendo was selling at the same time, but they are, IIRC, something like 10 BILLION USD in the hole on the whole "XBox" venture overall. Sony seems to fail more fantastically the more powerful the systems get. To me its painfully obvious they are headed in the wrong direction.
These guys, basically:
Title: Re: Who designed the PC Engine consoles?
Post by: esteban on February 20, 2011, 09:37:32 AM
I disagree on the aesthetic of the PCE + IFU setup... to me it's much more futuristic than it is utilitarian. In fact, I think that even today it still looks futuristic.
On the topic of small consoles, what about Wii? Sure, the PS3 and XBOX 360 make mincemeat of the word 'slim', but the Wii is extremely compact. How does Wii compare to PCE size wise?
I'll defend TG-CD's honor later :)
As for the Wii vs. PCE...
(http://junk.tg-16.com/photos/wii_pce_1.jpg)
(http://junk.tg-16.com/photos/wii_pce_2.jpg)
(http://junk.tg-16.com/photos/wii_pce_3.jpg)
(http://junk.tg-16.com/photos/wii_pce_4.jpg)
(http://junk.tg-16.com/photos/wii_pce_5.jpg)
(http://junk.tg-16.com/photos/wii_pce_6.jpg)
I didn't put the rear cover on the original PCE.
The Wii looks much more "distinctive" on its stand (which holds it at an angle).
Zeta's right: lots of ports are hidden behind panels on the Wii, keeping a streamlined look without losing flexibility and convenience.
Title: Re: Who designed the PC Engine consoles?
Post by: rag-time4 on February 21, 2011, 02:51:24 PM
I disagree on the aesthetic of the PCE + IFU setup... to me it's much more futuristic than it is utilitarian. In fact, I think that even today it still looks futuristic.
On the topic of small consoles, what about Wii? Sure, the PS3 and XBOX 360 make mincemeat of the word 'slim', but the Wii is extremely compact. How does Wii compare to PCE size wise?
I'll defend TG-CD's honor later :)
As for the Wii vs. PCE...
(http://junk.tg-16.com/photos/wii_pce_1.jpg) I didn't put the rear cover on the original PCE.
Poor PCE.... looks like someone left his jammies open!
Looks like he needs a bath too!
Btw, nice comparison shots!
Title: Re: Who designed the PC Engine consoles?
Post by: esteban on February 22, 2011, 03:54:21 AM