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NEC PC-Engine/SuperGrafx => PC Engine/SuperGrafx Sales & Trades => Topic started by: Senshi on May 08, 2011, 09:29:57 AM

Title: WTB: Wizardry Games
Post by: Senshi on May 08, 2011, 09:29:57 AM
I'd like to buy the PCE wizardry games if anyone has any of them and would like to part with them.  :D Thanks.
Title: Re: WTB: Wizardry Games
Post by: Bernie on May 08, 2011, 09:39:36 AM
These are excellent games to have.  I am looking to get the first two sets, Wizardry I,II and Wizardry III,IV.  I already have the fifth one.  Wish ya luck.  I know for a fact that game of japan has them.  His prices are normally reasonable as well.
Title: Re: WTB: Wizardry Games
Post by: incrediblehark on May 08, 2011, 06:51:28 PM
just a heads up - Wizardry I & II uses up an entire file cabinet for saving, and you cannot even start the game unless you clear out your memory for the game to create its own save file.
Title: Re: WTB: Wizardry Games
Post by: Bernie on May 09, 2011, 02:44:39 AM
just a heads up - Wizardry I & II uses up an entire file cabinet for saving, and you cannot even start the game unless you clear out your memory for the game to create its own save file.

III and IV most likely do as well, since V requires it too.
Title: Re: WTB: Wizardry Games
Post by: Senshi on May 09, 2011, 07:06:50 AM
just a heads up - Wizardry I & II uses up an entire file cabinet for saving, and you cannot even start the game unless you clear out your memory for the game to create its own save file.

I've noticed that with a couple other games as well such as Monster Maker I believe? Thanks for letting me know.

Is there any way to utilize the Tannoke Bank (sp) cards to get around this sort of thing?
Title: Re: WTB: Wizardry Games
Post by: Necromancer on May 09, 2011, 07:12:12 AM
Is there any way to utilize the Tannoke Bank (sp) cards to get around this sort of thing?


Nope, besides backing up your current saves, playing *insert name of memory hog here*, and swapping your saves back when done.

*edit*  Here's a incomplete list of games that backup memory and the file sizes they create: clicky (http://turbo.mindrec.com/files/gamesave.faq).
Title: Re: WTB: Wizardry Games
Post by: Bernie on May 09, 2011, 07:12:58 AM
just a heads up - Wizardry I & II uses up an entire file cabinet for saving, and you cannot even start the game unless you clear out your memory for the game to create its own save file.

I've noticed that with a couple other games as well such as Monster Maker I believe? Thanks for letting me know.

Is there any way to utilize the Tannoke Bank (sp) cards to get around this sort of thing?

I would think you could transfer the save data to the bank, then be able to use your Duo to play the Wizardry games.  I have never actually done it tho.  But, hey, I would think thats the reason this thing was made, to make more room for other save data, without losing what already exists. 
Title: Re: WTB: Wizardry Games
Post by: incrediblehark on May 09, 2011, 07:15:14 AM
you could dedicate 1 bank on the tennokoe for each wizardry game and just swap out the save bank with your internal memory (regular game saves) each time.
Title: Re: WTB: Wizardry Games
Post by: pixeljunkie on May 21, 2011, 07:10:04 AM
which ones play in english [as far as menus, etc]?
Title: Re: WTB: Wizardry Games
Post by: vestcoat on May 21, 2011, 08:14:16 AM
hmmm...these have been $5-10 games for years; today I'm seeing them on ebay for $39.
Title: Re: WTB: Wizardry Games
Post by: pixeljunkie on February 22, 2012, 08:33:59 AM
which ones play in english [as far as menus, etc]?

bump for possible answer?
Title: Re: WTB: Wizardry Games
Post by: Bernie on February 22, 2012, 08:36:49 AM
which ones play in english [as far as menus, etc]?

bump for possible answer?

All of them.  Its really a mixed bag.  Most of the menu and command menu are in English tho.
Title: Re: WTB: Wizardry Games
Post by: BigusSchmuck on February 24, 2012, 08:15:42 AM
I can confirm all of them are 90% in English hence the reason why I talk mad smack to fan translation groups on why they haven't bothered to translate the rest of the text. On the subject of Wizardry games, the 4th one has never been remade (as far as I know) except on the pc engine so if you want to give that one a whirl I highly recommend it.

Title: Re: WTB: Wizardry Games
Post by: Senshi on February 25, 2012, 02:44:59 AM
Well if anyone has the 3/4 or the 5th in minty condition I'd still buy them off you.
Title: Re: WTB: Wizardry Games
Post by: BigusSchmuck on February 25, 2012, 10:25:50 AM
http://www.ebay.com/itm/PC-Engine-SCD-WIZARDRY-5-V-Grafx-PCE-JAPAN-Video-Game-/360235906739?pt=LH_DefaultDomain_0&hash=item53dfbbb6b3
Hit Japan has the 5th one for 12 dollars, you can probably get him to sell it to you for cheap too.

Title: Re: WTB: Wizardry Games
Post by: Arkhan on February 27, 2012, 01:11:40 AM
Werdna is my homeboy.
Title: Re: WTB: Wizardry Games
Post by: BigusSchmuck on February 27, 2012, 05:43:26 PM
Gotta get those goody little two shoes. ^^
Title: Re: WTB: Wizardry Games
Post by: vestcoat on February 29, 2012, 06:26:10 AM
I can confirm all of them are 90% in English hence the reason why I talk mad smack to fan translation groups on why they haven't bothered to translate the rest of the text. On the subject of Wizardry games, the 4th one has never been remade (as far as I know) except on the pc engine so if you want to give that one a whirl I highly recommend it.
I just got III-IV today.  Most of it is in English (menus, shops, monster names, etc.), but the combat descriptions and dungeon text events are in Japanese.  It's very worrisome to be creeping around the dungeon and see unreadable messages briefly flash on the screen.  The music rocks, but I'll play through 1, 2, and 5 on the NES/SNES before attempting this one.  I'd rather disobey and get the full experience from other ports than slog through language barriers.
Title: Re: WTB: Wizardry Games
Post by: arromdee on February 29, 2012, 07:58:41 AM
Personally I don't see the point in playing 3 and 4 in Japanese (even partial Japanese) when the games were originally created in English and released in English for computers for the English-speaking world.

You also have to remember that the games up to 3 are very unfair in that you can pretty much die at any time due to bad luck.  And most of the game is just hundreds of hours of grinding (back in the day when grinding was a new concept).  I would advise playing using an emulator and using savestates to prevent this.  Or at least emulating the Apple version and copying your disk image, something you can't do on the console port but which people *had* to do on the Apple back when the games were new.  Nobody wanted to grind for hundreds of hours, randomly die, and have to grind for hundreds of hours again.

#4 is notoriously unfair (literally notoriously--people talked about it at the time) because not only can you not gain levels normally, you pretty much have to read the mind of the developer to solve some of the puzzles (one enemy requires getting a specific monster to kill it that you would have no other reason to suspect would be useful).  There's no way you're going to solve 4 with the messages in Japanese.

I ended up playing 1-3 on an Apple emulator, 4 not at all past the first few levels except by using a walkthrough, and 5 on the SNES.  5 has the typical Nintendo censorship (no alcohol for instance) but didn't lose anything aside from that, and has improved graphics.  6 and 7 existed for DOS (you probably need Dosbox by now) with 7 also ported to Windows.  8 is new enough that it's a regular Windows game.
Title: Re: WTB: Wizardry Games
Post by: BigusSchmuck on February 29, 2012, 08:34:55 AM
Personally I don't see the point in playing 3 and 4 in Japanese (even partial Japanese) when the games were originally created in English and released in English for computers for the English-speaking world.

You also have to remember that the games up to 3 are very unfair in that you can pretty much die at any time due to bad luck.  And most of the game is just hundreds of hours of grinding (back in the day when grinding was a new concept).  I would advise playing using an emulator and using savestates to prevent this.  Or at least emulating the Apple version and copying your disk image, something you can't do on the console port but which people *had* to do on the Apple back when the games were new.  Nobody wanted to grind for hundreds of hours, randomly die, and have to grind for hundreds of hours again.

#4 is notoriously unfair (literally notoriously--people talked about it at the time) because not only can you not gain levels normally, you pretty much have to read the mind of the developer to solve some of the puzzles (one enemy requires getting a specific monster to kill it that you would have no other reason to suspect would be useful).  There's no way you're going to solve 4 with the messages in Japanese.

I ended up playing 1-3 on an Apple emulator, 4 not at all past the first few levels except by using a walkthrough, and 5 on the SNES.  5 has the typical Nintendo censorship (no alcohol for instance) but didn't lose anything aside from that, and has improved graphics.  6 and 7 existed for DOS (you probably need Dosbox by now) with 7 also ported to Windows.  8 is new enough that it's a regular Windows game.
I beg to differ, I played 4 through the PCE with little problem and I don't read japanese very well. In fact, it is a bit easier than the original for the simple reason your monsters actually gain levels and you can go recharge them in the summoning circles by trading in items. About the only thing on 4 I can't stand is the music at the summoning circles and thats about it. However, you'll probably want a map through gamefaqs unless you are brave enough to do it on your own.
Title: Re: WTB: Wizardry Games
Post by: arromdee on March 03, 2012, 09:11:23 AM
I beg to differ, I played 4 through the PCE with little problem and I don't read japanese very well.

How much did you know about the game before you played it on the PCE, though?  Did you know any of the puzzles or secrets?  And did you get the grandmaster ending?