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NEC PC-FX => PC-FX Sales & Trades => Topic started by: 780racer on April 30, 2016, 09:25:51 AM

Title: PCFX arcade pad?
Post by: 780racer on April 30, 2016, 09:25:51 AM
Was there ever one for the PCFX? and does anybody have one they may want to separate with? I like arcade sticks, and figured I would ask.

Thanks guys

Ryan
Title: Re: PCFX arcade pad?
Post by: shubibiman on April 30, 2016, 11:11:42 PM
No. The PCFX was such a failure that there was no third party accessories whatsoever.
Title: Re: PCFX arcade pad?
Post by: SignOfZeta on May 01, 2016, 01:52:15 AM
To play digital comics with? You're hardcore.
Title: Re: PCFX arcade pad?
Post by: PunkicCyborg on May 01, 2016, 04:08:34 AM
yeah... not much reason for one to exist. If you really wanted one you'd have to pad hack a PCFX controller into like an existing stick but really wouldn't be worth the effort IMO
Title: Re: PCFX arcade pad?
Post by: johnnykonami on May 01, 2016, 05:32:27 AM
To play digital comics with? You're hardcore.

It's easier to pull off some of the more difficult to do menu selections with one.
Title: Re: PCFX arcade pad?
Post by: Black Tiger on May 01, 2016, 08:54:45 AM
It would be nice if someone could make a guide showing which wires to connect to get an Ave Pad 6 working with a PC-FX controller plug. Just to have a decent d-pad for the games which need it.
Title: Re: PCFX arcade pad?
Post by: elmer on May 01, 2016, 11:47:56 AM
It would be nice if someone could make a guide showing which wires to connect to get an Ave Pad 6 working with a PC-FX controller plug. Just to have a decent d-pad for the games which need it.

I think that you're going to actually need a circuit board for that ... the impression that I get from the PC-FX docs is that the joypad port is clocked-serial and not nibble-based like the PC Engine.

I'd love to be wrong on that, but I don't think that there are enough pins on it to do the full 2-way communication that it supports if it were using anything other than serial shift-registers.

A real hardware-guy could probably figure it out pretty quickly.
Title: Re: PCFX arcade pad?
Post by: 780racer on May 02, 2016, 09:56:23 AM
To play digital comics with? You're hardcore.

In every way.

I just was wondering. I may need to get a mouse. Because the D pad is garbage. Idk. It was just a thought.
Title: Re: PCFX arcade pad?
Post by: SignOfZeta on May 02, 2016, 10:13:03 AM
Do you remember what mice were like in 1994?

Stick with the pad.
Title: Re: PCFX arcade pad?
Post by: xelement5x on May 03, 2016, 06:45:11 AM
I still have a bag of mouse balls from old PC mice somewhere actually.
Title: Re: PCFX arcade pad?
Post by: Duo_R on May 03, 2016, 08:00:59 AM
For most games does the standard controller just work fine? I recall playing Blue Breaker and the controller seemed fine to use. Don't remember it being terrible.
Title: Re: PCFX arcade pad?
Post by: Black Tiger on May 03, 2016, 12:58:12 PM
It would be nice if someone could make a guide showing which wires to connect to get an Ave Pad 6 working with a PC-FX controller plug. Just to have a decent d-pad for the games which need it.

I think that you're going to actually need a circuit board for that ... the impression that I get from the PC-FX docs is that the joypad port is clocked-serial and not nibble-based like the PC Engine.

I'd love to be wrong on that, but I don't think that there are enough pins on it to do the full 2-way communication that it supports if it were using anything other than serial shift-registers.

A real hardware-guy could probably figure it out pretty quickly.

Time to figure out a d-pad(Genesis 6-button or Saturn?) replacement + shell mod then. :P
Title: Re: PCFX arcade pad?
Post by: thesteve on May 03, 2016, 07:19:12 PM
It would be nice if someone could make a guide showing which wires to connect to get an Ave Pad 6 working with a PC-FX controller plug. Just to have a decent d-pad for the games which need it.

I think that you're going to actually need a circuit board for that ... the impression that I get from the PC-FX docs is that the joypad port is clocked-serial and not nibble-based like the PC Engine.

I'd love to be wrong on that, but I don't think that there are enough pins on it to do the full 2-way communication that it supports if it were using anything other than serial shift-registers.

A real hardware-guy could probably figure it out pretty quickly.
that reminds me........4bits=nibble
Title: Re: PCFX arcade pad?
Post by: 780racer on May 04, 2016, 11:55:15 AM
that reminds me........4bits=nibble

I actually laughed when I saw nibble in earlier post and through the same thing steve. lol
Title: Re: PCFX arcade pad?
Post by: Arkhan on May 04, 2016, 01:05:34 PM
To play digital comics with? You're hardcore.
I loled so hard.
Title: Re: PCFX arcade pad?
Post by: elmer on May 04, 2016, 01:16:00 PM
that reminds me........4bits=nibble

I actually laughed when I saw nibble in earlier post and through the same thing steve. lol

OK ... I'm old! It just makes sense ... a nibble is half a bite byte ... that's how I learned this stuff!  :wink:
Title: Re: PCFX arcade pad?
Post by: TheOldMan on May 04, 2016, 01:17:25 PM
Quote
..4bits=nibble

Actually, half a byte is a nibble :)

It's just most bytes are 8 bits now.
Title: Re: PCFX arcade pad?
Post by: thesteve on May 04, 2016, 02:25:47 PM
i learned this back in the 80s, but had long forgotten it