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Non-NEC Console Related Discussion => Console Chat => Topic started by: KnightWarrior on February 09, 2018, 09:43:49 AM

Title: Super Nt
Post by: KnightWarrior on February 09, 2018, 09:43:49 AM
I don't even have it & I'm talking about it..Looks Cool

Now I would get one if I had the $$$

https://www.youtube.com/watch?v=SXnmhsKVr50
Title: Super Nt
Post by: CZroe on February 09, 2018, 10:27:35 AM
Some people preordered in January and got theirs yesterday. I preordered before then and tracking says it’s going to be another week. [emoji20] I’m domestic too!

Edit: I wonder if it’s because I ordered two. Did that because shipping was so outrageous if you didn’t.
Title: Re: Super Nt
Post by: Sarumaru on February 09, 2018, 10:54:35 AM
I'd like one but shipping is cray.
Title: Re: Super Nt
Post by: lukester on February 09, 2018, 01:00:17 PM
It's definitely a nice improvement over a Retron, but for $200+ it's really high. Then again the NT Mini was $450.

inb4 someone starts fanboying about "Kevtris" and "FPGA magic"

Waiting for the Super Turrican Director's Cut to be dumped. Shame Factor 5 waited this long, considering they are a holding company at this point, but better now than never!
Title: Re: Super Nt
Post by: crazydean on February 09, 2018, 04:07:27 PM
Waiting for the Super Turrican Director's Cut to be dumped. Shame Factor 5 waited this long, considering they are a holding company at this point, but better now than never!

I wonder if that will play on the SNES Jr. it sure would be nice to finish that game someday.
Title: Re: Super Nt
Post by: TR0N on February 09, 2018, 05:25:39 PM
I watched mylifeingaming breakdown of the super nt,very interested.I wouldn't mind buying one over the snes classic.Plus i all ready have a super everdrive so id be set with a super nt.
Title: Re: Super Nt
Post by: Arkhan on February 09, 2018, 05:37:48 PM
THE SUPER NT 4 2 REASONS

I loled and I don't know why.

(when he's talking about super game boy speed shit)


Is the n64 really on people's radar for a f*cking FPGA version?

lol
Title: Re: Super Nt
Post by: schweaty on February 10, 2018, 02:39:01 AM
Kevtris said in an interview that N64 isn't likely.  Something about it being very complex.  He said FPGA will pretty much max out at NEO GEO

Sent from my SAMSUNG-SM-N920A using Tapatalk

Title: Re: Super Nt
Post by: seieienbu on February 10, 2018, 06:08:44 AM
Is the n64 really on people's radar for a f*cking FPGA version?

On the one hand the N64 sucks and its games suck.  On the other, N64 games would look a lot better if they were played in higher resolution without the blurry mess that the N64 smears over everything so I at least see the purpose in a new N64.

Of course, it would still have the same problem as the other N64s.  While playing a good looking N64 you'd still be stuck playing an N64 with all those N64 games.   #-o
Title: Re: Super Nt
Post by: KnightWarrior on February 10, 2018, 08:40:28 AM
You never know, a N64 FPGA might be later

I would like to see a TurboGrafx-16 core & a Neo Core for the Super Nt
Title: Re: Super Nt
Post by: NE146 on February 10, 2018, 09:05:09 AM
It's definitely a nice improvement over a Retron, but for $200+ it's really high. Then again the NT Mini was $450.

I dunno... unless you got it 2nd-hand, $200 is pretty much what we all payed for a SNES in the first place isn't it. :)
Title: Re: Super Nt
Post by: CZroe on February 10, 2018, 09:26:06 AM
It's definitely a nice improvement over a Retron, but for $200+ it's really high. Then again the NT Mini was $450.

I dunno... unless you got it 2nd-hand, $200 is pretty much what we all payed for a SNES in the first place isn't it. :)
I could only afford the Control Set and even then I had to save over a year to get it in early 1994. Had to sell my NES with SMB/DH and SMB3 too. Luckily, Nintendo extended the free by mail SMA*S promo so I got those games back, and then some.

Somehow, I was still the first in my neighborhood to have one.
Title: Re: Super Nt
Post by: seieienbu on February 10, 2018, 10:20:23 AM
It's definitely a nice improvement over a Retron, but for $200+ it's really high. Then again the NT Mini was $450.

I dunno... unless you got it 2nd-hand, $200 is pretty much what we all payed for a SNES in the first place isn't it. :)

If memory serves, my SNES cost me $120 a year and some change after release.  I got the set without Mario World and only 1 controller.
Title: Re: Super Nt
Post by: Arkhan on February 10, 2018, 04:50:13 PM
Is the n64 really on people's radar for a f*cking FPGA version?

On the one hand the N64 sucks and its games suck.  On the other, N64 games would look a lot better if they were played in higher resolution without the blurry mess that the N64 smears over everything so I at least see the purpose in a new N64.

Of course, it would still have the same problem as the other N64s.  While playing a good looking N64 you'd still be stuck playing an N64 with all those N64 games.   #-o


will a higher res golden eye really make it any better?

I mean upscaling to a 900" TV might make 4 player split screen not f*cking suck

until you remember you're playing with the N64 dick-controller

its not a trident.

its a dick.
Title: Re: Super Nt
Post by: Bloufo on February 10, 2018, 09:11:13 PM
until you remember you're playing with the N64 dick-controller

its not a trident.

its a dick.
That "next gen" N64 controller should be coming out soon. From what I've read, it looks good. I may pick one of those up.
Title: Re: Super Nt
Post by: seieienbu on February 10, 2018, 09:21:59 PM
will a higher res golden eye really make it any better?

I didn't like Golden Eye when it was new.  I certainly don't want to play it today.
Title: Re: Super Nt
Post by: nopepper on February 11, 2018, 07:09:57 AM
Still bothers me that these guys are charging $30 for shipping this little unit. Add to that the cost of the controller (if you decide to go that way), and we are talking about 260 bucks.

For that, you can buy a non 1chip with an RGB cable and an OSSC, which will also allow you to use a Genesis, Saturn, Neo Geo, PSX, PS2, etc. through HDMI, out of the box. If you already have a SNES, it makes even less sense to go through this as opposed to just spending the money on the OSSC and an RGB cable. Not to mention you are playing the real thing and not have to deal with the growing pains of something that was reverse engineered, regardless of how accurate.

Title: Re: Super Nt
Post by: Arkhan on February 11, 2018, 10:18:10 AM
until you remember you're playing with the N64 dick-controller

its not a trident.

its a dick.
That "next gen" N64 controller should be coming out soon. From what I've read, it looks good. I may pick one of those up.

Gamecube controllers came out already dude.   Welcome to 2001.
Title: Re: Super Nt
Post by: Medic_wheat on February 11, 2018, 11:54:36 AM
I think my order is going to be delivered tomorrow.

And if they come out with a HDMI/RGB our version that’s all metal like the mini I’ll be double dipping.
Title: Re: Super Nt
Post by: Gypsy on February 11, 2018, 12:31:06 PM
Still bothers me that these guys are charging $30 for shipping this little unit. Add to that the cost of the controller (if you decide to go that way), and we are talking about 260 bucks.

For that, you can buy a non 1chip with an RGB cable and an OSSC, which will also allow you to use a Genesis, Saturn, Neo Geo, PSX, PS2, etc. through HDMI, out of the box. If you already have a SNES, it makes even less sense to go through this as opposed to just spending the money on the OSSC and an RGB cable. Not to mention you are playing the real thing and not have to deal with the growing pains of something that was reverse engineered, regardless of how accurate.

I get where you are coming from on this however I think the big thing with this is how super easy plug and play it is for the very good results. Just one HDMI cable from the unit to your display. That's it, that's the entire chain. This aspect has an undeniable appeal. If we get to the point where every relevant pre-gen 5 system has an FPGA clone, I might just go that route and shelve all my original consoles tbh.

I've seen comparisons with the OSSC, I couldn't tell you if one is better than the other. Both are excellent.
Title: Re: Super Nt
Post by: CZroe on February 12, 2018, 01:12:36 AM
Still bothers me that these guys are charging $30 for shipping this little unit. Add to that the cost of the controller (if you decide to go that way), and we are talking about 260 bucks.

For that, you can buy a non 1chip with an RGB cable and an OSSC, which will also allow you to use a Genesis, Saturn, Neo Geo, PSX, PS2, etc. through HDMI, out of the box. If you already have a SNES, it makes even less sense to go through this as opposed to just spending the money on the OSSC and an RGB cable. Not to mention you are playing the real thing and not have to deal with the growing pains of something that was reverse engineered, regardless of how accurate.
SNES + OSSC is notorious for not being compatible with every TV. This is because of the SNES’ 60.09 refresh rate and the OSSC not being equipped to correct it. The Super Nt deals with this using a frame buffer or by changing the speed of the SNES for exactly 60.00hz output (user’s option). The SNES in particular needed something like this and Kevtris/Analogue gave it to us.
Title: Re: Super Nt
Post by: ClodBuster on February 12, 2018, 04:41:32 AM
until you remember you're playing with the N64 dick-controller

its not a trident.

its a dick.
Actually, it's a tridong.

One prong for the pooper, the middle one for the vag. That leaves the third one for massaging the clit.

Bonus points are achieved when inserting a rumble pack.

FOR HER PLEASURE.
Title: Re: Super Nt
Post by: nopepper on February 12, 2018, 05:26:57 AM
SNES + OSSC is notorious for not being compatible with every TV. This is because of the SNES’ 60.09 refresh rate and the OSSC not being equipped to correct it. The Super Nt deals with this using a frame buffer or by changing the speed of the SNES for exactly 60.00hz output (user’s option). The SNES in particular needed something like this and Kevtris/Analogue gave it to us.

At the expense of lag. I know its not a big deal, but a deal nevertheless.

I'm sure the Super Nt is a banging machine, just wanted to point out the $30 shipping shock that I'm sure will catch potential buyers off guard, plus mention an alternative.

Thankfully, I've not experienced any issues with any of my tvs/monitors and the OSSC/SNES combo, even on 5X.
Title: Re: Super Nt
Post by: nopepper on February 12, 2018, 05:30:07 AM

I get where you are coming from on this however I think the big thing with this is how super easy plug and play it is for the very good results. Just one HDMI cable from the unit to your display. That's it, that's the entire chain. This aspect has an undeniable appeal. If we get to the point where every relevant pre-gen 5 system has an FPGA clone, I might just go that route and shelve all my original consoles tbh.

I've seen comparisons with the OSSC, I couldn't tell you if one is better than the other. Both are excellent.

Yeah, the convenience factor definitely makes it enticing, and as I mentioned in another thread, I was ready to buy upon hearing of the reasonable price and wanting to experience one of these FPGA machines. It's just that the shipping leaves a bad taste, as it's obviously a mark up that was done to keep the price at "only" 189...you know, gotta hit that sub 200 magic price.
Title: Re: Super Nt
Post by: schweaty on February 13, 2018, 01:23:36 AM
When you consider the Hi Def NES kit is $125 and you have to install it yourself, this is a pretty good deal.  It's the same FPGA programmed by the same guy.  For an extra $65, they are giving you a pretty well made console, product support, returns if necessary, and you don't have to install it. 

I think they have hit a sweet spot with this console that will give them the capital they need to make more consoles in the future.  I wouldn't be surprised if they already have a Genesis in the works.

Sent from my SAMSUNG-SM-N920A using Tapatalk

Title: Re: Super Nt
Post by: Medic_wheat on February 13, 2018, 03:16:08 AM
When you consider the Hi Def NES kit is $125 and you have to install it yourself, this is a pretty good deal.  It's the same FPGA programmed by the same guy.  For an extra $65, they are giving you a pretty well made console, product support, returns if necessary, and you don't have to install it. 

I think they have hit a sweet spot with this console that will give them the capital they need to make more consoles in the future.  I wouldn't be surprised if they already have a Genesis in the works.

Sent from my SAMSUNG-SM-N920A using Tapatalk



The company has made comment of blast processing in their tweets.

As has Kevtris being sega fan and his desire for blast processing.


Yes they have hit a sweet spot IMO.

Not cheaply made kit

Not overly expensive kit

Right in the middle

It is my assertion Analouge will

Re-entroduce their CMVS as a FPGA with HDMI options.

Re-entroduce the Nt mini with plastic shell

I’d like to see a Genesis FPGA with interval 32X to avoid that gaudy attachment. And Sega CD support as either an external attachment cd drive or to be read off a sd card.
Title: Re: Super Nt
Post by: Black Tiger on February 13, 2018, 04:00:51 AM
They won't hit the sweet spot until they add an sdcard port.
Title: Re: Super Nt
Post by: schweaty on February 13, 2018, 05:07:38 AM
They won't hit the sweet spot until they add an sdcard port.

it has one, but right now its only for firmware updates.  i give it 6 months before kevtris releases a jailbreak or someone else does it.
Title: Re: Super Nt
Post by: Gypsy on February 13, 2018, 07:23:44 AM
They won't hit the sweet spot until they add an sdcard port.

it has one, but right now its only for firmware updates.  i give it 6 months before kevtris releases a jailbreak or someone else does it.

When this happens I will very likely buy one.
Title: Re: Super Nt
Post by: Flare65 on February 14, 2018, 01:23:53 AM
I have a Retron 5 and the Snes game that play in it have lag. 

I'd be up for buying one of these systems and a flash/everdrive cart to go with it, but I'm concerned that if I dropped all that money, would I get the same lag experience as the Retron5?

Has anyone noticed any lag just using the flash/everdrive cart on the original hardware?

Title: Re: Super Nt
Post by: Medic_wheat on February 14, 2018, 01:44:50 AM
I have a Retron 5 and the Snes game that play in it have lag. 

I'd be up for buying one of these systems and a flash/everdrive cart to go with it, but I'm concerned that if I dropped all that money, would I get the same lag experience as the Retron5?

Has anyone noticed any lag just using the flash/everdrive cart on the original hardware?



https://youtu.be/d_OW_t9RXEM

https://youtu.be/LOSQgBEf5ac

This should answer your questions.
Title: Re: Super Nt
Post by: schweaty on February 14, 2018, 03:32:13 AM
Speak of the devil and he shall appear.  Jailbroken

https://github.com/SmokeMonsterPacks/Super-NT-Jailbreak/blob/master/README.md

 Edit:  did this last night and it seems to work fine
Title: Re: Super Nt
Post by: Johnpv on February 14, 2018, 07:14:29 AM
I have a Retron 5 and the Snes game that play in it have lag. 

I'd be up for buying one of these systems and a flash/everdrive cart to go with it, but I'm concerned that if I dropped all that money, would I get the same lag experience as the Retron5?

Has anyone noticed any lag just using the flash/everdrive cart on the original hardware?

You won't have that kind of lag on this.  The only lag you'll experience with this is going to be what ever your tv that you're playing it on has. 
Title: Re: Super Nt
Post by: CZroe on February 14, 2018, 01:00:32 PM
SNES + OSSC is notorious for not being compatible with every TV. This is because of the SNES’ 60.09 refresh rate and the OSSC not being equipped to correct it. The Super Nt deals with this using a frame buffer or by changing the speed of the SNES for exactly 60.00hz output (user’s option). The SNES in particular needed something like this and Kevtris/Analogue gave it to us.

At the expense of lag. I know its not a big deal, but a deal nevertheless.

I'm sure the Super Nt is a banging machine, just wanted to point out the $30 shipping shock that I'm sure will catch potential buyers off guard, plus mention an alternative.

Thankfully, I've not experienced any issues with any of my tvs/monitors and the OSSC/SNES combo, even on 5X.
“At the expense of lag...”
...or perfect speed. By running it at exactly 60hz instead it doesn’t have to buffer a frame but the entire game will run about 0.085% slower. Inputs will still be detected with frame-accuracy and rendered just as fast, barring your display’s latency.

I have a Retron 5 and the Snes game that play in it have lag. 

I'd be up for buying one of these systems and a flash/everdrive cart to go with it, but I'm concerned that if I dropped all that money, would I get the same lag experience as the Retron5?

Has anyone noticed any lag just using the flash/everdrive cart on the original hardware?
With an original game and controller the only lag will be up to 1 frame (full frame buffer) and whatever your TV introduces. Even with the laggiest frame buffer setting it will average a half-frame of lag, max out at 1 frame, and spend as much time at 0 frames of lag (not even a partial frame). It’s safe to say that it beats the pants off an emulator box where an OS has to read your controller inputs and then software has to translate it for emulation that is processed in batches.

When you consider the Hi Def NES kit is $125 and you have to install it yourself, this is a pretty good deal.  It's the same FPGA programmed by the same guy.  For an extra $65, they are giving you a pretty well made console, product support, returns if necessary, and you don't have to install it. 

I think they have hit a sweet spot with this console that will give them the capital they need to make more consoles in the future.  I wouldn't be surprised if they already have a Genesis in the works.

Sent from my SAMSUNG-SM-N920A using Tapatalk



The company has made comment of blast processing in their tweets.

As has Kevtris being sega fan and his desire for blast processing.


Yes they have hit a sweet spot IMO.

Not cheaply made kit

Not overly expensive kit

Right in the middle

It is my assertion Analouge will

Re-entroduce their CMVS as a FPGA with HDMI options.

Re-entroduce the Nt mini with plastic shell

I’d like to see a Genesis FPGA with interval 32X to avoid that gaudy attachment. And Sega CD support as either an external attachment cd drive or to be read off a sd card.
Kevin didn’t sound too keen on Sega CD in a recent stream/interview. :(

A few days ago I was also wondering about an FPGA AES/MVS from Analogue and it got me thinking about the logistics of handling that many pins from that many busses that go through the cartridge connector. My guess it that it would probably take multiple FPGAs or FPGA + Z80 and other chips (Z80 is used for sound and it’s ROM addresses are not addressable by the main CPU at all). That said, Kevtris already uses an FPGA to replace a Z80 in a medical product that he gets paid royalties for, so I take it that Analogue isn’t going to find a bunch or originals around anyway. Back to the multi FPGA concept then!

If any device can justify more than one $50 component, it’s an FPGA AES or Analogue MVS. Because they’ve already done CMVS systems I’d like to see an AES or dual MVS/AES. AES is more marketable than ever now that flash carts exist, Nt something tells me that an FPGA Neo Geo from Analogue wouldn’t need it anyway. ;)
Title: Re: Super Nt
Post by: crazydean on February 14, 2018, 01:44:33 PM
They won't hit the sweet spot until they add an sdcard port.

it has one, but right now its only for firmware updates.  i give it 6 months before kevtris releases a jailbreak or someone else does it.
Speak of the devil and he shall appear.  Jailbroken

https://github.com/SmokeMonsterPacks/Super-NT-Jailbreak/blob/master/README.md



Sent from my SAMSUNG-SM-N920A using Tapatalk

Pretty crazy. If they ever get chip support, this will render flash carts useless. Of course, it’s nearly the same price as the SD2SNES to boot.
Title: Re: Super Nt
Post by: Flare65 on February 16, 2018, 02:15:20 PM
Let me add this up...

$200 for the console
$30 shipping (from what I was told)
$30 for a blutooth controller
$200 for a SD2SNES cart.  (Still need to find a rom set)

Am I missing anything else?  This is just getting a bit to pricey for my taste.
Title: Re: Super Nt
Post by: TR0N on February 16, 2018, 04:19:24 PM
Let me add this up...

$200 for a SD2SNES cart.  (Still need to find a rom set)
Am I missing anything else?  This is just getting a bit to pricey for my taste.
Less if you go with a super everdrive,just saying.Also the,8bitdo controllers are not a must it can use regular snes/sfc controllers if you want to.Though i agree it adds up if you don't have it all ready.
Title: Re: Super Nt
Post by: nopepper on February 16, 2018, 11:47:42 PM
Let me add this up...

$200 for the console
$30 shipping (from what I was told)
$30 for a blutooth controller
$200 for a SD2SNES cart.  (Still need to find a rom set)

Am I missing anything else?  This is just getting a bit to pricey for my taste.

Look a couple of posts above for info on firmware that allows you to play ROMs from the SD card, thus making the SD2SNES redundant.

The console itself is $220 including shipping, and as TRON indicated, you can use any SNES compatible controller instead of the 8bitdo, although their wireless dongle and controllers are highly recommended (I use their dongle in a real NES and SNES coupled with a Wii Classic Controller).
Title: Re: Super Nt
Post by: Medic_wheat on February 17, 2018, 07:12:30 AM
Another thing I haven’t thought about to much is that a GBA player with HDMI is bound tk be made as well.
Title: Re: Super Nt
Post by: CZroe on February 17, 2018, 11:56:36 AM
Anyone having trouble with unintended diagonal inputs on the matching 8bitdo controllers, it’s caused by the pivot nub under the D-Pad being slightly too small. It’s the same problem the NES Classic Edition had, so the fix is the same too:
https://youtu.be/gO9w1uzgZvI

My twin brother clearly knows how to stress a D-pad with Panel de Pon / Tetris Attack. :)

It’s still not perfect but it’s MUCH closer to an original SNES controller and most will consider this a total fix.

Remember:
Nintendo couldn’t get this right with the NES Classic Edition and the SNES ASCII Pad had the same issue way back in the day, so let’s not act like 8bitdo needs to be held to a higher standard than Nintendo themselves (or their licensees). It’s a nit-pick-fix.

Another thing I haven’t thought about to much is that a GBA player with HDMI is bound tk be made as well.
Already exists. There are multiple GameCube HDMI solutions now that convert directly from digital RGB (no analog). Plug and play HDMI cables/dongles exist for the DOL-001 GameCubes but DOL-101 requires an internal modification.

Unfortunately, the GB Player Start Up disc is not adequate so you will need a way to boot GB Interface instead. You can do that using hard or soft-modded ‘cube or you can just buy a Datel SD Media Launcher.

Yes, you can soft-mod a ‘cube using an Action Replay if you have some way to write to a memory card, like a hacked Wii or another GC. Some setups require a 3rd party memory card to install the loader due to protections.
Title: Re: Super Nt
Post by: crazydean on February 17, 2018, 12:59:50 PM
Thanks for the heads up on that controller fix! I just got one and kept having problems with Super Ghouls n Ghosts.
Title: Re: Super Nt
Post by: CZroe on February 17, 2018, 05:36:33 PM
Thanks for the heads up on that controller fix! I just got one and kept having problems with Super Ghouls n Ghosts.
No problem.

With more use it’s becoming increasingly clear that mine still isn’t 100% as good as an original SNES D-pad but it’s definitely a huge improvement. You can shim it with a piece of tape or adhesive paper label if it’s still not good enough for you.
Title: Re: Super Nt
Post by: CZroe on February 19, 2018, 02:20:24 AM
SNES + OSSC is notorious for not being compatible with every TV. This is because of the SNES’ 60.09 refresh rate and the OSSC not being equipped to correct it. The Super Nt deals with this using a frame buffer or by changing the speed of the SNES for exactly 60.00hz output (user’s option). The SNES in particular needed something like this and Kevtris/Analogue gave it to us.

At the expense of lag. I know its not a big deal, but a deal nevertheless.

I'm sure the Super Nt is a banging machine, just wanted to point out the $30 shipping shock that I'm sure will catch potential buyers off guard, plus mention an alternative.

Thankfully, I've not experienced any issues with any of my tvs/monitors and the OSSC/SNES combo, even on 5X.
Yes, but the lag in most modes ranges from none to 1 frame, averaging a half a frame. When it drops a frame latency resets to zero. In the default 60hz mode there shouldn’t be any additional latency because it does not have to buffer frames. No dropped frames or torn frames either.

To save on shipping my brother and I ordered together and I think it went just over $50. Problem is, we used Bank of America Visa debit card as payment and got hit with a ~$16 “foreign transaction fee.” Totally wiped out any savings.

Bank of America is obviously a US bank. Analogue does not identify as a foreign company and claims to be based in Seattle WA, USA. There is no indication on their site that there will be a foreign transaction. Because we were the first to see/report this, there was literally no way to avoid it. Of course, the bank can’t do anything about it because it genuinely was a foreign transaction (Causeway Bay, Hong Kong). Analogue really needs to tell future customers that payments are processed by a Hong Kong office so that they can chose their payment properly and avoid fees.

That said, I’m loving the Super Nt. :) Don’t regret it for a second!
Title: Re: Super Nt
Post by: BigusSchmuck on February 19, 2018, 02:26:46 AM
I have a tough time justifying this if you already have a decent CRT and own the original system.
Title: Re: Super Nt
Post by: Medic_wheat on February 19, 2018, 04:10:57 AM
I have a tough time justifying this if you already have a decent CRT and own the original system.


Everyone is different.


I bought it for the co via ve if travel and playing with friends who don’t have a crt. I have a crt. And a PVM. Can’t really take it while on the go. Or my expansive snes library.
Title: Re: Super Nt
Post by: CZroe on February 19, 2018, 01:24:05 PM
I have a tough time justifying this if you already have a decent CRT and own the original system.
Not me. Very satisfied with my purchase despite having a collection of very high-end CRTs and a SNES/SFC consoles of nearly every revision. The Super Nt is get’s a coveted spot next to the PS4 Pro on the big HT LCD rather than being relegated to the CRTs like the SNES consoles. :)
Title: Re: Super Nt
Post by: TDIRunner on February 20, 2018, 03:02:26 AM
I have a tough time justifying this if you already have a decent CRT and own the original system.


Everyone is different.


I bought it for the co via ve if travel and playing with friends who don’t have a crt. I have a crt. And a PVM. Can’t really take it while on the go. Or my expansive snes library.

For now, I'm sticking with my original SNES and CRT, but I'm glad something like this exists.  Everyday I give more thought to dropping the two TV game room setup in favor of converting all systems to be compatible with my HD TV.  Some of the smaller and more obscure systems might not ever get there, but it's nice knowing that I have some options for my favorite older gaming systems.  I'm not ready yet, but I can see myself one day retiring my original systems for something like the NT as long as the new systems do what they claim to do.  You won't ever see me using those cheap clone systems.  We are at the point now where all Nintendo systems have some reasonable way of outputting HDMI to newer TVs.  Hopefully we can get there with some of the other systems as well. 
Title: Re: Super Nt
Post by: Opethian on February 20, 2018, 03:15:35 AM
The only market for this device I can see is that you for some reason only have a modern tv with HDMI to play on.
Title: Re: Super Nt
Post by: schweaty on February 20, 2018, 06:41:47 AM




For now, I'm sticking with my original SNES and CRT, but I'm glad something like this exists.  Everyday I give more thought to dropping the two TV game room setup in favor of converting all systems to be compatible with my HD TV.  Some of the smaller and more obscure systems might not ever get there, but it's nice knowing that I have some options for my favorite older gaming systems.  I'm not ready yet, but I can see myself one day retiring my original systems for something like the NT as long as the new systems do what they claim to do.  You won't ever see me using those cheap clone systems.  We are at the point now where all Nintendo systems have some reasonable way of outputting HDMI to newer TVs.  Hopefully we can get there with some of the other systems as well.

Since I got my NT, I looked into transitioning to a single TV setup.  At this point every system I have is output via HDMI or Component video.  However, this doesn't mean it's all 1080p or even 720p.  It's a mix of those two plus 480p, 240p, and even 4k (Xbox one x & ps4 pro). 

I don't know much about external scalers (framemeister & OSSC) but I'm pretty sure no 4k out there is going to effectively handle all those types of signals. 

Im almost at the conclusion that the most economical solution is just stick with a tv that was around when the console was still in stores (probably towards the end of the console's life or just after).  For me, this means 3 TVs

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Title: Super Nt
Post by: CZroe on February 20, 2018, 08:18:27 AM
The only market for this device I can see is that you for some reason only have a modern tv with HDMI to play on.
You can’t see two posts above you? [emoji6]

I have a tough time justifying this if you already have a decent CRT and own the original system.
Not me. Very satisfied with my purchase despite having a collection of very high-end CRTs and a SNES/SFC consoles of nearly every revision. The Super Nt is get’s [sic] a coveted spot next to the PS4 Pro on the big HT LCD rather than being relegated to the CRTs like the SNES consoles. [emoji4]
Did you consider that some people want it on a larger screen to share with friends and family? What about streamers with 60FPS 1080p HDMI-only capture devices?
Title: Re: Super Nt
Post by: TDIRunner on February 20, 2018, 09:17:11 AM


Im almost at the conclusion that the most economical solution is just stick with a tv that was around when the console was still in stores (probably towards the end of the console's life or just after).  For me, this means 3 TVs

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I know exactly what you mean, and at one time, I actually had 3 different TVs for that purpose, although only 2 were ever hooked up at once.  Unfortunately, I simply can't justify the space for that much stuff, so I got rid of one of the TVs and I've been using my 2 TV setup ever since. 

Sometimes I wish I had the room for the third TV, and sometimes I wish for the simplicity of having only 1 TV.  It just depends on my mood, but more often than not, I'm happy with the 2 that I have. 
Title: Re: Super Nt
Post by: crazydean on February 20, 2018, 09:19:28 AM
Yes, 3 TVs seems to be the ideal setup for now. However, even if everything was on a single TV, you still have like 10 systems in your living room.
Title: Re: Super Nt
Post by: Black Tiger on February 20, 2018, 10:25:00 AM
I have a laptop hooked to the hdtv in our living room. It plays everything we watch and is setup with many libraries of classic games. It also plays real PC Engine CD games. It can use much better controllers than SNES without adaptors or or mods or anything. It comes with us on trips and is convenient and portable. I paid as much as a Super Nt shipped for it several years ago.

It doesn't get relegated to crts either, but it sure would be nice if it could connect to one.
Title: Re: Super Nt
Post by: schweaty on February 20, 2018, 11:18:44 AM
Yes, 3 TVs seems to be the ideal setup for now. However, even if everything was on a single TV, you still have like 10 systems in your living room.
It would be 16 for me [emoji851] but I could make it work since it's mostly HDMI and like 6 component.  If my OLED didn't turn 240p into chocolate mess I may have given it a shot.  I didn't even try 480p.

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Title: Re: Super Nt
Post by: crazydean on February 20, 2018, 05:15:49 PM
Yes, 3 TVs seems to be the ideal setup for now. However, even if everything was on a single TV, you still have like 10 systems in your living room.
It would be 16 for me [emoji851] but I could make it work since it's mostly HDMI and like 6 component.  If my OLED didn't turn 240p into chocolate mess I may have given it a shot.  I didn't even try 480p.

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I guess some people don't really mind, but I don't want 16 systems in my living room. People who aren't gamers tend to think 16 is a lot. Also, when I have to buy a stand to put all of this stuff on and set it next to the TV, the wife isn't going to like that.

I'm hoping that one day, someone will combine a few of these consoles. Something like a Retron 5, but with FPGA instead of emulation would be great.

Also, for me, it'd be 11 systems.
Title: Re: Super Nt
Post by: SignOfZeta on February 21, 2018, 02:40:46 AM
You can’t actually play 16 consoles. You can display them and impress the easily impressed but you aren’t playing them. Just keeping them dusted is hard enough. I don’t see where the urge comes to make your living room look like a flop house for 7-11 employees where they all have to fight for the same screen.

Think of what it would mean to actually play all of these systems at least once in a month, the practical reality of that. When do you find 3DO times, when the PS3 is updating? It’s nonsense. A front.

Besides, real OGs know the coolest shit goes in the other direction, a setup totally dedicated to one single game. Like a Tron machine or someone’s $3000 Logitech racing setup. “I have fifteen systems collecting dust right now because I can only play them one at a time.” is just YouTube era wankery.
Title: Re: Super Nt
Post by: schweaty on February 21, 2018, 03:06:22 AM
You can’t actually play 16 consoles. You can display them and impress the easily impressed but you aren’t playing them. Just keeping them dusted is hard enough. I don’t see where the urge comes to make your living room look like a flop house for 7-11 employees where they all have to fight for the same screen.

Think of what it would mean to actually play all of these systems at least once in a month, the practical reality of that. When do you find 3DO times, when the PS3 is updating? It’s nonsense. A front.

Besides, real OGs know the coolest shit goes in the other direction, a setup totally dedicated to one single game. Like a Tron machine or someone’s $3000 Logitech racing setup. “I have fifteen systems collecting dust right now because I can only play them one at a time.” is just YouTube era wankery.
Just to clear a few things up here, the consoles are not in my living room.  The wife would never let that happen.  She barely tolerates them all tucked way back in another room in the house where no one ever sees them.  And for the record, I don't have a 3DO or a YouTube channel.

For me, it's just a space saving thing.  All my consoles are connected all the time.  I can turn on the tv and press power on any console when the mood strikes.  I can't stand it when people say they leave their consoles on shelves and hook them up when they need them.  Bullshit.  Those consoles get played once a year at the most.

Arcade machines are awesome.  John's Arcade is probably my favorite YT channel.  I even have a Street Fighter II Dynamo HS-5 cab.  But they are also huuuuge and heavy.  For a guy who moves every 3 years, having a bunch of dedicated machines isn't going to happen. 

Im a fan of original hardware.  Sure I could have a raspberry pi with every game up to the year 2000 on it, but I just know I would never actually play it.

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Title: Re: Super Nt
Post by: SignOfZeta on February 21, 2018, 03:41:11 AM
My consoles may stay packed up for months at a time but when I get them out they get played every day for weeks. The older you get the more consoles you accumulate and the less time each one gets in your day to the point where it becomes *extremely* unlikely that all of them will be used in less time than it takes for them to accumulate dust.

I learned all of this from experience back when I had like four consoles. By the time I’ve finished FFVI or gotten bored of a specific version of Street Fighter the unused systems looked it.

I mean, come on, you’re only using 1/16 of your system at any given time. You litterally have 16x what you can use. How huge is your SUV?

FYI: I don’t count my consoles but 16 sounds about right.
Title: Re: Super Nt
Post by: Black Tiger on February 21, 2018, 03:50:14 AM
If you're a fan of real hardware, then why are you using an Nt?

I understand that it's a luxurious gimmicky kind of thing that no one really "needs" to have. I have lots of superfluous game items myself. But people keep justifying it publicly with extreme reasons of either "real hardware is too inconvenient" or "I don't care about convenience".

Instead of saying nothing at all or simply "it's one more neat thing for me to blow money on". In other collector centric forums, lots of people brag about how many color variants of this thing they're going to collect.
Title: Re: Super Nt
Post by: schweaty on February 21, 2018, 04:06:14 AM


If you're a fan of real hardware, then why are you using an Nt?


Im also a picture quality whore.   I did the Hi Def NES mod and it's phenomenal.  When I heard this was coming at an economical price point (IMO) I knew I would get it.  This is the only "clone" system I have but for me, it's similar to the Everdrive in that it's an elegant form of emulation.  Been playing it almost exclusively since it arrived.

Zeta's right about these things just accumulating.  I never thought I would end up with all these systems.  I never planned to get them and I keep saying that's the last one.  [emoji848]

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Title: Re: Super Nt
Post by: jtucci31 on February 21, 2018, 04:24:21 AM
I have a laptop hooked to the hdtv in our living room. It plays everything we watch and is setup with many libraries of classic games. It also plays real PC Engine CD games. It can use much better controllers than SNES without adaptors or or mods or anything. It comes with us on trips and is convenient and portable. I paid as much as a Super Nt shipped for it several years ago.

It doesn't get relegated to crts either, but it sure would be nice if it could connect to one.

I was just asking this in the chat, but what kind of controllers/adapters do you use when emulating on a laptop? I'm starting to realize that I won't always be able to carry CRTs with me (have been without one for months now so I haven't played any retro games in awhile) and it would just be more practical for me to move the way of roms on a laptop.

I've been looking at something like the 8bitdo snes pad, but I'm also pretty neutral on that pad in general.



My consoles may stay packed up for months at a time but when I get them out they get played every day for weeks. The older you get the more consoles you accumulate and the less time each one gets in your day to the point where it becomes *extremely* unlikely that all of them will be used in less time than it takes for them to accumulate dust.

I've also been finding how completely unnecessary it is to try to have everything hooked up all the time. Pretty soon I'd like to invest in some plastic tubs to store my shit in so that it's safe and relatively easy to access when I do get the itch to play Marky Mark and the Funky Bunch on Sega CD for 20 minutes and then throw back in a box.
Title: Re: Super Nt
Post by: SignOfZeta on February 21, 2018, 04:44:56 AM
In the 70s people used to store their system (their only system) every night.
Title: Re: Super Nt
Post by: Black Tiger on February 21, 2018, 05:37:48 AM
I have a laptop hooked to the hdtv in our living room. It plays everything we watch and is setup with many libraries of classic games. It also plays real PC Engine CD games. It can use much better controllers than SNES without adaptors or or mods or anything. It comes with us on trips and is convenient and portable. I paid as much as a Super Nt shipped for it several years ago.

It doesn't get relegated to crts either, but it sure would be nice if it could connect to one.

I was just asking this in the chat, but what kind of controllers/adapters do you use when emulating on a laptop? I'm starting to realize that I won't always be able to carry CRTs with me (have been without one for months now so I haven't played any retro games in awhile) and it would just be more practical for me to move the way of roms on a laptop.

I've been looking at something like the 8bitdo snes pad, but I'm also pretty neutral on that pad in general.



My consoles may stay packed up for months at a time but when I get them out they get played every day for weeks. The older you get the more consoles you accumulate and the less time each one gets in your day to the point where it becomes *extremely* unlikely that all of them will be used in less time than it takes for them to accumulate dust.

I've also been finding how completely unnecessary it is to try to have everything hooked up all the time. Pretty soon I'd like to invest in some plastic tubs to store my shit in so that it's safe and relatively easy to access when I do get the itch to play Marky Mark and the Funky Bunch on Sega CD for 20 minutes and then throw back in a box.

I use usb Saturn pads on computers. I don't trust wireless pads of any kind for playing 2D games with realtime gameplay (ie: not RPGs, war sims, etc).

A little "netbook" (if they're still a thing) would probably handle emulation just fine.

It still shocks me every time I read comments in threads like this of people talking about spending lots of money to "minimize" input lag and playing games with either dropped frames or compromised speed. I accept the imperfections of emulation and it's a worthwhile compromise. I'd hate to get to the point where I'm used to anti-twitch gameplay and going back to trying a real arcade machine or console is difficult because I'm conditioned to offest my inputs.

It's also weird how so many people for so long now have said that they are prematurely ditching crts because "they won't be around forever" or are getting harder to find. It makes sense when people only have room in their home for a single TV or something. But not waiting until you have to and investing in a bunch of soon to be outdated mods and connections is only wasting a lot of mobey for the privelage of a compromised experience. Using external upscalers/converters is the only way to futureproof real console hardware.
Title: Re: Super Nt
Post by: seieienbu on February 21, 2018, 07:23:08 AM
As far as old game setups go, I also don't see the point of leaving everything hooked up.  I leave my Turbo Duo and my Genesis at my TV all the time.  They tend to get the most use.  The Genesis is a model 1 with a 32X that I just leave there because my scart cable is for a model 2 and I'm too lazy/cheap to buy a second one.  I have the Sega CD there as well because I'm fearful that if I let that thing just sit out it will die a decrepit death after not being played for more than a couple of months.  Frequently there's a SNES or a NES there or occasionally something else but those get swapped out with some frequency.

I don't feel the need to leave something like my Jaguar set up ever.  If I want to play Tempest 2000 or whatever then I'll pull it out of the closet. 
Title: Re: Super Nt
Post by: Black Tiger on February 21, 2018, 08:19:05 AM
Growing up no one had a game console hooked to a TV permanently. Many families even kept their VCRs stored away until use.

Other than freaks like me, only the richest kids had their own TVs until the 16-bit generation and even then it wasn't common.
Title: Re: Super Nt
Post by: Medic_wheat on February 21, 2018, 08:58:22 AM
Growing up no one had a game console hooked to a TV permanently. Many families even kept their VCRs stored away until use.

Other than freaks like me, only the richest kids had their own TVs until the 16-bit generation and even then it wasn't common.

I had my own tv in my room at the age of 12.

Granted it was a old Sony tv maybe 12 inch screen. With knobs for the Chanel’s and volume. Granted the knobs fell off the channel and I used a pair of pliers.

And it only took rf.

 It it was my tv gosh darn it.
Title: Super Nt
Post by: CZroe on February 21, 2018, 10:32:19 AM

If you're a fan of real hardware, then why are you using an Nt?


Im also a picture quality whore.   I did the Hi Def NES mod and it's phenomenal.  When I heard this was coming at an economical price point (IMO) I knew I would get it.  This is the only "clone" system I have but for me, it's similar to the Everdrive in that it's an elegant form of emulation.  Been playing it almost exclusively since it arrived.

Zeta's right about these things just accumulating.  I never thought I would end up with all these systems.  I never planned to get them and I keep saying that's the last one.  [emoji848]

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When are you getting your 3DO? [emoji6]

Growing up no one had a game console hooked to a TV permanently. Many families even kept their VCRs stored away until use.

Other than freaks like me, only the richest kids had their own TVs until the 16-bit generation and even then it wasn't common.

I had my own tv in my room at the age of 12.

Granted it was a old Sony tv maybe 12 inch screen. With knobs for the Chanel’s and volume. Granted the knobs fell off the channel and I used a pair of pliers.

And it only took rf.

 It it was my tv gosh darn it.
Mine was black and white. Played NES, Atari, and some SNES that way before finding a color TV that lasted a few months. The. It was back to the K-Mart brand B&W set (rebranded Samsung) until 1994 when I got a color TV from an old hospital (electrically controllers dial for changing channels).

Actually, that B&W TV was my family’s only TV but my mom didn’t watch TV so it was essentially mine... and my twin brother’s.
Title: Re: Super Nt
Post by: Medic_wheat on February 21, 2018, 10:46:27 AM
You are a twin as well?

Neat o

I have a twin sister.

It’s 36 years later and she still thinks she is the boss. Even though she is the “younger” sister.
Title: Re: Super Nt
Post by: CZroe on February 21, 2018, 11:59:13 AM
You are a twin as well?

Neat o

I have a twin sister.

It’s 36 years later and she still thinks she is the boss. Even though she is the “younger” sister.
YUP. Still argue with my brother daily. :)

Shared hobby means shared collection for us. Is your sister a gamer?
Title: Re: Super Nt
Post by: Purple1308 on February 21, 2018, 12:13:04 PM
I wish more systems were designed on this base of FPGAs

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Title: Re: Super Nt
Post by: TheClash603 on February 21, 2018, 12:59:07 PM
I do random game night twice a month.  All my games are in a database, I hit the random button, and play whatever comes up.  If I have people over, we turn this into a scored competition.  Did you know Molly Hatchet performs the title song to NASCAR 98?  My friends and I do, because it was the final game of our random game night challenge last week.

If I had to get all my systems out of a box every time we played a new game, that would be awful.  Sure, most people don't do random game night challenges, but most people don't know how much fun it is either.

...plus, now I know I could kick all your asses in NASCAR 98.
Title: Re: Super Nt
Post by: Medic_wheat on February 21, 2018, 01:14:29 PM
You are a twin as well?

Neat o

I have a twin sister.

It’s 36 years later and she still thinks she is the boss. Even though she is the “younger” sister.
YUP. Still argue with my brother daily. :)

Shared hobby means shared collection for us. Is your sister a gamer?

No.

She use to hang with the NES through N64.

But these days she is a mother wife and shook librayan.

She use to do a web comic in be late 90s early 2000s all anime slash furry like.

Use to be into anime.

But these days she doesn’t keep up in any of that.

I bought her the entire Ranma 1/2 on burst for Christmas and her only comment was. Oh. I watch it on Hulu. Sigh