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NEC TG-16/TE/TurboDuo => TG-16/TE/TurboDuo Discussion => Topic started by: DesmondThe3rd on June 21, 2011, 11:48:17 AM
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OK, me here plugging away another lame video but this is different. I'm asking the question here has anyone here every played the TG-16 version of Darkwing Duck right to the end? And of course the answer is no cause it's a piece of crap! The game is largely forgotten and for good reason since it's the 'Deep Blue' of action platformers. Anyways here's a video of me playing through the whole damn thing just to torture myself and warn others on the awfulness of this so called game. Let's get dangerous and view at your own risk:
http://blip.tv/starsoldier1/darkwing-duck-for-the-turbografx-16-the-complete-playthrough-5300414
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I actually finished it cause I'm a gluten for abuse and I refuse to accept defeat. The graphics, particularly the character sprites look quite good, unfortunately everything else is terrible. I'd also complain with only 4 levels that the game is too short, but in DW's case that's a blessing. It's now sitting on my shelf where it will remain for all eternity.
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I've played it all the way through.
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I prefer playing through talespin!
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Haven't played it and probably never will.
Judging from the video, the game doesn't look all that bad.
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My suspicion was that you were going to reference DD by the title of this thread.
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I actually finished it cause I'm a gluten for abuse and I refuse to accept defeat. The graphics, particularly the character sprites look quite good, unfortunately everything else is terrible. I'd also complain with only 4 levels that the game is too short, but in DW's case that's a blessing. It's now sitting on my shelf where it will remain for all eternity.
That was the reason I played through it too, I wanted a challenge eventhough I knew it was terrible.
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I tortured myself and beat it a couple winters ago but only cause I actually owned this one as a kid and for some stupid reason that was enough for me to keep at it. I'll still take it over Night Creatures though.
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I've played through it too, but I haven't finished Talespin and likely never will. So many good Disney games, yet none for the Turbob. :(
*edit*
The magnifying glass is kinda cool. How's it work, ye olde techy peeps?
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Does blip lack play controls? I don't want to watch every little bit. I want to skim through to the interesting bits.
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Farkwing Duck :)
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The magnifying glass is kinda cool. How's it work, ye olde techy peeps?
That was always my favorite part about the game too. Very cool.
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I'll still take it over Night Creatures though.
Seconded.
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OK, me here plugging away another lame video but this is different. I'm asking the question here has anyone here every played the TG-16 version of Darkwing Duck right to the end? And of course the answer is no cause it's a piece of crap! The game is largely forgotten and for good reason since it's the 'Deep Blue' of action platformers. Anyways here's a video of me playing through the whole damn thing just to torture myself and warn others on the awfulness of this so called game. Let's get dangerous and view at your own risk:
http://blip.tv/starsoldier1/darkwing-duck-for-the-turbografx-16-the-complete-playthrough-5300414
I watched the video to see how you managed the Moliarty stage which was the most annoying for me. I noticed on easy all the pieces are above the pits but on normal there are 2-3 puzzle pieces in the pits that you have to find. You got off easy! :)
I've played through it too, but I haven't finished Talespin and likely never will. So many good Disney games, yet none for the Turbob. :(
I remember renting Talespin when I was a kid and liking it. I think compared to Darkwing Duck it's decent although maybe nostalgia is softening my opinion. I picked it up for my collection a long time ago but haven't given it another go yet.
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I remember renting Talespin when I was a kid and liking it. I think compared to Darkwing Duck it's decent although maybe nostalgia is softening my opinion. I picked it up for my collection a long time ago but haven't given it another go yet.
It sucks. I have a name for those that think it's better than Darkwing Duck: wrong!
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It sucks. I have a name for those that think it's better than Darkwing Duck: wrong!
I'll be sure to make a note of your opinion somewhere.
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I remember renting Talespin when I was a kid and liking it. I think compared to Darkwing Duck it's decent although maybe nostalgia is softening my opinion.
The play control is better, but I still have more fun with DD for some reason. The challenges in Tailspin seem like more of a chore.
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Factoid: there's a music track from Tailspin that's recycled in Darkwing Duck! It's been a while and I can't remember which one, maybe boss music?
It would have been funny if Radiance had thrown in some Sidearms music while they were at it; those lazy bastards. [-X
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Factoid: there's a music track from Tailspin that's recycled in Darkwing Duck! It's been a while and I can't remember which one, maybe boss music?
It would have been funny if Radiance had thrown in some Sidearms music while they were at it; those lazy bastards. [-X
Factoid: There's a music track from another CD game on the 4-in-1 Gate of Thunder disc.
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Factoid: there's a music track from Tailspin that's recycled in Darkwing Duck! It's been a while and I can't remember which one, maybe boss music?
It would have been funny if Radiance had thrown in some Sidearms music while they were at it; those lazy bastards. [-X
Factoid: There's a music track from another CD game on the 4-in-1 Gate of Thunder disc.
Indeed! Further info here.
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I'll still take it over Night Creatures though.
Nah, I enjoy some of the things about Night Creatures. The graphics to me have a lame charm, and the concepts in place are OK. The entire game is missing just a few things to make a cohesive package. I think that Night Creatures was under developed but I think the Darkwing Duck game was the game they wanted to release.... subtle difference.
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*is looking for the Klax reference in this thread*
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*is looking for the Klax reference in this thread*
It's the nineties and there's time for Darkwing Duck? :?
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Darkwing has some neat effects, I must admit. As well the Parallax is uses looks very nice at some places.
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I prefer playing through talespin!
Me too, I actually think Talespin is a passable game...barely
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Haven't played it and probably never will.
Judging from the video, the game doesn't look all that bad.
If you master the controls, learn the stage layouts, and study enemy patterns... the game is only mildly terrible
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In my opinion, the floaty controls are really the game's only shortcoming. It's a.... "decent" game. I enjoy it, but it pales compared to Disney efforts on other systems.
Talespin might as well be erased from history, though.
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A mountain of meh.
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I tortured myself and beat it a couple winters ago but only cause I actually owned this one as a kid and for some stupid reason that was enough for me to keep at it. I'll still take it over Night Creatures though.
Yeah, Night Creatures had alot of great ideas but it's not as easy to pick up and play as Darkwing Duck.
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Factoid: there's a music track from Tailspin that's recycled in Darkwing Duck! It's been a while and I can't remember which one, maybe boss music?
It would have been funny if Radiance had thrown in some Sidearms music while they were at it; those lazy bastards. [-X
Yeah, the DD boss music sounds just like the TS jungle theme with a few drums taken out.
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TS may not look as good, but it sure plays a hell of a lot better. DD only gets mentioned as much as it does because it is a late release game with no jewel case, or else the TS preferrence would be unanimous.
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DD only gets mentioned as much as it does because it is a late release game with no jewel case, or else the TS preferrence would be unanimous.
I hope that's supposed to be a joke.
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I gave this game a legitimate try (mainly because the graphics are actually pretty good, sorta) but gave up near the end. Its just too bad.
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In my opinion, the floaty controls are really the game's only shortcoming.
If you include "horrendous collision detection" in with controls, then I'd pretty much agree with you there.
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In my opinion, the floaty controls are really the game's only shortcoming.
If you include "horrendous collision detection" in with controls, then I'd pretty much agree with you there.
Don't forget the crappy sound effects and cheap animation either.
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Rather then base my opinion on 20 year old memories I decided to pop Tailspin in today and give it a play through for comparison. Well, I still think Tailspin is the better game even more so then before. With the exception of the annoying delay between landing and when you can jump again in TS, the controls are way way better. Platform jumping and hopping on enemies heads in Darkwing Duck is just a trial in frustration.
Tailspin has different music in each stage versus the same droning theme present in most of DD. Speaking of stages there are 6 in TS not counting the "flying" stage versus 4 in DD. Graphics are about equal, but with more stages TS has more variety.
Again I think both games are pretty mediocre, but Tailspin could have been a decent game if it had a little more polish. On a scale of 1 to 10 I'd give Darkwing Duck a 4 and Tailspin a 5.
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Speaking of frustrations running high while jumping on heads, I got Pac Land in the mail today. Everything was going fine until round 17 when apparently you have to bounce on the ghosts heads to get past a lake that is impassable.
Maybe I'll try that game again sometime in the future, but the game went from being "ok" to "%!&*#?!@^#~!!!!" in one round. I think it'll be awhile.
Who am I kidding. I'll try again tomorrow!
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I wanted to give Talespin another go too. Thankfully I was able to finish it while filming this time (the first try was a diaster):
http://blip.tv/starsoldier1/talespin-the-complete-playthrough-for-the-turbografx-16-5309725
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Rather then base my opinion on 20 year old memories I decided to pop Tailspin in today and give it a play through for comparison. Well, I still think Tailspin is the better game even more so then before. With the exception of the annoying delay between landing and when you can jump again in TS, the controls are way way better. Platform jumping and hopping on enemies heads in Darkwing Duck is just a trial in frustration.
Tailspin has different music in each stage versus the same droning theme present in most of DD. Speaking of stages there are 6 in TS not counting the "flying" stage versus 4 in DD. Graphics are about equal, but with more stages TS has more variety.
Again I think both games are pretty mediocre, but Tailspin could have been a decent game if it had a little more polish. On a scale of 1 to 10 I'd give Darkwing Duck a 4 and Tailspin a 5.
I agree with a lot of this.
The other thing I like about TS is that every time I play it, I seem to get some weird glitch that will never be replicated and is complete nonsense. This just adds to the game's excitement. Last time I fired it up I was walking through walls, until I hit reset. Wonder if it is just my game, since no one else talks about this?
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I wanted to give Talespin another go too. Thankfully I was able to finish it while filming this time (the first try was a diaster):
http://blip.tv/starsoldier1/talespin-the-complete-playthrough-for-the-turbografx-16-5309725
Cool vid Starsoldier. Yeah I had some fun playing Tailspin again, its not a terrible game just not a very good one. I can see myself playing it again one day unlike Darkwing Duck.
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Speaking of frustrations running high while jumping on heads, I got Pac Land in the mail today. Everything was going fine until round 17 when apparently you have to bounce on the ghosts heads to get past a lake that is impassable.
Maybe I'll try that game again sometime in the future, but the game went from being "ok" to "%!&*#?!@^#~!!!!" in one round. I think it'll be awhile.
Who am I kidding. I'll try again tomorrow!
Yeah, Pac Land starts out fun like you said but I also found it very difficult later in the game. The game's jumping seems a bit too sluggish for the many tasks it wants you complete so when I reviewed it I rated it below average which upset a few out there. DD is still worst though of course.
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Rather then base my opinion on 20 year old memories I decided to pop Tailspin in today and give it a play through for comparison. Well, I still think Tailspin is the better game even more so then before. With the exception of the annoying delay between landing and when you can jump again in TS, the controls are way way better. Platform jumping and hopping on enemies heads in Darkwing Duck is just a trial in frustration.
Tailspin has different music in each stage versus the same droning theme present in most of DD. Speaking of stages there are 6 in TS not counting the "flying" stage versus 4 in DD. Graphics are about equal, but with more stages TS has more variety.
Again I think both games are pretty mediocre, but Tailspin could have been a decent game if it had a little more polish. On a scale of 1 to 10 I'd give Darkwing Duck a 4 and Tailspin a 5.
I agree with a lot of this.
The other thing I like about TS is that every time I play it, I seem to get some weird glitch that will never be replicated and is complete nonsense. This just adds to the game's excitement. Last time I fired it up I was walking through walls, until I hit reset. Wonder if it is just my game, since no one else talks about this?
I never had that glitch before but it sounds cool.
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I wanted to give Talespin another go too. Thankfully I was able to finish it while filming this time (the first try was a diaster):
http://blip.tv/starsoldier1/talespin-the-complete-playthrough-for-the-turbografx-16-5309725
Cool vid Starsoldier. Yeah I had some fun playing Tailspin again, its not a terrible game just not a very good one. I can see myself playing it again one day unlike Darkwing Duck.
The only things that bugged me about the playthrough was the awkward jumping and the lousy ending. Other then that I had some fun playing it again there believe it or not.